mirror of
https://github.com/linux-man/LoveFrames.git
synced 2024-11-18 16:04:22 +00:00
Add menu object
This commit is contained in:
parent
d38ab2c621
commit
c633156334
@ -32,6 +32,7 @@ Version 0.9.7 - Alpha (Release Date TBD)
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[ADDED] a new util library function: GetHoverObject()
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[ADDED] a new callback: textinput(text)
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[ADDED] a new object: form
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[ADDED] a new object: menu
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[ADDED] a new skin drawing function: DrawOverTabPanel(object)
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[ADDED] basic clipboard support for the textinput object (0.9.0 only)
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[ADDED] custom cursor support for the textinput object
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18
init.lua
18
init.lua
@ -187,6 +187,24 @@ function loveframes.mousepressed(x, y, button)
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local base = loveframes.base
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base:mousepressed(x, y, button)
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-- close open menus
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local bchildren = base.children
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local hoverobject = loveframes.hoverobject
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for k, v in ipairs(bchildren) do
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local otype = v.type
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local visible = v.visible
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if hoverobject then
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local htype = hoverobject.type
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if otype == "menu" and visible and htype ~= "menu" and htype ~= "menuoption" then
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v:SetVisible(false)
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end
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else
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if otype == "menu" and visible then
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v:SetVisible(false)
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end
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end
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end
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end
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--[[---------------------------------------------------------
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233
objects/internal/menuoption.lua
Normal file
233
objects/internal/menuoption.lua
Normal file
@ -0,0 +1,233 @@
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--[[------------------------------------------------
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-- Love Frames - A GUI library for LOVE --
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-- Copyright (c) 2013 Kenny Shields --
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--]]------------------------------------------------
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-- menuoption object
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local newobject = loveframes.NewObject("menuoption", "loveframes_object_menuoption", true)
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--[[---------------------------------------------------------
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- func: initialize()
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- desc: initializes the object
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--]]---------------------------------------------------------
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function newobject:initialize(parent, option_type, menu)
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self.type = "menuoption"
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self.text = "Option"
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self.width = 100
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self.height = 25
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self.contentwidth = 0
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self.contentheight = 0
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self.parent = parent
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self.option_type = option_type or "option"
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self.menu = menu
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self.activated = false
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self.internal = true
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self.icon = false
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self.func = nil
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end
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--[[---------------------------------------------------------
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- func: update(deltatime)
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- desc: updates the object
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--]]---------------------------------------------------------
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function newobject:update(dt)
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local state = loveframes.state
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local selfstate = self.state
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if state ~= selfstate then
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return
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end
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local visible = self.visible
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local alwaysupdate = self.alwaysupdate
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if not visible then
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if not alwaysupdate then
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return
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end
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end
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self:CheckHover()
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local hover = self.hover
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local parent = self.parent
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local option_type = self.option_type
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local base = loveframes.base
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local update = self.Update
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if option_type == "submenu_activator" then
