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conditional set_breath()
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@@ -81,7 +81,7 @@ minetest.register_globalstep(function(dtime)
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local has_pants = armor_inv:contains_item("armor", "spacesuit:pants")
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local has_boots = armor_inv:contains_item("armor", "spacesuit:boots")
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if has_helmet and has_chestplate and has_pants and has_boots then
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if has_helmet and has_chestplate and has_pants and has_boots and player:get_breath() < 10 then
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player:set_breath(10)
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-- TODO: wear
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end
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