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https://github.com/linux-man/LoveFrames.git
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commit
34a84f6823
4
init.lua
4
init.lua
@ -23,6 +23,7 @@ loveframes.config["DEFAULTSKIN"] = "Blue"
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loveframes.config["ACTIVESKIN"] = "Blue"
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loveframes.config["ACTIVESKIN"] = "Blue"
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loveframes.config["INDEXSKINIMAGES"] = true
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loveframes.config["INDEXSKINIMAGES"] = true
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loveframes.config["DEBUG"] = false
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loveframes.config["DEBUG"] = false
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loveframes.config["ENABLE_SYSTEM_CURSORS"] = true
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-- misc library vars
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-- misc library vars
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loveframes.state = "none"
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loveframes.state = "none"
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@ -34,6 +35,7 @@ loveframes.modalobject = false
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loveframes.inputobject = false
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loveframes.inputobject = false
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loveframes.downobject = false
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loveframes.downobject = false
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loveframes.resizeobject = false
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loveframes.resizeobject = false
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loveframes.dragobject = false
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loveframes.hover = false
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loveframes.hover = false
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loveframes.input_cursor_set = false
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loveframes.input_cursor_set = false
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loveframes.prevcursor = nil
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loveframes.prevcursor = nil
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@ -86,6 +88,7 @@ function loveframes.update(dt)
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end
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end
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end
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end
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if loveframes.config["ENABLE_SYSTEM_CURSORS"] then
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local hoverobject = loveframes.hoverobject
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local hoverobject = loveframes.hoverobject
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local arrow = love.mouse.getSystemCursor("arrow")
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local arrow = love.mouse.getSystemCursor("arrow")
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local curcursor = love.mouse.getCursor()
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local curcursor = love.mouse.getCursor()
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@ -165,6 +168,7 @@ function loveframes.update(dt)
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love.mouse.setCursor(arrow)
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love.mouse.setCursor(arrow)
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end
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end
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end
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end
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end
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loveframes.collisions = {}
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loveframes.collisions = {}
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base:update(dt)
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base:update(dt)
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@ -506,12 +506,14 @@ function newobject:mousepressed(x, y, button)
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self.clicky = y - self.staticy
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self.clicky = y - self.staticy
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end
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end
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self.dragging = true
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self.dragging = true
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loveframes.dragobject = self
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end
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end
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end
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end
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if not self.resizing and self.canresize and loveframes.hoverobject == self then
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if not self.resizing and self.canresize and loveframes.hoverobject == self then
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if loveframes.util.BoundingBox(self.x, x, self.y, y, 5, 1, 5, 1) then
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if loveframes.util.BoundingBox(self.x, x, self.y, y, 5, 1, 5, 1) then
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self.resizing = true
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self.resizing = true
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self.dragging = false
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self.dragging = false
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loveframes.dragobject = false
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self.resize_mode = "top_left"
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self.resize_mode = "top_left"
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self.resizex = x
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self.resizex = x
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self.resizey = y
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self.resizey = y
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@ -541,6 +543,7 @@ function newobject:mousepressed(x, y, button)
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elseif loveframes.util.BoundingBox(self.x + self.width - 5, x, self.y, y, 5, 1, 5, 1) then
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elseif loveframes.util.BoundingBox(self.x + self.width - 5, x, self.y, y, 5, 1, 5, 1) then
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self.resizing = true
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self.resizing = true
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self.dragging = false
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self.dragging = false
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loveframes.dragobject = false
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self.resize_mode = "top_right"
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self.resize_mode = "top_right"
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self.resizex = x
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self.resizex = x
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self.resizey = y
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self.resizey = y
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@ -556,6 +559,7 @@ function newobject:mousepressed(x, y, button)
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elseif loveframes.util.BoundingBox(self.x, x, self.y + self.height - 5, y, 5, 1, 5, 1) then
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elseif loveframes.util.BoundingBox(self.x, x, self.y + self.height - 5, y, 5, 1, 5, 1) then
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self.resizing = true
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self.resizing = true
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self.dragging = false
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self.dragging = false
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loveframes.dragobject = false
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self.resize_mode = "bottom_left"
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self.resize_mode = "bottom_left"
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self.resizex = x
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self.resizex = x
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self.resizey = y
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self.resizey = y
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@ -571,6 +575,7 @@ function newobject:mousepressed(x, y, button)
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elseif loveframes.util.BoundingBox(self.x + 5, x, self.y, y, self.width - 10, 1, 2, 1) then
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elseif loveframes.util.BoundingBox(self.x + 5, x, self.y, y, self.width - 10, 1, 2, 1) then
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self.resizing = true
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self.resizing = true
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self.dragging = false
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self.dragging = false
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loveframes.dragobject = false
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self.resize_mode = "top"
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self.resize_mode = "top"
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self.resizex = x
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self.resizex = x
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self.resizey = y
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self.resizey = y
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@ -583,6 +588,7 @@ function newobject:mousepressed(x, y, button)
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elseif loveframes.util.BoundingBox(self.x + 5, x, self.y + self.height - 2, y, self.width - 10, 1, 2, 1) then
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elseif loveframes.util.BoundingBox(self.x + 5, x, self.y + self.height - 2, y, self.width - 10, 1, 2, 1) then
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self.resizing = true
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self.resizing = true
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self.dragging = false
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self.dragging = false
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loveframes.dragobject = false
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self.resize_mode = "bottom"
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self.resize_mode = "bottom"
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self.resizex = x
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self.resizex = x
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self.resizey = y
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self.resizey = y
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@ -595,6 +601,7 @@ function newobject:mousepressed(x, y, button)
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elseif loveframes.util.BoundingBox(self.x, x, self.y + 5, y, 2, 1, self.height - 10, 1) then
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elseif loveframes.util.BoundingBox(self.x, x, self.y + 5, y, 2, 1, self.height - 10, 1) then
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self.resizing = true
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self.resizing = true
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self.dragging = false
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self.dragging = false
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loveframes.dragobject = false
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self.resize_mode = "left"
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self.resize_mode = "left"
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self.resizex = x
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self.resizex = x
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self.resizey = y
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self.resizey = y
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@ -607,6 +614,7 @@ function newobject:mousepressed(x, y, button)
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elseif loveframes.util.BoundingBox(self.x + self.width - 2, x, self.y + 5, y, 2, 1, self.height - 10, 1) then
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elseif loveframes.util.BoundingBox(self.x + self.width - 2, x, self.y + 5, y, 2, 1, self.height - 10, 1) then
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self.resizing = true
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self.resizing = true
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self.dragging = false
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self.dragging = false
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loveframes.dragobject = false
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self.resize_mode = "right"
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self.resize_mode = "right"
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self.resizex = x
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self.resizex = x
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self.resizey = y
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self.resizey = y
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@ -656,6 +664,7 @@ function newobject:mousereleased(x, y, button)
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local internals = self.internals
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local internals = self.internals
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self.dragging = false
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self.dragging = false
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loveframes.dragobject = false
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if self.resizing then
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if self.resizing then
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self.resizex = 0
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self.resizex = 0
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