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local activated = self.activated
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if hover and not activated then
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self.menu:SetVisible(true)
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self.menu:SetPos(self:GetX() + self:GetWidth(), self:GetY())
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self.activated = true
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elseif not hover and activated then
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local hoverobject = loveframes.hoverobject
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if hoverobject and hoverobject:GetBaseParent() == self.parent then
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self.menu:SetVisible(false)
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self.activated = false
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end
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end
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end
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-- move to parent if there is a parent
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if parent ~= base then
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self.x = self.parent.x + self.staticx
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self.y = self.parent.y + self.staticy
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end
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if update then
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update(self, dt)
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end
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end
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--[[---------------------------------------------------------
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- func: draw()
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- desc: draws the object
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--]]---------------------------------------------------------
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function newobject:draw()
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local state = loveframes.state
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local selfstate = self.state
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if state ~= selfstate then
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return
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end
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local visible = self.visible
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if not visible then
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return
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end
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local skins = loveframes.skins.available
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local skinindex = loveframes.config["ACTIVESKIN"]
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local defaultskin = loveframes.config["DEFAULTSKIN"]
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local selfskin = self.skin
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local skin = skins[selfskin] or skins[skinindex]
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local drawfunc = skin.DrawMenuOption or skins[defaultskin].DrawMenuOption
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local draw = self.Draw
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local drawcount = loveframes.drawcount
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-- set the object's draw order
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self:SetDrawOrder()
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if draw then
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draw(self)
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else
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drawfunc(self)
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end
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end
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--[[---------------------------------------------------------
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- func: mousepressed(x, y, button)
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- desc: called when the player presses a mouse button
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--]]---------------------------------------------------------
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function newobject:mousepressed(x, y, button)
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local state = loveframes.state
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local selfstate = self.state
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if state ~= selfstate then
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return
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end
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local visible = self.visible
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if not visible then
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return
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end
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end
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--[[---------------------------------------------------------
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- func: mousereleased(x, y, button)
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- desc: called when the player releases a mouse button
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--]]---------------------------------------------------------
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function newobject:mousereleased(x, y, button)
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local state = loveframes.state
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local selfstate = self.state
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if state ~= selfstate then
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return
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end
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local visible = self.visible
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if not visible then
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return
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end
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local hover = self.hover
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local option_type = self.option_type
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if hover and option_type ~= "divider" and button == "l" then
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local func = self.func
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if func then
