mirror of
https://github.com/linux-man/LoveFrames.git
synced 2024-11-18 16:04:22 +00:00
Remove support for LOVE 0.8.0
This commit is contained in:
parent
50718f04c3
commit
60ad73f8b7
@ -1,5 +1,5 @@
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================================================
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Version 0.9.8 - Alpha (Release date TBD)
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Version 0.9.8 - Alpha (April 3 - 2014)
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================================================
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[ADDED] support for method chaining
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[ADDED] a new tooltip method: GetPadding()
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@ -11,6 +11,8 @@ Version 0.9.8 - Alpha (Release date TBD)
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[CHANGED] the text object will now detect newlines that are not separated by spaces
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[REMOVED] support for LOVE 0.8.0
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================================================
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Version 0.9.7.2 - Alpha (January 29 - 2014)
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================================================
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18
init.lua
18
init.lua
@ -45,12 +45,6 @@ loveframes.collisions = {}
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--]]---------------------------------------------------------
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function loveframes.load()
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local loveversion = love._version
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if loveversion ~= "0.8.0" and loveversion ~= "0.9.0" then
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error("Love Frames is not compatible with your version of LOVE.")
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end
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-- install directory of the library
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local dir = loveframes.config["DIRECTORY"] or path
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@ -95,6 +89,9 @@ function loveframes.load()
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local base = loveframes.objects["base"]
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loveframes.base = base:new()
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-- enable key repeat
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love.keyboard.setKeyRepeat(true)
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end
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--[[---------------------------------------------------------
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@ -105,7 +102,6 @@ function loveframes.update(dt)
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local base = loveframes.base
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local input_cursor_set = loveframes.input_cursor_set
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local version = love._version
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loveframes.collisioncount = 0
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loveframes.objectcount = 0
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@ -124,7 +120,6 @@ function loveframes.update(dt)
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end
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end
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if version == "0.9.0" then
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local hoverobject = loveframes.hoverobject
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local arrow = love.mouse.getSystemCursor("arrow")
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local curcursor = love.mouse.getCursor()
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@ -204,7 +199,6 @@ function loveframes.update(dt)
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love.mouse.setCursor(arrow)
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end
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end
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end
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loveframes.collisions = {}
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base:update(dt)
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@ -281,13 +275,13 @@ function loveframes.mousereleased(x, y, button)
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end
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--[[---------------------------------------------------------
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- func: keypressed(key)
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- func: keypressed(key, isrepeat)
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- desc: called when the player presses a key
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--]]---------------------------------------------------------
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function loveframes.keypressed(key, unicode)
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function loveframes.keypressed(key, isrepeat)
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local base = loveframes.base
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base:keypressed(key, unicode)
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base:keypressed(key, isrepeat)
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end
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@ -136,17 +136,10 @@ end
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--]]---------------------------------------------------------
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function loveframes.util.GetDirectoryContents(dir, t)
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local version = love._version
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local dir = dir
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local t = t or {}
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local dirs = {}
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local files
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if version == "0.9.0" then
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files = love.filesystem.getDirectoryItems(dir)
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else
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files = love.filesystem.enumerate(dir)
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end
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local files = love.filesystem.getDirectoryItems(dir)
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for k, v in ipairs(files) do
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local isdir = love.filesystem.isDirectory(dir.. "/" ..v)
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@ -151,10 +151,10 @@ function newobject:mousereleased(x, y, button)
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end
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--[[---------------------------------------------------------
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- func: keypressed(key)
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- func: keypressed(key, isrepeat)
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- desc: called when the player presses a key
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--]]---------------------------------------------------------
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function newobject:keypressed(key, unicode)
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function newobject:keypressed(key, isrepeat)
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local state = loveframes.state
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local selfstate = self.state
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@ -105,7 +105,6 @@ function newobject:draw()
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local width = self.width
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local height = self.height
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local stencilfunc = function() love.graphics.rectangle("fill", x, y, width, height) end
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local loveversion = love._version
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local skins = loveframes.skins.available
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local skinindex = loveframes.config["ACTIVESKIN"]
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local defaultskin = loveframes.config["DEFAULTSKIN"]
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@ -127,12 +126,7 @@ function newobject:draw()
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drawfunc(self)
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end
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if loveversion == "0.8.0" then
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local stencil = love.graphics.newStencil(stencilfunc)
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love.graphics.setStencil(stencil)
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else
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love.graphics.setStencil(stencilfunc)
