mirror of
https://github.com/linux-man/LoveFrames.git
synced 2024-11-18 16:04:22 +00:00
Code cleanup
This commit is contained in:
parent
ac5818b102
commit
e4c518e2f0
@ -45,31 +45,26 @@ end
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--]]---------------------------------------------------------
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function newobject:update(dt)
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local visible = self.visible
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local alwaysupdate = self.alwaysupdate
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if not visible then
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if not alwaysupdate then
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if not self.visible then
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if not self.alwaysupdate then
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return
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end
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end
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local cwidth, cheight = self.parent:GetColumnSize()
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local parent = self.parent
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local base = loveframes.base
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local update = self.Update
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local internals = self.internals
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local children = self.children
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self:CheckHover()
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-- move to parent if there is a parent
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if parent ~= base then
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if parent ~= loveframes.base then
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self.x = parent.x + self.staticx
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self.y = parent.y + self.staticy
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end
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for k, v in ipairs(children) do
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for k, v in ipairs(self.children) do
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local col = loveframes.util.BoundingBox(self.x, v.x, self.y, v.y, self.width, v.width, self.height, v.height)
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if col then
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v:update(dt)
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@ -95,9 +90,7 @@ end
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--]]---------------------------------------------------------
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function newobject:draw()
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local visible = self.visible
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if not visible then
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if not self.visible then
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return
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end
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@ -113,10 +106,6 @@ function newobject:draw()
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local drawfunc = skin.DrawColumnListArea or skins[defaultskin].DrawColumnListArea
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local drawoverfunc = skin.DrawOverColumnListArea or skins[defaultskin].DrawOverColumnListArea
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local draw = self.Draw
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local drawcount = loveframes.drawcount
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local internals = self.internals
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local children = self.children
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local swidth = width
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local sheight = height
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@ -141,7 +130,7 @@ function newobject:draw()
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love.graphics.setStencil(stencilfunc)
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for k, v in ipairs(children) do
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for k, v in ipairs(self.children) do
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local col = loveframes.util.BoundingBox(self.x, v.x, self.y, v.y, width, v.width, height, v.height)
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if col then
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v:draw()
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@ -150,7 +139,7 @@ function newobject:draw()
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love.graphics.setStencil()
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for k, v in ipairs(internals) do
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for k, v in ipairs(self.internals) do
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v:draw()
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end
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@ -166,10 +155,7 @@ end
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--]]---------------------------------------------------------
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function newobject:mousepressed(x, y, button)
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local toplist = self:IsTopList()
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local scrollamount = self.mousewheelscrollamount
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local internals = self.internals
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local children = self.children
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if self.hover and button == "l" then
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local baseparent = self:GetBaseParent()
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@ -178,10 +164,9 @@ function newobject:mousepressed(x, y, button)
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end
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end
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if self.bar and toplist then
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if self.bar and self:IsTopList() then
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local bar = self:GetScrollBar()
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local dtscrolling = self.dtscrolling
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if dtscrolling then
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if self.dtscrolling then
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local dt = love.timer.getDelta()
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if button == "wu" then
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bar:Scroll(-scrollamount * dt)
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@ -197,11 +182,11 @@ function newobject:mousepressed(x, y, button)
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end
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end
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for k, v in ipairs(internals) do
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for k, v in ipairs(self.internals) do
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v:mousepressed(x, y, button)
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end
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for k, v in ipairs(children) do
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for k, v in ipairs(self.children) do
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v:mousepressed(x, y, button)
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end
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@ -232,21 +217,17 @@ end
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--]]---------------------------------------------------------
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function newobject:CalculateSize()
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local columnheight = self.parent.columnheight
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local numitems = #self.children
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local height = self.height
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local width = self.width
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local itemheight = columnheight
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local itemwidth = 0
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local bar = self.bar
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local children = self.children
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local parent = self.parent
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local itemheight = parent.columnheight
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for k, v in ipairs(children) do
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for k, v in ipairs(self.children) do
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itemheight = itemheight + v.height
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end
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self.itemheight = itemheight
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self.itemwidth = self.parent:GetTotalColumnWidth()
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self.itemwidth = parent:GetTotalColumnWidth()
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local hbarheight = 0
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local hbar = self:GetHorizontalScrollBar()
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@ -262,7 +243,7 @@ function newobject:CalculateSize()
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if not self.vbar then
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table.insert(self.internals, loveframes.objects["scrollbody"]:new(self, "vertical"))
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self.vbar = true
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self:GetVerticalScrollBar().autoscroll = self.parent.autoscroll
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self:GetVerticalScrollBar().autoscroll = parent.autoscroll
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end
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else
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if self.vbar then
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@ -278,15 +259,15 @@ function newobject:CalculateSize()
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vbarwidth = vbar.width
