initial area

a day late to commit .. or 2 ? but whatever
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2025-12-22 18:22:05 -07:00
commit 81c12b7867
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.DS_Store

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ReadMe.md Normal file
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# Immortality-Bae-travelmap
Immortality-Bae is a private family server.
## travelmap
I made a little program for displaying a simplistic graph of nodes and edges to
make a travel network with calculated distances... specifically for my Minecraft
World.
Data must be in a map.json file. `nodes` is an object with named arrays of info.
Each node is an `x`, `y`, and `z` position. The optional 4th item is `true` to
display the node's name, a string to display *that* as the node name, or `false`
to completely hide a node. `edges` is an array of arrays of two names of nodes.
An optional 3rd item can be set to `false` to hide an edge, or a string for a
custom label. `edges` can be nonexistent.
Pan with WASD or arrow keys.
Zoom with +/- keys.
`r` to reload the default map.
You can drag and drop a JSON file to load it.
Both nodes and edges can have an extra object with metadata, some of which is
used by this program. An array called `offset` will adjust the positioning of
labels. An array called `color` will set the color via 0 to 1 RGBA values.
Added `areas` which are exactly like nodes except that they always draw a white
label and can have a custom radius specified. Drawn between edges and nodes.
Use transparency. 25% works well.
- `box` can be an array of width/height to draw a rectangular shape instead
- `radius` can be an array of x/z radii to draw an ellipse instead of a circle
- `mode` can be "line" to draw an outline instead of filling
- `image` can be a file path, in which case `size` must be an array of desired
width/height
- (path relative to the JSON file? or relative to the executable?)
Images are only loaded if they will be displayed.
## Example JSON
```json
{
"nodes": {
"TestA": [100, 0, 100],
"TestB": [150, 0, 200],
"TestC": [300, 0, -200, true],
"TestE": [1200, 0, 200, "Displayed Name"],
"TestFarLeft": [-200, 5000, 50],
"TestFarBottomRight": [1200, 0, 2000, true],
"Hidden Node": [0, 0, 0, false]
},
"edges": [
["TestA", "TestB"],
["TestA", "TestC"],
["TestB", "TestC"],
["TestC", "TestE"],
["TestE", "TestFarLeft"],
["Hidden Node", "TestC", false]
]
}
```

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Spawn Area.json Normal file
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{
"nodes": {
"zombie dungeon": [116, -29, -32, true],
"Rail Factory": [30, 66, -14, true, {"offset": [1, -1]}],
"di'Luna's original boat": [26, 64, -36, true],
"original mine entrance": [16, 63, -13, true, {"offset": [-103, -10]}],
"Ky's houseboat": [-25, 63, -30, true],
"path origin": [16, 63, -18, false],
"factory turn": [28, 64, -19, false],
"b-side di'Luna's underground base": [44, 62, -51, false],
"di'Luna's underground base": [52, 58, -51, true],
"path beside supersmelter": [41, 63, -92, false],
"supersmelter": [61, 59, -92, true],
"back entrance to Battle of Day 194 Monument": [7, 62, -142, false],
"Battle of Day 194 Monument": [-4, 62, -133, true],
"front entrance to Battle of Day 194 Monument": [-17, 62, -123, false],
"non-dock to Battle of Day 194 Monument": [-12, 62, -110, false],
"tiny waterside farm": [-43, 62, -99, true],
"library path split": [-87, 65, -91, false],
"Ky's iron vein mine": [-75, 63, -64, true],
"Bookcase Library": [-97, 65, -91, true],
"first path split": [22, 64, -17, false],
"Birdie Bridge path split": [-14, 69, 17, false],
"original supersmelter": [-11, 66, 37, true, {"offset": [-90, 0]}],
"sugarcane farm": [14, 68, 8, true],
"iron farm": [21, 68, 47, true],
"mob farm (AFK spot)": [62, 183, 43, "mob farm"],
"Tangent's farm area": [-90, 64, 18, true],
"Tangent's iron vein mine (surface)": [-88, 69, 88, "Tangent's iron vein mine"],
"Tangent's original chicken coop": [104, 70, 236, true],
"coop path deadend": [52, 63, 123, false],
"east rail origin": [40, 66, -22, true],
"east rail deadend": [1707, 66, 31, false],
"Ky's 2nd iron vein mine": [-102, -23, -43, true],
"nether portal": [-131, 65, -35, true],
"Ky's 3rd iron vein mine": [-160, 70, -160, true],
"Staircase of Moria": [-33, 65, 64, true, {"offset": [-7, 2]}],
"Slimeless Barrens": [-304, -58, 64, true],
"end of original mineshaft": [15, -61, 112, "bottom of original mine"],
"trial chamber entrance": [-15, 63, 4, true, {"offset": [-133, -18]}],
"trial chamber (top)": [70, -24, 4, "trial chamber", {"offset": [40, -1]}]
},
"edges": [
["original mine entrance", "path origin", ""],
["path origin", "first path split", ""],
["first path split", "factory turn", ""],
["factory turn", "Rail Factory", ""],
["factory turn", "b-side di'Luna's underground base"],
["b-side di'Luna's underground base", "di'Luna's underground base"],
["b-side di'Luna's underground base", "path beside supersmelter"],
["path beside supersmelter", "supersmelter"],
["path beside supersmelter", "back entrance to Battle of Day 194 Monument"],
["front entrance to Battle of Day 194 Monument", "back entrance to Battle of Day 194 Monument", null, {"offset": [-10, -2]}],
