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Updated 2026-09-10 04:02:21 -06:00
An archive for old scripts.
Updated 2026-08-13 14:42:33 -06:00
CLI tracker to prioritize your limited time by ELO ranking media.
Updated 2026-08-06 18:39:22 -06:00
After YouTube threatened me for linking to the New York Times, I do not store important info in video descriptions.
Updated 2026-07-21 17:55:43 -06:00
Simple heightmap module for Lua. Uses the diamond-square algorithm to generate realistic terrain. MIT license.
Updated 2026-07-17 23:23:46 -06:00
Updated 2026-07-02 10:05:27 -06:00
Updated 2026-06-30 20:34:20 -06:00
Basic simulation of an enclosed space & life support systems.
Updated 2026-06-27 06:58:47 -06:00
A better system for basic simulation of fluids in containers.
Updated 2026-06-27 06:58:20 -06:00
Small polygonal ship generator.
Updated 2026-06-27 06:57:27 -06:00
A super basic particle simulator (better as a visualizer.. of nothing in particular).
Updated 2026-06-27 06:57:06 -06:00
Prototype simplistic engine simulation for generating power.
Updated 2026-06-27 06:56:47 -06:00
A prototype bullet hell game!
Updated 2026-06-27 06:56:27 -06:00
A borderless fullscreen "screensaver" of a galactic travel network.
Updated 2026-06-27 06:56:08 -06:00
A simple clock for the Neralie decimal time format.
Updated 2026-06-27 06:54:45 -06:00
A very impermanent drawing tool.
Updated 2026-06-27 06:51:53 -06:00
design docs / misc. ideas
Updated 2026-06-27 06:45:59 -06:00
My first successful game, where you have to try to match colors using the 3 mouse buttons.
Updated 2026-06-27 06:45:32 -06:00
A 2D infinite world survival game concept. (Minetest meets Factorio?)
Updated 2026-06-27 06:45:01 -06:00
Another attempted clone of Aurora, the 4X spreadsheet game.
Updated 2026-06-27 06:44:38 -06:00