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end
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for k, v in ipairs(children) do
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local col = loveframes.util.BoundingBox(self.x, v.x, self.y, v.y, self.width, v.width, self.height, v.height)
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@ -87,7 +87,6 @@ function newobject:draw()
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local width = self.width
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local height = self.height
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local stencilfunc = function() love.graphics.rectangle("fill", x, y, width, height) end
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local loveversion = love._version
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local skins = loveframes.skins.available
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local skinindex = loveframes.config["ACTIVESKIN"]
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local defaultskin = loveframes.config["DEFAULTSKIN"]
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@ -105,12 +104,7 @@ function newobject:draw()
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-- set the object's draw order
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self:SetDrawOrder()
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if loveversion == "0.8.0" then
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local stencil = love.graphics.newStencil(stencilfunc)
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love.graphics.setStencil(stencil)
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else
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love.graphics.setStencil(stencilfunc)
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end
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if draw then
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draw(self)
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@ -144,7 +144,6 @@ function newobject:draw()
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local width = self.width
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local height = self.height
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local stencilfunc = function() love.graphics.rectangle("fill", x, y, width, height) end
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local loveversion = love._version
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local skins = loveframes.skins.available
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local skinindex = loveframes.config["ACTIVESKIN"]
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local defaultskin = loveframes.config["DEFAULTSKIN"]
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@ -170,12 +169,7 @@ function newobject:draw()
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v:draw()
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end
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if loveversion == "0.8.0" then
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local stencil = love.graphics.newStencil(stencilfunc)
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love.graphics.setStencil(stencil)
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else
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love.graphics.setStencil(stencilfunc)
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end
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for k, v in ipairs(children) do
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local col = loveframes.util.BoundingBox(self.x, v.x, self.y, v.y, self.width, v.width, self.height, v.height)
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@ -147,10 +147,10 @@ function newobject:mousereleased(x, y, button)
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end
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--[[---------------------------------------------------------
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- func: keypressed(key)
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- func: keypressed(key, isrepeat)
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- desc: called when the player presses a key
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--]]---------------------------------------------------------
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function newobject:keypressed(key, unicode)
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function newobject:keypressed(key, isrepeat)
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local text = self.text
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local selectedobject = loveframes.selectedobject
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@ -133,7 +133,6 @@ function newobject:draw()
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local width = self.width
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local height = self.height
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local stencilfunc = function() love.graphics.rectangle("fill", x, y, width, height) end
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local loveversion = love._version
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local internals = self.internals
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local children = self.children
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local skins = loveframes.skins.available
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@ -155,12 +154,7 @@ function newobject:draw()
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drawfunc(self)
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end
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if loveversion == "0.8.0" then
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local stencil = love.graphics.newStencil(stencilfunc)
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love.graphics.setStencil(stencil)
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else
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love.graphics.setStencil(stencilfunc)
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end
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for k, v in ipairs(children) do
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local col = loveframes.util.BoundingBox(x, v.x, y, v.y, width, v.width, height, v.height)
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@ -74,13 +74,8 @@ function newobject:initialize()
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end
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end
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increasebutton.Update = function(object)
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local loveversion = love._version
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local time = 0
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if loveversion == "0.8.0" then
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time = love.timer.getMicroTime()
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else
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time = love.timer.getTime()
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end
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local delay = self.delay
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local down = object.down
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local canmodify = self.canmodify
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@ -114,13 +109,8 @@ function newobject:initialize()
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end
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end
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decreasesbutton.Update = function(object)
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local loveversion = love._version
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local time = 0
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if loveversion == "0.8.0" then
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time = love.timer.getMicroTime()
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else
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time = love.timer.getTime()
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end
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local delay = self.delay
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local down = object.down
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local canmodify = self.canmodify
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@ -140,7 +140,6 @@ function newobject:draw()
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local internals = self.internals
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local tabheight = self:GetHeightOfButtons()
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local stencilfunc = function() love.graphics.rectangle("fill", x + self.buttonareax, y, self.buttonareawidth, height) end
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local loveversion = love._version
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local internals = self.internals
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local skins = loveframes.skins.available
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local skinindex = loveframes.config["ACTIVESKIN"]
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@ -161,12 +160,7 @@ function newobject:draw()