["front entrance to Battle of Day 194 Monument", "non-dock to Battle of Day 194 Monument", ""],
["front entrance to Battle of Day 194 Monument", "tiny waterside farm", null, {"offset": [-10, 0]}],
["tiny waterside farm", "library path split"],
["library path split", "Ky's iron vein mine"],
["library path split", "Bookcase Library"],
["first path split", "Birdie Bridge path split", true, {"offset": [-16, 3]}],
["original supersmelter", "Birdie Bridge path split"],
["Tangent's farm area", "Birdie Bridge path split"],
["Tangent's farm area", "Tangent's iron vein mine (surface)"],
["Tangent's original chicken coop", "coop path deadend"],
["east rail origin", "east rail deadend", false],
["Staircase of Moria", "Slimeless Barrens"],
["original mine entrance", "end of original mineshaft", true, {"offset": [1, 50]}],
["Ky's iron vein mine", "Ky's 2nd iron vein mine"],
["trial chamber entrance", "trial chamber (top)", true, {"offset": [40, -1]}]
],
"areas": {
"spawn village": [44, 67, 55, true, {"radius": 54, "offset": [25, 50]}],
"Tangent's farm area": [-90, 64, 18, null, {"radius": 22}]
}
}

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{
"nodes": {
"zombie dungeon": [116, -29, -32, true],
"Rail Factory": [30, 66, -14, true, {"offset": [1, -1]}],
"di'Luna's original boat": [26, 64, -36, true],
"original mine entrance": [16, 63, -13, true, {"offset": [-103, -10]}],
"Ky's houseboat": [-25, 63, -30, true],
"path origin": [16, 63, -18, false],
"factory turn": [28, 64, -19, false],
"b-side di'Luna's underground base": [44, 62, -51, false],
"di'Luna's underground base": [52, 58, -51, true],
"path beside supersmelter": [41, 63, -92, false],
"supersmelter": [61, 59, -92, true],
"back entrance to Battle of Day 194 Monument": [7, 62, -142, false],
"Battle of Day 194 Monument": [-4, 62, -133, true],
"front entrance to Battle of Day 194 Monument": [-17, 62, -123, false],
"non-dock to Battle of Day 194 Monument": [-12, 62, -110, false],
"tiny waterside farm": [-43, 62, -99, true],
"library path split": [-87, 65, -91, false],
"Ky's iron vein mine": [-75, 63, -64, true],
"Bookcase Library": [-97, 65, -91, true],
"first path split": [22, 64, -17, false],
"Birdie Bridge path split": [-14, 69, 17, false],
"original supersmelter": [-11, 66, 37, true, {"offset": [-90, 0]}],
"sugarcane farm": [14, 68, 8, true],
"iron farm": [21, 68, 47, true],
"mob farm (AFK spot)": [62, 183, 43, "mob farm"],
"Tangent's farm area": [-90, 64, 18, true],
"Tangent's iron vein mine (surface)": [-88, 69, 88, "Tangent's iron vein mine"],
"Tangent's original chicken coop": [104, 70, 236, true],
"coop path deadend": [52, 63, 123, false],
"east rail origin": [40, 66, -22, true],
"east rail deadend": [1707, 66, 31, true],
"Ky's 2nd iron vein mine": [-102, -23, -43, true],
"nether portal": [-131, 65, -35, true],
"Ky's 3rd iron vein mine": [-160, 70, -160, true],
"Staircase of Moria": [-33, 65, 64, true, {"offset": [-7, 2]}],
"Slimeless Barrens": [-304, -58, 64, true],
"end of original mineshaft": [15, -61, 112, "bottom of original mine"],
"trial chamber entrance": [-15, 63, 4, true, {"offset": [-133, -18]}],
"trial chamber (top)": [70, -24, 4, "trial chamber", {"offset": [40, -1]}],
"ruined nether portal": [867, 66, 2, true],
"east rail ice point": [1067, 64, -1, true],
"east rail mountain point": [1651, 66, -1, false]
},
"edges": [
["original mine entrance", "path origin", ""],
["path origin", "first path split", ""],
["first path split", "factory turn", ""],
["factory turn", "Rail Factory", ""],
["factory turn", "b-side di'Luna's underground base"],
["b-side di'Luna's underground base", "di'Luna's underground base"],
["b-side di'Luna's underground base", "path beside supersmelter"],
["path beside supersmelter", "supersmelter"],
["path beside supersmelter", "back entrance to Battle of Day 194 Monument"],
["front entrance to Battle of Day 194 Monument", "back entrance to Battle of Day 194 Monument", null, {"offset": [-10, -2]}],
["front entrance to Battle of Day 194 Monument", "non-dock to Battle of Day 194 Monument", ""],
["front entrance to Battle of Day 194 Monument", "tiny waterside farm", null, {"offset": [-10, 0]}],
["tiny waterside farm", "library path split"],
["library path split", "Ky's iron vein mine"],
["library path split", "Bookcase Library"],
["first path split", "Birdie Bridge path split", true, {"offset": [-16, 3]}],
["original supersmelter", "Birdie Bridge path split"],
["Tangent's farm area", "Birdie Bridge path split"],
["Tangent's farm area", "Tangent's iron vein mine (surface)"],
["Tangent's original chicken coop", "coop path deadend"],
["east rail origin", "east rail mountain point", true, {"offset": [0, -12]}],
["east rail mountain point", "east rail deadend"],
["Staircase of Moria", "Slimeless Barrens"],
["original mine entrance", "end of original mineshaft", true, {"offset": [1, 50]}],
["Ky's iron vein mine", "Ky's 2nd iron vein mine"],
["trial chamber entrance", "trial chamber (top)", true, {"offset": [40, -1]}]
],
"areas": {
"spawn village": [44, 67, 55, true, {"radius": 54, "offset": [25, 50]}],
"Tangent's farm area": [-90, 64, 18, null, {"radius": 22}]
}
}

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#!/usr/bin/env zsh
source ~/.zshrc # why is this having to be done manually?
