Issue #14: Remove usage of collision ID.

This commit is contained in:
Matthias Richter 2012-06-10 14:24:30 +02:00
parent e03ea9b0a2
commit ea49f9df8b

View File

@ -155,42 +155,46 @@ function HC:share_group(shape, other)
return false
end
-- get unique indentifier for an unordered pair of shapes, i.e.:
-- collision_id(s,t) = collision_id(t,s)
local function collision_id(self,s,t)
local i,k = self._shape_ids[s], self._shape_ids[t]
if i < k then i,k = k,i end
return string.format("%d,%d", i,k)
end
-- check for collisions
function HC:update(dt)
-- collect colliding shapes
-- cache for tested/colliding shapes
local tested, colliding = {}, {}
local function may_skip_test(shape, other)
return (tested[other] and tested[other][shape])
or self._ghost_shapes[other]
or self:share_group(shape, other)
end
-- collect colliding shapes
for shape in self:activeShapes() do
tested[shape] = {}
for other in shape:neighbors() do
local id = collision_id(self, shape,other)
if not tested[id] then
if not (self._ghost_shapes[other] or self:share_group(shape, other)) then
if not may_skip_test(shape, other) then
local collide, sx,sy = shape:collidesWith(other)
if collide then
colliding[id] = {shape, other, sx, sy}
end
tested[id] = true
if not colliding[shape] then colliding[shape] = {} end
colliding[shape][other] = {sx, sy}
end
tested[shape][other] = true
end
end
end
-- call colliding callbacks on colliding shapes
for id,info in pairs(colliding) do
self._colliding_last_frame[id] = nil
self.on_collide( dt, unpack(info) )
for a, reg in pairs(colliding) do
for b, info in pairs(reg) do
if self._colliding_last_frame[a] then
self._colliding_last_frame[a][b] = nil
end
self.on_collide(dt, a, b, info[1], info[2])
end
end
-- call stop callback on shapes that do not collide anymore
for _,info in pairs(self._colliding_last_frame) do
self.on_stop( dt, unpack(info) )
for a,reg in pairs(self._colliding_last_frame) do
for b, info in pairs(reg) do
self.on_stop(dt, a, b, info[1], info[2])
end
end
self._colliding_last_frame = colliding