remove cruft, switch to JSON storage

This commit is contained in:
2025-11-04 22:28:05 -07:00
parent 4715e97536
commit cf5df577f5
8 changed files with 779 additions and 529 deletions

17
map.json Normal file
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{
"nodes": {
"TestA": [100, 0, 100],
"TestB": [150, 0, 200],
"TestC": [300, 0, -200, true],
"TestE": [1200, 0, 200, "Displayed Name"],
"TestFarLeft": [-200, 5000, 50],
"TestFarBottomRight": [1200, 0, 2000, true]
},
"edges": [
["TestA", "TestB"],
["TestA", "TestC"],
["TestB", "TestC"],
["TestC", "TestE"],
["TestE", "TestFarLeft"]
]
}

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@@ -1 +0,0 @@
return require( (...) .. '.init' );

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@@ -1,15 +0,0 @@
local current = (...):gsub('%.[^%.]+$', '');
local Edge = {};
function Edge.new( id, origin, target )
local self = {};
self.id = id;
self.origin = origin;
self.target = target;
return self;
end
return Edge;

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@@ -1,302 +0,0 @@
local current = (...):gsub('%.[^%.]+$', '');
-- ------------------------------------------------
-- Required Modules
-- ------------------------------------------------
local Node = require(current .. '.Node');
local Edge = require(current .. '.Edge');
-- ------------------------------------------------
-- Module
-- ------------------------------------------------
local Graph = {};
function Graph.new()
local self = {};
local nodes = {}; -- Contains all nodes in the graph.
local edges = {}; -- Contains all edges in the graph.
local edgeIDs = 0; -- Used to create a unique ID for new edges.
local minX, maxX, minY, maxY; -- The boundaries of the graph.
-- ------------------------------------------------
-- Local Functions
-- ------------------------------------------------
---
-- (Re-)Sets the graph's boundaries to nil.
--
local function resetBoundaries()
minX, maxX, minY, maxY = nil, nil, nil, nil;
end
---
-- Updates the boundaries of the graph.
-- This represents the rectangular area in which all nodes are contained.
-- @param nx - The new x position to check.
-- @param ny - The new y position to check.
--
local function updateBoundaries( nx, ny )
return math.min( minX or nx, nx ), math.max( maxX or nx, nx ), math.min( minY or ny, ny ), math.max( maxY or ny, ny );
end
---
-- Adds a new edge between two nodes.
-- @param origin - The node from which the edge originates.
-- @param target - The node to which the edge is pointing to.
--
local function addEdge( origin, target )
for _, edge in pairs( edges ) do
if edge.origin == origin and edge.target == target then
error "Trying to connect nodes which are already connected.";
end
end
assert( origin ~= target, "Tried to connect a node with itself." );
edges[edgeIDs] = Edge.new( edgeIDs, origin, target );
edgeIDs = edgeIDs + 1;
end
-- ------------------------------------------------
-- Public Functions
-- ------------------------------------------------
---
-- Adds a node to the graph.
-- @param id - The ID will be used to reference the Node inside of the graph.
-- @param x - The x coordinate the Node should be spawned at (optional).
-- @param y - The y coordinate the Node should be spawned at (optional).
-- @param anchor - Wether the node should be locked in place or not (optional).
-- @param ... - Additional parameters (useful when a custom Node class is used).
--
function self:addNode( id, name, x, y, anchor, ... )
assert( not nodes[id], "Node IDs must be unique." );
nodes[id] = Node.new( id, name, x, y, anchor, ... );
return nodes[id];
end
---
-- Removes a node from the graph.
-- This will also remove all edges pointing to, or originating from this
-- node.
-- @param node - The node to remove from the graph.
--
function self:removeNode( node )
nodes[node:getID()] = nil;
self:removeEdges( node );
end
---
-- Creates a graph from a .tgf formatted file.
-- @param path (string) The path to the .tgf file to load.
-- @param x (number) The x coordinate the nodes should be spawned at (optional).
-- @param y (number) The y coordinate the nodes should be spawned at (optional).
--
function self:loadTGF( path, x, y )
local dx = x or 0;
local dy = y or 0;
local n = {};
local e = {};
local target = n;
for line in io.lines( path ) do
-- '#' marks the definitions for edges in the .tgf file.
if line == '#' then
target = e;
else
target[#target + 1] = line;
end
end
for _, line in ipairs( n ) do
local tmp = {}
for part in line:gmatch( '[^%s]+' ) do
tmp[#tmp + 1] = part;
end
-- Add a slight random variation to the spawn coordinates to kick start
-- the physics simulation.
local rx = love.math.random( 2, 5 );
local ry = love.math.random( 2, 5 );
self:addNode( tmp[1], tmp[2], dx + rx, dy + ry, tmp[1] == '1' );
end
for _, line in ipairs( e ) do
local tmp = {}
for part in line:gmatch( '[^%s]+' ) do
tmp[#tmp + 1] = part;
end
self:connectIDs( tmp[1], tmp[2] );
end
end
---
-- Adds a new edge between two nodes.