cd "$(dirname "$0")"
love src

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-- Module options:
local always_use_lpeg = false
local register_global_module_table = false
local global_module_name = 'json'
--[==[
David Kolf's JSON module for Lua 5.1 - 5.4
Version 2.8
For the documentation see the corresponding readme.txt or visit
<http://dkolf.de/dkjson-lua/>.
You can contact the author by sending an e-mail to 'david' at the
domain 'dkolf.de'.
Copyright (C) 2010-2024 David Heiko Kolf
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
--]==]
-- global dependencies:
local pairs, type, tostring, tonumber, getmetatable, setmetatable =
pairs, type, tostring, tonumber, getmetatable, setmetatable
local error, require, pcall, select = error, require, pcall, select
local floor, huge = math.floor, math.huge
local strrep, gsub, strsub, strbyte, strchar, strfind, strlen, strformat =
string.rep, string.gsub, string.sub, string.byte, string.char,
string.find, string.len, string.format
local strmatch = string.match
local concat = table.concat
local json = { version = "dkjson 2.8" }
local jsonlpeg = {}
if register_global_module_table then
if always_use_lpeg then
_G[global_module_name] = jsonlpeg
else
_G[global_module_name] = json
end
end
local _ENV = nil -- blocking globals in Lua 5.2 and later
pcall (function()
-- Enable access to blocked metatables.
-- Don't worry, this module doesn't change anything in them.
local debmeta = require "debug".getmetatable
if debmeta then getmetatable = debmeta end
end)
json.null = setmetatable ({}, {
__tojson = function () return "null" end
})
local function isarray (tbl)
local max, n, arraylen = 0, 0, 0
for k,v in pairs (tbl) do
if k == 'n' and type(v) == 'number' then
arraylen = v
if v > max then
max = v
end
else
if type(k) ~= 'number' or k < 1 or floor(k) ~= k then
return false
end
if k > max then
max = k
end
n = n + 1
end
end
if max > 10 and max > arraylen and max > n * 2 then
return false -- don't create an array with too many holes
end
return true, max
end
local escapecodes = {
["\""] = "\\\"", ["\\"] = "\\\\", ["\b"] = "\\b", ["\f"] = "\\f",
["\n"] = "\\n", ["\r"] = "\\r", ["\t"] = "\\t"
}
local function escapeutf8 (uchar)
local value = escapecodes[uchar]
if value then
return value
end
local a, b, c, d = strbyte (uchar, 1, 4)
a, b, c, d = a or 0, b or 0, c or 0, d or 0
if a <= 0x7f then
value = a
elseif 0xc0 <= a and a <= 0xdf and b >= 0x80 then
value = (a - 0xc0) * 0x40 + b - 0x80
elseif 0xe0 <= a and a <= 0xef and b >= 0x80 and c >= 0x80 then
value = ((a - 0xe0) * 0x40 + b - 0x80) * 0x40 + c - 0x80
elseif 0xf0 <= a and a <= 0xf7 and b >= 0x80 and c >= 0x80 and d >= 0x80 then
value = (((a - 0xf0) * 0x40 + b - 0x80) * 0x40 + c - 0x80) * 0x40 + d - 0x80
else
return ""
end
if value <= 0xffff then
return strformat ("\\u%.4x", value)
elseif value <= 0x10ffff then
-- encode as UTF-16 surrogate pair
value = value - 0x10000
local highsur, lowsur = 0xD800 + floor (value/0x400), 0xDC00 + (value % 0x400)
return strformat ("\\u%.4x\\u%.4x", highsur, lowsur)
else
return ""
end
end
local function fsub (str, pattern, repl)
-- gsub always builds a new string in a buffer, even when no match
-- exists. First using find should be more efficient when most strings
-- don't contain the pattern.
if strfind (str, pattern) then
return gsub (str, pattern, repl)
else
return str
end
end
local function quotestring (value)
-- based on the regexp "escapable" in https://github.com/douglascrockford/JSON-js
value = fsub (value, "[%z\1-\31\"\\\127]", escapeutf8)
if strfind (value, "[\194\216\220\225\226\239]") then
value = fsub (value, "\194[\128-\159\173]", escapeutf8)
value = fsub (value, "\216[\128-\132]", escapeutf8)
value = fsub (value, "\220\143", escapeutf8)
value = fsub (value, "\225\158[\180\181]", escapeutf8)
value = fsub (value, "\226\128[\140-\143\168-\175]", escapeutf8)
value = fsub (value, "\226\129[\160-\175]", escapeutf8)
value = fsub (value, "\239\187\191", escapeutf8)
value = fsub (value, "\239\191[\176-\191]", escapeutf8)
end
return "\"" .. value .. "\""
end
json.quotestring = quotestring
local function replace(str, o, n)
local i, j = strfind (str, o, 1, true)
if i then
return strsub(str, 1, i-1) .. n .. strsub(str, j+1, -1)
else
return str
end
end
-- locale independent num2str and str2num functions
local decpoint, numfilter
local function updatedecpoint ()
decpoint = strmatch(tostring(0.5), "([^05+])")
-- build a filter that can be used to remove group separators
numfilter = "[^0-9%-%+eE" .. gsub(decpoint, "[%^%$%(%)%%%.%[%]%*%+%-%?]", "%%%0") .. "]+"
end
updatedecpoint()
local function num2str (num)
return replace(fsub(tostring(num), numfilter, ""), decpoint, ".")
