mirror of
https://github.com/linux-man/LoveFrames.git
synced 2024-11-18 16:04:22 +00:00
291 lines
6.8 KiB
Lua
291 lines
6.8 KiB
Lua
|
--[[------------------------------------------------
|
|||
|
-- L<>VE Frames --
|
|||
|
-- By Nikolai Resokav --
|
|||
|
--]]------------------------------------------------
|
|||
|
|
|||
|
-- columnlist object
|
|||
|
columnlist = class("columnlist", base)
|
|||
|
columnlist:include(loveframes.templates.default)
|
|||
|
|
|||
|
--[[---------------------------------------------------------
|
|||
|
- func: initialize()
|
|||
|
- desc: intializes the element
|
|||
|
--]]---------------------------------------------------------
|
|||
|
function columnlist:initialize()
|
|||
|
|
|||
|
self.type = "columnlist"
|
|||
|
self.width = 300
|
|||
|
self.height = 100
|
|||
|
self.internal = false
|
|||
|
self.children = {}
|
|||
|
self.internals = {}
|
|||
|
self.OnRowClicked = nil
|
|||
|
self.OnScroll = nil
|
|||
|
|
|||
|
local list = columnlistarea:new(self)
|
|||
|
table.insert(self.internals, list)
|
|||
|
|
|||
|
end
|
|||
|
|
|||
|
--[[---------------------------------------------------------
|
|||
|
- func: update(deltatime)
|
|||
|
- desc: updates the object
|
|||
|
--]]---------------------------------------------------------
|
|||
|
function columnlist:update(dt)
|
|||
|
|
|||
|
if self.visible == false then
|
|||
|
if self.alwaysupdate == false then
|
|||
|
return
|
|||
|
end
|
|||
|
end
|
|||
|
|
|||
|
self:CheckHover()
|
|||
|
|
|||
|
-- move to parent if there is a parent
|
|||
|
if self.parent ~= loveframes.base then
|
|||
|
self.x = self.parent.x + self.staticx
|
|||
|
self.y = self.parent.y + self.staticy
|
|||
|
end
|
|||
|
|
|||
|
for k, v in ipairs(self.children) do
|
|||
|
v:update(dt)
|
|||
|
end
|
|||
|
|
|||
|
for k, v in ipairs(self.internals) do
|
|||
|
v:update(dt)
|
|||
|
end
|
|||
|
|
|||
|
if self.Update then
|
|||
|
self.Update(self, dt)
|
|||
|
end
|
|||
|
|
|||
|
end
|
|||
|
|
|||
|
--[[---------------------------------------------------------
|
|||
|
- func: draw()
|
|||
|
- desc: draws the object
|
|||
|
--]]---------------------------------------------------------
|
|||
|
function columnlist:draw()
|
|||
|
|
|||
|
if self.visible == false then
|
|||
|
return
|
|||
|
end
|
|||
|
|
|||
|
loveframes.drawcount = loveframes.drawcount + 1
|
|||
|
self.draworder = loveframes.drawcount
|
|||
|
|
|||
|
-- skin variables
|
|||
|
local index = loveframes.config["ACTIVESKIN"]
|
|||
|
local defaultskin = loveframes.config["DEFAULTSKIN"]
|
|||
|
local selfskin = self.skin
|
|||
|
local skin = loveframes.skins.available[selfskin] or loveframes.skins.available[index] or loveframes.skins.available[defaultskin]
|
|||
|
|
|||
|
if self.Draw ~= nil then
|
|||
|
self.Draw(self)
|
|||
|
else
|
|||
|
skin.DrawColumnList(self)
|
|||
|
end
|
|||
|
|
|||
|
for k, v in ipairs(self.internals) do
|
|||
|
v:draw()
|
|||
|
end
|
|||
|
|
|||
|
for k, v in ipairs(self.children) do
|
|||
|
v:draw()
|
|||
|
end
|
|||
|
|
|||
|
end
|
|||
|
|
|||
|
--[[---------------------------------------------------------
|
|||
|
- func: mousepressed(x, y, button)
|
|||
|
- desc: called when the player presses a mouse button
|
|||
|
--]]---------------------------------------------------------
|
|||
|
function columnlist:mousepressed(x, y, button)
|
|||
|
|
|||
|
if self.hover == true and button == "l" then
|
|||
|
|
|||
|
local baseparent = self:GetBaseParent()
|
|||
|
|
|||
|
if baseparent and baseparent.type == "frame" then
|
|||
|
baseparent:MakeTop()
|
|||
|
end
|
|||
|
|
|||
|
end
|
|||
|
|
|||
|
for k, v in ipairs(self.internals) do
|
|||
|
v:mousepressed(x, y, button)
|
|||
|
end
|
|||
|
|
|||
|
for k, v in ipairs(self.children) do
|
|||
|
v:mousepressed(x, y, button)
|
|||
|
end
|
|||
|
|
|||
|
end
|
|||
|
|
|||
|
--[[---------------------------------------------------------
|
|||
|
- func: mousereleased(x, y, button)
|
|||
|
- desc: called when the player releases a mouse button
|
|||
|
--]]---------------------------------------------------------
|
|||
|
function columnlist:mousereleased(x, y, button)
|
|||
|
|
|||
|
for k, v in ipairs(self.internals) do
|
|||
|
v:mousereleased(x, y, button)
|
|||
|
end
|
|||
|
|
|||
|
for k, v in ipairs(self.children) do
|
|||
|
v:mousereleased(x, y, button)
|
|||
|
end
|
|||
|
|
|||
|
end
|
|||
|
|
|||
|
--[[---------------------------------------------------------
|
|||
|
- func: keypressed(key)
|
|||
|
- desc: called when the player presses a key
|
|||
|
--]]---------------------------------------------------------
|
|||
