Conflicts:
	init.lua
This commit is contained in:
Stepets 2014-11-09 18:30:03 +03:00
commit 519c52f18b
50 changed files with 297 additions and 62 deletions

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@ -1,5 +1,5 @@
================================================
Version 0.9.9 - Alpha (Release Date TBD)
Version 0.10 - Alpha (Release Date TBD)
================================================
[ADDED] a new object: tree
[ADDED] a new object: radiobutton
@ -22,12 +22,15 @@ Version 0.9.9 - Alpha (Release Date TBD)
[ADDED] a new columnlist method: SetColumnResizeEnabled(bool)
[ADDED] a new columnlist method: GetColumnResizeEnabled()
[ADDED] a new columnlist method: SizeColumnToData()
[ADDED] a new columnlist method: SetColumnOrder(curid, newid)
[ADDED] a new columnlistheader method: SetName(name)
[ADDED] a new scrollbody method: GetScrollBar()
[ADDED] a new frame method: SetMaxSize(width, height)
[ADDED] a new frame method: GetMaxSize()
[ADDED] a new frame method: SetMinSize(width, height)
[ADDED] a new frame method: GetMinSize()
[ADDED] a new textinput method: ClearLine(line)
[ADDED] a new list method: GetAutoScroll()
[FIXED] bug that would cause tabbuttons to be positioned incorrectly when scrolling with the mouse wheel
[FIXED] collision detection issue caused by list child objects not being updated when outside of their parent's bounding box
@ -35,12 +38,18 @@ Version 0.9.9 - Alpha (Release Date TBD)
[FIXED] an error caused by calling base:MoveToTop on an object parented to a panel object
[FIXED] nested list positioning issues
[FIXED] textinput.alltextselected being set to true when calling the SelectAll method on an empty single-line textinput
[FIXED] a bug that allowed frames to be resized when they where not being hovered
[FIXED] text:GetLines always returning nil
[FIXED] creating a newline in a multiline textinput with the return key would not reset the object's xoffset
[FIXED] the last character of a long line in a multiline textinput not being shown due to a text offset calculation issue
[CHANGED] columnlist row colors are now adjusted when a row is removed from the list
[CHANGED] columnlistarea.rowcolorindex now resets to 1 when the list is cleared
[CHANGED] columnlist:SetRowColumnText to columnlist:SetCellText
[CHANGED] columnlist:AdjustColumns to columnlist:PositionColumns
[CHANGED] license to zlib/libpng
[CHANGED] the loveframes table is now returned by init.lua
[CHANGED] template files are now expected to return a template table instead of calling loveframes.templates.Register
================================================
Version 0.9.8.1 - Alpha (May 17 - 2014)

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@ -4,9 +4,12 @@
--]]------------------------------------------------
local path = ...
-- central library table
loveframes = {}
require(path .. ".libraries.util")
require(path .. ".libraries.skins")
require(path .. ".libraries.templates")
require(path .. ".libraries.debug")
require(path .. ".libraries.utf8")
local loveframes = require(path .. ".libraries.common")
-- library info
loveframes.author = "Kenny Shields"
@ -39,12 +42,6 @@ loveframes.basicfontsmall = love.graphics.newFont(10)
loveframes.objects = {}
loveframes.collisions = {}
--[[---------------------------------------------------------
- func: load()
- desc: loads the library
--]]---------------------------------------------------------
function loveframes.load()
-- install directory of the library
local dir = loveframes.config["DIRECTORY"] or path
@ -60,41 +57,9 @@ function loveframes.load()
dir = dir:gsub("\\", "/"):gsub("(%a)%.(%a)", "%1/%2")
loveframes.config["DIRECTORY"] = dir
-- create a list of gui objects, skins and templates
local objects = loveframes.util.GetDirectoryContents(dir .. "/objects")
local skins = loveframes.util.GetDirectoryContents(dir .. "/skins")
local templates = loveframes.util.GetDirectoryContents(dir .. "/templates")
-- loop through a list of all gui objects and require them
for k, v in ipairs(objects) do
if v.extension == "lua" then
require(v.requirepath)
end
end
-- loop through a list of all gui templates and require them
for k, v in ipairs(templates) do
if v.extension == "lua" then
require(v.requirepath)
end
end
-- loop through a list of all gui skins and require them
for k, v in ipairs(skins) do
if v.extension == "lua" then
require(v.requirepath)
end
end
-- create the base gui object
local base = loveframes.objects["base"]
loveframes.base = base:new()
-- enable key repeat
love.keyboard.setKeyRepeat(true)
end
--[[---------------------------------------------------------
- func: update(deltatime)
- desc: updates all library objects
@ -455,5 +420,35 @@ function loveframes.GetState()
end
-- load the library
loveframes.load()
-- create a list of gui objects, skins and templates
local objects = loveframes.util.GetDirectoryContents(dir .. "/objects")
local skins = loveframes.util.GetDirectoryContents(dir .. "/skins")
local templates = loveframes.util.GetDirectoryContents(dir .. "/templates")
-- loop through a list of all gui objects and require them
for k, v in ipairs(objects) do
if v.extension == "lua" then
require(v.requirepath)
end
end
-- loop through a list of all gui templates and require them
for k, v in ipairs(templates) do
if v.extension == "lua" then
local template = require(v.requirepath)
loveframes.templates.Register(template)
end
end
-- loop through a list of all gui skins and require them
for k, v in ipairs(skins) do
if v.extension == "lua" then
require(v.requirepath)
end
end
-- create the base gui object
local base = loveframes.objects["base"]
loveframes.base = base:new()
return loveframes

