mirror of
https://github.com/mt-mods/spacesuit.git
synced 2026-05-04 13:56:51 -06:00
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@@ -0,0 +1,83 @@
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if minetest.get_modpath("default") then
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local stats = {
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space = { name="Space", armor=1, heal=0, use=75 },
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}
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local mats = {
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--PLACEHOLDER
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space="default:dirt",
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}
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for k, v in pairs(stats) do
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minetest.register_tool("moontest_spacesuit:helmet_"..k, {
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description = v.name.." Helmet",
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inventory_image = "moontest_spacesuit_inv_helmet_"..k..".png",
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groups = {armor_head=math.floor(5*v.armor), armor_heal=v.heal, armor_use=v.use},
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wear = 0,
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})
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minetest.register_tool("moontest_spacesuit:chestplate_"..k, {
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description = v.name.." Chestplate",
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inventory_image = "moontest_spacesuit_inv_chestplate_"..k..".png",
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groups = {armor_torso=math.floor(8*v.armor), armor_heal=v.heal, armor_use=v.use},
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wear = 0,
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})
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minetest.register_tool("moontest_spacesuit:pants_"..k, {
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description = v.name.." Pants",
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inventory_image = "moontest_spacesuit_inv_pants_"..k..".png",
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groups = {armor_legs=math.floor(7*v.armor), armor_heal=v.heal, armor_use=v.use},
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wear = 0,
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})
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minetest.register_tool("moontest_spacesuit:boots_"..k, {
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description = v.name.." Boots",
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inventory_image = "moontest_spacesuit_inv_boots_"..k..".png",
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groups = {armor_feet=math.floor(4*v.armor), armor_heal=v.heal, armor_use=v.use},
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wear = 0,
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})
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end
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for k, v in pairs(mats) do
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minetest.register_craft({
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output = "moontest_spacesuit:helmet_"..k,
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recipe = {
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{v, v, v},
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{v, "", v},
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{"", "", ""},
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},
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})
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minetest.register_craft({
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output = "moontest_spacesuit:chestplate_"..k,
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recipe = {
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{v, "", v},
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{v, v, v},
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{v, v, v},
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},
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})
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minetest.register_craft({
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output = "moontest_spacesuit:pants_"..k,
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recipe = {
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{v, v, v},
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{v, "", v},
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{v, "", v},
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},
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})
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minetest.register_craft({
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output = "moontest_spacesuit:boots_"..k,
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recipe = {
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{v, "", v},
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{v, "", v},
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},
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})
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end
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end
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--currently broken
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minetest.register_globalstep(function(dtime)
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for _, player in ipairs(minetest.get_connected_players()) do
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if math.random() < 0.1 then -- spacesuit restores breath
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local name = player:get_player_name()
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local inv = player:get_inventory()
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if inv:contains_item("armor", "moontest_spacesuit:helmet_space") and inv:contains_item("armor", "moontest_spacesuit:chestplate_space") and inv:contains_item("armor", "moontest_spacesuit:pants_space") and inv:contains_item("armor", "moontest_spacesuit:boots_space") then
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player:set_breath(10)
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end
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end
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end
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end)
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