-- @param origin - The node from which the edge originates.
-- @param target - The node to which the edge is pointing to.
--
function self:connectNodes( origin, target )
addEdge( origin, target );
end
---
-- Adds a new edge between two nodes referenced by their IDs.
-- @param origin - The node id from which the edge originates.
-- @param target - The node id to which the edge is pointing to.
--
function self:connectIDs( originID, targetID )
assert( nodes[originID], string.format( "Tried to add an Edge to the nonexistent Node \"%s\".", originID ));
assert( nodes[targetID], string.format( "Tried to add an Edge to the nonexistent Node \"%s\".", targetID ));
addEdge( nodes[originID], nodes[targetID] );
end
---
-- Removes all edges leading to, or originating from a node.
-- @param node - The node to remove all edges from.
--
function self:removeEdges( node )
for id, edge in pairs( edges ) do
if edge.origin == node or edge.target == node then
edges[id] = nil;
end
end
end
---
-- Updates the graph.
-- @param dt - The delta time between frames.
-- @param nodeCallback - A callback called on every node (optional).
-- @param edgeCallback - A callback called on every edge (optional).
--
function self:update( dt, nodeCallback, edgeCallback )
for _, edge in pairs( edges ) do
edge.origin:attractTo( edge.target );
edge.target:attractTo( edge.origin );
if edgeCallback then
edgeCallback( edge );
end
end
resetBoundaries();
for _, nodeA in pairs( nodes ) do
if not nodeA:isAnchor() then
for _, nodeB in pairs( nodes ) do
if nodeA ~= nodeB then
nodeA:repelFrom( nodeB );
end
end
nodeA:move( dt );
end
if nodeCallback then
nodeCallback( nodeA );
end
minX, maxX, minY, maxY = updateBoundaries( nodeA:getPosition() );
end
end
---
-- Draws the graph.
-- Takes two callback functions as a parameter. These will be called
-- on each edge and node in the graph and will be used to wite a custom
-- drawing function.
-- @param nodeCallback - A callback called on every node.
-- @param edgeCallback - A callback called on every edge.
--
function self:draw( nodeCallback, edgeCallback )
for _, edge in pairs( edges ) do
if not edgeCallback then break end
edgeCallback( edge );
end
for _, node in pairs( nodes ) do
if not nodeCallback then break end
nodeCallback( node );
end
end
---
-- Checks if a certain Node ID already exists.
-- @param id - The id to check for.
--
function self:hasNode( id )
return nodes[id] ~= nil;
end
---
-- Returns the node the id is pointing to.
-- @param id - The id to check for.
--
function self:getNode( id )
return nodes[id];
end
---
-- Gets a node at a certain point in the graph.
-- @param x - The x coordinate to check.
-- @param y - The y coordinate to check.
-- @param range - The range in which to check around the given coordinates.
--
function self:getNodeAt(x, y, range)
for _, node in pairs( nodes ) do
local nx, ny = node:getPosition();
if x < nx + range and x > nx - range and y < ny + range and y > ny - range then
return node;
end
end
end
---
-- Returns the graph's minimum and maxmimum x and y values.
--
function self:getBoundaries()
return minX, maxX, minY, maxY;
end
---
-- Returns the x and y coordinates of the graph's center.
--
function self:getCenter()
return ( maxX - minX ) * 0.5 + minX, ( maxY - minY ) * 0.5 + minY;
end
---
-- Turn a node into an anchor.
-- Anchored nodes have fixed positions and can't be moved by the physical
-- forces.
-- @param id - The node's id.
-- @param x - The x coordinate to anchor the node to.
-- @param y - The y coordinate to anchor the node to.
--
function self:setAnchor( id, x, y )
nodes[id]:setPosition( x, y );
nodes[id]:setAnchor( true );
end
return self;
end
---
-- Replaces the default Edge class with a custom one.
-- @param class - The custom Edge class to use.
--
function Graph.setEdgeClass( class )
Edge = class;
end
---
-- Replaces the default Node class with a custom one.
-- @param class - The custom Node class to use.
--
function Graph.setNodeClass( class )
Node = class;
end
return Graph;

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@@ -1,153 +0,0 @@
local current = (...):gsub('%.[^%.]+$', '');
local Node = {};
local FORCE_SPRING = 0.005;
local FORCE_CHARGE = 200;
local FORCE_MAX = 4;
local NODE_SPEED = 128;
local DAMPING_FACTOR = 0.95;
local DEFAULT_MASS = 3;
---
-- @param id - A unique id which will be used to reference this node.