1
libraries/common.lua Normal file
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@ -0,0 +1 @@
return {}

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".debug"))
local loveframes = require(path .. ".common")
-- debug library
loveframes.debug = {}

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".skins"))
local loveframes = require(path .. ".common")
-- skins library
loveframes.skins = {}

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".templates"))
local loveframes = require(path .. ".common")
-- templates library
loveframes.templates = {}

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".util"))
local loveframes = require(path .. ".common")
-- util library
loveframes.util = {}

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".objects.base"))
local loveframes = require(path .. ".libraries.common")
-- base object
local newobject = loveframes.NewObject("base", "loveframes_object_base")

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".objects.button"))
local loveframes = require(path .. ".libraries.common")
-- button object
local newobject = loveframes.NewObject("button", "loveframes_object_button", true)

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".objects.checkbox"))
local loveframes = require(path .. ".libraries.common")
-- checkbox object
local newobject = loveframes.NewObject("checkbox", "loveframes_object_checkbox", true)

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".objects.collapsiblecategory"))
local loveframes = require(path .. ".libraries.common")
-- collapsiblecategory object
local newobject = loveframes.NewObject("collapsiblecategory", "loveframes_object_collapsiblecategory", true)

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".objects.columnlist"))
local loveframes = require(path .. ".libraries.common")
-- columnlist object
local newobject = loveframes.NewObject("columnlist", "loveframes_object_columnlist", true)

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".objects.form"))
local loveframes = require(path .. ".libraries.common")
-- form object
local newobject = loveframes.NewObject("form", "loveframes_object_form", true)

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".objects.frame"))
local loveframes = require(path .. ".libraries.common")
-- frame object
local newobject = loveframes.NewObject("frame", "loveframes_object_frame", true)

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".objects.grid"))
local loveframes = require(path .. ".libraries.common")
-- grid object
local newobject = loveframes.NewObject("grid", "loveframes_object_grid", true)

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".objects.image"))
local loveframes = require(path .. ".libraries.common")
-- image object
local newobject = loveframes.NewObject("image", "loveframes_object_image", true)

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@ -2,6 +2,9 @@
-- Love Frames - A GUI library for LOVE --
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".objects.imagebutton"))
local loveframes = require(path .. ".libraries.common")
-- imagebutton object
local newobject = loveframes.NewObject("imagebutton", "loveframes_object_imagebutton", true)

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".objects.internal.closebutton"))
local loveframes = require(path .. ".libraries.common")
-- closebutton class
local newobject = loveframes.NewObject("closebutton", "loveframes_object_closebutton", true)

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".objects.internal.columnlist.columnlistarea"))
local loveframes = require(path .. ".libraries.common")
-- columnlistarea class
local newobject = loveframes.NewObject("columnlistarea", "loveframes_object_columnlistarea", true)

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".objects.internal.columnlist.columnlistheader"))
local loveframes = require(path .. ".libraries.common")
-- columnlistheader class
local newobject = loveframes.NewObject("columnlistheader", "loveframes_object_columnlistheader", true)

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".objects.internal.columnlist.columnlistrow"))
local loveframes = require(path .. ".libraries.common")
-- columnlistrow class
local newobject = loveframes.NewObject("columnlistrow", "loveframes_object_columnlistrow", true)

