Fix broken Markdown headings

This commit is contained in:
Santiago Castro 2017-04-18 06:42:47 -03:00
parent e2f900bb5d
commit 69cd28d496

View File

@ -1,16 +1,16 @@
#Live Coding Kit For Löve # Live Coding Kit For Löve
A small live coding library for Löve which also enables interactive debugging. It basically just is a customized [love.run](https://love2d.org/wiki/love.run) which presses all errors to the command line(or in debug mode on screen). And reloads the “main.lua” everytime you save. A small live coding library for Löve which also enables interactive debugging. It basically just is a customized [love.run](https://love2d.org/wiki/love.run) which presses all errors to the command line(or in debug mode on screen). And reloads the “main.lua” everytime you save.
note: still in development - everything can change note: still in development - everything can change
#Optional Parameters # Optional Parameters
* lick.file = "<INSERT CUSTOM FILE HERE>" -- default is "main.lua" * lick.file = "<INSERT CUSTOM FILE HERE>" -- default is "main.lua"
* lick.debug = true -- displays errors in love window * lick.debug = true -- displays errors in love window
* lick.reset = true -- calls love.load everytime you save the file, if set to false it will only be called when starting Löve * lick.reset = true -- calls love.load everytime you save the file, if set to false it will only be called when starting Löve
* lick.clearFlag = false -- overrides the clear() function in love.run * lick.clearFlag = false -- overrides the clear() function in love.run
#Example # Example
```Lua ```Lua
lick = require "lick" lick = require "lick"
lick.reset = true -- reload the love.load everytime you save lick.reset = true -- reload the love.load everytime you save