--[[------------------------------------------------ -- Love Frames - A GUI library for LOVE -- -- Copyright (c) 2013 Kenny Shields -- --]]------------------------------------------------ -- debug library loveframes.debug = {} local font = loveframes.basicfontsmall local centerarea = {210, 5, 585, 590} local loremipsum = [[Lorem ipsum dolor sit amet, consectetur adipiscing elit. Aenean laoreet massa mattis tortor faucibus non congue mauris mattis. Aliquam ultricies scelerisque mi, sit amet tempor metus pharetra vel. Etiam eu arcu a dolor porttitor condimentum in malesuada urna. Mauris vel nulla mi, quis aliquet neque. In aliquet turpis eget purus malesuada tincidunt. Donec rutrum purus vel diam suscipit vehicula. Cras sem nibh, tempus at dictum non, consequat non justo. In sed tellus nec orci scelerisque scelerisque id vitae leo. Maecenas pharetra, nibh eget commodo gravida, augue nisl blandit dui, ut malesuada augue dui nec erat. Phasellus nec mauris pharetra metus iaculis viverra sit amet ut tortor. Duis et viverra magna. Nunc orci dolor, placerat a iaculis non, mattis sed nibh. Mauris ac erat sit amet ante condimentum scelerisque. Cras eleifend lorem dictum mi euismod non placerat lorem gravida. Vestibulum sodales dapibus eros, non iaculis risus commodo eu. Maecenas dapibus purus accumsan metus euismod suscipit. Etiam eleifend lorem eget quam ornare interdum sed at nulla. Suspendisse viverra sapien ut felis viverra pellentesque. Ut convallis hendrerit est, in imperdiet purus placerat ut. Curabitur sapien nibh, molestie et elementum a, sagittis et tortor. Vestibulum sed quam eu velit euismod rutrum vitae et sem. Morbi accumsan quam vitae sapien scelerisque tincidunt. Nulla ipsum leo, scelerisque at consequat sit amet, venenatis eget mauris. Aliquam at nibh vel lorem hendrerit dignissim. Cras et risus sit amet est vehicula auctor at a leo. Curabitur euismod mi sit amet nunc consequat sed fringilla justo sagittis. Nulla ut arcu felis, a laoreet tellus. Vivamus ligula nibh, bibendum ut ultrices sed, ullamcorper et est. Pellentesque nisi diam, sollicitudin lacinia fermentum quis, aliquam fermentum elit. Donec egestas vestibulum mollis. Vivamus sollicitudin nisl vestibulum nisi fermentum scelerisque. Nunc enim magna, posuere ornare faucibus a, bibendum vestibulum felis. Etiam laoreet molestie elit, vitae ultrices sem faucibus in. Fusce rutrum convallis lacus, vitae scelerisque eros tincidunt sed. Class aptent taciti sociosqu ad litora torquent per conubia nostra, per inceptos himenaeos. Quisque ornare arcu sed enim sodales dictum. Suspendisse at convallis mi. Class aptent taciti sociosqu ad litora torquent per conubia nostra, per inceptos himenaeos. Maecenas et nibh odio, eu lacinia lacus. Mauris at pulvinar urna. Pellentesque vel justo erat, a congue nibh. Nunc tristique mattis euismod. Suspendisse potenti. Sed dictum faucibus cursus. Integer nisi ipsum, dapibus vel blandit laoreet, bibendum congue massa. Vestibulum tincidunt vulputate nunc, facilisis consequat lacus posuere at. Aenean sed mollis urna. Vivamus congue neque non arcu malesuada lobortis. Curabitur suscipit pretium massa eu rutrum. Nulla vehicula imperdiet dui in blandit. Curabitur vitae felis ut massa scelerisque consequat. Nulla a magna quis risus consequat hendrerit. Maecenas quis lacus sit amet ipsum condimentum interdum. Proin condimentum erat id enim elementum ut tincidunt neque vulputate. ]] --[[--------------------------------------------------------- - func: draw() - desc: draws debug information --]]--------------------------------------------------------- function loveframes.debug.draw() -- get the current debug setting local debug = loveframes.config["DEBUG"] -- do not draw anthing if debug is off if not debug then return end local cols = loveframes.util.GetCollisions() local topcol = {type = none, children = {}, x = 0, y = 0, width = 0, height = 0} local objects = loveframes.util.GetAllObjects() local author = loveframes.info.author local version = loveframes.info.version local stage = loveframes.info.stage local basedir = loveframes.config["DIRECTORY"] local loveversion = love._version local fps = love.timer.getFPS() local deltatime = love.timer.getDelta() -- set the top most collision object for k, v in ipairs(cols) do if v:IsTopCollision() then topcol = v break end end -- main font love.graphics.setFont(font) -- main box love.graphics.setColor(0, 0, 0, 200) love.graphics.rectangle("fill", 5, 30, 200, 220) ------------------------------------------------------- -- library information section ------------------------------------------------------- love.graphics.setColor(255, 0, 0, 255) love.graphics.print("Library Information", 10, 35) love.graphics.setColor(255, 255, 255, 255) love.graphics.print("Author: " ..author, 15, 50) love.graphics.print("Version: " ..version, 15, 60) love.graphics.print("Stage: " ..stage, 15, 70) love.graphics.print("Base Directory: " ..basedir, 15, 80) ------------------------------------------------------- -- object information section ------------------------------------------------------- love.graphics.setColor(255, 0, 0, 255) love.graphics.print("Object Information", 10, 95) love.graphics.setColor(255, 255, 255, 255) if #cols > 0 then love.graphics.print("Type: " ..topcol.type, 15, 110) else love.graphics.print("Type: none", 10, 120) end if topcol.children then love.graphics.print("# of children: " .. #topcol.children, 15, 120) else love.graphics.print("# of children: 0", 15, 120) end if topcol.internals then love.graphics.print("# of internals: " .. #topcol.internals, 15, 130) else love.graphics.print("# of internals: 0", 15, 130) end love.graphics.print("X: " ..topcol.x, 15, 140) love.graphics.print("Y: " ..topcol.y, 15, 150) love.graphics.print("Width: " ..topcol.width, 15, 160) love.graphics.print("Height: " ..topcol.height, 15, 170) ------------------------------------------------------- -- miscellaneous section ------------------------------------------------------- love.graphics.setColor(255, 0, 0, 255) love.graphics.print("Miscellaneous", 10, 185) love.graphics.setColor(255, 255, 255, 255) love.graphics.print("LOVE Version: " ..loveversion, 15, 200) love.graphics.print("FPS: " ..fps, 15, 210) love.graphics.print("Delta Time: " ..deltatime, 15, 220) love.graphics.print("Total Objects: " ..#objects, 15, 230) -- outline the object that the mouse is hovering over love.graphics.setColor(255, 204, 51, 255) love.graphics.setLine(2, "smooth") love.graphics.rectangle("line", topcol.x - 1, topcol.y - 1, topcol.width + 2, topcol.height + 2) end --[[--------------------------------------------------------- - func: ExamplesMenu() - desc: generates a list of examples of Love Frames objects --]]--------------------------------------------------------- function loveframes.debug.ExamplesMenu() ------------------------------------ -- examples frame ------------------------------------ local examplesframe = loveframes.Create("frame") examplesframe:SetName("Examples List") examplesframe:SetSize(200, love.graphics.getHeight() - 325) examplesframe:SetPos(5, 320) ------------------------------------ -- examples list ------------------------------------ local exampleslist = loveframes.Create("list", examplesframe) exampleslist:SetSize(200, exampleslist:GetParent():GetHeight() - 25) exampleslist:SetPos(0, 25) exampleslist:SetPadding(5) exampleslist:SetSpacing(5) exampleslist:SetDisplayType("vertical") ------------------------------------ -- button example ------------------------------------ local buttonexample = loveframes.Create("button") buttonexample:SetText("Button") buttonexample.OnClick = function(object1, x, y) local frame1 = loveframes.Create("frame") frame1:SetName("Button") frame1:CenterWithinArea(unpack(centerarea)) local button1 = loveframes.Create("button", frame1) button1:SetWidth(200) button1:SetText("Button") button1:Center() button1.OnClick = function(object2, x, y) object2:SetText("You clicked the button!") end button1.OnMouseEnter = function(object2) object2:SetText("The mouse entered the button.") end button1.OnMouseExit = function(object2) object2:SetText("The mouse exited the button.") end end exampleslist:AddItem(buttonexample) ------------------------------------ -- checkbox example ------------------------------------ local checkboxexample = loveframes.Create("button") checkboxexample:SetText("Checkbox") checkboxexample.OnClick = function(object1, x, y) local frame1 = loveframes.Create("frame") frame1:SetName("Checkbox") frame1:CenterWithinArea(unpack(centerarea)) frame1:SetHeight(85) local checkbox1 = loveframes.Create("checkbox", frame1) checkbox1:SetText("Checkbox 1") checkbox1:SetPos(5, 30) checkbox1.OnChanged = function(object2) end local checkbox2 = loveframes.Create("checkbox", frame1) checkbox2:SetText("Checkbox 2") checkbox2:SetPos(5, 60) checkbox2.OnChanged = function(object3) end end exampleslist:AddItem(checkboxexample) ------------------------------------ -- collapsible category example ------------------------------------ local collapsiblecategoryexample = loveframes.Create("button") collapsiblecategoryexample:SetText("Collapsible Category") collapsiblecategoryexample.OnClick = function(object1, x, y) local frame1 = loveframes.Create("frame") frame1:SetName("Collapsible Category") frame1:SetSize(500, 300) frame1:CenterWithinArea(unpack(centerarea)) local panel1 = loveframes.Create("panel") panel1:SetHeight(230) local collapsiblecategory1 = loveframes.Create("collapsiblecategory", frame1) collapsiblecategory1:SetPos(5, 30) collapsiblecategory1:SetSize(490, 265) collapsiblecategory1:SetText("Category 1") collapsiblecategory1:SetObject(panel1) end exampleslist:AddItem(collapsiblecategoryexample) ------------------------------------ -- cloumnlist example ------------------------------------ local cloumnlistexample = loveframes.Create("button") cloumnlistexample:SetText("Column List") cloumnlistexample.OnClick = function(object1, x, y) local frame1 = loveframes.Create("frame") frame1:SetName("Column List") frame1:SetSize(500, 300) frame1:CenterWithinArea(unpack(centerarea)) local list1 = loveframes.Create("columnlist", frame1) list1:SetPos(5, 30) list1:SetSize(490, 265) list1:AddColumn("Column 1") list1:AddColumn("Column 2") list1:AddColumn("Column 3") list1:AddColumn("Column 4") for i=1, 20 do list1:AddRow("Row " ..i.. ", column 1", "Row " ..i.. ", column 2", "Row " ..i.. ", column 3", "Row " ..i.. ", column 4") end end exampleslist:AddItem(cloumnlistexample) ------------------------------------ -- frame example ------------------------------------ local frameexample = loveframes.Create("button") frameexample:SetText("Frame") frameexample.OnClick = function(object1, x, y) local frame1 = loveframes.Create("frame") frame1:SetName("Frame") frame1:CenterWithinArea(unpack(centerarea)) local text1 = loveframes.Create("text", frame1) text1:SetText("This is an example frame.") text1.Update = function(object2, dt) object2:CenterX() object2:SetY(40) end local button1 = loveframes.Create("button", frame1) button1:SetText("Modal") button1:SetWidth(100) button1:Center() button1.Update = function(object2, dt) local modal = object2:GetParent():GetModal() if modal then object2:SetText("Remove Modal") object2.OnClick = function() object2:GetParent():SetModal(false) end else object2:SetText("Set Modal") object2.OnClick = function() object2:GetParent():SetModal(true) end end end end exampleslist:AddItem(frameexample) ------------------------------------ -- image example ------------------------------------ local imageexample = loveframes.Create("button") imageexample:SetText("Image") imageexample.OnClick = function(object1, x, y) local frame1 = loveframes.Create("frame") frame1:SetName("Image") frame1:SetSize(138, 315) frame1:CenterWithinArea(unpack(centerarea)) local image1 = loveframes.Create("image", frame1) image1:SetImage("resources/images/carlsagan.png") image1:SetPos(5, 30) local panel1 = loveframes.Create("panel", frame1) panel1:SetPos(5, 