-- @param x - The x coordinate the Node should be spawned at (optional).
-- @param y - The y coordinate the Node should be spawned at (optional).
-- @param anchor - Wether the node should be locked in place or not (optional).
--
function Node.new( id, name, x, y, anchor )
local self = {};
local px, py = x or 0, y or 0;
local ax, ay = 0, 0;
local vx, vy = 0, 0;
local mass = DEFAULT_MASS;
---
-- Clamps a value to a certain range.
-- @param min
-- @param val
-- @param max
--
local function clamp( min, val, max )
return math.max( min, math.min( val, max ) );
end
---
-- Calculates the new xy-acceleration for this node.
-- The values are clamped to keep the graph from "exploding".
-- @param fx - The force to apply in x-direction.
-- @param fy - The force to apply in y-direction.
--
local function applyForce( fx, fy )
ax = clamp( -FORCE_MAX, ax + fx, FORCE_MAX );
ay = clamp( -FORCE_MAX, ay + fy, FORCE_MAX );
end
---
-- Calculates the manhattan distance from the node's coordinates to the
-- target coordinates.
-- @param tx - The target coordinate in x-direction.
-- @param ty - The target coordinate in y-direction.
--
local function getManhattanDistance( tx, ty )
return px - tx, py - ty;
end
---
-- Calculates the actual distance vector between the node's current
-- coordinates and the target coordinates based on the manhattan distance.
-- @param dx - The horizontal distance.
-- @param dy - The vertical distance.
--
local function getRealDistance( dx, dy )
return math.sqrt( dx * dx + dy * dy ) + 0.1;
end
---
-- Attract this node to another node.
-- @param node - The node to use for force calculation.
--
function self:attractTo( node )
local dx, dy = getManhattanDistance( node:getPosition() );
local distance = getRealDistance( dx, dy );
dx = dx / distance;
dy = dy / distance;
local strength = -1 * FORCE_SPRING * distance * 0.5;
applyForce( dx * strength, dy * strength );
end
---
-- Repel this node from another node.
-- @param node - The node to use for force calculation.
--
function self:repelFrom( node )
local dx, dy = getManhattanDistance( node:getPosition() );
local distance = getRealDistance( dx, dy );
dx = dx / distance;
dy = dy / distance;
local strength = FORCE_CHARGE * (( mass * node:getMass() ) / ( distance * distance ));
applyForce(dx * strength, dy * strength);
end
---
-- Update the node's position based on the calculated velocity and
-- acceleration.
-- @param dt - The delta time between frames.
--
function self:move( dt )
vx = (vx + ax * dt * NODE_SPEED) * DAMPING_FACTOR;
vy = (vy + ay * dt * NODE_SPEED) * DAMPING_FACTOR;
px = px + vx;
py = py + vy;
ax, ay = 0, 0;
end
function self:getID()
return id;
end
function self:getX()
return px;
end
function self:getY()
return py;
end
function self:getPosition()
return px, py;
end
function self:setPosition( nx, ny )
px, py = nx, ny;
end
function self:setAnchor( nanchor )
anchor = nanchor;
end
function self:isAnchor()
return anchor;
end
function self:setMass( nmass )
mass = nmass;
end
function self:getMass()
return mass;
end
function self:getName()
return name;
end
return self;
end
return Node;

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@@ -1,31 +0,0 @@
return {
_VERSION = 'Graphoon v1.0.1',
_DESCRIPTION = 'A force directed graph algorithm written in Lua.',
_URL = 'https://github.com/rm-code/Graphoon',
_LICENSE = [[
Copyright (c) 2015 - 2016 Robert Machmer
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
]],
Edge = require( (...):gsub('%.init$', '') .. '.Edge' ),
Graph = require( (...):gsub('%.init$', '') .. '.Graph' ),
Node = require( (...):gsub('%.init$', '') .. '.Node' )
};

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src/lib/dkjson.lua Normal file
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-- Module options:
local always_use_lpeg = false
local register_global_module_table = false
local global_module_name = 'json'
--[==[
David Kolf's JSON module for Lua 5.1 - 5.4
Version 2.8
For the documentation see the corresponding readme.txt or visit
<http://dkolf.de/dkjson-lua/>.
You can contact the author by sending an e-mail to 'david' at the
domain 'dkolf.de'.
Copyright (C) 2010-2024 David Heiko Kolf
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
--]==]
-- global dependencies:
local pairs, type, tostring, tonumber, getmetatable, setmetatable =
pairs, type, tostring, tonumber, getmetatable, setmetatable
local error, require, pcall, select = error, require, pcall, select
local floor, huge = math.floor, math.huge
local strrep, gsub, strsub, strbyte, strchar, strfind, strlen, strformat =
string.rep, string.gsub, string.sub, string.byte, string.char,
string.find, string.len, string.format
local strmatch = string.match
local concat = table.concat
local json = { version = "dkjson 2.8" }
local jsonlpeg = {}
if register_global_module_table then
if always_use_lpeg then
_G[global_module_name] = jsonlpeg
else
_G[global_module_name] = json
end
end
local _ENV = nil -- blocking globals in Lua 5.2 and later
pcall (function()
-- Enable access to blocked metatables.