end
local function str2num (str)
local num = tonumber(replace(str, ".", decpoint))
if not num then
updatedecpoint()
num = tonumber(replace(str, ".", decpoint))
end
return num
end
local function addnewline2 (level, buffer, buflen)
buffer[buflen+1] = "\n"
buffer[buflen+2] = strrep (" ", level)
buflen = buflen + 2
return buflen
end
function json.addnewline (state)
if state.indent then
state.bufferlen = addnewline2 (state.level or 0,
state.buffer, state.bufferlen or #(state.buffer))
end
end
local encode2 -- forward declaration
local function addpair (key, value, prev, indent, level, buffer, buflen, tables, globalorder, state)
local kt = type (key)
if kt ~= 'string' and kt ~= 'number' then
return nil, "type '" .. kt .. "' is not supported as a key by JSON."
end
if prev then
buflen = buflen + 1
buffer[buflen] = ","
end
if indent then
buflen = addnewline2 (level, buffer, buflen)
end
-- When Lua is compiled with LUA_NOCVTN2S this will fail when
-- numbers are mixed into the keys of the table. JSON keys are always
-- strings, so this would be an implicit conversion too and the failure
-- is intentional.
buffer[buflen+1] = quotestring (key)
buffer[buflen+2] = ":"
return encode2 (value, indent, level, buffer, buflen + 2, tables, globalorder, state)
end
local function appendcustom(res, buffer, state)
local buflen = state.bufferlen
if type (res) == 'string' then
buflen = buflen + 1
buffer[buflen] = res
end
return buflen
end
local function exception(reason, value, state, buffer, buflen, defaultmessage)
defaultmessage = defaultmessage or reason
local handler = state.exception
if not handler then
return nil, defaultmessage
else
state.bufferlen = buflen
local ret, msg = handler (reason, value, state, defaultmessage)
if not ret then return nil, msg or defaultmessage end
return appendcustom(ret, buffer, state)
end
end
function json.encodeexception(reason, value, state, defaultmessage)
return quotestring("<" .. defaultmessage .. ">")
end
encode2 = function (value, indent, level, buffer, buflen, tables, globalorder, state)
local valtype = type (value)
local valmeta = getmetatable (value)
valmeta = type (valmeta) == 'table' and valmeta -- only tables
local valtojson = valmeta and valmeta.__tojson
if valtojson then
if tables[value] then
return exception('reference cycle', value, state, buffer, buflen)
end
tables[value] = true
state.bufferlen = buflen
local ret, msg = valtojson (value, state)
if not ret then return exception('custom encoder failed', value, state, buffer, buflen, msg) end
tables[value] = nil
buflen = appendcustom(ret, buffer, state)
elseif value == nil then
buflen = buflen + 1
buffer[buflen] = "null"
elseif valtype == 'number' then
local s
if value ~= value or value >= huge or -value >= huge then
-- This is the behaviour of the original JSON implementation.
s = "null"
else
s = num2str (value)
end
buflen = buflen + 1
buffer[buflen] = s
elseif valtype == 'boolean' then
buflen = buflen + 1
buffer[buflen] = value and "true" or "false"
elseif valtype == 'string' then
buflen = buflen + 1
buffer[buflen] = quotestring (value)
elseif valtype == 'table' then
if tables[value] then
return exception('reference cycle', value, state, buffer, buflen)
end
tables[value] = true
level = level + 1
local isa, n = isarray (value)
if n == 0 and valmeta and valmeta.__jsontype == 'object' then
isa = false
end
local msg
if isa then -- JSON array
buflen = buflen + 1
buffer[buflen] = "["
for i = 1, n do
buflen, msg = encode2 (value[i], indent, level, buffer, buflen, tables, globalorder, state)
if not buflen then return nil, msg end
if i < n then
buflen = buflen + 1
buffer[buflen] = ","
end
end
buflen = buflen + 1
buffer[buflen] = "]"
else -- JSON object
local prev = false
buflen = buflen + 1
buffer[buflen] = "{"
local order = valmeta and valmeta.__jsonorder or globalorder
if order then
local used = {}
n = #order
for i = 1, n do
local k = order[i]
local v = value[k]
if v ~= nil then
used[k] = true
buflen, msg = addpair (k, v, prev, indent, level, buffer, buflen, tables, globalorder, state)
if not buflen then return nil, msg end
prev = true -- add a seperator before the next element
end
end
for k,v in pairs (value) do
if not used[k] then
buflen, msg = addpair (k, v, prev, indent, level, buffer, buflen, tables, globalorder, state)
if not buflen then return nil, msg end
prev = true -- add a seperator before the next element
end
end
else -- unordered
for k,v in pairs (value) do
buflen, msg = addpair (k, v, prev, indent, level, buffer, buflen, tables, globalorder, state)
if not buflen then return nil, msg end
prev = true -- add a seperator before the next element
end
end
if indent then
buflen = addnewline2 (level - 1, buffer, buflen)
end
buflen = buflen + 1
buffer[buflen] = "}"
end
tables[value] = nil
else
return exception ('unsupported type', value, state, buffer, buflen,
"type '" .. valtype .. "' is not supported by JSON.")
