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Respect active toggle of beacons (#4)
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@@ -32,9 +32,9 @@ local show_radar = function(pos, player, maxrange)
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hud_data = {}
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for i,beacon in pairs(locator.beacons) do
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for _, beacon in ipairs(locator.beacons) do
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local distance = vector.distance(pos, beacon.pos)
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if distance < beacon.range and distance < maxrange then
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if beacon.active and distance < beacon.range and distance < maxrange then
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-- in range
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local id = player:hud_add({
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hud_elem_type = "waypoint",
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