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local text = self.text
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func(self, text)
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end
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local basemenu = self.parent:GetBaseMenu()
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basemenu:SetVisible(false)
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end
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end
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--[[---------------------------------------------------------
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- func: SetText(text)
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- desc: sets the object's text
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--]]---------------------------------------------------------
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function newobject:SetText(text)
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self.text = text
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end
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--[[---------------------------------------------------------
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- func: GetText()
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- desc: gets the object's text
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--]]---------------------------------------------------------
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function newobject:GetText()
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return self.text
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end
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--[[---------------------------------------------------------
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- func: SetIcon(icon)
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- desc: sets the object's icon
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--]]---------------------------------------------------------
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function newobject:SetIcon(icon)
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if type(icon) == "string" then
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self.icon = love.graphics.newImage(icon)
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elseif type(icon) == "userdata" then
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self.icon = icon
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end
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end
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--[[---------------------------------------------------------
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- func: GetIcon()
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- desc: gets the object's icon
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--]]---------------------------------------------------------
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function newobject:GetIcon()
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return self.icon
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end
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--[[---------------------------------------------------------
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- func: SetFunction(func)
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- desc: sets the object's function
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--]]---------------------------------------------------------
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function newobject:SetFunction(func)
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self.func = func
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end
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292
objects/menu.lua
Normal file
292
objects/menu.lua
Normal file
@ -0,0 +1,292 @@
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--[[------------------------------------------------
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-- Love Frames - A GUI library for LOVE --
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-- Copyright (c) 2013 Kenny Shields --
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--]]------------------------------------------------
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-- menu object
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local newobject = loveframes.NewObject("menu", "loveframes_object_menu", true)
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--[[---------------------------------------------------------
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- func: initialize()
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- desc: initializes the object
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--]]---------------------------------------------------------
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function newobject:initialize(menu)
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self.type = "menu"
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self.width = 80
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self.height = 25
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self.largest_item_width = 0
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self.largest_item_height = 0
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self.is_sub_menu = false
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self.internal = false
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self.parentmenu = nil
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self.options = {}
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self.internals = {}
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end
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--[[---------------------------------------------------------
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- func: update(deltatime)
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- desc: updates the object
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--]]---------------------------------------------------------
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function newobject:update(dt)
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local state = loveframes.state
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local selfstate = self.state
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if state ~= selfstate then
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return
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end
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local visible = self.visible
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local alwaysupdate = self.alwaysupdate
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if not visible then
