--[[ Copyright (c) 2011 Matthias Richter Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. Except as contained in this notice, the name(s) of the above copyright holders shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ]]-- local _PATH = (...):gsub("(%.?)init$", "%1") module(..., package.seeall) require(_PATH .. '.shape') require(_PATH .. '.polygon') require(_PATH .. '.spatialhash') require(_PATH .. '.vector') local vector = vector.new local is_initialized = false hash = nil local shapes = {} local shape_ids = {} local groups = {} local function __NOT_INIT() error("Not yet initialized") end local function __NULL() end local cb_start, cb_persist, cb_stop = __NOT_INIT, __NOT_INIT, __NOT_INIT function init(cell_size, callback_start, callback_persist, callback_stop) cb_start = callback_start or __NULL cb_persist = callback_persist or __NULL cb_stop = callback_stop or __NULL hash = Spatialhash(cell_size) is_initialized = true end function setCallbacks(start,persist,stop) local tbl = start if type(start) == "function" then tbl = {start = start, persist = persist, stop = stop} end if tbl.start then cb_start = tbl.start end if tbl.persist then cb_persist = tbl.persist end if tbl.stop then cb_stop = tbl.stop end end local function new_shape(shape, ul,lr) shapes[#shapes+1] = shape shape_ids[shape] = #shapes hash:insert(shape, ul,lr) return shape end -- create polygon shape and add it to internal structures function addPolygon(...) assert(is_initialized, "Not properly initialized!") local shape = PolygonShape(...) -- replace shape member function with a function that updates -- the hash local function hash_aware_member(oldfunc) return function(self, ...) local x1,y1, x2,y2 = self._polygon:getBBox() oldfunc(self, ...) local x3,y3, x4,y4 = self._polygon:getBBox() hash:update(self, vector(x1,y1), vector(x2,y2), vector(x3,y3), vector(x4,y4)) end end shape.move = hash_aware_member(shape.move) shape.rotate = hash_aware_member(shape.rotate) function shape:getNeighbors() local x1,y1, x2,y2 = self._polygon:getBBox() return hash:getNeighbors(self, vector(x1,y1), vector(x2,y2)) end function shape:remove() local x1,y1, x2,y2 = self._polygon:getBBox() hash:remove(shape, vector(x1,y1), vector(x2,y2)) end local x1,y1, x2,y2 = shape._polygon:getBBox() return new_shape(shape, vector(x1,y1), vector(x2,y2)) end function addRectangle(x,y,w,h) return addPolygon(x,y, x+w,y, x+w,y+h, x,y+h) end -- create new polygon approximation of a circle function addCircle(cx, cy, radius) assert(is_initialized, "Not properly initialized!") local shape = CircleShape(cx,cy, radius) local function hash_aware_member(oldfunc) return function(self, ...) local r = vector(self._radius, self._radius) local c1 = self._center oldfunc(self, ...) local c2 = self._center hash:update(self, c1-r, c1+r, c2-r, c2+r) end end shape.move = hash_aware_member(shape.move) shape.rotate = hash_aware_member(shape.rotate) function shape:getNeighbors() local c,r = self._center, vector(self._radius, self._radius) return hash:getNeighbors(self, c-r, c+r) end function shape:remove() local c,r = self._center, vector(self._radius, self._radius) hash:remove(self, c-r, c+r) end local c,r = shape._center, vector(radius,radius) return new_shape(shape, c-r, c+r) end -- get unique indentifier for an unordered pair of shapes, i.e.: -- collision_id(s,t) = collision_id(t,s) local function collision_id(s,t) local i,k = shape_ids[s], shape_ids[t] if i < k then i,k = k,i end return string.format("%d,%d", i,k) end -- update with a minimum time step local function update_min_step(dt, min_step) -- step fixed to framerate of ~33 local min_step = min_step or 0.03 while dt > min_step do update(min_step) dt = dt - min_step end update(dt) end -- check for collisions local colliding_last_frame = {} function update(dt, min_step) if min_step then update_min_step(dt, min_step) return end -- collect colliding shapes local tested, colliding = {}, {} for _,shape in pairs(shapes) do local neighbors = shape:getNeighbors() for _,other in ipairs(neighbors) do -- check if shapes have already been tested for collision local id = collision_id(shape,other) if not tested[id] then local collide, sep = shape:collidesWith(other) if collide then colliding[id] = {shape, other, sep.x, sep.y} end tested[id] = true end end end -- call colliding callbacks on colliding shapes for id,info in pairs(colliding) do if colliding_last_frame[id] then colliding_last_frame[id] = nil cb_persist( dt, unpack(info) ) else cb_start( dt, unpack(info) ) end end -- call stop callback on shapes that do not collide -- anymore for _,info in pairs(colliding_last_frame) do cb_stop( dt, unpack(info) ) end colliding_last_frame = colliding end -- remove shape from internal tables and the hash function remove(shape) local id = shape_ids[shape] shapes[id] = nil shape_ids[shape] = nil shape:remove() end