Simplify interface. HC is now immediate mode.

This commit is contained in:
Matthias Richter 2015-10-09 23:09:35 +02:00
parent de2367ea26
commit 01e8e17b92
2 changed files with 92 additions and 251 deletions

321
init.lua
View File

@ -41,271 +41,102 @@ local newPolygonShape = Shapes.newPolygonShape
local newCircleShape = Shapes.newCircleShape
local newPointShape = Shapes.newPointShape
local function __NULL__() end
local HC = {}
function HC:init(cell_size, callback_collide, callback_stop)
self._active_shapes = {}
self._passive_shapes = {}
self._ghost_shapes = {}
self.groups = {}
self._colliding_only_last_frame = {}
self.on_collide = callback_collide or __NULL__
self.on_stop = callback_stop or __NULL__
self._hash = common_local.instance(Spatialhash, cell_size)
function HC:init(cell_size)
self.hash = common_local.instance(Spatialhash, cell_size or 100)
end
function HC:clear()
self._active_shapes = {}
self._passive_shapes = {}
self._ghost_shapes = {}
self.groups = {}
self._colliding_only_last_frame = {}
self._hash = common_local.instance(Spatialhash, self._hash.cell_size)
-- spatial hash management
function HC:resetHash(cell_size)
local hash = self.hash
self.hash = common_local.instance(Spatialhash, cell_size or 100)
for shape in pairs(hash:shapes()) do
self.hash:register(shape, shape:bbox())
end
return self
end
function HC:setCallbacks(collide, stop)
if type(collide) == "table" and not (getmetatable(collide) or {}).__call then
stop = collide.stop
collide = collide.collide
end
function HC:register(shape)
self.hash:register(shape, shape:bbox())
if collide then
assert(type(collide) == "function" or (getmetatable(collide) or {}).__call,
"collision callback must be a function or callable table")
self.on_collide = collide
end
if stop then
assert(type(stop) == "function" or (getmetatable(stop) or {}).__call,
"stop callback must be a function or callable table")
self.on_stop = stop
end
return self
end
function HC:addShape(shape)
assert(shape.bbox and shape.collidesWith,
"Cannot add custom shape: Incompatible shape.")
self._active_shapes[shape] = shape
self._hash:insert(shape, shape:bbox())
shape._groups = {}
local hash = self._hash
local move, rotate,scale = shape.move, shape.rotate, shape.scale
for _, func in ipairs{'move', 'rotate', 'scale'} do
local old_func = shape[func]
shape[func] = function(self, ...)
local x1,y1,x2,y2 = self:bbox()
old_func(self, ...)
local x3,y3,x4,y4 = self:bbox()
hash:update(self, x1,y1, x2,y2, x3,y3, x4,y4)
-- keep track of where/how big the shape is
for _, f in ipairs({'move', 'rotate', 'scale'}) do
local old_function = shape[f]
shape[f] = function(this, ...)
local x1,y1,x2,y2 = this:bbox()
old_function(this, ...)
self.hash:update(this, x1,y1,x2,y2, this:bbox())
return this
end
end
function shape:_removeFromHash()
shape.move, shape.rotate, shape.scale = move, rotate, scale
return hash:remove(shape, self:bbox())
end
function shape:neighbors()
local neighbors = hash:inRange(self:bbox())
rawset(neighbors, self, nil)
return neighbors
end
function shape:inGroup(group)
return self._groups[group]
end
return shape
end
function HC:activeShapes()
return pairs(self._active_shapes)
end
function HC:shapesInRange(x1,y1, x2,y2)
return self._hash:inRange(x1,y1, x2,y2)
end
function HC:addPolygon(...)
return self:addShape(newPolygonShape(...))
end
function HC:addRectangle(x,y,w,h)
return self:addPolygon(x,y, x+w,y, x+w,y+h, x,y+h)
end
function HC:addCircle(cx, cy, radius)
return self:addShape(newCircleShape(cx,cy, radius))
end
function HC:addPoint(x,y)
return self:addShape(newPointShape(x,y))
end
function HC:share_group(shape, other)
for name,group in pairs(shape._groups) do
if group[other] then return true end
end
return false
end
-- check for collisions
function HC:update(dt)
-- cache for tested/colliding shapes
local tested, colliding = {}, {}
local function may_skip_test(shape, other)
return (shape == other)
or (tested[other] and tested[other][shape])
or self._ghost_shapes[other]
or self:share_group(shape, other)
end
-- collect active shapes. necessary, because a callback might add shapes to
-- _active_shapes, which will lead to undefined behavior (=random crashes) in
-- next()
local active = {}
for shape in self:activeShapes() do
active[shape] = shape
end
local only_last_frame = self._colliding_only_last_frame
for shape in pairs(active) do
tested[shape] = {}
for other in self._hash:rangeIter(shape:bbox()) do
if not self._active_shapes[shape] then
-- break out of this loop is shape was removed in a callback
break
end
if not may_skip_test(shape, other) then
local collide, sx,sy = shape:collidesWith(other)
if collide then
if not colliding[shape] then colliding[shape] = {} end
colliding[shape][other] = {sx, sy}
-- flag shape colliding this frame and call collision callback
if only_last_frame[shape] then
only_last_frame[shape][other] = nil
end
self.on_collide(dt, shape, other, sx, sy)
end
tested[shape][other] = true
end
function HC:remove(shape)
self.hash:remove(shape, shape:bbox())
for _, f in ipairs({'move', 'rotate', 'scale'}) do
shape[f] = function()
error(f.."() called on a removed shape")
end
end
return self
end
-- call stop callback on shapes that do not collide anymore
for a,reg in pairs(only_last_frame) do
for b, info in pairs(reg) do