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if not alwaysupdate then
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return
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end
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end
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self:CheckHover()
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local hover = self.hover
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local parent = self.parent
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local base = loveframes.base
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local update = self.Update
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-- move to parent if there is a parent
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if parent ~= base then
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self.x = self.parent.x + self.staticx
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self.y = self.parent.y + self.staticy
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end
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for k, v in ipairs(self.internals) do
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local width = v.contentwidth
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local height = v.contentheight
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if width > self.largest_item_width then
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self.largest_item_width = width
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end
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if height > self.largest_item_height then
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self.largest_item_height = height
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end
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end
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local y = 0
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self.height = 0
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for k, v in ipairs(self.internals) do
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v:SetWidth(self.largest_item_width)
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if v.option_type ~= "divider" then
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v:SetHeight(self.largest_item_height)
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else
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v:SetHeight(5)
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end
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v:SetY(y)
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self.height = self.height + v.height
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y = y + v.height
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v:update(dt)
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end
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self.width = self.largest_item_width
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self.largest_item_width = 0
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self.largest_item_height = 0
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if update then
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update(self, dt)
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end
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end
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--[[---------------------------------------------------------
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- func: draw()
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- desc: draws the object
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--]]---------------------------------------------------------
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function newobject:draw()
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local state = loveframes.state
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local selfstate = self.state
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if state ~= selfstate then
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return
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end
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local visible = self.visible
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if not visible then
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return
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end
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local skins = loveframes.skins.available
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local skinindex = loveframes.config["ACTIVESKIN"]
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local defaultskin = loveframes.config["DEFAULTSKIN"]
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local selfskin = self.skin
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local skin = skins[selfskin] or skins[skinindex]
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local drawfunc = skin.DrawMenu or skins[defaultskin].DrawMenu
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local draw = self.Draw
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local drawoverfunc = skin.DrawOverMenu or skins[defaultskin].DrawOverMenu
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local drawcount = loveframes.drawcount
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-- set the object's draw order
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self:SetDrawOrder()
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if draw then
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draw(self)
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else
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drawfunc(self)
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end
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for k, v in ipairs(self.internals) do
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v:draw()
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end
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if drawoverfunc then
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drawoverfunc(self)
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end
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end
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--[[---------------------------------------------------------
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- func: mousepressed(x, y, button)
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- desc: called when the player presses a mouse button
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--]]---------------------------------------------------------
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function newobject:mousepressed(x, y, button)
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local state = loveframes.state
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local selfstate = self.state