-- Don't worry, this module doesn't change anything in them.
local debmeta = require "debug".getmetatable
if debmeta then getmetatable = debmeta end
end)
json.null = setmetatable ({}, {
__tojson = function () return "null" end
})
local function isarray (tbl)
local max, n, arraylen = 0, 0, 0
for k,v in pairs (tbl) do
if k == 'n' and type(v) == 'number' then
arraylen = v
if v > max then
max = v
end
else
if type(k) ~= 'number' or k < 1 or floor(k) ~= k then
return false
end
if k > max then
max = k
end
n = n + 1
end
end
if max > 10 and max > arraylen and max > n * 2 then
return false -- don't create an array with too many holes
end
return true, max
end
local escapecodes = {
["\""] = "\\\"", ["\\"] = "\\\\", ["\b"] = "\\b", ["\f"] = "\\f",
["\n"] = "\\n", ["\r"] = "\\r", ["\t"] = "\\t"
}
local function escapeutf8 (uchar)
local value = escapecodes[uchar]
if value then
return value
end
local a, b, c, d = strbyte (uchar, 1, 4)
a, b, c, d = a or 0, b or 0, c or 0, d or 0
if a <= 0x7f then
value = a
elseif 0xc0 <= a and a <= 0xdf and b >= 0x80 then
value = (a - 0xc0) * 0x40 + b - 0x80
elseif 0xe0 <= a and a <= 0xef and b >= 0x80 and c >= 0x80 then
value = ((a - 0xe0) * 0x40 + b - 0x80) * 0x40 + c - 0x80
elseif 0xf0 <= a and a <= 0xf7 and b >= 0x80 and c >= 0x80 and d >= 0x80 then
value = (((a - 0xf0) * 0x40 + b - 0x80) * 0x40 + c - 0x80) * 0x40 + d - 0x80
else
return ""
end
if value <= 0xffff then
return strformat ("\\u%.4x", value)
elseif value <= 0x10ffff then
-- encode as UTF-16 surrogate pair
value = value - 0x10000
local highsur, lowsur = 0xD800 + floor (value/0x400), 0xDC00 + (value % 0x400)
return strformat ("\\u%.4x\\u%.4x", highsur, lowsur)
else
return ""
end
end
local function fsub (str, pattern, repl)
-- gsub always builds a new string in a buffer, even when no match
-- exists. First using find should be more efficient when most strings
-- don't contain the pattern.
if strfind (str, pattern) then
return gsub (str, pattern, repl)
else
return str
end
end
local function quotestring (value)
-- based on the regexp "escapable" in https://github.com/douglascrockford/JSON-js
value = fsub (value, "[%z\1-\31\"\\\127]", escapeutf8)
if strfind (value, "[\194\216\220\225\226\239]") then
value = fsub (value, "\194[\128-\159\173]", escapeutf8)
value = fsub (value, "\216[\128-\132]", escapeutf8)
value = fsub (value, "\220\143", escapeutf8)
value = fsub (value, "\225\158[\180\181]", escapeutf8)
value = fsub (value, "\226\128[\140-\143\168-\175]", escapeutf8)
value = fsub (value, "\226\129[\160-\175]", escapeutf8)
value = fsub (value, "\239\187\191", escapeutf8)
value = fsub (value, "\239\191[\176-\191]", escapeutf8)
end
return "\"" .. value .. "\""
end
json.quotestring = quotestring
local function replace(str, o, n)
local i, j = strfind (str, o, 1, true)
if i then
return strsub(str, 1, i-1) .. n .. strsub(str, j+1, -1)
else
return str
end
end
-- locale independent num2str and str2num functions
local decpoint, numfilter
local function updatedecpoint ()
decpoint = strmatch(tostring(0.5), "([^05+])")
-- build a filter that can be used to remove group separators
numfilter = "[^0-9%-%+eE" .. gsub(decpoint, "[%^%$%(%)%%%.%[%]%*%+%-%?]", "%%%0") .. "]+"
end
updatedecpoint()
local function num2str (num)
return replace(fsub(tostring(num), numfilter, ""), decpoint, ".")