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drawfunc(self)
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end
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if loveversion == "0.8.0" then
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local stencil = love.graphics.newStencil(stencilfunc)
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love.graphics.setStencil(stencil)
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else
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love.graphics.setStencil(stencilfunc)
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end
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for k, v in ipairs(internals) do
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local col = loveframes.util.BoundingBox(x + self.buttonareax, v.x, self.y, v.y, self.buttonareawidth, v.width, tabheight, v.height)
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@ -92,7 +92,6 @@ function newobject:update(dt)
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local hover = self.hover
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local linksenabled = self.linksenabled
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local version = love._version
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local linkcol = false
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if hover and linksenabled and not loveframes.resizeobject then
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@ -98,7 +98,6 @@ function newobject:update(dt)
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local time = love.timer.getTime()
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local keydown = self.keydown
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local unicode = self.unicode
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local parent = self.parent
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local base = loveframes.base
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local update = self.Update
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@ -116,7 +115,6 @@ function newobject:update(dt)
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local internals = self.internals
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local repeatrate = self.repeatrate
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local hover = self.hover
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local version = love._version
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-- move to parent if there is a parent
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if parent ~= base then
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@ -133,18 +131,6 @@ function newobject:update(dt)
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self.alltextselected = false
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end
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-- keydown check
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if keydown ~= "none" then
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if time > delay then
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if (loveframes.util.IsCtrlDown()) and keydown == "v" then
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self:Paste()
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else
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self:RunKey(keydown, unicode, true)
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end
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self.delay = time + repeatrate
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end
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end
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self:PositionText()
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self:UpdateIndicator()
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@ -294,7 +280,6 @@ function newobject:draw()
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local skinindex = loveframes.config["ACTIVESKIN"]
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local defaultskin = loveframes.config["DEFAULTSKIN"]
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local stencilfunc = function() love.graphics.rectangle("fill", x, y, width, height) end
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local loveversion = love._version
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local selfskin = self.skin
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local skin = skins[selfskin] or skins[skinindex]
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local drawfunc = skin.DrawTextInput or skins[defaultskin].DrawTextInput
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@ -312,12 +297,7 @@ function newobject:draw()
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stencilfunc = function() love.graphics.rectangle("fill", x, y, width - 16, height - 16) end
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end
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if loveversion == "0.8.0" then
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local stencil = love.graphics.newStencil(stencilfunc)
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love.graphics.setStencil(stencil)
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else
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love.graphics.setStencil(stencilfunc)
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end
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if draw then
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draw(self)
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@ -454,10 +434,10 @@ function newobject:mousereleased(x, y, button)
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end
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--[[---------------------------------------------------------
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- func: keypressed(key)
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- func: keypressed(key, isrepeat)
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- desc: called when the player presses a key
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--]]---------------------------------------------------------
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function newobject:keypressed(key, unicode)
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function newobject:keypressed(key, isrepeat)
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local state = loveframes.state
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local selfstate = self.state
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@ -477,7 +457,6 @@ function newobject:keypressed(key, unicode)
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local repeatdelay = self.repeatdelay
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local alltextselected = self.alltextselected
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local editable = self.editable
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local version = love._version
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self.delay = time + repeatdelay
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self.keydown = key
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@ -485,14 +464,14 @@ function newobject:keypressed(key, unicode)
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if (loveframes.util.IsCtrlDown()) and focus then
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if key == "a" then
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self.alltextselected = true
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elseif key == "c" and alltextselected and version == "0.9.0" then
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elseif key == "c" and alltextselected then
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local text = self:GetText()
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local oncopy = self.OnCopy
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love.system.setClipboardText(text)
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if oncopy then
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oncopy(self, text)
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end
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elseif key == "x" and alltextselected and version == "0.9.0" and editable then
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elseif key == "x" and alltextselected and editable then
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local text = self:GetText()
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local oncut = self.OnCut
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love.system.setClipboardText(text)
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@ -501,16 +480,13 @@ function newobject:keypressed(key, unicode)
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else
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self:SetText("")
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end
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elseif key == "v" and version == "0.9.0" and editable then
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elseif key == "v" and editable then
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self:Paste()
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else
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self:RunKey(key, false)
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end