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if state ~= selfstate then
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return
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end
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local visible = self.visible
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if not visible then
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return
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end
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end
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--[[---------------------------------------------------------
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- func: mousereleased(x, y, button)
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- desc: called when the player releases a mouse button
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--]]---------------------------------------------------------
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function newobject:mousereleased(x, y, button)
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local state = loveframes.state
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local selfstate = self.state
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if state ~= selfstate then
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return
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end
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local visible = self.visible
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if not visible then
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return
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end
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local internals = self.internals
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for k, v in ipairs(internals) do
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v:mousereleased(x, y, button)
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end
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end
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--[[---------------------------------------------------------
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- func: AddOption(text, icon, func)
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- desc: adds an option to the object
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--]]---------------------------------------------------------
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function newobject:AddOption(text, icon, func)
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local menuoption = loveframes.objects["menuoption"]:new(self)
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menuoption:SetText(text)
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menuoption:SetIcon(icon)
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menuoption:SetFunction(func)
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table.insert(self.internals, menuoption)
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end
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--[[---------------------------------------------------------
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- func: AddSubMenu(text, icon, menu)
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- desc: adds a submenu to the object
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--]]---------------------------------------------------------
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function newobject:AddSubMenu(text, icon, menu)
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local function activatorFunc(object)
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if menu:GetVisible() then
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local hoverobject = loveframes.hoverobject
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if hoverobject ~= object and hoverobject:GetBaseParent() ~= menu then
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menu:SetVisible(false)
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end
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else
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menu:SetVisible(true)
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menu:SetPos(object:GetX() + object:GetWidth(), object:GetY())
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end
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end
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menu:SetVisible(false)
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local menuoption = loveframes.objects["menuoption"]:new(self, "submenu_activator", menu)
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menuoption:SetText(text)
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menuoption:SetIcon(icon)
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if menu then
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menu.is_sub_menu = true
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menu.parentmenu = self
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end
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table.insert(self.internals, menuoption)
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end
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--[[---------------------------------------------------------
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- func: AddDivider()
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- desc: adds a divider to the object
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--]]---------------------------------------------------------
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function newobject:AddDivider()
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local menuoption = loveframes.objects["menuoption"]:new(self, "divider")
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table.insert(self.internals, menuoption)
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end
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--[[---------------------------------------------------------
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- func: GetBaseMenu(t)
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- desc: gets the object's base menu
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--]]---------------------------------------------------------
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function newobject:GetBaseMenu(t)
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local t = t or {}
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if self.parentmenu then
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table.insert(t, self.parentmenu)
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self.parentmenu:GetBaseMenu(t)
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else
