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c681391033
Polygon triangulation bug: In some cases Kongs triangulation algorithm produces triangles with collinear points. The Polygon constructor removes one of these and throws an error because there are not enough vertices. Checking if the current points in a triangulation step are collinear and discarding those triangles fixes the problem. Class-commons lets you use any supporting class system as backend for HC. Add SpatialHash:draw() for debug purposes.
117 lines
3.9 KiB
Lua
117 lines
3.9 KiB
Lua
--[[
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Copyright (c) 2010-2011 Matthias Richter
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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Except as contained in this notice, the name(s) of the above copyright holders
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shall not be used in advertising or otherwise to promote the sale, use or
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other dealings in this Software without prior written authorization.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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]]--
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local function __NULL__() end
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-- class "inheritance" by copying functions
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local function inherit(class, interface, ...)
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if not interface then return end
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assert(type(interface) == "table", "Can only inherit from other classes.")
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-- __index and construct are not overwritten as for them class[name] is defined
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for name, func in pairs(interface) do
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if not class[name] then
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class[name] = func
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end
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end
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for super in pairs(interface.__is_a or {}) do
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class.__is_a[super] = true
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end
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return inherit(class, ...)
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end
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-- class builder
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local function new(args)
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local super = {}
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local name = '<unnamed class>'
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local constructor = args or __NULL__
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if type(args) == "table" then
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-- nasty hack to check if args.inherits is a table of classes or a class or nil
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super = (args.inherits or {}).__is_a and {args.inherits} or args.inherits or {}
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name = args.name or name
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constructor = args[1] or __NULL__
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end
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assert(type(constructor) == "function", 'constructor has to be nil or a function')
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-- build class
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local class = {}
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class.__index = class
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class.__tostring = function() return ("<instance of %s>"):format(tostring(class)) end
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class.construct = constructor or __NULL__
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class.inherit = inherit
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class.__is_a = {[class] = true}
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class.is_a = function(self, other) return not not self.__is_a[other] end
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-- intercept assignment in global environment to infer the class name
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if not (type(args) == "table" and args.name) then
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local env, env_meta, interceptor = getfenv(0), getmetatable(getfenv(0)), {}
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function interceptor:__newindex(key, value)
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if value == class then
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local name = tostring(key)
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getmetatable(class).__tostring = function() return name end
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end
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-- restore old metatable and insert value
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setmetatable(env, env_meta)
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if env.global then env.global(key) end -- handle 'strict' module
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env[key] = value
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end
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setmetatable(env, interceptor)
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end
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-- inherit superclasses (see above)
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inherit(class, unpack(super))
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-- syntactic sugar
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local meta = {
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__call = function(self, ...)
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local obj = {}
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setmetatable(obj, self)
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self.construct(obj, ...)
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return obj
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end,
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__tostring = function() return name end
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}
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return setmetatable(class, meta)
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end
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-- interface for cross class-system compatibility (see https://github.com/bartbes/Class-Commons).
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if class_commons ~= false and not common then
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common = {}
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function common.class(name, prototype, parent)
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local init = prototype.init or (parent or {}).init
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return new{name = name, inherits = {prototype, parent}, init}
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end
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function common.instance(class, ...)
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return class(...)
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end
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end
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-- the module
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return setmetatable({new = new, inherit = inherit},
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{__call = function(_,...) return new(...) end})
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