Merge pull request #51 from Positive07/master

Performance and memory improvements in GJK
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Matthias Richter 2017-11-19 21:55:18 +01:00 committed by GitHub
commit dca0947077
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gjk.lua
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@ -28,17 +28,19 @@ local _PACKAGE = (...):match("^(.+)%.[^%.]+")
local vector = require(_PACKAGE .. '.vector-light')
local huge, abs = math.huge, math.abs
local simplex, edge = {}, {}
local function support(shape_a, shape_b, dx, dy)
local x,y = shape_a:support(dx,dy)
return vector.sub(x,y, shape_b:support(-dx, -dy))
end
-- returns closest edge to the origin
local function closest_edge(simplex)
local e = {dist = huge}
local function closest_edge(n)
edge.dist = huge
local i = #simplex-1
for k = 1,#simplex-1,2 do
local i = n-1
for k = 1,n-1,2 do
local ax,ay = simplex[i], simplex[i+1]
local bx,by = simplex[k], simplex[k+1]
i = k
@ -47,19 +49,17 @@ local function closest_edge(simplex)
local nx,ny = vector.normalize(ex,ey)
local d = vector.dot(ax,ay, nx,ny)
if d < e.dist then
e.dist = d
e.nx, e.ny = nx, ny
e.i = k
if d < edge.dist then
edge.dist = d
edge.nx, edge.ny = nx, ny
edge.i = k
end
end
return e
end
local function EPA(shape_a, shape_b, simplex)
local function EPA(shape_a, shape_b)
-- make sure simplex is oriented counter clockwise
local cx,cy, bx,by, ax,ay = unpack(simplex)
local cx,cy, bx,by, ax,ay = unpack(simplex, 1, 6)
if vector.dot(ax-bx,ay-by, cx-bx,cy-by) < 0 then
simplex[1],simplex[2] = ax,ay
simplex[5],simplex[6] = cx,cy
@ -67,29 +67,33 @@ local function EPA(shape_a, shape_b, simplex)
-- the expanding polytype algorithm
local is_either_circle = shape_a._center or shape_b._center
local last_diff_dist = huge
local last_diff_dist, n = huge, 6
while true do
local e = closest_edge(simplex)
local px,py = support(shape_a, shape_b, e.nx, e.ny)
local d = vector.dot(px,py, e.nx, e.ny)
closest_edge(n)
local px,py = support(shape_a, shape_b, edge.nx, edge.ny)
local d = vector.dot(px,py, edge.nx, edge.ny)
local diff_dist = d - e.dist
local diff_dist = d - edge.dist
if diff_dist < 1e-6 or (is_either_circle and abs(last_diff_dist - diff_dist) < 1e-10) then
return -d*e.nx, -d*e.ny
return -d*edge.nx, -d*edge.ny
end
last_diff_dist = diff_dist
-- simplex = {..., simplex[e.i-1], px, py, simplex[e.i]
table.insert(simplex, e.i, py)
table.insert(simplex, e.i, px)
-- simplex = {..., simplex[edge.i-1], px, py, simplex[edge.i]
for i = n, edge.i, -1 do
simplex[i+2] = simplex[i]
end
simplex[edge.i+0] = px
simplex[edge.i+1] = py
n = n + 2
end
end
-- : : origin must be in plane between A and B
-- B o------o A since A is the furthest point on the MD
-- : : in direction of the origin.
local function do_line(simplex)
local bx,by, ax,ay = unpack(simplex)
local function do_line()
local bx,by, ax,ay = unpack(simplex, 1, 4)
local abx,aby = bx-ax, by-ay
@ -98,7 +102,7 @@ local function do_line(simplex)
if vector.dot(dx,dy, -ax,-ay) < 0 then
dx,dy = -dx,-dy
end
return simplex, dx,dy
return dx,dy
end
-- B .'
@ -108,8 +112,8 @@ end
-- | _.-' '. from left of BC.
-- o-' 3
-- C '.
local function do_triangle(simplex)
local cx,cy, bx,by, ax,ay = unpack(simplex)
local function do_triangle()
local cx,cy, bx,by, ax,ay = unpack(simplex, 1, 6)
local aox,aoy = -ax,-ay
local abx,aby = bx-ax, by-ay
local acx,acy = cx-ax, cy-ay
@ -123,8 +127,7 @@ local function do_triangle(simplex)
-- simplex = {bx,by, ax,ay}
simplex[1], simplex[2] = bx,by
simplex[3], simplex[4] = ax,ay
simplex[5], simplex[6] = nil, nil
return simplex, dx,dy
return 4, dx,dy
end
-- test region 3
@ -135,12 +138,11 @@ local function do_triangle(simplex)
if vector.dot(dx,dy, aox, aoy) > 0 then
-- simplex = {cx,cy, ax,ay}
simplex[3], simplex[4] = ax,ay
simplex[5], simplex[6] = nil, nil
return simplex, dx,dy
return 4, dx,dy
end
-- must be in region 4
return simplex
return 6
end
local function GJK(shape_a, shape_b)
@ -158,8 +160,7 @@ local function GJK(shape_a, shape_b)
return false
end
local simplex = {ax,ay}
local n = 2
simplex[1], simplex[2] = ax, ay
local dx,dy = -ax,-ay
-- first iteration: line case
@ -168,9 +169,10 @@ local function GJK(shape_a, shape_b)
return false
end
simplex[n+1], simplex[n+2] = ax,ay
simplex, dx, dy = do_line(simplex, dx, dy)
n = 4
simplex[3], simplex[4] = ax,ay
dx, dy = do_line()
local n
-- all other iterations must be the triangle case
while true do
@ -180,12 +182,11 @@ local function GJK(shape_a, shape_b)
return false
end
simplex[n+1], simplex[n+2] = ax,ay
simplex, dx, dy = do_triangle(simplex, dx,dy)
n = #simplex
simplex[5], simplex[6] = ax,ay
n, dx, dy = do_triangle()
if n == 6 then
return true, EPA(shape_a, shape_b, simplex)
return true, EPA(shape_a, shape_b)
end
end
end