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return self
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end
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return t[#t]
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end
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--[[---------------------------------------------------------
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- func: SetVisible(bool)
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- desc: sets the object's visibility
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--]]---------------------------------------------------------
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function newobject:SetVisible(bool)
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self.visible = bool
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if not bool then
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local internals = self.internals
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for k, v in ipairs(internals) do
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if v.menu then
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v.activated = false
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v.menu:SetVisible(bool)
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end
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end
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end
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end
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@ -104,7 +104,7 @@ skin.controls.checkbox_check_color = {128, 204, 255, 255}
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skin.controls.checkbox_text_font = smallfont
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-- collapsiblecategory
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skin.controls.collapsiblecategory_text_color = {0, 0, 0, 255}
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skin.controls.collapsiblecategory_text_color = {255, 255, 255, 255}
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-- columnlist
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skin.controls.columnlist_body_color = {232, 232, 232, 255}
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@ -134,10 +134,21 @@ skin.controls.modalbackground_body_color = {255, 255, 255, 100}
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skin.controls.linenumberspanel_text_color = {170, 170, 170, 255}
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skin.controls.linenumberspanel_body_color = {235, 235, 235, 255}
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-- grid
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skin.controls.grid_body_color = {230, 230, 230, 255}
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|
||||
-- form
|
||||
skin.controls.form_text_color = {0, 0, 0, 255}
|
||||
skin.controls.form_text_font = smallfont
|
||||
|
||||
-- menu
|
||||
skin.controls.menu_body_color = {255, 255, 255, 255}
|
||||
|
||||
-- menuoption
|
||||
skin.controls.menuoption_body_hover_color = {51, 204, 255, 255}
|
||||
skin.controls.menuoption_text_hover_color = {255, 255, 255, 255}
|
||||
skin.controls.menuoption_text_color = {180, 180, 180, 255}
|
||||
|
||||
--[[---------------------------------------------------------
|
||||
- func: OutlinedRectangle(x, y, width, height, ovt, ovb, ovl, ovr)
|
||||
- desc: creates and outlined rectangle
|
||||
@ -207,8 +218,6 @@ function skin.DrawFrame(object)
|
||||
-- frame top bar
|
||||
love.graphics.setColor(255, 255, 255, 255)
|
||||
love.graphics.draw(topbarimage, x, y, 0, topbarimage_scalex, topbarimage_scaley)
|
||||
love.graphics.setColor(bordercolor)
|
||||
skin.OutlinedRectangle(x, y + 25, width, 1)
|
||||
|
||||
-- frame name section
|
||||
love.graphics.setFont(font)
|
||||
@ -230,6 +239,12 @@ function skin.DrawFrame(object)
|
||||
love.graphics.setColor(bordercolor)
|
||||
skin.OutlinedRectangle(x, y, width, height)
|
||||
|
||||
love.graphics.setColor(255, 255, 255, 70)
|
||||
skin.OutlinedRectangle(x + 1, y + 1, width - 2, 24)
|
||||
|
||||
love.graphics.setColor(220, 220, 220, 255)
|
||||
skin.OutlinedRectangle(x + 1, y + 25, width - 2, height - 26)
|
||||
|
||||
end
|
||||
|
||||
--[[---------------------------------------------------------
|
||||
@ -317,6 +332,9 @@ function skin.DrawButton(object)
|
||||
skin.OutlinedRectangle(x, y, width, height)
|
||||
end
|
||||
|
||||
love.graphics.setColor(255, 255, 255, 150)
|
||||
skin.OutlinedRectangle(x + 1, y + 1, width - 2, height - 2)
|
||||
|
||||
end
|
||||
|
||||
--[[---------------------------------------------------------
|
||||
@ -504,9 +522,9 @@ function skin.DrawScrollArea(object)
|
||||
love.graphics.setColor(bordercolor)
|
||||
|
||||
if bartype == "vertical" then
|
||||
skin.OutlinedRectangle(x, y, width, height, true, true)
|
||||
--skin.OutlinedRectangle(x, y, width, height, true, true)
|
||||
elseif bartype == "horizontal" then
|
||||
skin.OutlinedRectangle(x, y, width, height, false, false, true, true)
|
||||
--skin.OutlinedRectangle(x, y, width, height, false, false, true, true)
|
||||
end
|
||||
|
||||
end
|
||||
@ -555,18 +573,6 @@ function skin.DrawScrollBar(object)
|
||||
skin.OutlinedRectangle(x, y, width, height)
|
||||
end
|
||||
|
||||
if bartype == "vertical" then
|
||||
love.graphics.setColor(bordercolor)
|
||||
love.graphics.rectangle("fill", x + 3, y + height/2 - 3, width - 6, 1)
|
||||
love.graphics.rectangle("fill", x + 3, y + height/2, width - 6, 1)
|
||||
love.graphics.rectangle("fill", x + 3, y + height/2 + 3, width - 6, 1)
|
||||
else
|
||||
love.graphics.setColor(bordercolor)
|
||||
love.graphics.rectangle("fill", x + width/2 - 3, y + 3, 1, height - 6)
|
||||
love.graphics.rectangle("fill", x + width/2, y + 3, 1, height - 6)
|
||||
love.graphics.rectangle("fill", x + width/2 + 3, y + 3, 1, height - 6)
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
--[[---------------------------------------------------------
|
||||
@ -602,6 +608,10 @@ function skin.DrawPanel(object)
|
||||
|
||||
love.graphics.setColor(bodycolor)
|
||||
love.graphics.rectangle("fill", x, y, width, height)
|
||||
|
||||
love.graphics.setColor(255, 255, 255, 200)
|
||||
skin.OutlinedRectangle(x + 1, y + 1, width - 2, height - 2)
|
||||
|
||||
love.graphics.setColor(bordercolor)
|
||||
skin.OutlinedRectangle(x, y, width, height)
|
||||
|
||||
@ -1059,6 +1069,9 @@ function skin.DrawTextInput(object)
|
||||
love.graphics.print(#str > 0 and str or placeholder, textx, texty)
|
||||
end
|
||||
|
||||
love.graphics.setColor(230, 230, 230, 255)
|
||||
skin.OutlinedRectangle(x + 1, y + 1, width - 2, height - 2)
|
||||
|
||||
end
|
||||
|
||||
--[[---------------------------------------------------------
|
||||
@ -1321,15 +1334,19 @@ function skin.DrawCollapsibleCategory(object)
|
||||
local textcolor = skin.controls.collapsiblecategory_text_color
|
||||
local font = smallfont
|
||||