end
local function str2num (str)
local num = tonumber(replace(str, ".", decpoint))
if not num then
updatedecpoint()
num = tonumber(replace(str, ".", decpoint))
end
return num
end
local function addnewline2 (level, buffer, buflen)
buffer[buflen+1] = "\n"
buffer[buflen+2] = strrep (" ", level)
buflen = buflen + 2
return buflen
end
function json.addnewline (state)
if state.indent then
state.bufferlen = addnewline2 (state.level or 0,
state.buffer, state.bufferlen or #(state.buffer))
end
end
local encode2 -- forward declaration
local function addpair (key, value, prev, indent, level, buffer, buflen, tables, globalorder, state)
local kt = type (key)
if kt ~= 'string' and kt ~= 'number' then
return nil, "type '" .. kt .. "' is not supported as a key by JSON."
end
if prev then
buflen = buflen + 1
buffer[buflen] = ","
end
if indent then
buflen = addnewline2 (level, buffer, buflen)
end
-- When Lua is compiled with LUA_NOCVTN2S this will fail when
-- numbers are mixed into the keys of the table. JSON keys are always
-- strings, so this would be an implicit conversion too and the failure
-- is intentional.
buffer[buflen+1] = quotestring (key)
buffer[buflen+2] = ":"
return encode2 (value, indent, level, buffer, buflen + 2, tables, globalorder, state)
end
local function appendcustom(res, buffer, state)
local buflen = state.bufferlen
if type (res) == 'string' then
buflen = buflen + 1
buffer[buflen] = res
end
return buflen
end
local function exception(reason, value, state, buffer, buflen, defaultmessage)
defaultmessage = defaultmessage or reason
local handler = state.exception
if not handler then
return nil, defaultmessage
else
state.bufferlen = buflen
local ret, msg = handler (reason, value, state, defaultmessage)
if not ret then return nil, msg or defaultmessage end
return appendcustom(ret, buffer, state)
end
end
function json.encodeexception(reason, value, state, defaultmessage)
return quotestring("<" .. defaultmessage .. ">")
end
encode2 = function (value, indent, level, buffer, buflen, tables, globalorder, state)
local valtype = type (value)
local valmeta = getmetatable (value)
valmeta = type (valmeta) == 'table' and valmeta -- only tables
local valtojson = valmeta and valmeta.__tojson
if valtojson then
if tables[value] then
return exception('reference cycle', value, state, buffer, buflen)
end
tables[value] = true
state.bufferlen = buflen
local ret, msg = valtojson (value, state)
if not ret then return exception('custom encoder failed', value, state, buffer, buflen, msg) end
tables[value] = nil
buflen = appendcustom(ret, buffer, state)
elseif value == nil then
buflen = buflen + 1
buffer[buflen] = "null"
elseif valtype == 'number' then
local s
if value ~= value or value >= huge or -value >= huge then
-- This is the behaviour of the original JSON implementation.
s = "null"
else
s = num2str (value)
end
buflen = buflen + 1
buffer[buflen] = s
elseif valtype == 'boolean' then
buflen = buflen + 1
buffer[buflen] = value and "true" or "false"
elseif valtype == 'string' then
buflen = buflen + 1
buffer[buflen] = quotestring (value)
elseif valtype == 'table' then
if tables[value] then
return exception('reference cycle', value, state, buffer, buflen)
end
tables[value] = true
level = level + 1
local isa, n = isarray (value)
if n == 0 and valmeta and valmeta.__jsontype == 'object' then
isa = false
end
local msg
if isa then -- JSON array
buflen = buflen + 1
buffer[buflen] = "["
for i = 1, n do
buflen, msg = encode2 (value[i], indent, level, buffer, buflen, tables, globalorder, state)
if not buflen then return nil, msg end
if i < n then
buflen = buflen + 1
buffer[buflen] = ","
end
end
buflen = buflen + 1
buffer[buflen] = "]"
else -- JSON object
local prev = false
buflen = buflen + 1
buffer[buflen] = "{"
local order = valmeta and valmeta.__jsonorder or globalorder
if order then
local used = {}
n = #order
for i = 1, n do
local k = order[i]
local v = value[k]
if v ~= nil then
used[k] = true
buflen, msg = addpair (k, v, prev, indent, level, buffer, buflen, tables, globalorder, state)
if not buflen then return nil, msg end
prev = true -- add a seperator before the next element
end
end
for k,v in pairs (value) do
if not used[k] then
buflen, msg = addpair (k, v, prev, indent, level, buffer, buflen, tables, globalorder, state)
if not buflen then return nil, msg end
prev = true -- add a seperator before the next element
end
end
else -- unordered
for k,v in pairs (value) do
buflen, msg = addpair (k, v, prev, indent, level, buffer, buflen, tables, globalorder, state)
if not buflen then return nil, msg end
prev = true -- add a seperator before the next element
end
end
if indent then
buflen = addnewline2 (level - 1, buffer, buflen)
end
buflen = buflen + 1
buffer[buflen] = "}"
end
tables[value] = nil
else
return exception ('unsupported type', value, state, buffer, buflen,
"type '" .. valtype .. "' is not supported by JSON.")