end
return buflen
end
function json.encode (value, state)
state = state or {}
local oldbuffer = state.buffer
local buffer = oldbuffer or {}
state.buffer = buffer
updatedecpoint()
local ret, msg = encode2 (value, state.indent, state.level or 0,
buffer, state.bufferlen or 0, state.tables or {}, state.keyorder, state)
if not ret then
error (msg, 2)
elseif oldbuffer == buffer then
state.bufferlen = ret
return true
else
state.bufferlen = nil
state.buffer = nil
return concat (buffer)
end
end
local function loc (str, where)
local line, pos, linepos = 1, 1, 0
while true do
pos = strfind (str, "\n", pos, true)
if pos and pos < where then
line = line + 1
linepos = pos
pos = pos + 1
else
break
end
end
return strformat ("line %d, column %d", line, where - linepos)
end
local function unterminated (str, what, where)
return nil, strlen (str) + 1, "unterminated " .. what .. " at " .. loc (str, where)
end
local function scanwhite (str, pos)
while true do
pos = strfind (str, "%S", pos)
if not pos then return nil end
local sub2 = strsub (str, pos, pos + 1)
if sub2 == "\239\187" and strsub (str, pos + 2, pos + 2) == "\191" then
-- UTF-8 Byte Order Mark
pos = pos + 3
elseif sub2 == "//" then
pos = strfind (str, "[\n\r]", pos + 2)
if not pos then return nil end
elseif sub2 == "/*" then
pos = strfind (str, "*/", pos + 2)
if not pos then return nil end
pos = pos + 2
else
return pos
end
end
end
local escapechars = {
["\""] = "\"", ["\\"] = "\\", ["/"] = "/", ["b"] = "\b", ["f"] = "\f",
["n"] = "\n", ["r"] = "\r", ["t"] = "\t"
}
local function unichar (value)
if value < 0 then
return nil
elseif value <= 0x007f then
return strchar (value)
elseif value <= 0x07ff then
return strchar (0xc0 + floor(value/0x40),
0x80 + (floor(value) % 0x40))
elseif value <= 0xffff then
return strchar (0xe0 + floor(value/0x1000),
0x80 + (floor(value/0x40) % 0x40),
0x80 + (floor(value) % 0x40))
elseif value <= 0x10ffff then
return strchar (0xf0 + floor(value/0x40000),
0x80 + (floor(value/0x1000) % 0x40),
0x80 + (floor(value/0x40) % 0x40),
0x80 + (floor(value) % 0x40))
else
return nil
end
end
local function scanstring (str, pos)
local lastpos = pos + 1
local buffer, n = {}, 0
while true do
local nextpos = strfind (str, "[\"\\]", lastpos)
if not nextpos then
return unterminated (str, "string", pos)
end
if nextpos > lastpos then
n = n + 1
buffer[n] = strsub (str, lastpos, nextpos - 1)
end
if strsub (str, nextpos, nextpos) == "\"" then
lastpos = nextpos + 1
break
else
local escchar = strsub (str, nextpos + 1, nextpos + 1)
local value
if escchar == "u" then
value = tonumber (strsub (str, nextpos + 2, nextpos + 5), 16)
if value then
local value2
if 0xD800 <= value and value <= 0xDBff then
-- we have the high surrogate of UTF-16. Check if there is a
-- low surrogate escaped nearby to combine them.
