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Reuse the simplex table
Always use the same simplex table
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parent
81676a95b0
commit
002fee0bd6
45
gjk.lua
45
gjk.lua
@ -28,17 +28,19 @@ local _PACKAGE = (...):match("^(.+)%.[^%.]+")
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local vector = require(_PACKAGE .. '.vector-light')
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local vector = require(_PACKAGE .. '.vector-light')
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local huge, abs = math.huge, math.abs
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local huge, abs = math.huge, math.abs
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local simplex = {}
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local function support(shape_a, shape_b, dx, dy)
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local function support(shape_a, shape_b, dx, dy)
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local x,y = shape_a:support(dx,dy)
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local x,y = shape_a:support(dx,dy)
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return vector.sub(x,y, shape_b:support(-dx, -dy))
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return vector.sub(x,y, shape_b:support(-dx, -dy))
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end
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end
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-- returns closest edge to the origin
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-- returns closest edge to the origin
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local function closest_edge(simplex)
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local function closest_edge(n)
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local e = {dist = huge}
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local e = {dist = huge}
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local i = #simplex-1
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local i = n-1
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for k = 1,#simplex-1,2 do
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for k = 1,n-1,2 do
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local ax,ay = simplex[i], simplex[i+1]
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local ax,ay = simplex[i], simplex[i+1]
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local bx,by = simplex[k], simplex[k+1]
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local bx,by = simplex[k], simplex[k+1]
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i = k
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i = k
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@ -57,7 +59,7 @@ local function closest_edge(simplex)
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return e
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return e
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end
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end
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local function EPA(shape_a, shape_b, simplex)
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local function EPA(shape_a, shape_b)
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-- make sure simplex is oriented counter clockwise
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-- make sure simplex is oriented counter clockwise
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local cx,cy, bx,by, ax,ay = unpack(simplex)
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local cx,cy, bx,by, ax,ay = unpack(simplex)
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if vector.dot(ax-bx,ay-by, cx-bx,cy-by) < 0 then
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if vector.dot(ax-bx,ay-by, cx-bx,cy-by) < 0 then
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@ -67,9 +69,9 @@ local function EPA(shape_a, shape_b, simplex)
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-- the expanding polytype algorithm
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-- the expanding polytype algorithm
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local is_either_circle = shape_a._center or shape_b._center
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local is_either_circle = shape_a._center or shape_b._center
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local last_diff_dist = huge
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local last_diff_dist, n = huge, 6
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while true do
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while true do
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local e = closest_edge(simplex)
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local e = closest_edge(n)
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local px,py = support(shape_a, shape_b, e.nx, e.ny)
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local px,py = support(shape_a, shape_b, e.nx, e.ny)
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local d = vector.dot(px,py, e.nx, e.ny)
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local d = vector.dot(px,py, e.nx, e.ny)
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@ -82,13 +84,15 @@ local function EPA(shape_a, shape_b, simplex)
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-- simplex = {..., simplex[e.i-1], px, py, simplex[e.i]
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-- simplex = {..., simplex[e.i-1], px, py, simplex[e.i]
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table.insert(simplex, e.i, py)
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table.insert(simplex, e.i, py)
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table.insert(simplex, e.i, px)
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table.insert(simplex, e.i, px)
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n = n + 2
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end
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end
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end
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end
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-- : : origin must be in plane between A and B
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-- : : origin must be in plane between A and B
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-- B o------o A since A is the furthest point on the MD
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-- B o------o A since A is the furthest point on the MD
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-- : : in direction of the origin.
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-- : : in direction of the origin.
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local function do_line(simplex)
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local function do_line()
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local bx,by, ax,ay = unpack(simplex)
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local bx,by, ax,ay = unpack(simplex)
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local abx,aby = bx-ax, by-ay
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local abx,aby = bx-ax, by-ay
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@ -98,7 +102,7 @@ local function do_line(simplex)
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if vector.dot(dx,dy, -ax,-ay) < 0 then
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if vector.dot(dx,dy, -ax,-ay) < 0 then
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dx,dy = -dx,-dy
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dx,dy = -dx,-dy
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end
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end
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return simplex, dx,dy
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return 4, dx,dy
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end
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end
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-- B .'
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-- B .'
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@ -108,7 +112,7 @@ end
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-- | _.-' '. from left of BC.
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-- | _.-' '. from left of BC.
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-- o-' 3
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-- o-' 3
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-- C '.
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-- C '.
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local function do_triangle(simplex)
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local function do_triangle()
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local cx,cy, bx,by, ax,ay = unpack(simplex)
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local cx,cy, bx,by, ax,ay = unpack(simplex)
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local aox,aoy = -ax,-ay
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local aox,aoy = -ax,-ay
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local abx,aby = bx-ax, by-ay
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local abx,aby = bx-ax, by-ay
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@ -124,7 +128,7 @@ local function do_triangle(simplex)
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simplex[1], simplex[2] = bx,by
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simplex[1], simplex[2] = bx,by
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simplex[3], simplex[4] = ax,ay
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simplex[3], simplex[4] = ax,ay
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simplex[5], simplex[6] = nil, nil
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simplex[5], simplex[6] = nil, nil
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return simplex, dx,dy
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return 4, dx,dy
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end
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end
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-- test region 3
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-- test region 3
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@ -136,11 +140,11 @@ local function do_triangle(simplex)
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-- simplex = {cx,cy, ax,ay}
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-- simplex = {cx,cy, ax,ay}
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simplex[3], simplex[4] = ax,ay
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simplex[3], simplex[4] = ax,ay
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simplex[5], simplex[6] = nil, nil
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simplex[5], simplex[6] = nil, nil
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return simplex, dx,dy
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return 4, dx,dy
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end
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end
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-- must be in region 4
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-- must be in region 4
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return simplex
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return 6
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end
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end
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local function GJK(shape_a, shape_b)
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local function GJK(shape_a, shape_b)
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@ -158,8 +162,7 @@ local function GJK(shape_a, shape_b)
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return false
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return false
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end
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end
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local simplex = {ax,ay}
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simplex[1], simplex[2] = ax, ay
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local n = 2
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local dx,dy = -ax,-ay
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local dx,dy = -ax,-ay
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-- first iteration: line case
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-- first iteration: line case
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@ -168,9 +171,10 @@ local function GJK(shape_a, shape_b)
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return false
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return false
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end
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end
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simplex[n+1], simplex[n+2] = ax,ay
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simplex[3], simplex[4] = ax,ay
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simplex, dx, dy = do_line(simplex, dx, dy)
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dx, dy = do_line()
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n = 4
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local n
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-- all other iterations must be the triangle case
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-- all other iterations must be the triangle case
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while true do
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while true do
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@ -180,12 +184,11 @@ local function GJK(shape_a, shape_b)
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return false
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return false
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end
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end
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simplex[n+1], simplex[n+2] = ax,ay
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simplex[5], simplex[6] = ax,ay
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simplex, dx, dy = do_triangle(simplex, dx,dy)
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n, dx, dy = do_triangle()
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n = #simplex
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if n == 6 then
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if n == 6 then
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return true, EPA(shape_a, shape_b, simplex)
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return true, EPA(shape_a, shape_b)
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end
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end
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end
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end
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end
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end
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