mirror of
https://github.com/vrld/HC.git
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281 lines
7.9 KiB
Lua
281 lines
7.9 KiB
Lua
--[[
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Copyright (c) 2011 Matthias Richter
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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Except as contained in this notice, the name(s) of the above copyright holders
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shall not be used in advertising or otherwise to promote the sale, use or
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other dealings in this Software without prior written authorization.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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]]--
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module(..., package.seeall)
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local Shapes = require(_NAME .. '.shapes')
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local Polygon = require(_NAME .. '.polygon')
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local Spatialhash = require(_NAME .. '.spatialhash')
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local vector = require(_NAME .. '.vector')
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-- hide submodules
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_M.shapes = nil
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_M.polygon = nil
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_M.spatialhash = nil
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_M.vector = nil
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local PolygonShape = Shapes.PolygonShape
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local CircleShape = Shapes.CircleShape
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local is_initialized = false
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local hash = nil
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local shapes, ghosts = {}, {}
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local shape_ids = setmetatable({}, {__mode = "k"})
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local groups = {}
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local function __NOT_INIT() error("Not yet initialized") end
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local function __NULL() end
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local cb_start, cb_persist, cb_stop = __NOT_INIT, __NOT_INIT, __NOT_INIT
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function init(cell_size, callback_start, callback_persist, callback_stop)
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cb_start = callback_start or __NULL
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cb_persist = callback_persist or __NULL
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cb_stop = callback_stop or __NULL
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hash = Spatialhash(cell_size)
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is_initialized = true
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end
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function setCallbacks(start,persist,stop)
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local tbl = start
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if type(start) == "function" then
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tbl = {start = start, persist = persist, stop = stop}
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end
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if tbl.start then cb_start = tbl.start end
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if tbl.persist then cb_persist = tbl.persist end
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if tbl.stop then cb_stop = tbl.stop end
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end
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local function new_shape(shape, ul,lr)
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local id = #shapes+1
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shapes[id] = shape
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shape_ids[shape] = id
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hash:insert(shape, ul,lr)
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shape._groups = {}
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return shape
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end
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-- create polygon shape and add it to internal structures
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function addPolygon(...)
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assert(is_initialized, "Not properly initialized!")
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local shape = PolygonShape(...)
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-- replace shape member function with a function that updates
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-- the hash
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local function hash_aware_member(oldfunc)
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return function(self, ...)
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local x1,y1, x2,y2 = self._polygon:getBBox()
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oldfunc(self, ...)
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local x3,y3, x4,y4 = self._polygon:getBBox()
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hash:update(self, vector(x1,y1), vector(x2,y2), vector(x3,y3), vector(x4,y4))
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end
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end
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shape.move = hash_aware_member(shape.move)
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shape.moveTo = hash_aware_member(shape.moveTo)
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shape.rotate = hash_aware_member(shape.rotate)
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function shape:_getNeighbors()
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local x1,y1, x2,y2 = self._polygon:getBBox()
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return hash:getNeighbors(self, vector(x1,y1), vector(x2,y2))
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end
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function shape:_removeFromHash()
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local x1,y1, x2,y2 = self._polygon:getBBox()
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hash:remove(shape)--, vector(x1,y1), vector(x2,y2))
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end
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local x1,y1, x2,y2 = shape._polygon:getBBox()
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return new_shape(shape, vector(x1,y1), vector(x2,y2))
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end
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function addRectangle(x,y,w,h)
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return addPolygon(x,y, x+w,y, x+w,y+h, x,y+h)
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end
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-- create new polygon approximation of a circle
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function addCircle(cx, cy, radius)
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assert(is_initialized, "Not properly initialized!")
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local shape = CircleShape(cx,cy, radius)
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local function hash_aware_member(oldfunc)
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return function(self, ...)
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local r = vector(self._radius, self._radius)
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local c1 = self._center
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oldfunc(self, ...)