end
return buflen
end
function json.encode (value, state)
state = state or {}
local oldbuffer = state.buffer
local buffer = oldbuffer or {}
state.buffer = buffer
updatedecpoint()
local ret, msg = encode2 (value, state.indent, state.level or 0,
buffer, state.bufferlen or 0, state.tables or {}, state.keyorder, state)
if not ret then
error (msg, 2)
elseif oldbuffer == buffer then
state.bufferlen = ret
return true
else
state.bufferlen = nil
state.buffer = nil
return concat (buffer)
end
end
local function loc (str, where)
local line, pos, linepos = 1, 1, 0
while true do
pos = strfind (str, "\n", pos, true)
if pos and pos < where then
line = line + 1
linepos = pos
pos = pos + 1
else
break
end
end
return strformat ("line %d, column %d", line, where - linepos)
end
local function unterminated (str, what, where)
return nil, strlen (str) + 1, "unterminated " .. what .. " at " .. loc (str, where)
end
local function scanwhite (str, pos)
while true do
pos = strfind (str, "%S", pos)
if not pos then return nil end
local sub2 = strsub (str, pos, pos + 1)
if sub2 == "\239\187" and strsub (str, pos + 2, pos + 2) == "\191" then
-- UTF-8 Byte Order Mark
pos = pos + 3
elseif sub2 == "//" then
pos = strfind (str, "[\n\r]", pos + 2)
if not pos then return nil end
elseif sub2 == "/*" then
pos = strfind (str, "*/", pos + 2)
if not pos then return nil end
pos = pos + 2
else
return pos
end
end
end
local escapechars = {
["\""] = "\"", ["\\"] = "\\", ["/"] = "/", ["b"] = "\b", ["f"] = "\f",
["n"] = "\n", ["r"] = "\r", ["t"] = "\t"
}
local function unichar (value)
if value < 0 then
return nil
elseif value <= 0x007f then
return strchar (value)
elseif value <= 0x07ff then
return strchar (0xc0 + floor(value/0x40),
0x80 + (floor(value) % 0x40))
elseif value <= 0xffff then
return strchar (0xe0 + floor(value/0x1000),
0x80 + (floor(value/0x40) % 0x40),
0x80 + (floor(value) % 0x40))
elseif value <= 0x10ffff then
return strchar (0xf0 + floor(value/0x40000),
0x80 + (floor(value/0x1000) % 0x40),
0x80 + (floor(value/0x40) % 0x40),
0x80 + (floor(value) % 0x40))
else
return nil
end
end
local function scanstring (str, pos)
local lastpos = pos + 1
local buffer, n = {}, 0
while true do
local nextpos = strfind (str, "[\"\\]", lastpos)
if not nextpos then
return unterminated (str, "string", pos)
end
if nextpos > lastpos then
n = n + 1
buffer[n] = strsub (str, lastpos, nextpos - 1)
end
if strsub (str, nextpos, nextpos) == "\"" then
lastpos = nextpos + 1
break
else
local escchar = strsub (str, nextpos + 1, nextpos + 1)
local value
if escchar == "u" then
value = tonumber (strsub (str, nextpos + 2, nextpos + 5), 16)
if value then
local value2
if 0xD800 <= value and value <= 0xDBff then
-- we have the high surrogate of UTF-16. Check if there is a
-- low surrogate escaped nearby to combine them.
