General purpose collision detection library for the use with LÖVE.
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2012-10-12 18:53:01 +02:00
class.lua Switch to light vector module 2012-04-12 16:07:50 +02:00
gjk.lua Collision detection using GJK/EPA instead of SAT. 2012-05-20 16:50:35 +02:00
init.lua Refactor: Remove shape ids in main module. 2012-10-09 00:50:46 +02:00
polygon.lua Fix #19: outcircle not changed when scaling polygon. 2012-07-30 19:27:55 +02:00
README Fix triangulation. Use class-commons. Add hash:draw() 2012-01-22 00:09:54 +01:00
shapes.lua More robust way of handling collisons with concave shapes 2012-10-12 18:52:41 +02:00
spatialhash.lua Remove Spatialhash:getNeighbors() in favor of :inRange() 2012-07-10 16:21:33 +02:00
vector-light.lua Switch to light vector module 2012-04-12 16:07:50 +02:00

General Purpose 2D Collision Detection System

Documentation and examples here:
http://vrld.github.com/HardonCollider