if strsub (str, nextpos + 6, nextpos + 7) == "\\u" then
value2 = tonumber (strsub (str, nextpos + 8, nextpos + 11), 16)
if value2 and 0xDC00 <= value2 and value2 <= 0xDFFF then
value = (value - 0xD800) * 0x400 + (value2 - 0xDC00) + 0x10000
else
value2 = nil -- in case it was out of range for a low surrogate
end
end
end
value = value and unichar (value)
if value then
if value2 then
lastpos = nextpos + 12
else
lastpos = nextpos + 6
end
end
end
end
if not value then
value = escapechars[escchar] or escchar
lastpos = nextpos + 2
end
n = n + 1
buffer[n] = value
end
end
if n == 1 then
return buffer[1], lastpos
elseif n > 1 then
return concat (buffer), lastpos
else
return "", lastpos
end
end
local scanvalue -- forward declaration
local function scantable (what, closechar, str, startpos, nullval, objectmeta, arraymeta)
local tbl, n = {}, 0
local pos = startpos + 1
if what == 'object' then
setmetatable (tbl, objectmeta)
else
setmetatable (tbl, arraymeta)
end
while true do
pos = scanwhite (str, pos)
if not pos then return unterminated (str, what, startpos) end
local char = strsub (str, pos, pos)
if char == closechar then
return tbl, pos + 1
end
local val1, err
val1, pos, err = scanvalue (str, pos, nullval, objectmeta, arraymeta)
if err then return nil, pos, err end
pos = scanwhite (str, pos)
if not pos then return unterminated (str, what, startpos) end
char = strsub (str, pos, pos)
if char == ":" then
if val1 == nil then
return nil, pos, "cannot use nil as table index (at " .. loc (str, pos) .. ")"
end
pos = scanwhite (str, pos + 1)
if not pos then return unterminated (str, what, startpos) end
local val2
val2, pos, err = scanvalue (str, pos, nullval, objectmeta, arraymeta)
if err then return nil, pos, err end
tbl[val1] = val2
pos = scanwhite (str, pos)
if not pos then return unterminated (str, what, startpos) end
char = strsub (str, pos, pos)
else
n = n + 1
tbl[n] = val1
end
if char == "," then
pos = pos + 1
end
end
end
scanvalue = function (str, pos, nullval, objectmeta, arraymeta)
pos = pos or 1
pos = scanwhite (str, pos)
if not pos then
return nil, strlen (str) + 1, "no valid JSON value (reached the end)"
end
local char = strsub (str, pos, pos)
if char == "{" then
return scantable ('object', "}", str, pos, nullval, objectmeta, arraymeta)
elseif char == "[" then
return scantable ('array', "]", str, pos, nullval, objectmeta, arraymeta)
elseif char == "\"" then
return scanstring (str, pos)
else
local pstart, pend = strfind (str, "^%-?[%d%.]+[eE]?[%+%-]?%d*", pos)
if pstart then
local number = str2num (strsub (str, pstart, pend))
if number then
return number, pend + 1
end
end
pstart, pend = strfind (str, "^%a%w*", pos)
if pstart then
local name = strsub (str, pstart, pend)
if name == "true" then
return true, pend + 1
elseif name == "false" then
return false, pend + 1
elseif name == "null" then
return nullval, pend + 1
end
end
return nil, pos, "no valid JSON value at " .. loc (str, pos)
end
end
local function optionalmetatables(...)
if select("#", ...) > 0 then
return ...
else
return {__jsontype = 'object'}, {__jsontype = 'array'}
end
end
function json.decode (str, pos, nullval, ...)
local objectmeta, arraymeta = optionalmetatables(...)
return scanvalue (str, pos, nullval, objectmeta, arraymeta)
end
function json.use_lpeg ()
local g = require ("lpeg")
if type(g.version) == 'function' and g.version() == "0.11" then
error "due to a bug in LPeg 0.11, it cannot be used for JSON matching"
end
local pegmatch = g.match
local P, S, R = g.P, g.S, g.R
local function ErrorCall (str, pos, msg, state)
if not state.msg then
state.msg = msg .. " at " .. loc (str, pos)
state.pos = pos
end
return false
end
local function Err (msg)
return g.Cmt (g.Cc (msg) * g.Carg (2), ErrorCall)
end
local function ErrorUnterminatedCall (str, pos, what, state)
return ErrorCall (str, pos - 1, "unterminated " .. what, state)
end
local SingleLineComment = P"//" * (1 - S"\n\r")^0
local MultiLineComment = P"/*" * (1 - P"*/")^0 * P"*/"
local Space = (S" \n\r\t" + P"\239\187\191" + SingleLineComment + MultiLineComment)^0
local function ErrUnterminated (what)
return g.Cmt (g.Cc (what) * g.Carg (2), ErrorUnterminatedCall)
end
local PlainChar = 1 - S"\"\\\n\r"
local EscapeSequence = (P"\\" * g.C (S"\"\\/bfnrt" + Err "unsupported escape sequence")) / escapechars
local HexDigit = R("09", "af", "AF")
local function UTF16Surrogate (match, pos, high, low)
high, low = tonumber (high, 16), tonumber (low, 16)
if 0xD800 <= high and high <= 0xDBff and 0xDC00 <= low and low <= 0xDFFF then
return true, unichar ((high - 0xD800) * 0x400 + (low - 0xDC00) + 0x10000)
else
return false
end
end
local function UTF16BMP (hex)
return unichar (tonumber (hex, 16))
end
local U16Sequence = (P"\\u" * g.C (HexDigit * HexDigit * HexDigit * HexDigit))
local UnicodeEscape = g.Cmt (U16Sequence * U16Sequence, UTF16Surrogate) + U16Sequence/UTF16BMP
local Char = UnicodeEscape + EscapeSequence + PlainChar
local String = P"\"" * (g.Cs (Char ^ 0) * P"\"" + ErrUnterminated "string")
local Integer = P"-"^(-1) * (P"0" + (R"19" * R"09"^0))
local Fractal = P"." * R"09"^0
local Exponent = (S"eE") * (S"+-")^(-1) * R"09"^1
local Number = (Integer * Fractal^(-1) * Exponent^(-1))/str2num
local Constant = P"true" * g.Cc (true) + P"false" * g.Cc (false) + P"null" * g.Carg (1)
local SimpleValue = Number + String + Constant
local ArrayContent, ObjectContent
-- The functions parsearray and parseobject parse only a single value/pair
-- at a time and store them directly to avoid hitting the LPeg limits.