if strsub (str, nextpos + 6, nextpos + 7) == "\\u" then
value2 = tonumber (strsub (str, nextpos + 8, nextpos + 11), 16)
if value2 and 0xDC00 <= value2 and value2 <= 0xDFFF then
value = (value - 0xD800) * 0x400 + (value2 - 0xDC00) + 0x10000
else
value2 = nil -- in case it was out of range for a low surrogate
end
end
end
value = value and unichar (value)
if value then
if value2 then
lastpos = nextpos + 12
else
lastpos = nextpos + 6
end
end
end
end
if not value then
value = escapechars[escchar] or escchar
lastpos = nextpos + 2
end
n = n + 1
buffer[n] = value
end
end
if n == 1 then
return buffer[1], lastpos
elseif n > 1 then
return concat (buffer), lastpos
else
return "", lastpos
end
end
local scanvalue -- forward declaration
local function scantable (what, closechar, str, startpos, nullval, objectmeta, arraymeta)
local tbl, n = {}, 0
local pos = startpos + 1
if what == 'object' then
setmetatable (tbl, objectmeta)
else
setmetatable (tbl, arraymeta)
end
while true do
pos = scanwhite (str, pos)
if not pos then return unterminated (str, what, startpos) end
local char = strsub (str, pos, pos)
if char == closechar then
return tbl, pos + 1
end
local val1, err
val1, pos, err = scanvalue (str, pos, nullval, objectmeta, arraymeta)
if err then return nil, pos, err end
pos = scanwhite (str, pos)
if not pos then return unterminated (str, what, startpos) end
char = strsub (str, pos, pos)
if char == ":" then
if val1 == nil then
return nil, pos, "cannot use nil as table index (at " .. loc (str, pos) .. ")"
end
pos = scanwhite (str, pos + 1)
if not pos then return unterminated (str, what, startpos) end
local val2
val2, pos, err = scanvalue (str, pos, nullval, objectmeta, arraymeta)
if err then return nil, pos, err end
tbl[val1] = val2
pos = scanwhite (str, pos)
if not pos then return unterminated (str, what, startpos) end
char = strsub (str, pos, pos)
else
n = n + 1
tbl[n] = val1
end
if char == "," then
pos = pos + 1
end
end
end
scanvalue = function (str, pos, nullval, objectmeta, arraymeta)
pos = pos or 1
pos = scanwhite (str, pos)
if not pos then
return nil, strlen (str) + 1, "no valid JSON value (reached the end)"
end
local char = strsub (str, pos, pos)
if char == "{" then
return scantable ('object', "}", str, pos, nullval, objectmeta, arraymeta)
elseif char == "[" then
return scantable ('array', "]", str, pos, nullval, objectmeta, arraymeta)
elseif char == "\"" then
return scanstring (str, pos)
else
local pstart, pend = strfind (str, "^%-?[%d%.]+[eE]?[%+%-]?%d*", pos)
if pstart then
local number = str2num (strsub (str, pstart, pend))
if number then
return number, pend + 1
end
end
pstart, pend = strfind (str, "^%a%w*", pos)
if pstart then
local name = strsub (str, pstart, pend)
if name == "true" then
return true, pend + 1
elseif name == "false" then
return false, pend + 1
elseif name == "null" then
return nullval, pend + 1
end
end
return nil, pos, "no valid JSON value at " .. loc (str, pos)
end
end
local function optionalmetatables(...)
if select("#", ...) > 0 then
return ...
else
return {__jsontype = 'object'}, {__jsontype = 'array'}
end
end
function json.decode (str, pos, nullval, ...)
local objectmeta, arraymeta = optionalmetatables(...)
return scanvalue (str, pos, nullval, objectmeta, arraymeta)
end
function json.use_lpeg ()
local g = require ("lpeg")
if type(g.version) == 'function' and g.version() == "0.11" then
error "due to a bug in LPeg 0.11, it cannot be used for JSON matching"
end
local pegmatch = g.match
local P, S, R = g.P, g.S, g.R
local function ErrorCall (str, pos, msg, state)
if not state.msg then
state.msg = msg .. " at " .. loc (str, pos)
state.pos = pos
end
return false
end
local function Err (msg)
return g.Cmt (g.Cc (msg) * g.Carg (2), ErrorCall)
end
local function ErrorUnterminatedCall (str, pos, what, state)
return ErrorCall (str, pos - 1, "unterminated " .. what, state)
end
local SingleLineComment = P"//" * (1 - S"\n\r")^0
local MultiLineComment = P"/*" * (1 - P"*/")^0 * P"*/"
local Space = (S" \n\r\t" + P"\239\187\191" + SingleLineComment + MultiLineComment)^0
local function ErrUnterminated (what)
return g.Cmt (g.Cc (what) * g.Carg (2), ErrorUnterminatedCall)
end
local PlainChar = 1 - S"\"\\\n\r"
local EscapeSequence = (P"\\" * g.C (S"\"\\/bfnrt" + Err "unsupported escape sequence")) / escapechars
local HexDigit = R("09", "af", "AF")
local function UTF16Surrogate (match, pos, high, low)
high, low = tonumber (high, 16), tonumber (low, 16)
if 0xD800 <= high and high <= 0xDBff and 0xDC00 <= low and low <= 0xDFFF then
return true, unichar ((high - 0xD800) * 0x400 + (low - 0xDC00) + 0x10000)
else
return false
end
end
local function UTF16BMP (hex)
return unichar (tonumber (hex, 16))
end
local U16Sequence = (P"\\u" * g.C (HexDigit * HexDigit * HexDigit * HexDigit))
local UnicodeEscape = g.Cmt (U16Sequence * U16Sequence, UTF16Surrogate) + U16Sequence/UTF16BMP
local Char = UnicodeEscape + EscapeSequence + PlainChar
local String = P"\"" * (g.Cs (Char ^ 0) * P"\"" + ErrUnterminated "string")
local Integer = P"-"^(-1) * (P"0" + (R"19" * R"09"^0))
local Fractal = P"." * R"09"^0
local Exponent = (S"eE") * (S"+-")^(-1) * R"09"^1
local Number = (Integer * Fractal^(-1) * Exponent^(-1))/str2num
local Constant = P"true" * g.Cc (true) + P"false" * g.Cc (false) + P"null" * g.Carg (1)
local SimpleValue = Number + String + Constant
local ArrayContent, ObjectContent
-- The functions parsearray and parseobject parse only a single value/pair
-- at a time and store them directly to avoid hitting the LPeg limits.
