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Position scrollbuttons immediately after their creation
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@ -38,6 +38,8 @@ function newobject:initialize(parent, bartype)
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if self.bartype == "vertical" then
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local upbutton = loveframes.objects["scrollbutton"]:new("up")
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upbutton.staticx = 0 + self.width - upbutton.width
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upbutton.staticy = 0
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upbutton.parent = self
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upbutton.Update = function(object, dt)
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upbutton.staticx = 0 + self.width - upbutton.width
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@ -54,6 +56,8 @@ function newobject:initialize(parent, bartype)
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end
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local downbutton = loveframes.objects["scrollbutton"]:new("down")
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downbutton.parent = self
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downbutton.staticx = 0 + self.width - downbutton.width
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downbutton.staticy = 0 + self.height - downbutton.height
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downbutton.Update = function(object, dt)
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downbutton.staticx = 0 + self.width - downbutton.width
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downbutton.staticy = 0 + self.height - downbutton.height
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@ -72,6 +76,8 @@ function newobject:initialize(parent, bartype)
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elseif self.bartype == "horizontal" then
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local leftbutton = loveframes.objects["scrollbutton"]:new("left")
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leftbutton.parent = self
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leftbutton.staticx = 0
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leftbutton.staticy = 0
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leftbutton.Update = function(object, dt)
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leftbutton.staticx = 0
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leftbutton.staticy = 0
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@ -87,6 +93,8 @@ function newobject:initialize(parent, bartype)
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end
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local rightbutton = loveframes.objects["scrollbutton"]:new("right")
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rightbutton.parent = self
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rightbutton.staticx = 0 + self.width - rightbutton.width
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rightbutton.staticy = 0
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rightbutton.Update = function(object, dt)
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rightbutton.staticx = 0 + self.width - rightbutton.width
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rightbutton.staticy = 0
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