local function parsearray (str, pos, nullval, state)
local obj, cont
local start = pos
local npos
local t, nt = {}, 0
repeat
obj, cont, npos = pegmatch (ArrayContent, str, pos, nullval, state)
if cont == 'end' then
return ErrorUnterminatedCall (str, start, "array", state)
end
pos = npos
if cont == 'cont' or cont == 'last' then
nt = nt + 1
t[nt] = obj
end
until cont ~= 'cont'
return pos, setmetatable (t, state.arraymeta)
end
local function parseobject (str, pos, nullval, state)
local obj, key, cont
local start = pos
local npos
local t = {}
repeat
key, obj, cont, npos = pegmatch (ObjectContent, str, pos, nullval, state)
if cont == 'end' then
return ErrorUnterminatedCall (str, start, "object", state)
end
pos = npos
if cont == 'cont' or cont == 'last' then
t[key] = obj
end
until cont ~= 'cont'
return pos, setmetatable (t, state.objectmeta)
end
local Array = P"[" * g.Cmt (g.Carg(1) * g.Carg(2), parsearray)
local Object = P"{" * g.Cmt (g.Carg(1) * g.Carg(2), parseobject)
local Value = Space * (Array + Object + SimpleValue)
local ExpectedValue = Value + Space * Err "value expected"
local ExpectedKey = String + Err "key expected"
local End = P(-1) * g.Cc'end'
local ErrInvalid = Err "invalid JSON"
ArrayContent = (Value * Space * (P"," * g.Cc'cont' + P"]" * g.Cc'last'+ End + ErrInvalid) + g.Cc(nil) * (P"]" * g.Cc'empty' + End + ErrInvalid)) * g.Cp()
local Pair = g.Cg (Space * ExpectedKey * Space * (P":" + Err "colon expected") * ExpectedValue)
ObjectContent = (g.Cc(nil) * g.Cc(nil) * P"}" * g.Cc'empty' + End + (Pair * Space * (P"," * g.Cc'cont' + P"}" * g.Cc'last' + End + ErrInvalid) + ErrInvalid)) * g.Cp()
local DecodeValue = ExpectedValue * g.Cp ()
jsonlpeg.version = json.version
jsonlpeg.encode = json.encode
jsonlpeg.null = json.null
jsonlpeg.quotestring = json.quotestring
jsonlpeg.addnewline = json.addnewline
jsonlpeg.encodeexception = json.encodeexception
jsonlpeg.using_lpeg = true
function jsonlpeg.decode (str, pos, nullval, ...)
local state = {}
state.objectmeta, state.arraymeta = optionalmetatables(...)
local obj, retpos = pegmatch (DecodeValue, str, pos, nullval, state)
if state.msg then
return nil, state.pos, state.msg
else
return obj, retpos
end
end
-- cache result of this function:
json.use_lpeg = function () return jsonlpeg end
jsonlpeg.use_lpeg = json.use_lpeg
return jsonlpeg
end
if always_use_lpeg then
return json.use_lpeg()
end
return json

240
src/main.lua Normal file
View File

@@ -0,0 +1,240 @@
local json = require "lib.dkjson"
love.window.setMode(1600, 900)
local screen_width, screen_height = love.graphics.getDimensions()
local node_radius = 2
local safe_zone = 12
-- panning / scaling control tuning
local scale_adjust_speed = 2
local translation_adjust_speed = 600
local scale_fix_translation_adjustment = 300 -- this is wrong, and the wrong way to do this, but I don't know what the correct version is
local nodes, edges, areas, minimums, maximums, scale, translation
local function load_map(map_file_name)
local file, text
if type(map_file_name) == "string" then
file = io.open(map_file_name, "r")
if not file then
nodes = {}
edges = {}
areas = {}
minimums = {0, 0}
maximums = {100, 100}
scale = 1
translation = {0, 0}
return
end
text = file:read("*all")
else
file = map_file_name
file:open("r")
text = file:read("string")
end
local map = json.decode(text)
nodes = map.nodes or {}
edges = map.edges or {}
areas = map.areas or {}
for _, area in pairs(map.areas) do
local image_file_name = (area[4] or area[4] == nil) and area[5] and area[5].image
if image_file_name then
local file = io.open(image_file_name, "rb")
local data = file:read("*all")
file:close()
local byte_data = love.data.newByteData(data)
area[5].image_object = love.graphics.newImage(byte_data)
end
end
-- find map size
minimums = {math.huge, math.huge} -- x, z
maximums = {-math.huge, -math.huge} -- x, z
for _, node in pairs(nodes) do
if node[1] > maximums[1] and node[4] ~= false then
maximums[1] = node[1]
end
if node[1] < minimums[1] and node[4] ~= false then
minimums[1] = node[1]
end
if node[3] > maximums[2] and node[4] ~= false then
maximums[2] = node[3]
end
if node[3] < minimums[2] and node[4] ~= false then
minimums[2] = node[3]
end
end
-- find scale factor, translate
local distance_x = maximums[1] - minimums[1]
local distance_z = maximums[2] - minimums[2]
scale = math.min((screen_width - safe_zone * 2) / distance_x, (screen_height - safe_zone * 2) / distance_z)
translation = {-minimums[1] + safe_zone / scale, -minimums[2] + safe_zone / scale}
-- TEMP displaying scale to debug
-- scale = 1
end
load_map("map.json")
local font = love.graphics.getFont()
function love.draw()
love.graphics.scale(scale)
love.graphics.translate(unpack(translation))
-- draw edges below nodes
for index, edge in ipairs(edges) do
local node_a = nodes[edge[1]]
local node_b = nodes[edge[2]]