local image = skin.images["button-nohover.png"]
|
||||
local topbarimage = skin.images["frame-topbar.png"]
|
||||
local topbarimage_width = topbarimage:getWidth()
|
||||
local topbarimage_height = topbarimage:getHeight()
|
||||
local topbarimage_scalex = width/topbarimage_width
|
||||
local topbarimage_scaley = 25/topbarimage_height
|
||||
local imageheight = image:getHeight()
|
||||
local scaley = height/imageheight
|
||||
|
||||
love.graphics.setColor(255, 255, 255, 255)
|
||||
love.graphics.draw(image, x, y, 0, width, scaley)
|
||||
|
||||
love.graphics.setFont(font)
|
||||
love.graphics.setColor(textcolor)
|
||||
love.graphics.print(text, x + 5, y + 5)
|
||||
love.graphics.setColor(255, 255, 255, 255)
|
||||
love.graphics.draw(topbarimage, x, y, 0, topbarimage_scalex, topbarimage_scaley)
|
||||
|
||||
love.graphics.setColor(bordercolor)
|
||||
skin.OutlinedRectangle(x, y, width, height)
|
||||
@ -1339,12 +1356,20 @@ function skin.DrawCollapsibleCategory(object)
|
||||
local icon = skin.images["collapse.png"]
|
||||
icon:setFilter("nearest", "nearest")
|
||||
love.graphics.draw(icon, x + width - 21, y + 5)
|
||||
love.graphics.setColor(255, 255, 255, 70)
|
||||
skin.OutlinedRectangle(x + 1, y + 1, width - 2, 24)
|
||||
else
|
||||
local icon = skin.images["expand.png"]
|
||||
icon:setFilter("nearest", "nearest")
|
||||
love.graphics.draw(icon, x + width - 21, y + 5)
|
||||
love.graphics.setColor(255, 255, 255, 70)
|
||||
skin.OutlinedRectangle(x + 1, y + 1, width - 2, 23)
|
||||
end
|
||||
|
||||
love.graphics.setFont(font)
|
||||
love.graphics.setColor(textcolor)
|
||||
love.graphics.print(text, x + 5, y + 5)
|
||||
|
||||
end
|
||||
|
||||
--[[---------------------------------------------------------
|
||||
@ -1504,23 +1529,15 @@ function skin.DrawColumnListRow(object)
|
||||
if selected then
|
||||
love.graphics.setColor(bodyselectedcolor)
|
||||
love.graphics.rectangle("fill", x, y, width, height)
|
||||
love.graphics.setColor(bordercolor)
|
||||
skin.OutlinedRectangle(x, y, width, height, true, false, true, true)
|
||||
elseif hover then
|
||||
love.graphics.setColor(bodyhovercolor)
|
||||
love.graphics.rectangle("fill", x, y, width, height)
|
||||
love.graphics.setColor(bordercolor)
|
||||
skin.OutlinedRectangle(x, y, width, height, true, false, true, true)
|
||||
elseif colorindex == 1 then
|
||||
love.graphics.setColor(body1color)
|
||||
love.graphics.rectangle("fill", x + 1, y + 1, width - 2, height - 2)
|
||||
love.graphics.setColor(bordercolor)
|
||||
skin.OutlinedRectangle(x, y, width, height, true, false, true, true)
|
||||
love.graphics.rectangle("fill", x, y, width, height)
|
||||
else
|
||||
love.graphics.setColor(body2color)
|
||||
love.graphics.rectangle("fill", x, y, width, height)
|
||||
love.graphics.setColor(bordercolor)
|
||||
skin.OutlinedRectangle(x, y, width, height, true, false, true, true)
|
||||
end
|
||||
|
||||
for k, v in ipairs(columndata) do
|
||||
@ -1613,6 +1630,7 @@ function skin.DrawGrid(object)
|
||||
local y = object:GetY()
|
||||
local width = object:GetWidth()
|
||||
local height = object:GetHeight()
|
||||
local bodycolor = skin.controls.grid_body_color
|
||||
|
||||
love.graphics.setColor(bordercolor)
|
||||
skin.OutlinedRectangle(x, y, width, height)
|
||||
@ -1632,6 +1650,9 @@ function skin.DrawGrid(object)
|
||||
if n > 1 then
|
||||
ovl = true
|
||||
end
|
||||
love.graphics.setColor(bodycolor)
|
||||
love.graphics.rectangle("fill", cx, cy, cw, ch)
|
||||
love.graphics.setColor(bordercolor)
|
||||
skin.OutlinedRectangle(cx, cy, cw, ch, ovt, false, ovl, false)
|
||||
cx = cx + cw
|
||||
end
|
||||
@ -1647,6 +1668,7 @@ end
|
||||
--]]---------------------------------------------------------
|
||||
function skin.DrawForm(object)
|
||||
|
||||
local skin = object:GetSkin()
|
||||
local x = object:GetX()
|
||||
local y = object:GetY()
|
||||
local width = object:GetWidth()
|
||||
@ -1670,5 +1692,72 @@ function skin.DrawForm(object)
|
||||
|
||||
end
|
||||
|
||||
--[[---------------------------------------------------------
|
||||
- func: skin.DrawMenu(object)
|
||||
- desc: draws the menu object
|
||||
--]]---------------------------------------------------------
|
||||
function skin.DrawMenu(object)
|
||||
|
||||
local skin = object:GetSkin()
|
||||
local x = object:GetX()
|
||||
local y = object:GetY()
|
||||
local width = object:GetWidth()
|
||||
local height = object:GetHeight()
|
||||
local bodycolor = skin.controls.menu_body_color
|
||||
|
||||
love.graphics.setColor(bodycolor)
|
||||
love.graphics.rectangle("fill", x, y, width, height)
|
||||
|
||||
love.graphics.setColor(bordercolor)
|
||||
skin.OutlinedRectangle(x, y, width, height)
|
||||
|
||||
end
|
||||
|
||||
--[[---------------------------------------------------------
|
||||
- func: skin.DrawMenuOption(object)
|
||||
- desc: draws the menuoption object
|
||||
--]]---------------------------------------------------------
|
||||
function skin.DrawMenuOption(object)
|
||||
|
||||
local skin = object:GetSkin()
|
||||
local x = object:GetX()
|
||||
local y = object:GetY()
|
||||
local width = object:GetWidth()
|
||||
local height = object:GetHeight()
|
||||
local hover = object:GetHover()
|
||||
local text = object:GetText()
|
||||
local icon = object:GetIcon()
|
||||
local option_type = object.option_type
|
||||
local body_hover_color = skin.controls.menuoption_body_hover_color
|
||||
local text_hover_color = skin.controls.menuoption_text_hover_color
|
||||
local text_color = skin.controls.menuoption_text_color
|
||||
local twidth = smallfont:getWidth(text)
|
||||
|
||||
|
||||
if option_type == "divider" then
|
||||
love.graphics.setColor(200, 200, 200, 255)
|
||||
love.graphics.rectangle("fill", x + 4, y + 2, width - 8, 1)
|
||||
object.contentheight = 10
|
||||
else
|
||||
love.graphics.setFont(smallfont)
|
||||
if hover then
|
||||
love.graphics.setColor(body_hover_color)
|
||||
love.graphics.rectangle("fill", x + 2, y + 2, width - 4, height - 4)
|
||||
love.graphics.setColor(text_hover_color)
|
||||
love.graphics.print(text, x + 26, y + 5)
|
||||
else
|
||||
love.graphics.setColor(text_color)
|
||||
love.graphics.print(text, x + 26, y + 5)
|
||||
end
|
||||
if icon then
|
||||
love.graphics.setColor(255, 255, 255, 255)
|
||||
love.graphics.draw(icon, x + 5, y + 5)
|
||||
end
|
||||
object.contentwidth = twidth + 31
|
||||
object.contentheight = 25
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
-- register the skin
|
||||
loveframes.skins.Register(skin)
|
@ -28,5 +28,8 @@ skin.controls.checkbox_check_color = {255, 153, 0, 255}
|
||||
skin.controls.columnlistrow_body_selected_color = {255, 153, 0, 255}
|
||||
skin.controls.columnlistrow_body_hover_color = {255, 173, 51, 255}
|
||||
|
||||
-- menuoption
|
||||
skin.controls.menuoption_body_hover_color = {255, 153, 0, 255}
|
||||
|
||||
-- register the skin
|
||||
loveframes.skins.Register(skin)
|
Loading…
Reference in New Issue
Block a user