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Fix #98
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@ -771,10 +771,10 @@ function newobject:CheckHover()
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end
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end
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local hover = self.hover
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local hover = self.hover
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local calledmousefunc = self.calledmousefunc
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-- check for mouse enter and exit events
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-- check for mouse enter and exit events
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if hover then
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if hover then
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local calledmousefunc = self.calledmousefunc
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loveframes.hover = true
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loveframes.hover = true
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if not calledmousefunc then
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if not calledmousefunc then
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local on_mouse_enter = self.OnMouseEnter
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local on_mouse_enter = self.OnMouseEnter
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