mirror of
https://github.com/vrld/HC.git
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de82e88ddf
Returns a set of shapes that are enclosed in the rectangle (x1,y1)-(x2,y2).
310 lines
8.5 KiB
Lua
310 lines
8.5 KiB
Lua
--[[
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Copyright (c) 2011 Matthias Richter
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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Except as contained in this notice, the name(s) of the above copyright holders
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shall not be used in advertising or otherwise to promote the sale, use or
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other dealings in this Software without prior written authorization.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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]]--
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local _NAME = (...)
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if not (common and common.class and common.instance) then
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class_commons = true
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require(_NAME .. '.class')
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end
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local Shapes = require(_NAME .. '.shapes')
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local Spatialhash = require(_NAME .. '.spatialhash')
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local newPolygonShape = Shapes.newPolygonShape
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local newCircleShape = Shapes.newCircleShape
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local newPointShape = Shapes.newPointShape
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local function __NULL__() end
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local HC = {}
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function HC:init(cell_size, callback_collide, callback_stop)
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self._active_shapes = {}
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self._passive_shapes = {}
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self._ghost_shapes = {}
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self._current_shape_id = 0
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self._shape_ids = setmetatable({}, {__mode = "k"}) -- reverse lookup
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self.groups = {}
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self._colliding_last_frame = {}
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self.on_collide = callback_collide or __NULL__
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self.on_stop = callback_stop or __NULL__
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self._hash = common.instance(Spatialhash, cell_size)
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end
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function HC:clear()
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self._active_shapes = {}
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self._passive_shapes = {}
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self._ghost_shapes = {}
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self._current_shape_id = 0
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self._shape_ids = setmetatable({}, {__mode = "k"}) -- reverse lookup
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self.groups = {}
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self._colliding_last_frame = {}
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self._hash = common.instance(Spatialhash, self._hash.cell_size)
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return self
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end
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function HC:setCallbacks(collide, stop)
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if type(collide) == "table" and not (getmetatable(collide) or {}).__call then
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stop = collide.stop
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collide = collide.collide
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end
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if collide then
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assert(type(collide) == "function" or (getmetatable(collide) or {}).__call,
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"collision callback must be a function or callable table")
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self.on_collide = collide
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end
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if stop then
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assert(type(stop) == "function" or (getmetatable(stop) or {}).__call,
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"stop callback must be a function or callable table")
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self.on_stop = stop
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end
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return self
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end
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function HC:addShape(shape)
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assert(shape.bbox and shape.collidesWith,
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"Cannot add custom shape: Incompatible shape.")
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self._current_shape_id = self._current_shape_id + 1
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self._active_shapes[self._current_shape_id] = shape
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self._shape_ids[shape] = self._current_shape_id
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self._hash:insert(shape, shape:bbox())
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shape._groups = {}
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local hash = self._hash
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local move, rotate,scale = shape.move, shape.rotate, shape.scale
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for _, func in ipairs{'move', 'rotate', 'scale'} do
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local old_func = shape[func]
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shape[func] = function(self, ...)
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local x1,y1,x2,y2 = self:bbox()
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old_func(self, ...)
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local x3,y3,x4,y4 = self:bbox()
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hash:update(self, x1,y1, x2,y2, x3,y3, x4,y4)
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end
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end
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function shape:neighbors()
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local neighbors = hash:inRange(self:bbox())
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rawset(neighbors, self, nil)
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return neighbors
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end
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function shape:_removeFromHash()
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return hash:remove(shape, self:bbox())
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end
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return shape
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end
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function HC:activeShapes()
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local next, t, k, v = next, self._active_shapes
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return function()
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k, v = next(t, k)
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return v
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end
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end
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function HC:shapesInRange(x1,y1, x2,y2)
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return self._hash:inRange(x1,y1, x2,y2)
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end
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function HC:addPolygon(...)
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return self:addShape(newPolygonShape(...))
