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Rename columnlistarea:GetHorizontalScrollBar to columnlistarea:GetHorizontalScrollBody
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@ -12,7 +12,7 @@ Version 0.9.9 - Alpha (Release Date TBD)
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[ADDED] resizing functinality to the columnlistheader object
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[ADDED] resizing functinality to the columnlistheader object
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[ADDED] horizontal scrolling to the columnlist object
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[ADDED] horizontal scrolling to the columnlist object
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[ADDED] a new columnlistarea method: GetVerticalScrollBody()
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[ADDED] a new columnlistarea method: GetVerticalScrollBody()
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[ADDED] a new columnlistarea method: GetHorizontalScrollBar()
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[ADDED] a new columnlistarea method: GetHorizontalScrollBody()
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[ADDED] a new columnlist method: GetTotalColumnWidth()
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[ADDED] a new columnlist method: GetTotalColumnWidth()
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[ADDED] a new columnlist method: SetColumnWidth(id, width)
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[ADDED] a new columnlist method: SetColumnWidth(id, width)
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[ADDED] a new columnlist method: GetColumnWidth(id)
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[ADDED] a new columnlist method: GetColumnWidth(id)
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@ -111,7 +111,7 @@ function newobject:draw()
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local stencilfunc
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local stencilfunc
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local vbody = self.internals[1]:GetVerticalScrollBody()
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local vbody = self.internals[1]:GetVerticalScrollBody()
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local hbar = self.internals[1]:GetHorizontalScrollBar()
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local hbody = self.internals[1]:GetHorizontalScrollBody()
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local width = self.width
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local width = self.width
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local height = self.height
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local height = self.height
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@ -119,8 +119,8 @@ function newobject:draw()
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width = width - vbody.width
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width = width - vbody.width
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end
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end
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if hbar then
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if hbody then
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height = height - hbar.height
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height = height - hbody.height
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end
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end
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local stencilfunc = function() love.graphics.rectangle("fill", self.x, self.y, width, height) end
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local stencilfunc = function() love.graphics.rectangle("fill", self.x, self.y, width, height) end
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@ -114,7 +114,7 @@ function newobject:draw()
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end
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end
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if self.hbar then
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if self.hbar then
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sheight = sheight - self:GetHorizontalScrollBar():GetHeight()
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sheight = sheight - self:GetHorizontalScrollBody():GetHeight()
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end
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end
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local stencilfunc = function() love.graphics.rectangle("fill", x, y, swidth, sheight) end
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local stencilfunc = function() love.graphics.rectangle("fill", x, y, swidth, sheight) end
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@ -230,13 +230,13 @@ function newobject:CalculateSize()
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self.itemwidth = parent:GetTotalColumnWidth()
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self.itemwidth = parent:GetTotalColumnWidth()
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local hbarheight = 0
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local hbarheight = 0
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local hbar = self:GetHorizontalScrollBar()
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local hbody = self:GetHorizontalScrollBody()
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if hbar then
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if hbody then
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hbarheight = hbar.height
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hbarheight = hbody.height
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end
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end
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if self.itemheight > (height - hbarheight) then
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if self.itemheight > (height - hbarheight) then
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if hbar then
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if hbody then
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self.itemheight = self.itemheight + hbarheight
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self.itemheight = self.itemheight + hbarheight
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end
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end
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self.extraheight = self.itemheight - height
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self.extraheight = self.itemheight - height
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@ -277,7 +277,7 @@ function newobject:CalculateSize()
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end
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end
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else
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else
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if self.hbar then
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if self.hbar then
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self:GetHorizontalScrollBar():Remove()
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self:GetHorizontalScrollBody():Remove()
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self.hbar = false
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self.hbar = false
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self.offsetx = 0
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self.offsetx = 0
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end
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end
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@ -302,17 +302,17 @@ function newobject:RedoLayout()
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local vbody = self:GetVerticalScrollBody()
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local vbody = self:GetVerticalScrollBody()
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vbody.staticx = self.width - vbody.width
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vbody.staticx = self.width - vbody.width
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if self.hbar then
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if self.hbar then
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vbody.height = self.height - self:GetHorizontalScrollBar().height
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vbody.height = self.height - self:GetHorizontalScrollBody().height
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else
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else
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vbody.height = self.height
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vbody.height = self.height
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end
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end
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end
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end
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if self.hbar then
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if self.hbar then
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local hbar = self:GetHorizontalScrollBar()
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local hbody = self:GetHorizontalScrollBody()
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if self.vbody then
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if self.vbar then
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hbar.width = self.width - self:GetVerticalScrollBody().width
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hbody.width = self.width - self:GetVerticalScrollBody().width
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else
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else
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hbar.width = self.width
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hbody.width = self.width
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end
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end
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end
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end
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starty = starty + v.height
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starty = starty + v.height
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@ -410,7 +410,7 @@ end
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--[[---------------------------------------------------------
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--[[---------------------------------------------------------
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- func: GetVerticalScrollBody()
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- func: GetVerticalScrollBody()
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- desc: gets the object's vertical scroll area
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- desc: gets the object's vertical scroll body
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--]]---------------------------------------------------------
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--]]---------------------------------------------------------
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function newobject:GetVerticalScrollBody()
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function newobject:GetVerticalScrollBody()
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@ -425,10 +425,10 @@ function newobject:GetVerticalScrollBody()
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end
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end
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--[[---------------------------------------------------------
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--[[---------------------------------------------------------
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- func: GetHorizontalScrollBar()
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- func: GetHorizontalScrollBody()
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- desc: gets the object's horizontal scrollbar
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- desc: gets the object's horizontal scroll body
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--]]---------------------------------------------------------
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--]]---------------------------------------------------------
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function newobject:GetHorizontalScrollBar()
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function newobject:GetHorizontalScrollBody()
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for k, v in ipairs(self.internals) do
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for k, v in ipairs(self.internals) do
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if v.bartype == "horizontal" then
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if v.bartype == "horizontal" then
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