if (not node_a) or (not node_b) then
error("Edge " .. index .. " names nonexistent node(s): " .. edge[1] .. "->" .. node_a .. ", " .. edge[2] .. "->" .. node_b)
end
if not (edge[3] == false) then
local color = edge[4] and edge[4].color or {0.33, 0.33, 0.33, 1}
love.graphics.setColor(color)
love.graphics.line(node_a[1], node_a[3], node_b[1], node_b[3])
local center_x = node_a[1] + (node_b[1] - node_a[1]) / 2
local center_z = node_a[3] + (node_b[3] - node_a[3]) / 2
local distance = math.floor(math.sqrt((node_b[3] - node_a[3])^2 + (node_b[2] - node_a[2])^2 + (node_b[1] - node_a[1])^2)) .. "m"
if type(edge[3]) == "string" then
distance = edge[3]
end
local color = edge[4] and edge[4].color or {0.67, 0.67, 0.67, 1}
love.graphics.setColor(color)
if edge[4] and edge[4].offset then
-- these actually work better not scale-adjusted
center_x = center_x + edge[4].offset[1]
center_z = center_z + edge[4].offset[2]
end
love.graphics.print(distance, center_x, center_z - font:getHeight() / 2, 0, 1 / scale, 1 / scale)
end
end
-- areas sit between edges and nodes
for name, area in pairs(areas) do
local color = area[5] and area[5].color or {1, 1, 1, 0.25}
love.graphics.setColor(color)
if not (area[4] == false) then
local mode = area[5] and area[5].mode or "fill"
local box = area[5] and area[5].box
local image = area[5] and area[5].image_object
if image then
local size = area[5].size
local image_width, image_height = image:getWidth(), image:getHeight()
love.graphics.draw(image, area[1], area[3], 0, size[1] / image_width, size[2] / image_height, image_width / 2, image_height / 2)
elseif box then
love.graphics.rectangle(mode, area[1] - box[1] / 2, area[3] - box[2] / 2, box[1], box[2])
else
local radius = area[5] and area[5].radius or node_radius
if type(radius) == "number" then
love.graphics.circle(mode, area[1], area[3], radius)
else
love.graphics.ellipse(mode, area[1], area[3], radius[1], radius[2])
end
end
end
if area[4] then
if type(area[4]) == "string" then
name = area[4]
end
local text_x, text_z = area[1] + node_radius / scale, area[3] + node_radius / scale
local difference = area[1] + font:getWidth(name) - maximums[1]
if difference > 0 then
text_x = area[1] - (node_radius + difference) / scale
end
local difference = area[3] + font:getHeight() - maximums[2]
if difference > 0 then
text_z = area[3] - (node_radius + difference) / scale
end
if area[5] and area[5].offset then
text_x = text_x + area[5].offset[1] / scale
text_z = text_z + area[5].offset[2] / scale
end
love.graphics.setColor(1, 1, 1, 1)
love.graphics.print(name, text_x, text_z, 0, 1 / scale, 1 / scale)
end
end
-- draw nodes and label them
for name, node in pairs(nodes) do
local color = node[5] and node[5].color or {1, 1, 1, 1}
love.graphics.setColor(color)
if not (node[4] == false) then
love.graphics.circle("fill", node[1], node[3], node_radius / scale)
end
if node[4] then
if type(node[4]) == "string" then
name = node[4]
end
local text_x, text_z = node[1] + node_radius / scale, node[3] + node_radius / scale
local difference = node[1] + font:getWidth(name) - maximums[1]
if difference > 0 then
text_x = node[1] - (node_radius + difference) / scale
end
local difference = node[3] + font:getHeight() - maximums[2]
if difference > 0 then
text_z = node[3] - (node_radius + difference) / scale
end
if node[5] and node[5].offset then
text_x = text_x + node[5].offset[1] / scale
text_z = text_z + node[5].offset[2] / scale
end
love.graphics.print(name, text_x, text_z, 0, 1 / scale, 1 / scale)
end
end
end
function love.update(dt)
if love.keyboard.isDown("w") or love.keyboard.isDown("up") then
translation[2] = translation[2] + translation_adjust_speed / scale * dt
end
if love.keyboard.isDown("s") or love.keyboard.isDown("down") then
translation[2] = translation[2] - translation_adjust_speed / scale * dt
end
if love.keyboard.isDown("a") or love.keyboard.isDown("left") then
translation[1] = translation[1] + translation_adjust_speed / scale * dt
end
if love.keyboard.isDown("d") or love.keyboard.isDown("right") then
translation[1] = translation[1] - translation_adjust_speed / scale * dt
end
if love.keyboard.isDown("=") then
scale = scale + scale * scale_adjust_speed * dt
translation[1] = translation[1] - scale_fix_translation_adjustment * scale_adjust_speed * dt
translation[2] = translation[2] - scale_fix_translation_adjustment * scale_adjust_speed * dt
end
if love.keyboard.isDown("-") then
scale = scale - scale * scale_adjust_speed * dt
translation[1] = translation[1] + scale_fix_translation_adjustment * scale_adjust_speed * dt
translation[2] = translation[2] + scale_fix_translation_adjustment * scale_adjust_speed * dt
end
end
function love.filedropped(file)
load_map(file)
end
function love.keypressed(key)
if key == "escape" then
love.event.quit()
elseif key == "r" then
load_map("map.json")
end
end