self.on_stop(dt, a, b, info[1], info[2])
-- shape constructors
function HC:polygon(...)
return self:register(newPolygonShape(...))
end
function HC:rectangle(x,y,w,h)
return self:polygon(x,y, x+w,y, x+w,y+h, x,y+h)
end
function HC:circle(x,y,r)
return self:register(newCircleShape(x,y,r))
end
function HC:point(x,y)
return self:register(newPointShape(x,y))
end
-- collision detection
function HC:neighbors(shape)
local neighbors = self.hash:inSameCells(shape:bbox())
rawset(neighbors, shape, nil)
return neighbors
end
function HC:collisions(shape)
local candidates = self:neighbors(shape)
for other in pairs(candidates) do
local collides, dx, dy = shape:collidesWith(other)
if collides then
rawset(candidates, other, {dx,dy, x=dx, y=dy})
else
rawset(candidates, other, nil)
end
end
self._colliding_only_last_frame = colliding
return candidates
end
-- get list of shapes at point (x,y)
function HC:shapesAt(x, y)
local shapes = {}
for s in pairs(self._hash:cellAt(x,y)) do
if s:contains(x,y) then
shapes[#shapes+1] = s
end
end
return shapes
end
-- remove shape from internal tables and the hash
function HC:remove(shape, ...)
if not shape then return end
self._active_shapes[shape] = nil
self._passive_shapes[shape] = nil
self._ghost_shapes[shape] = nil
for name, group in pairs(shape._groups) do
group[shape] = nil
end
shape:_removeFromHash()
return self:remove(...)
end
-- group support
function HC:addToGroup(group, shape, ...)
if not shape then return end
assert(self._active_shapes[shape] or self._passive_shapes[shape],
"Shape is not registered with HC")
if not self.groups[group] then self.groups[group] = {} end
self.groups[group][shape] = true
shape._groups[group] = self.groups[group]
return self:addToGroup(group, ...)
end
function HC:removeFromGroup(group, shape, ...)
if not shape or not self.groups[group] then return end
assert(self._active_shapes[shape] or self._passive_shapes[shape],
"Shape is not registered with HC")
self.groups[group][shape] = nil
shape._groups[group] = nil
return self:removeFromGroup(group, ...)
end
function HC:setPassive(shape, ...)
if not shape then return end
if not self._ghost_shapes[shape] then
assert(self._active_shapes[shape], "Shape is not active")
self._active_shapes[shape] = nil
self._passive_shapes[shape] = shape
end
return self:setPassive(...)
end
function HC:setActive(shape, ...)
if not shape then return end
if not self._ghost_shapes[shape] then
assert(self._passive_shapes[shape], "Shape is not passive")
self._active_shapes[shape] = shape
self._passive_shapes[shape] = nil
end
return self:setActive(...)
end
function HC:setGhost(shape, ...)
if not shape then return end
assert(self._active_shapes[shape] or self._passive_shapes[shape],
"Shape is not registered with HC")
self._active_shapes[shape] = nil
-- dont remove from passive shapes, see below
self._ghost_shapes[shape] = shape
return self:setGhost(...)
end
function HC:setSolid(shape, ...)
if not shape then return end
assert(self._ghost_shapes[shape], "Shape not a ghost")
-- re-register shape. passive shapes were not unregistered above, so if a shape
-- is not passive, it must be registered as active again.
if not self._passive_shapes[shape] then
self._active_shapes[shape] = shape
end
self._ghost_shapes[shape] = nil
return self:setSolid(...)
end
-- the class and the instance
HC = common_local.class('HardonCollider', HC)
local instance = common_local.instance(HC)
-- the module
HC = common_local.class("HardonCollider", HC)
local function new(...)
return common_local.instance(HC, ...)
end
return setmetatable({
new = function(...) return common_local.instance(HC, ...) end,
resetHash = function(...) return instance:resetHash(...) end,
register = function(...) return instance:register(...) end,
remove = function(...) return instance:remove(...) end,
return setmetatable({HardonCollider = HC, new = new},
{__call = function(_,...) return new(...) end})
polygon = function(...) return instance:polygon(...) end,
rectangle = function(...) return instance:rectangle(...) end,
circle = function(...) return instance:circle(...) end,
point = function(...) return instance:point(...) end,
neighbors = function(...) return instance:neighbors(...) end,
collisions = function(...) return instance:collisions(...) end,
hash = function() return instance.hash end,
}, {__call = function(_, ...) return common_local.instance(HC, ...) end})

View File

@ -64,7 +64,21 @@ function Spatialhash:cellAt(x,y)
return self:cell(self:cellCoords(x,y))
end
function Spatialhash:inRange(x1,y1, x2,y2)
-- get all shapes
function Spatialhash:shapes()
local set = {}
for i,row in pairs(self.cells) do
for k,cell in pairs(row) do
for obj in pairs(cell) do
rawset(set, obj, obj)
end
end
end
return set
end
-- get all shapes that are in the same cells as the bbox x1,y1 '--. x2,y2
function Spatialhash:inSameCells(x1,y1, x2,y2)
local set = {}
x1, y1 = self:cellCoords(x1, y1)
x2, y2 = self:cellCoords(x2, y2)
@ -78,11 +92,7 @@ function Spatialhash:inRange(x1,y1, x2,y2)
return set
end
function Spatialhash:rangeIter(...)
return pairs(self:inRange(...))
end
function Spatialhash:insert(obj, x1, y1, x2, y2)
function Spatialhash:register(obj, x1, y1, x2, y2)
x1, y1 = self:cellCoords(x1, y1)
x2, y2 = self:cellCoords(x2, y2)
for i = x1,x2 do