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textinput - Unicode support.
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@ -3,6 +3,8 @@
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-- Copyright (c) 2012-2014 Kenny Shields --
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--]]------------------------------------------------
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local utf8 = require("utf8")
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-- get the current require path
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local path = string.sub(..., 1, string.len(...) - string.len(".objects.textinput"))
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local loveframes = require(path .. ".libraries.common")
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@ -884,8 +886,8 @@ function newobject:MoveIndicator(num, exact)
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self.indicatornum = num
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end
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if self.indicatornum > string.len(text) then
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self.indicatornum = string.len(text)
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if self.indicatornum > utf8.len(text) then
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self.indicatornum = utf8.len(text)
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elseif self.indicatornum < 0 then
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self.indicatornum = 0
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end
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@ -939,14 +941,15 @@ function newobject:UpdateIndicator()
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end
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local width = 0
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for i=1, indicatornum do
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if masked then
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local char = self.maskchar
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width = width + font:getWidth(char)
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if masked then
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width = font:getWidth(string.rep(self.maskchar,indicatornum))
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else
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if indicatornum == 0 then
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width = 0
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elseif indicatornum >= utf8.len(text) then
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width = font:getWidth(text)
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else
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local char = text:sub(i, i)
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width = width + font:getWidth(char)
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width = font:getWidth(text:sub(1, utf8.offset (text, indicatornum + 1) - 1))
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end
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end
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@ -1022,8 +1025,8 @@ function newobject:AddIntoText(t, p)
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local line = self.line
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local curline = lines[line]
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local text = curline
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local part1 = text:sub(1, p)
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local part2 = text:sub(p + 1)
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local part1 = text:sub(1, utf8.offset(text, p + 1) - 1)
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local part2 = text:sub(utf8.offset(text, p + 1))
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local new = part1 .. t .. part2
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return new
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@ -1041,8 +1044,8 @@ function newobject:RemoveFromText(p)
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local line = self.line
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local curline = lines[line]
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local text = curline
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local part1 = text:sub(1, p - 1)
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local part2 = text:sub(p + 1)
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local part1 = text:sub(1, utf8.offset(text, p) - 1)
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local part2 = text:sub(utf8.offset(text, p + 1))
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local new = part1 .. part2
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return new
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@ -1132,8 +1135,10 @@ function newobject:GetTextCollisions(x, y)
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end
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end
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else
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for i=1, string.len(text) do
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local char = text:sub(i, i)
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local i = 0
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for p, c in utf8.codes(text) do
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i = i + 1
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local char = utf8.char(c)
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local width = 0
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if masked then
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local maskchar = self.maskchar
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@ -1154,7 +1159,7 @@ function newobject:GetTextCollisions(x, y)
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self:MoveIndicator(0, true)
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end
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if x > (tx + width) then
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self:MoveIndicator(string.len(text), true)
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self:MoveIndicator(utf8.len(text), true)
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end
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end
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end
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