General purpose collision detection library for the use with LÖVE.
Go to file
2012-07-10 16:21:33 +02:00
class.lua Switch to light vector module 2012-04-12 16:07:50 +02:00
gjk.lua Collision detection using GJK/EPA instead of SAT. 2012-05-20 16:50:35 +02:00
init.lua Remove Spatialhash:getNeighbors() in favor of :inRange() 2012-07-10 16:21:33 +02:00
polygon.lua Fix polygon merging. Add polygon:scale(s, cx, cy). 2012-07-05 17:27:33 +02:00
README Fix triangulation. Use class-commons. Add hash:draw() 2012-01-22 00:09:54 +01:00
shapes.lua Quick exit on shape:collidesWith(shape) 2012-07-10 16:18:20 +02:00
spatialhash.lua Remove Spatialhash:getNeighbors() in favor of :inRange() 2012-07-10 16:21:33 +02:00
vector-light.lua Switch to light vector module 2012-04-12 16:07:50 +02:00

General Purpose 2D Collision Detection System

Documentation and examples here:
http://vrld.github.com/HardonCollider