spacesuit wear

This commit is contained in:
Thomas Rudin
2018-06-01 08:52:02 +02:00
parent 738506d0c4
commit 45b90f7866
+14 -7
View File
@@ -1,30 +1,30 @@
minetest.register_tool("spacesuit:helmet", { armor:register_armor("spacesuit:helmet", {
description = "Spacesuit Helmet", description = "Spacesuit Helmet",
inventory_image = "spacesuit_inv_helmet.png", inventory_image = "spacesuit_inv_helmet.png",
groups = {armor_head=5, armor_heal=1, armor_use=75}, groups = {armor_head=5, armor_heal=1, armor_use=150},
wear = 0, wear = 0,
}) })
minetest.register_tool("spacesuit:chestplate", { minetest.register_tool("spacesuit:chestplate", {
description = "Spacesuit Chestplate", description = "Spacesuit Chestplate",
inventory_image = "spacesuit_inv_chestplate.png", inventory_image = "spacesuit_inv_chestplate.png",
groups = {armor_torso=8, armor_heal=1, armor_use=75}, groups = {armor_torso=8, armor_heal=1, armor_use=150},
wear = 0, wear = 0,
}) })
minetest.register_tool("spacesuit:pants", { minetest.register_tool("spacesuit:pants", {
description = "Spacesuit Pants", description = "Spacesuit Pants",
inventory_image = "spacesuit_inv_pants.png", inventory_image = "spacesuit_inv_pants.png",
groups = {armor_legs=7, armor_heal=1, armor_use=75}, groups = {armor_legs=7, armor_heal=1, armor_use=150},
wear = 0, wear = 0,
}) })
minetest.register_tool("spacesuit:boots", { minetest.register_tool("spacesuit:boots", {
description = "Spacesuit Boots", description = "Spacesuit Boots",
inventory_image = "spacesuit_inv_boots.png", inventory_image = "spacesuit_inv_boots.png",
groups = {armor_feet=4, armor_heal=1, armor_use=75}, groups = {armor_feet=4, armor_heal=1, armor_use=150},
wear = 0, wear = 0,
}) })
@@ -73,7 +73,6 @@ minetest.register_globalstep(function(dtime)
for _,player in ipairs(minetest.get_connected_players()) do for _,player in ipairs(minetest.get_connected_players()) do
local name = player:get_player_name() local name = player:get_player_name()
local inv = player:get_inventory()
local name, armor_inv = armor.get_valid_player(armor, player, "[spacesuit]") local name, armor_inv = armor.get_valid_player(armor, player, "[spacesuit]")
local has_helmet = armor_inv:contains_item("armor", "spacesuit:helmet") local has_helmet = armor_inv:contains_item("armor", "spacesuit:helmet")
@@ -82,8 +81,16 @@ minetest.register_globalstep(function(dtime)
local has_boots = armor_inv:contains_item("armor", "spacesuit:boots") local has_boots = armor_inv:contains_item("armor", "spacesuit:boots")
if has_helmet and has_chestplate and has_pants and has_boots and player:get_breath() < 10 then if has_helmet and has_chestplate and has_pants and has_boots and player:get_breath() < 10 then
for i, stack in pairs(armor_inv:get_list("armor")) do
if not stack:is_empty() then
local name = stack:get_name()
local use = minetest.get_item_group(name, "armor_use") or 0
armor:damage(player, i, stack, use)
end
end
player:set_breath(10) player:set_breath(10)
-- TODO: wear
end end
end end
timer = 0 timer = 0