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Make sure that the base object is always the same size as the application window
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@ -38,6 +38,16 @@ function newobject:update(dt)
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return
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return
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end
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end
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local width, height = love.graphics.getDimensions()
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if self.width ~= width then
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self.width = width
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end
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if self.height ~= height then
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self.height = height
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end
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local children = self.children
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local children = self.children
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local internals = self.internals
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local internals = self.internals
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