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end
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if self.itemwidth > (self.width - vbarwidth) then
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if self.itemwidth > (width - vbarwidth) then
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if vbar then
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self.itemwidth = self.itemwidth + vbarwidth
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end
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self.extrawidth = self.itemwidth - self.width
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self.extrawidth = self.itemwidth - width
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if not self.hbar then
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table.insert(self.internals, loveframes.objects["scrollbody"]:new(self, "horizontal"))
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self.hbar = true
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self:GetHorizontalScrollBar().autoscroll = self.parent.autoscroll
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self:GetHorizontalScrollBar().autoscroll = parent.autoscroll
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end
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else
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if self.hbar then
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@ -304,41 +285,29 @@ end
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--]]---------------------------------------------------------
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function newobject:RedoLayout()
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local children = self.children
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local starty = 0
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local startx = 0
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local bar = self.bar
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local display = self.display
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if #children > 0 then
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self.rowcolorindex = 1
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for k, v in ipairs(children) do
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for k, v in ipairs(self.children) do
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v:SetWidth(self.parent:GetTotalColumnWidth())
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local height = v.height
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v.staticx = startx
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v.staticx = 0
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v.staticy = starty
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if self.vbar then
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local vbar = self:GetVerticalScrollBar()
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--v:SetWidth(self.width - vbar.width)
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vbar.staticx = self.width - vbar.width
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if self.hbar then
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vbar.height = self.height - self:GetHorizontalScrollBar().height
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else
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vbar.height = self.height
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end
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else
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--v:SetWidth(self.width)
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end
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if self.hbar then
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local hbar = self:GetHorizontalScrollBar()
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--self:SetHeight(self.parent.height - hbar.height)
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if self.vbar then
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hbar.width = self.width - self:GetVerticalScrollBar().width
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else
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hbar.width = self.width
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end
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else
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--self:SetHeight(self.parent.height)
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end
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starty = starty + v.height
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v.lastheight = v.height
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@ -349,7 +318,6 @@ function newobject:RedoLayout()
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self.rowcolorindex = self.rowcolorindex + 1
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end
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end
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end
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end
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@ -359,17 +327,15 @@ end
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--]]---------------------------------------------------------
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function newobject:AddRow(data)
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local row = loveframes.objects["columnlistrow"]:new(self, data)
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local colorindex = self.rowcolorindex
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local colorindexmax = self.rowcolorindexmax
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if colorindex == colorindexmax then
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if colorindex == self.rowcolorindexmax then
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self.rowcolorindex = 1
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else
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self.rowcolorindex = colorindex + 1
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end
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table.insert(self.children, row)
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table.insert(self.children, loveframes.objects["columnlistrow"]:new(self, data))
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self:CalculateSize()
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self:RedoLayout()
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self.parent:AdjustColumns()
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@ -382,13 +348,8 @@ end
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--]]---------------------------------------------------------
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function newobject:GetScrollBar()
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local internals = self.internals
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if self.bar then
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local scrollbody = internals[1]
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local scrollarea = scrollbody.internals[1]
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local scrollbar = scrollarea.internals[1]
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return scrollbar
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return self.internals[1].internals[1].internals[1]
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else
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return false
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end
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@ -401,10 +362,8 @@ end
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--]]---------------------------------------------------------
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function newobject:Sort(column, desc)
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self.rowcolorindex = 1
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local colorindexmax = self.rowcolorindexmax
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local children = self.children
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self.rowcolorindex = 1
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table.sort(children, function(a, b)
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if desc then
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@ -417,7 +376,7 @@ function newobject:Sort(column, desc)
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for k, v in ipairs(children) do
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local colorindex = self.rowcolorindex
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v.colorindex = colorindex
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if colorindex == colorindexmax then
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if colorindex == self.rowcolorindexmax then
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self.rowcolorindex = 1
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else
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self.rowcolorindex = colorindex + 1
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@ -17,7 +17,7 @@ function newobject:initialize(name, parent)
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self.name = name
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self.state = parent.state
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self.width = 80
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self.height = self.parent.columnheight
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self.height = parent.columnheight
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self.columnid = 0
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self.hover = false
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self.down = false
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@ -61,20 +61,15 @@ end
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--]]---------------------------------------------------------
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function newobject:update(dt)
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local visible = self.visible
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local alwaysupdate = self.alwaysupdate
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if not visible then
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if not alwaysupdate then
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if not self.visible then
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if not self.alwaysupdate then
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return