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else
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local version = love._version
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if version == "0.8.0" then
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self:RunKey(key, unicode, true)
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else
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self:RunKey(key, unicode, false)
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end
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self:RunKey(key, false)
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end
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end
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@ -543,25 +519,19 @@ end
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--]]---------------------------------------------------------
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function newobject:textinput(text)
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local unicode = unicode
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if text:find("kp.") then
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text = text:gsub("kp", "")
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end
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if text:len() == 1 then
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unicode = string.byte(text)
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else
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unicode = 0
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end
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self:RunKey(text, unicode, true)
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self:RunKey(text, true)
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end
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--[[---------------------------------------------------------
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- func: RunKey(key, unicode)
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- func: RunKey(key, istext)
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- desc: runs a key event on the object
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--]]---------------------------------------------------------
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function newobject:RunKey(key, unicode, is_text)
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function newobject:RunKey(key, istext)
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local visible = self.visible
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local focus = self.focus
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@ -593,6 +563,7 @@ function newobject:RunKey(key, unicode, is_text)
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local ontextchanged = self.OnTextChanged
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local onenter = self.OnEnter
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if not istext then
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if key == "left" then
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indicatornum = self.indicatornum
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if not multiline then
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@ -771,28 +742,19 @@ function newobject:RunKey(key, unicode, is_text)
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end
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elseif key == "tab" then
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ckey = key
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for i=1, #self.tabreplacement do
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local number = string.byte(self.tabreplacement:sub(i, i))
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self.lines[self.line] = self:AddIntoText(number, self.indicatornum)
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self:MoveIndicator(1)
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self.lines[self.line] = self:AddIntoText(self.tabreplacement, self.indicatornum)
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self:MoveIndicator(#self.tabreplacement)
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end
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else
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if not is_text then
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return
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end
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self.unicode = unicode
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if unicode > 31 and unicode < 127 then
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-- do not continue if the text limit has been reached or exceeded
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if #text >= self.limit and self.limit ~= 0 and not alltextselected then
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return
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end
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-- set the current key
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ckey = string.char(unicode)
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-- check for unusable characters
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if #self.usable > 0 then
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local found = false
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for k, v in ipairs(self.usable) do
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if v == ckey then
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if v == key then
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found = true
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end
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end
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@ -804,7 +766,7 @@ function newobject:RunKey(key, unicode, is_text)
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if #self.unusable > 0 then
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local found = false
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for k, v in ipairs(self.unusable) do
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if v == ckey then
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if v == key then
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found = true
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end
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end
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@ -821,15 +783,15 @@ function newobject:RunKey(key, unicode, is_text)
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line = self.line
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end
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if indicatornum ~= 0 and indicatornum ~= #text then
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text = self:AddIntoText(unicode, indicatornum)
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text = self:AddIntoText(key, indicatornum)
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lines[line] = text
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self:MoveIndicator(1)
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elseif indicatornum == #text then
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text = text .. ckey
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text = text .. key
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lines[line] = text
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self:MoveIndicator(1)
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elseif indicatornum == 0 then
|
||||
text = self:AddIntoText(unicode, indicatornum)
|
||||
text = self:AddIntoText(key, indicatornum)
|
||||
lines[line] = text
|
||||
self:MoveIndicator(1)
|
||||
end
|
||||
@ -844,10 +806,10 @@ function newobject:RunKey(key, unicode, is_text)
|
||||
if masked then
|
||||
local maskchar = self.maskchar
|
||||
twidth = font:getWidth(text:gsub(".", maskchar))
|
||||
cwidth = font:getWidth(ckey:gsub(".", maskchar))
|
||||
cwidth = font:getWidth(key:gsub(".", maskchar))
|
||||
else
|
||||
twidth = font:getWidth(text)
|
||||
cwidth = font:getWidth(ckey)
|
||||
cwidth = font:getWidth(key)
|
||||
end
|
||||
-- swidth - 1 is for the "-" character
|
||||
if (twidth + textoffsetx) >= (swidth - 1) then
|
||||
@ -855,15 +817,10 @@ function newobject:RunKey(key, unicode, is_text)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if love._version == "0.9.0" then
|
||||
self.unicode = 0
|
||||
end
|
||||
|
||||
local curtext = self:GetText()
|
||||
if ontextchanged and initialtext ~= curtext then
|
||||
ontextchanged(self, ckey)
|
||||
ontextchanged(self, key)
|
||||
end
|
||||
|
||||
return self
|
||||
@ -975,7 +932,7 @@ function newobject:AddIntoText(t, p)
|
||||
local text = curline
|
||||
local part1 = text:sub(1, p)
|
||||
local part2 = text:sub(p + 1)
|
||||
local new = part1 .. string.char(t) .. part2
|
||||
local new = part1 .. t .. part2
|
||||
|
||||
return new
|
||||
|
||||
@ -1833,12 +1790,8 @@ end
|
||||
--]]---------------------------------------------------------
|
||||
function newobject:Copy()
|
||||
|
||||
local version = love._version
|
||||
|
||||
if version == "0.9.0" then
|
||||
local text = self:GetText()
|
||||
love.system.setClipboardText(text)
|
||||
end
|
||||
|
||||
return self
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user