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end
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function HC:addRectangle(x,y,w,h)
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return self:addPolygon(x,y, x+w,y, x+w,y+h, x,y+h)
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end
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function HC:addCircle(cx, cy, radius)
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return self:addShape(newCircleShape(cx,cy, radius))
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end
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function HC:addPoint(x,y)
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return self:addShape(newPointShape(x,y))
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end
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function HC:share_group(shape, other)
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for name,group in pairs(shape._groups) do
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if group[other] then return true end
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end
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return false
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end
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-- check for collisions
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function HC:update(dt)
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-- cache for tested/colliding shapes
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local tested, colliding = {}, {}
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local function may_skip_test(shape, other)
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return (shape == other)
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or (tested[other] and tested[other][shape])
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or self._ghost_shapes[other]
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or self:share_group(shape, other)
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end
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-- collect colliding shapes
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for shape in self:activeShapes() do
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tested[shape] = {}
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for other in self._hash:rangeIter(shape:bbox()) do
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if not may_skip_test(shape, other) then
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local collide, sx,sy = shape:collidesWith(other)
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if collide then
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if not colliding[shape] then colliding[shape] = {} end
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colliding[shape][other] = {sx, sy}
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end
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tested[shape][other] = true
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end
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end
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end
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-- call colliding callbacks on colliding shapes
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for a, reg in pairs(colliding) do
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for b, info in pairs(reg) do
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if self._colliding_last_frame[a] then
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self._colliding_last_frame[a][b] = nil
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end
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self.on_collide(dt, a, b, info[1], info[2])
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end
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end
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-- call stop callback on shapes that do not collide anymore
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for a,reg in pairs(self._colliding_last_frame) do
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for b, info in pairs(reg) do
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self.on_stop(dt, a, b, info[1], info[2])
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end
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end
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self._colliding_last_frame = colliding
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end
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-- get list of shapes at point (x,y)
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function HC:shapesAt(x, y)
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local shapes = {}
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for s in pairs(self._hash:cellAt(x,y)) do
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if s:contains(x,y) then
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shapes[#shapes+1] = s
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end
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end
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return shapes
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end
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-- remove shape from internal tables and the hash
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function HC:remove(shape, ...)
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if not shape then return end
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local id = self._shape_ids[shape]
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if id then
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self._active_shapes[id] = nil
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self._passive_shapes[id] = nil
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end
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self._ghost_shapes[shape] = nil
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self._shape_ids[shape] = nil
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shape:_removeFromHash()
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return self:remove(...)
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end
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-- group support
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function HC:addToGroup(group, shape, ...)
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if not shape then return end
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assert(self._shape_ids[shape], "Shape not registered!")
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if not self.groups[group] then self.groups[group] = {} end
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self.groups[group][shape] = true
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shape._groups[group] = self.groups[group]
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return self:addToGroup(group, ...)
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end
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function HC:removeFromGroup(group, shape, ...)
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if not shape or not self.groups[group] then return end
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assert(self._shape_ids[shape], "Shape not registered!")
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self.groups[group][shape] = nil
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shape._groups[group] = nil
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return self:removeFromGroup(group, ...)
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end
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function HC:setPassive(shape, ...)
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if not shape then return end
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assert(self._shape_ids[shape], "Shape not registered!")
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local id = self._shape_ids[shape]
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if not id or self._ghost_shapes[shape] then return end
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self._active_shapes[id] = nil
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self._passive_shapes[id] = shape
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return self:setPassive(...)
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end
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function HC:setActive(shape, ...)
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if not shape then return end
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assert(self._shape_ids[shape], "Shape not registered!")
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local id = self._shape_ids[shape]
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if not id or self._ghost_shapes[shape] then return end
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self._active_shapes[id] = shape
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self._passive_shapes[id] = nil
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return self:setActive(...)
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end
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function HC:setGhost(shape, ...)
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if not shape then return end
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local id = self._shape_ids[shape]
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assert(id, "Shape not registered!")
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self._active_shapes[id] = nil
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-- dont remove from passive shapes, see below
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self._ghost_shapes[shape] = shape
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return self:setGhost(...)
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end
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function HC:setSolid(shape, ...)
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if not shape then return end
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local id = self._shape_ids[shape]
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assert(id, "Shape not registered!")
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-- re-register shape. passive shapes were not unregistered above, so if a shape
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-- is not passive, it must be registered as active again.
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if not self._passive_shapes[id] then
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self._active_shapes[id] = shape
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end
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self._ghost_shapes[shape] = nil
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return self:setSolid(...)
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end
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-- the module
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HC = common.class("HardonCollider", HC)
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local function new(...)
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return common.instance(HC, ...)
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end
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return setmetatable({HardonCollider = HC, new = new},
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{__call = function(_,...) return new(...) end})
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