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#Live Coding Kit For Löve
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# Live Coding Kit For Löve
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A small live coding library for Löve which also enables interactive debugging. It basically just is a customized [love.run](https://love2d.org/wiki/love.run) which presses all errors to the command line(or in debug mode on screen). And reloads the “main.lua” everytime you save.
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A small live coding library for Löve which also enables interactive debugging. It basically just is a customized [love.run](https://love2d.org/wiki/love.run) which presses all errors to the command line(or in debug mode on screen). And reloads the “main.lua” everytime you save.
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note: still in development - everything can change
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note: still in development - everything can change
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#Optional Parameters
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# Optional Parameters
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* lick.file = "<INSERT CUSTOM FILE HERE>" -- default is "main.lua"
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* lick.file = "<INSERT CUSTOM FILE HERE>" -- default is "main.lua"
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* lick.debug = true -- displays errors in love window
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* lick.debug = true -- displays errors in love window
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* lick.reset = true -- calls love.load everytime you save the file, if set to false it will only be called when starting Löve
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* lick.reset = true -- calls love.load everytime you save the file, if set to false it will only be called when starting Löve
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* lick.clearFlag = false -- overrides the clear() function in love.run
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* lick.clearFlag = false -- overrides the clear() function in love.run
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#Example
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# Example
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```Lua
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```Lua
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lick = require "lick"
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lick = require "lick"
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lick.reset = true -- reload the love.load everytime you save
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lick.reset = true -- reload the love.load everytime you save
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