160) panel1:SetSize(128, 150) local text1 = loveframes.Create("text", panel1) text1:SetPos(5, 5) text1:SetText("Orientation: ") local slider1 = loveframes.Create("slider", panel1) slider1:SetPos(5, 20) slider1:SetWidth(118) slider1:SetMinMax(0, 360) slider1:SetDecimals(0) slider1.OnValueChanged = function(object) image1:SetOrientation(object:GetValue()) end text1.Update = function(object, dt) object:SetText("Orientation: " ..slider1:GetValue()) end local text2 = loveframes.Create("text", panel1) text2:SetPos(5, 40) text2:SetText("Scale") local slider2 = loveframes.Create("slider", panel1) slider2:SetPos(5, 55) slider2:SetWidth(118) slider2:SetMinMax(1, 2) slider2:SetDecimals(5) slider2.OnValueChanged = function(object) image1:SetScale(object:GetValue(), object:GetValue()) end text2.Update = function(object, dt) object:SetText("Scale: " ..slider2:GetValue()) end local text3 = loveframes.Create("text", panel1) text3:SetPos(5, 75) text3:SetText("Offset") local slider3 = loveframes.Create("slider", panel1) slider3:SetPos(5, 90) slider3:SetWidth(118) slider3:SetMinMax(1, 50) slider3:SetDecimals(5) slider3.OnValueChanged = function(object) image1:SetOffset(object:GetValue(), object:GetValue()) end text3.Update = function(object, dt) object:SetText("Offset: " ..slider3:GetValue()) end local text4 = loveframes.Create("text", panel1) text4:SetPos(5, 110) text4:SetText("Shear") local slider4 = loveframes.Create("slider", panel1) slider4:SetPos(5, 125) slider4:SetWidth(118) slider4:SetMinMax(0, 10) slider4:SetDecimals(5) slider4.OnValueChanged = function(object) image1:SetShear(object:GetValue(), object:GetValue()) end text4.Update = function(object, dt) object:SetText("Shear: " ..slider4:GetValue()) end end exampleslist:AddItem(imageexample) ------------------------------------ -- image button example ------------------------------------ local imagebuttonexample = loveframes.Create("button") imagebuttonexample:SetText("Image Button") imagebuttonexample.OnClick = function(object1, x, y) local frame1 = loveframes.Create("frame") frame1:SetName("Image Button") frame1:SetSize(138, 163) frame1:CenterWithinArea(unpack(centerarea)) local imagebutton1 = loveframes.Create("imagebutton", frame1) imagebutton1:SetImage("resources/images/carlsagan.png") imagebutton1:SetPos(5, 30) imagebutton1:SizeToImage() end exampleslist:AddItem(imagebuttonexample) ------------------------------------ -- list example ------------------------------------ local listexample = loveframes.Create("button") listexample:SetText("List") listexample.OnClick = function(object1, x, y) local frame1 = loveframes.Create("frame") frame1:SetName("List") frame1:SetSize(500, 455) frame1:CenterWithinArea(unpack(centerarea)) local list1 = loveframes.Create("list", frame1) list1:SetPos(5, 30) list1:SetSize(490, 300) list1:SetPadding(5) list1:SetSpacing(5) local panel1 = loveframes.Create("panel", frame1) panel1:SetPos(5, 335) panel1:SetSize(490, 115) local slider1 = loveframes.Create("slider", panel1) slider1:SetPos(5, 20) slider1:SetWidth(480) slider1:SetMinMax(0, 100) slider1:SetValue(5) slider1:SetText("Padding") slider1:SetDecimals(0) slider1.OnValueChanged = function(object2, value) list1:SetPadding(value) end local text1 = loveframes.Create("text", panel1) text1:SetPos(5, 5) text1:SetFont(love.graphics.newFont(10)) text1:SetText(slider1:GetText()) local text2 = loveframes.Create("text", panel1) text2:SetFont(love.graphics.newFont(10)) text2.Update = function(object, dt) object:SetPos(slider1:GetWidth() - object:GetWidth(), 5) object:SetText(slider1:GetValue()) end local slider2 = loveframes.Create("slider", panel1) slider2:SetPos(5, 60) slider2:SetWidth(480) slider2:SetMinMax(0, 100) slider2:SetValue(5) slider2:SetText("Spacing") slider2:SetDecimals(0) slider2.OnValueChanged = function(object2, value) list1:SetSpacing(value) end local text3 = loveframes.Create("text", panel1) text3:SetPos(5, 45) text3:SetFont(love.graphics.newFont(10)) text3:SetText(slider2:GetText()) local text4 = loveframes.Create("text", panel1) text4:SetFont(love.graphics.newFont(10)) text4.Update = function(object, dt) object:SetPos(slider2:GetWidth() - object:GetWidth(), 45) object:SetText(slider2:GetValue()) end local button1 = loveframes.Create("button", panel1) button1:SetPos(5, 85) button1:SetSize(237, 25) button1:SetText("Change List Type") button1.OnClick = function(object2, x, y) if list1:GetDisplayType() == "vertical" then list1:SetDisplayType("horizontal") else list1:SetDisplayType("vertical") end list1:Clear() for i=1, 100 do local button = loveframes.Create("button") button:SetText(i) list1:AddItem(button) end end local button2 = loveframes.Create("button", panel1) button2:SetPos(247, 85) button2:SetSize(237, 25) button2:SetText("Toggle Horizontal Stacking") button2.OnClick = function(object2, x, y) local enabled = list1:GetHorizontalStacking() list1:EnableHorizontalStacking(not enabled) list1:Clear() for i=1, 100 do local button = loveframes.Create("button") button:SetSize(100, 25) button:SetText(i) list1:AddItem(button) end end button2.Update = function(object) local displaytype = list1:GetDisplayType() if displaytype ~= "vertical" then object:SetEnabled(false) object:SetClickable(false) else object:SetEnabled(true) object:SetClickable(true) end end for i=1, 100 do local button = loveframes.Create("button") button:SetText(i) list1:AddItem(button) end end exampleslist:AddItem(listexample) ------------------------------------ -- multichoice example ------------------------------------ local multichoiceexample = loveframes.Create("button") multichoiceexample:SetText("Multichoice") multichoiceexample.OnClick = function(object1, x, y) local frame1 = loveframes.Create("frame") frame1:SetName("Multichoice") frame1:SetSize(210, 60) frame1:CenterWithinArea(unpack(centerarea)) local multichoice1 = loveframes.Create("multichoice", frame1) multichoice1:SetPos(5, 30) for i=1, 20 do multichoice1:AddChoice(i) end end exampleslist:AddItem(multichoiceexample) ------------------------------------ -- numberbox example ------------------------------------ local numberboxexample = loveframes.Create("button") numberboxexample:SetText("Numberbox") numberboxexample.OnClick = function(object1, x, y) local frame1 = loveframes.Create("frame") frame1:SetName("Numberbox") frame1:SetSize(210, 60) frame1:CenterWithinArea(unpack(centerarea)) local numberbox1 = loveframes.Create("numberbox", frame1) numberbox1:SetPos(5, 30) numberbox1:SetSize(200, 25) end exampleslist:AddItem(numberboxexample) ------------------------------------ -- panel example ------------------------------------ local panelexample = loveframes.Create("button") panelexample:SetText("Panel") panelexample.OnClick = function(object1, x, y) local frame1 = loveframes.Create("frame") frame1:SetName("Panel") frame1:SetSize(210, 85) frame1:CenterWithinArea(unpack(centerarea)) local panel1 = loveframes.Create("panel", frame1) panel1:SetPos(5, 30) end exampleslist:AddItem(panelexample) ------------------------------------ -- progressbar example ------------------------------------ local progressbarexample = loveframes.Create("button") progressbarexample:SetText("Progress Bar") progressbarexample.OnClick = function(object1, x, y) local frame1 = loveframes.Create("frame") frame1:SetName("Progress Bar") frame1:SetSize(500, 160) frame1:CenterWithinArea(unpack(centerarea)) local progressbar1 = loveframes.Create("progressbar", frame1) progressbar1:SetPos(5, 30) progressbar1:SetWidth(490) progressbar1:SetLerpRate(1) local button1 = loveframes.Create("button", frame1) button1:SetPos(5, 60) button1:SetWidth(490) button1:SetText("Change bar value") button1.OnClick = function(object2, x, y) progressbar1:SetValue(math.random(progressbar1:GetMin(), progressbar1:GetMax())) end local button2 = loveframes.Create("button", frame1) button2:SetPos(5, 90) button2:SetWidth(490) button2:SetText("Toggle bar lerp") button2.OnClick = function(object2, x, y) if progressbar1:GetLerp() == true then