local function parsearray (str, pos, nullval, state)
local obj, cont
local start = pos
local npos
local t, nt = {}, 0
repeat
obj, cont, npos = pegmatch (ArrayContent, str, pos, nullval, state)
if cont == 'end' then
return ErrorUnterminatedCall (str, start, "array", state)
end
pos = npos
if cont == 'cont' or cont == 'last' then
nt = nt + 1
t[nt] = obj
end
until cont ~= 'cont'
return pos, setmetatable (t, state.arraymeta)
end
local function parseobject (str, pos, nullval, state)
local obj, key, cont
local start = pos
local npos
local t = {}
repeat
key, obj, cont, npos = pegmatch (ObjectContent, str, pos, nullval, state)
if cont == 'end' then
return ErrorUnterminatedCall (str, start, "object", state)
end
pos = npos
if cont == 'cont' or cont == 'last' then
t[key] = obj
end
until cont ~= 'cont'
return pos, setmetatable (t, state.objectmeta)
end
local Array = P"[" * g.Cmt (g.Carg(1) * g.Carg(2), parsearray)
local Object = P"{" * g.Cmt (g.Carg(1) * g.Carg(2), parseobject)
local Value = Space * (Array + Object + SimpleValue)
local ExpectedValue = Value + Space * Err "value expected"
local ExpectedKey = String + Err "key expected"
local End = P(-1) * g.Cc'end'
local ErrInvalid = Err "invalid JSON"
ArrayContent = (Value * Space * (P"," * g.Cc'cont' + P"]" * g.Cc'last'+ End + ErrInvalid) + g.Cc(nil) * (P"]" * g.Cc'empty' + End + ErrInvalid)) * g.Cp()
local Pair = g.Cg (Space * ExpectedKey * Space * (P":" + Err "colon expected") * ExpectedValue)
ObjectContent = (g.Cc(nil) * g.Cc(nil) * P"}" * g.Cc'empty' + End + (Pair * Space * (P"," * g.Cc'cont' + P"}" * g.Cc'last' + End + ErrInvalid) + ErrInvalid)) * g.Cp()
local DecodeValue = ExpectedValue * g.Cp ()
jsonlpeg.version = json.version
jsonlpeg.encode = json.encode
jsonlpeg.null = json.null
jsonlpeg.quotestring = json.quotestring
jsonlpeg.addnewline = json.addnewline
jsonlpeg.encodeexception = json.encodeexception
jsonlpeg.using_lpeg = true
function jsonlpeg.decode (str, pos, nullval, ...)
local state = {}
state.objectmeta, state.arraymeta = optionalmetatables(...)
local obj, retpos = pegmatch (DecodeValue, str, pos, nullval, state)
if state.msg then
return nil, state.pos, state.msg
else
return obj, retpos
end
end
-- cache result of this function:
json.use_lpeg = function () return jsonlpeg end
jsonlpeg.use_lpeg = json.use_lpeg
return jsonlpeg
end
if always_use_lpeg then
return json.use_lpeg()
end
return json

View File

@@ -1,37 +1,20 @@
local json = require "lib.dkjson"
local screen_width, screen_height = love.graphics.getDimensions()
local node_radius = 5
local safe_zone = 15
-- TODO load from JSON instead of defining here!
local map = (function()
local file = io.open("map.json", "r")
local text = file:read("*all")
local map = json.decode(text)
return map
end)()
-- NODES
-- name = {x, y, z, display_name}
local nodes = {
TestA = {100, 0, 100},
TestB = {150, 0, 200},
TestC = {300, 0, -200, true},
TestE = {1200, 0, 200, "Displayed Name"},
TestFarLeft = {-200, 5000, 50},
-- TestFarBottomRight = {1200, 0, 2000, true},
-- for testing automatic scaling/positioning
TopLeft = {0, 0, 0},
TopRight = {screen_width, 0, 0},
BottomLeft = {0, 0, screen_height},
BottomRight = {screen_width, 0, screen_height},
}
-- EDGES ARE NON-DIRECTIONAL
-- {name_a, name_b}
local edges = {
{"TestA", "TestB"},
{"TestA", "TestC"},
{"TestB", "TestC"},
{"TestC", "TestE"},
{"TestE", "TestFarLeft"},
}
local nodes = map.nodes
local edges = map.edges