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indentation and excessive brackets...
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@ -1,6 +1,6 @@
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-- lick.lua
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--
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-- simple LIVECODING environment with löve, overwrites love.run, suppressing errors to the terminal/console
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-- simple LIVECODING environment with löve, overwrites love.run, pressing all errors to the terminal/console
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@ -9,7 +9,7 @@ lick.file = "main.lua"
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lick.debug = false
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lick.reset = false
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lick.clearFlag = false
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lick.sleepTime = (love.graphics.canvas) and (0.001) or 1
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lick.sleepTime = (love.graphics.canvas) and 0.001 or 1
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function handle(err)
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return "ERROR: " .. err
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@ -51,13 +51,14 @@ function lick.update(dt)
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print("ERROR: "..tostring(err))
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if lick.debugoutput then
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lick.debugoutput = (lick.debugoutput .."ERROR: ".. err .. "\n" )
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else lick.debugoutput = err .. "\n" end
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else
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lick.debugoutput = err .. "\n"
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end
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loadok_old = not loadok
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end
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end
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end
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updateok, err = pcall(love.update,dt)
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if not updateok and not updateok_old then
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print("ERROR: "..tostring(err))
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