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".objects.internal.linenumberspanel"))
local loveframes = require(path .. ".libraries.common")
-- linenumberspanel class
local newobject = loveframes.NewObject("linenumberspanel", "loveframes_object_linenumberspanel", true)

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".objects.internal.menuoption"))
local loveframes = require(path .. ".libraries.common")
-- menuoption object
local newobject = loveframes.NewObject("menuoption", "loveframes_object_menuoption", true)

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".objects.internal.modalbackground"))
local loveframes = require(path .. ".libraries.common")
-- modalbackground class
local newobject = loveframes.NewObject("modalbackground", "loveframes_object_modalbackground", true)

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".objects.internal.multichoice.multichoicelist"))
local loveframes = require(path .. ".libraries.common")
-- multichoicelist class
local newobject = loveframes.NewObject("multichoicelist", "loveframes_object_multichoicelist", true)

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".objects.internal.multichoice.multichoicerow"))
local loveframes = require(path .. ".libraries.common")
-- multichoicerow class
local newobject = loveframes.NewObject("multichoicerow", "loveframes_object_multichoicerow", true)

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".objects.internal.scrollable.scrollarea"))
local loveframes = require(path .. ".libraries.common")
-- scrollarea class
local newobject = loveframes.NewObject("scrollarea", "loveframes_object_scrollarea", true)

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".objects.internal.scrollable.scrollbar"))
local loveframes = require(path .. ".libraries.common")
-- scrollbar class
local newobject = loveframes.NewObject("scrollbar", "loveframes_object_scrollbar", true)

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".objects.internal.scrollable.scrollbody"))
local loveframes = require(path .. ".libraries.common")
-- scrollbar class
local newobject = loveframes.NewObject("scrollbody", "loveframes_object_scrollbody", true)

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".objects.internal.scrollable.scrollbutton"))
local loveframes = require(path .. ".libraries.common")
-- scrollbutton clas
local newobject = loveframes.NewObject("scrollbutton", "loveframes_object_scrollbutton", true)

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".objects.internal.sliderbutton"))
local loveframes = require(path .. ".libraries.common")
-- sliderbutton class
local newobject = loveframes.NewObject("sliderbutton", "loveframes_object_sliderbutton", true)

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".objects.internal.tabbutton"))
local loveframes = require(path .. ".libraries.common")
-- tabbutton class
local newobject = loveframes.NewObject("tabbutton", "loveframes_object_tabbutton", true)

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".objects.internal.tooltip"))
local loveframes = require(path .. ".libraries.common")
-- tooltip clas
local newobject = loveframes.NewObject("tooltip", "loveframes_object_tooltip", true)

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".objects.internal.treenode"))
local loveframes = require(path .. ".libraries.common")
-- button object
local newobject = loveframes.NewObject("treenode", "loveframes_object_treenode", true)
@ -264,6 +268,22 @@ function newobject:AddNode(text)
end
--[[---------------------------------------------------------
- func: RemoveNode(id)
- desc: removes a node from the object
--]]---------------------------------------------------------
function newobject:RemoveNode(id)
id = id + 1
for k, v in ipairs(self.internals) do
if k == id then
v:Remove()
break
end
end
end
--[[---------------------------------------------------------
- func: SetOpen(bool)
- desc: sets whether or not the object is open

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".objects.internal.treenodebutton"))
local loveframes = require(path .. ".libraries.common")
-- button object
local newobject = loveframes.NewObject("treenodebutton", "loveframes_object_treenodebutton", true)

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".objects.list"))
local loveframes = require(path .. ".libraries.common")
-- list object
local newobject = loveframes.NewObject("list", "loveframes_object_list", true)
@ -700,6 +704,18 @@ function newobject:SetAutoScroll(bool)
end
--[[---------------------------------------------------------
- func: GetAutoScroll()
- desc: gets whether or not the list's scrollbar should
auto scroll to the bottom when a new object is
added to the list
--]]---------------------------------------------------------
function newobject:GetAutoScroll()
return self.autoscroll
end
--[[---------------------------------------------------------
- func: SetButtonScrollAmount(speed)
- desc: sets the scroll amount of the object's scrollbar

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".objects.menu"))
local loveframes = require(path .. ".libraries.common")
-- menu object
local newobject = loveframes.NewObject("menu", "loveframes_object_menu", true)

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".objects.multichoice"))
local loveframes = require(path .. ".libraries.common")
-- multichoice object
local newobject = loveframes.NewObject("multichoice", "loveframes_object_multichoice", true)

