HC/init.lua
2011-02-02 21:04:00 +01:00

267 lines
7.5 KiB
Lua

--[[
Copyright (c) 2011 Matthias Richter
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
Except as contained in this notice, the name(s) of the above copyright holders
shall not be used in advertising or otherwise to promote the sale, use or
other dealings in this Software without prior written authorization.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
]]--
module(..., package.seeall)
local Shapes = require(_NAME .. '.shapes')
local Polygon = require(_NAME .. '.polygon')
local Spatialhash = require(_NAME .. '.spatialhash')
local vector =require(_NAME .. '.vector')
local PolygonShape = Shapes.PolygonShape
local CircleShape = Shapes.CircleShape
local is_initialized = false
local hash = nil
local shapes, ghosts = {}, {}
local shape_ids = setmetatable({}, {__mode = "k"})
local groups = {}
local function __NOT_INIT() error("Not yet initialized") end
local function __NULL() end
local cb_start, cb_persist, cb_stop = __NOT_INIT, __NOT_INIT, __NOT_INIT
function init(cell_size, callback_start, callback_persist, callback_stop)
cb_start = callback_start or __NULL
cb_persist = callback_persist or __NULL
cb_stop = callback_stop or __NULL
hash = Spatialhash(cell_size)
is_initialized = true
end
function setCallbacks(start,persist,stop)
local tbl = start
if type(start) == "function" then
tbl = {start = start, persist = persist, stop = stop}
end
if tbl.start then cb_start = tbl.start end
if tbl.persist then cb_persist = tbl.persist end
if tbl.stop then cb_stop = tbl.stop end
end
local function new_shape(shape, ul,lr)
local id = #shapes+1
shapes[id] = shape
shape_ids[shape] = id
hash:insert(shape, ul,lr)
shape._groups = {}
return shape
end
-- create polygon shape and add it to internal structures
function addPolygon(...)
assert(is_initialized, "Not properly initialized!")
local shape = PolygonShape(...)
-- replace shape member function with a function that updates
-- the hash
local function hash_aware_member(oldfunc)
return function(self, ...)
local x1,y1, x2,y2 = self._polygon:getBBox()
oldfunc(self, ...)
local x3,y3, x4,y4 = self._polygon:getBBox()
hash:update(self, vector(x1,y1), vector(x2,y2), vector(x3,y3), vector(x4,y4))
end
end
shape.move = hash_aware_member(shape.move)
shape.moveTo = hash_aware_member(shape.moveTo)
shape.rotate = hash_aware_member(shape.rotate)
function shape:_getNeighbors()
local x1,y1, x2,y2 = self._polygon:getBBox()
return hash:getNeighbors(self, vector(x1,y1), vector(x2,y2))
end
function shape:_removeFromHash()
local x1,y1, x2,y2 = self._polygon:getBBox()
hash:remove(shape)--, vector(x1,y1), vector(x2,y2))
end
local x1,y1, x2,y2 = shape._polygon:getBBox()
return new_shape(shape, vector(x1,y1), vector(x2,y2))
end
function addRectangle(x,y,w,h)
return addPolygon(x,y, x+w,y, x+w,y+h, x,y+h)
end
-- create new polygon approximation of a circle
function addCircle(cx, cy, radius)
assert(is_initialized, "Not properly initialized!")
local shape = CircleShape(cx,cy, radius)
local function hash_aware_member(oldfunc)
return function(self, ...)
local r = vector(self._radius, self._radius)
local c1 = self._center
oldfunc(self, ...)
local c2 = self._center
hash:update(self, c1-r, c1+r, c2-r, c2+r)
end
end
shape.move = hash_aware_member(shape.move)
shape.rotate = hash_aware_member(shape.rotate)
function shape:_getNeighbors()
local c,r = self._center, vector(self._radius, self._radius)
return hash:getNeighbors(self, c-r, c+r)
end
function shape:_removeFromHash()
local c,r = self._center, vector(self._radius, self._radius)
hash:remove(self, c-r, c+r)
end
local c,r = shape._center, vector(radius,radius)
return new_shape(shape, c-r, c+r)
end
-- get unique indentifier for an unordered pair of shapes, i.e.:
-- collision_id(s,t) = collision_id(t,s)
local function collision_id(s,t)
local i,k = shape_ids[s], shape_ids[t]
if i < k then i,k = k,i end
return string.format("%d,%d", i,k)
end
local function share_group(shape, other)
for name,group in pairs(shape._groups) do
if group[other] then return true end
end
return false
end
local _love_update
function setAutoUpdate(max_step)
assert(_love_update == nil, "Auto update already enabled!")
_love_update = love.update
love.update = function(dt)
_love_update(dt)
update(dt)
end
if type(max_step) == "number" then
if max_step > 1 then -- assume it's a framerate
max_step = 1 / max_step
end
local combined_update = love.update
love.update = function(dt)
while dt > max_step do
combined_update(max_step)
dt = dt - max_step
end
combined_update(dt)
end
end
end
function setNoAutoUpdate()
love.update = _love_update
_love_update = nil
end
-- check for collisions
local colliding_last_frame = {}
function update(dt)
-- collect colliding shapes
local tested, colliding = {}, {}
for _,shape in pairs(shapes) do
if not ghosts[shape] then
local neighbors = shape:_getNeighbors()
for _,other in ipairs(neighbors) do
local id = collision_id(shape,other)
if not tested[id] then
if not (ghosts[other] or share_group(shape, other)) then
local collide, sep = shape:collidesWith(other)
if collide then
colliding[id] = {shape, other, sep.x, sep.y}
end
tested[id] = true
end
end
end
end
end
-- call colliding callbacks on colliding shapes
for id,info in pairs(colliding) do
if colliding_last_frame[id] then
colliding_last_frame[id] = nil
cb_persist( dt, unpack(info) )
else
cb_start( dt, unpack(info) )
end
end
-- call stop callback on shapes that do not collide
-- anymore
for _,info in pairs(colliding_last_frame) do
cb_stop( dt, unpack(info) )
end
colliding_last_frame = colliding
end
-- remove shape from internal tables and the hash
function remove(shape)
local id = shape_ids[shape]
if not id then return end
shapes[id] = nil
ghosts[shape] = nil
shape:_removeFromHash()
end
-- group support
function addToGroup(group, shape, ...)
if not shape then return end
if not groups[group] then groups[group] = {} end
groups[group][shape] = true
shape._groups[group] = groups[group]
return addToGroup(group, ...)
end
function removeFromGroup(group, shape, ...)
if not shape or not groups[group] then return end
groups[group][shape] = nil
shape._groups[group] = nil
return removeFromGroup(group, ...)
end
function setGhost(shape, ...)
if not shape then return end
local id = shape_ids[shape]
if not id then return end
ghosts[shape] = shape
return setGhost(...)
end
function setSolid(shape, ...)
if not shape then return end
local id = shape_ids[shape]
if not id then return end
ghosts[shape] = nil
return setSolid(...)
end