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# livecoding library for LÖVE
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This is a small live coding library for [LÖVE ](https://love2d.org ).
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It contains a customized [love.run ](https://love2d.org/wiki/love.run ) which watches for file changes in your source and loads if necessary. Errors get redirected to the command line or on screen.
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Needs LÖVE 11.3.
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# Optional Parameters
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* lick.file = "< INSERT CUSTOM FILE HERE > " -- default is "main.lua"
* lick.debug = true -- displays errors in love window
* lick.reset = true -- calls love.load everytime you save the file, if set to false it will only be called when starting Löve
* lick.clearFlag = false -- overrides the clear() function in love.run
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# Example main.lua
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```Lua
lick = require "lick"
lick.reset = true -- reload the love.load everytime you save
function love.load()
circle = {}
circle.x = 1
end
function love.update(dt)
circle.x = circle.x + dt*5
end
function love.draw(dt)
love.graphics.circle("fill", 400+100*math.sin(circle.x), 300, 16,16)
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end