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end
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end
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local parent = self.parent
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local base = loveframes.base
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local update = self.Update
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local list = self.parent.internals[1]
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local parent = self.parent
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local list = parent.internals[1]
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local vbar = list:GetVerticalScrollBar()
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local width = list.width
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if vbar then
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@ -93,23 +88,26 @@ function newobject:update(dt)
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end
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-- move to parent if there is a parent
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if parent ~= base then
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self.x = (parent.x + self.staticx) - self.parent.internals[1].offsetx
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if parent ~= loveframes.base then
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self.x = (parent.x + self.staticx) - parent.internals[1].offsetx
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self.y = parent.y + self.staticy
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end
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if self.parent.resizecolumn and self.parent.resizecolumn == self then
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local resizecolumn = parent.resizecolumn
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if resizecolumn and resizecolumn == self then
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local x, y = love.mouse.getPosition()
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local start = false
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self.width = x - self.x
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if self.width < 20 then
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self.width = 20
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end
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self.parent.startadjustment = true
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self.parent.internals[1]:CalculateSize()
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self.parent.internals[1]:RedoLayout()
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elseif self.parent.resizecolumn and self.parent.startadjustment then
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self.staticx = self.parent.children[self.columnid - 1].staticx + self.parent.children[self.columnid - 1].width
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parent.startadjustment = true
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parent.internals[1]:CalculateSize()
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parent.internals[1]:RedoLayout()
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elseif resizecolumn and parent.startadjustment then
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local header = parent.children[self.columnid - 1]
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self.staticx = header.staticx + header.width
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end
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self.resizebox = {x = self.x + (self.width - 2), y = self.y, width = 4, height = self.height}
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@ -126,9 +124,7 @@ end
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--]]---------------------------------------------------------
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function newobject:draw()
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local visible = self.visible
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if not visible then
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if not self.visible then
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return
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end
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@ -200,7 +196,8 @@ function newobject:mousereleased(x, y, button)
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end
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end
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if self.parent.resizecolumn and self.parent.resizecolumn == self then
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local resizecolumn = self.parent.resizecolumn
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if resizecolumn and resizecolumn == self then
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self.parent.resizecolumn = nil
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end
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@ -40,23 +40,19 @@ end
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--]]---------------------------------------------------------
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function newobject:update(dt)
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local visible = self.visible
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local alwaysupdate = self.alwaysupdate
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if not visible then
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if not alwaysupdate then
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if not self.visible then
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if not self.alwaysupdate then
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return
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end
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end
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local parent = self.parent
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local base = loveframes.base
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local update = self.Update
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self:CheckHover()
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-- move to parent if there is a parent
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if parent ~= base then
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if parent ~= loveframes.base then
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self.x = parent.x + self.staticx
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self.y = parent.y + self.staticy
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end
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@ -73,9 +69,7 @@ end
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--]]---------------------------------------------------------
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function newobject:draw()
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local visible = self.visible
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if not visible then
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if not self.visible then
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return
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end
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@ -109,17 +103,12 @@ function newobject:mousepressed(x, y, button)
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return
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end
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local hover = self.hover
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if hover and button == "l" then
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if self.hover and button == "l" then
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local baseparent = self:GetBaseParent()
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if baseparent and baseparent.type == "frame" then
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baseparent:MakeTop()
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end
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local parent1 = self:GetParent()
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local parent2 = parent1:GetParent()
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local ctrldown = loveframes.util.IsCtrlDown()
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parent2:SelectRow(self, ctrldown)
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self:GetParent():GetParent():SelectRow(self, loveframes.util.IsCtrlDown())
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end
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end
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@ -135,17 +124,16 @@ function newobject:mousereleased(x, y, button)
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end
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if self.hover then
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local parent1 = self:GetParent()
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local parent2 = parent1:GetParent()
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local parent = self:GetParent():GetParent()
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if button == "l" then
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local onrowclicked = parent2.OnRowClicked
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local onrowclicked = parent.OnRowClicked
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if onrowclicked then
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onrowclicked(parent2, self, self.columndata)
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onrowclicked(parent, self, self.columndata)
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end
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elseif button == "r" then
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local onrowrightclicked = parent2.OnRowRightClicked
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local onrowrightclicked = parent.OnRowRightClicked
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if onrowrightclicked then
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onrowrightclicked(parent2, self, self.columndata)
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onrowrightclicked(parent, self, self.columndata)
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end
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end
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end
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Block a user