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local c2 = self._center
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hash:update(self, c1-r, c1+r, c2-r, c2+r)
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end
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end
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shape.move = hash_aware_member(shape.move)
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shape.rotate = hash_aware_member(shape.rotate)
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function shape:_getNeighbors()
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local c,r = self._center, vector(self._radius, self._radius)
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return hash:getNeighbors(self, c-r, c+r)
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end
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function shape:_removeFromHash()
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local c,r = self._center, vector(self._radius, self._radius)
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hash:remove(self, c-r, c+r)
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end
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local c,r = shape._center, vector(radius,radius)
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return new_shape(shape, c-r, c+r)
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end
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-- get unique indentifier for an unordered pair of shapes, i.e.:
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-- collision_id(s,t) = collision_id(t,s)
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local function collision_id(s,t)
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local i,k = shape_ids[s], shape_ids[t]
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if i < k then i,k = k,i end
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return string.format("%d,%d", i,k)
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end
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local function share_group(shape, other)
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for name,group in pairs(shape._groups) do
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if group[other] then return true end
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end
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return false
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end
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local _love_update
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function setAutoUpdate(max_step, times)
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assert(_love_update == nil, "Auto update already enabled!")
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_love_update = love.update
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love.update = function(dt)
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_love_update(dt)
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update(dt)
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end
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if type(max_step) == "number" then
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if max_step > 1 then -- assume it's a framerate
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max_step = 1 / max_step
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end
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local times = time or 1
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local combined_update = love.update
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love.update = function(dt)
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local i = 1
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while dt > max_step do
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combined_update(max_step)
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dt = dt - max_step
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i = i + 1
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if i > times then return end
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end
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combined_update(dt)
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end
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end
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end
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function setNoAutoUpdate()
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love.update = _love_update
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_love_update = nil
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end
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-- check for collisions
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local colliding_last_frame = {}
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function update(dt)
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-- collect colliding shapes
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local tested, colliding = {}, {}
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for _,shape in pairs(shapes) do
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if not ghosts[shape] then
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local neighbors = shape:_getNeighbors()
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for _,other in ipairs(neighbors) do
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local id = collision_id(shape,other)
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if not tested[id] then
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if not (ghosts[other] or share_group(shape, other)) then
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local collide, sep = shape:collidesWith(other)
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if collide then
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colliding[id] = {shape, other, sep.x, sep.y}
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end
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tested[id] = true
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end
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end
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end
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end
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end
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-- call colliding callbacks on colliding shapes
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for id,info in pairs(colliding) do
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if colliding_last_frame[id] then
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colliding_last_frame[id] = nil
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cb_persist( dt, unpack(info) )
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else
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cb_start( dt, unpack(info) )
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end
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end
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-- call stop callback on shapes that do not collide
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-- anymore
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for _,info in pairs(colliding_last_frame) do
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cb_stop( dt, unpack(info) )
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end
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colliding_last_frame = colliding
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end
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-- remove shape from internal tables and the hash
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function remove(shape)
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local id = shape_ids[shape]
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if not id then return end
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shapes[id] = nil
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ghosts[shape] = nil
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shape:_removeFromHash()
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end
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-- group support
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function addToGroup(group, shape, ...)
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if not shape then return end
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assert(shape_ids[shape], "Shape was not created by main module!")
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if not groups[group] then groups[group] = {} end
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groups[group][shape] = true
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shape._groups[group] = groups[group]
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return addToGroup(group, ...)
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end
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function removeFromGroup(group, shape, ...)
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if not shape or not groups[group] then return end
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assert(shape_ids[shape], "Shape was not created by main module!")
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groups[group][shape] = nil
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shape._groups[group] = nil
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return removeFromGroup(group, ...)
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end
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function setGhost(shape, ...)
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if not shape then return end
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assert(shape_ids[shape], "Shape was not created by main module!")
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local id = shape_ids[shape]
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if not id then return end
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ghosts[shape] = shape
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return setGhost(...)
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end
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function setSolid(shape, ...)
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if not shape then return end
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assert(shape_ids[shape], "Shape was not created by main module!")
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local id = shape_ids[shape]
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if not id then return end
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ghosts[shape] = nil
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return setSolid(...)
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end
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