|
function columnlist:keypressed(key, unicode)
|
|||
|
|
|||
|
for k, v in ipairs(self.internals) do
|
|||
|
v:keypressed(key, unicode)
|
|||
|
end
|
|||
|
|
|||
|
for k, v in ipairs(self.children) do
|
|||
|
v:keypressed(key, unicode)
|
|||
|
end
|
|||
|
|
|||
|
end
|
|||
|
|
|||
|
--[[---------------------------------------------------------
|
|||
|
- func: keyreleased(key)
|
|||
|
- desc: called when the player releases a key
|
|||
|
--]]---------------------------------------------------------
|
|||
|
function columnlist:keyreleased(key)
|
|||
|
|
|||
|
for k, v in ipairs(self.internals) do
|
|||
|
v:keyreleased(key)
|
|||
|
end
|
|||
|
|
|||
|
for k, v in ipairs(self.children) do
|
|||
|
v:keyreleased(key)
|
|||
|
end
|
|||
|
|
|||
|
end
|
|||
|
|
|||
|
--[[---------------------------------------------------------
|
|||
|
- func: Adjustchildren()
|
|||
|
- desc: adjusts the width of the object's children
|
|||
|
--]]---------------------------------------------------------
|
|||
|
function columnlist:AdjustColumns()
|
|||
|
|
|||
|
local width = self.width
|
|||
|
local bar = self.internals[1].bar
|
|||
|
|
|||
|
if bar == true then
|
|||
|
width = width - 16
|
|||
|
end
|
|||
|
|
|||
|
local children = self.children
|
|||
|
local numchildren = #children
|
|||
|
local columnwidth = width/numchildren
|
|||
|
local x = 0
|
|||
|
|
|||
|
for k, v in ipairs(children) do
|
|||
|
if bar == true then
|
|||
|
v:SetWidth(columnwidth)
|
|||
|
else
|
|||
|
v:SetWidth(columnwidth)
|
|||
|
end
|
|||
|
v:SetPos(x, 0)
|
|||
|
x = x + columnwidth
|
|||
|
end
|
|||
|
|
|||
|
end
|
|||
|
|
|||
|
--[[---------------------------------------------------------
|
|||
|
- func: AddColumn(name)
|
|||
|
- desc: gives the object a new column with the specified
|
|||
|
name
|
|||
|
--]]---------------------------------------------------------
|
|||
|
function columnlist:AddColumn(name)
|
|||
|
|
|||
|
columnlistheader:new(name, self)
|
|||
|
self:AdjustColumns()
|
|||
|
|
|||
|
self.internals[1]:SetSize(self.width, self.height)
|
|||
|
self.internals[1]:SetPos(0, 0)
|
|||
|
|
|||
|
end
|
|||
|
|
|||
|
--[[---------------------------------------------------------
|
|||
|
- func: AddRow(...)
|
|||
|
- desc: adds a row of data to the object's list
|
|||
|
--]]---------------------------------------------------------
|
|||
|
function columnlist:AddRow(...)
|
|||
|
|
|||
|
self.internals[1]:AddRow(arg)
|
|||
|
|
|||
|
end
|
|||
|
|
|||
|
--[[---------------------------------------------------------
|
|||
|
- func: Getchildrenize()
|
|||
|
- desc: gets the size of the object's children
|
|||
|
--]]---------------------------------------------------------
|
|||
|
function columnlist:GetColumnSize()
|
|||
|
|
|||
|
if #self.children > 0 then
|
|||
|
return self.children[1].width, self.children[1].height
|
|||
|
else
|
|||
|
return 0, 0
|
|||
|
end
|
|||
|
|
|||
|
end
|
|||
|
|
|||
|
--[[---------------------------------------------------------
|
|||
|
- func: SetSize(width, height)
|
|||
|
- desc: sets the object's size
|
|||
|
--]]---------------------------------------------------------
|
|||
|
function columnlist:SetSize(width, height)
|
|||
|
|
|||
|
self.width = width
|
|||
|
self.height = height
|
|||
|
|
|||
|
self.internals[1]:SetSize(width, height)
|
|||
|
self.internals[1]:SetPos(0, 0)
|
|||
|
|
|||
|
end
|
|||
|
|
|||
|
--[[---------------------------------------------------------
|
|||
|
- func: SetWidth(width)
|
|||
|
- desc: sets the object's width
|
|||
|
--]]---------------------------------------------------------
|
|||
|
function columnlist:SetWidth(width)
|
|||
|
|
|||
|
self.width = width
|
|||
|
|
|||
|
self.internals[1]:SetSize(width)
|
|||
|
self.internals[1]:SetPos(0, 0)
|
|||
|
|
|||
|
end
|
|||
|
|
|||
|
--[[---------------------------------------------------------
|
|||
|
- func: SetHeight(height)
|
|||
|
- desc: sets the object's height
|
|||
|
--]]---------------------------------------------------------
|
|||
|
function columnlist:SetHeight(height)
|
|||
|
|
|||
|
self.height = height
|
|||
|
|
|||
|
self.internals[1]:SetSize(height)
|
|||
|
self.internals[1]:SetPos(0, 0)
|
|||
|
|
|||
|
end
|
|||
|
|
|||
|
--[[---------------------------------------------------------
|
|||
|
- func: SetMaxColorIndex(num)
|
|||
|
- desc: sets the object's max color index for
|
|||
|
alternating row colors
|
|||
|
--]]---------------------------------------------------------
|
|||
|
function columnlist:SetMaxColorIndex(num)
|
|||
|
|
|||
|
self.internals[1].colorindexmax = num
|
|||
|
|
|||
|
end
|