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".objects.numberbox"))
local loveframes = require(path .. ".libraries.common")
-- numberbox object
local newobject = loveframes.NewObject("numberbox", "loveframes_object_numberbox", true)

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".objects.panel"))
local loveframes = require(path .. ".libraries.common")
-- panel object
local newobject = loveframes.NewObject("panel", "loveframes_object_panel", true)

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".objects.progressbar"))
local loveframes = require(path .. ".libraries.common")
-- progressbar object
local newobject = loveframes.NewObject("progressbar", "loveframes_object_progressbar", true)

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".objects.radiobutton"))
local loveframes = require(path .. ".libraries.common")
-- radiobutton object
local newobject = loveframes.NewObject("radiobutton", "loveframes_object_radiobutton", true)

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".objects.slider"))
local loveframes = require(path .. ".libraries.common")
-- slider object
local newobject = loveframes.NewObject("slider", "loveframes_object_slider", true)

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".objects.tabs"))
local loveframes = require(path .. ".libraries.common")
-- tabs object
local newobject = loveframes.NewObject("tabs", "loveframes_object_tabs", true)

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@ -8,6 +8,10 @@
experimental and not final
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".objects.text"))
local loveframes = require(path .. ".libraries.common")
-- text object
local newobject = loveframes.NewObject("text", "loveframes_object_text", true)

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".objects.textinput"))
local loveframes = require(path .. ".libraries.common")
-- textinput object
local newobject = loveframes.NewObject("textinput", "loveframes_object_textinput", true)

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".objects.tree"))
local loveframes = require(path .. ".libraries.common")
-- button object
local newobject = loveframes.NewObject("tree", "loveframes_object_tree", true)
@ -267,6 +271,10 @@ function newobject:mousereleased(x, y, button)
end
--[[---------------------------------------------------------
- func: AddNode(text)
- desc: adds a node to the object
--]]---------------------------------------------------------
function newobject:AddNode(text)
local node = loveframes.objects["treenode"]:new()
@ -280,6 +288,21 @@ function newobject:AddNode(text)
end
--[[---------------------------------------------------------
- func: RemoveNode(id)
- desc: removes a node from the object
--]]---------------------------------------------------------
function newobject:RemoveNode(id)
for k, v in ipairs(self.children) do
if k == id then
v:Remove()
break
end
end
end
--[[---------------------------------------------------------
- func: GetVerticalScrollBody()
- desc: gets the object's vertical scroll body

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".skins.Blue.skin"))
local loveframes = require(path .. ".libraries.common")
-- skin table
local skin = {}

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@ -3,6 +3,10 @@
-- Copyright (c) 2012-2014 Kenny Shields --
--]]------------------------------------------------
-- get the current require path
local path = string.sub(..., 1, string.len(...) - string.len(".skins.Orange.skin"))
local loveframes = require(path .. ".libraries.common")
-- skin table
local skin = {}

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@ -1 +1 @@
--[[------------------------------------------------ -- Love Frames - A GUI library for LOVE -- -- Copyright (c) 2012-2014 Kenny Shields -- --]]------------------------------------------------ --[[------------------------------------------------ -- note: This is the base template for all Love Frames objects. You should not edit or delete this template unless you know what you are doing. --]]------------------------------------------------ -- template table local template = {} -- template name template.name = "Base" -- template properties template.properties = {} template.properties["*"] = { state = "none", x = 0, y = 0, width = 5, height = 5, staticx = 0, staticy = 0, draworder = 0, collide = true, internal = false, visible = true, hover = false, alwaysupdate = false, retainsize = false, calledmousefunc = false, skin = nil, clickbounds = nil, Draw = nil, Update = nil, OnMouseEnter = nil, OnMouseExit = nil } -- register the template loveframes.templates.Register(template)
--[[------------------------------------------------ -- Love Frames - A GUI library for LOVE -- -- Copyright (c) 2012-2014 Kenny Shields -- --]]------------------------------------------------ --[[------------------------------------------------ -- note: This is the base template for all Love Frames objects. You should not edit or delete this template unless you know what you are doing. --]]------------------------------------------------ -- template table local template = {} -- template name template.name = "Base" -- template properties template.properties = {} template.properties["*"] = { state = "none", x = 0, y = 0, width = 5, height = 5, staticx = 0, staticy = 0, draworder = 0, collide = true, internal = false, visible = true, hover = false, alwaysupdate = false, retainsize = false, calledmousefunc = false, skin = nil, clickbounds = nil, Draw = nil, Update = nil, OnMouseEnter = nil, OnMouseExit = nil } return template