progressbar1:SetLerp(false) else progressbar1:SetLerp(true) end end local slider1 = loveframes.Create("slider", frame1) slider1:SetPos(5, 135) slider1:SetWidth(490) slider1:SetText("Progressbar lerp rate") slider1:SetMinMax(0, 50) slider1:SetDecimals(0) slider1.OnValueChanged = function(object2, value) progressbar1:SetLerpRate(value) end local text1 = loveframes.Create("text", frame1) text1:SetPos(5, 120) text1:SetText("Lerp Rate") text1:SetFont(love.graphics.newFont(10)) local text2 = loveframes.Create("text", frame1) text2:SetFont(love.graphics.newFont(10)) text2.Update = function(object, dt) object:SetPos(slider1:GetWidth() - object:GetWidth(), 120) object:SetText(slider1:GetValue()) end end exampleslist:AddItem(progressbarexample) ------------------------------------ -- slider example ------------------------------------ local sliderexample = loveframes.Create("button") sliderexample:SetText("Slider") sliderexample.OnClick = function(object1, x, y) local frame1 = loveframes.Create("frame") frame1:SetName("Slider") frame1:SetSize(300, 275) frame1:CenterWithinArea(unpack(centerarea)) local slider1 = loveframes.Create("slider", frame1) slider1:SetPos(5, 30) slider1:SetWidth(290) slider1:SetMinMax(0, 100) local slider2 = loveframes.Create("slider", frame1) slider2:SetPos(5, 60) slider2:SetHeight(200) slider2:SetMinMax(0, 100) slider2:SetButtonSize(20, 10) slider2:SetSlideType("vertical") slider2.Update = function(object, dt) object:CenterX() end end exampleslist:AddItem(sliderexample) ------------------------------------ -- tabs example ------------------------------------ local tabsexample = loveframes.Create("button") tabsexample:SetText("Tabs") tabsexample.OnClick = function(object1, x, y) local frame1 = loveframes.Create("frame") frame1:SetName("Tabs") frame1:SetSize(500, 300) frame1:CenterWithinArea(unpack(centerarea)) local tabs1 = loveframes.Create("tabs", frame1) tabs1:SetPos(5, 30) tabs1:SetSize(490, 265) local images = {"accept.png", "add.png", "application.png", "building.png", "bin.png", "database.png", "box.png", "brick.png"} for i=1, 20 do local image = "resources/images/" .. images[math.random(1, #images)] local panel1 = loveframes.Create("panel") panel1.Draw = function() end local text1 = loveframes.Create("text", panel1) text1:SetText("Tab " ..i) text1:SetAlwaysUpdate(true) text1.Update = function(object, dt) object:Center() end tabs1:AddTab("Tab " ..i, panel1, "Tab " ..i, image) end end exampleslist:AddItem(tabsexample) ------------------------------------ -- text example ------------------------------------ local textexample = loveframes.Create("button") textexample:SetText("Text") textexample.OnClick = function(object1, x, y) local frame1 = loveframes.Create("frame") frame1:SetName("Text") frame1:SetSize(500, 330) frame1:CenterWithinArea(unpack(centerarea)) local list1 = loveframes.Create("list", frame1) list1:SetPos(5, 30) list1:SetSize(490, 265) list1:SetPadding(5) list1:SetSpacing(5) local text1 = loveframes.Create("text") text1:SetText(loremipsum) text1:SetShadowColor(200, 200, 200, 255) list1:AddItem(text1) local shadowbutton = loveframes.Create("button", frame1) shadowbutton:SetSize(490, 25) shadowbutton:SetPos(5, 300) shadowbutton:SetText("Toggle Text Shadow") shadowbutton.OnClick = function() text1:SetShadow(not text1:GetShadow()) end end exampleslist:AddItem(textexample) ------------------------------------ -- text input example ------------------------------------ local textinputexample = loveframes.Create("button") textinputexample:SetText("Text Input") textinputexample.OnClick = function(object1, x, y) local frame1 = loveframes.Create("frame") frame1:SetName("Text Input") frame1:SetSize(500, 90) frame1:CenterWithinArea(unpack(centerarea)) local textinput1 = loveframes.Create("textinput", frame1) textinput1:SetPos(5, 30) textinput1:SetWidth(490) textinput1.OnEnter = function(object) if not textinput1.multiline then object:Clear() end end textinput1:SetFont(love.graphics.newFont(12)) local togglebutton = loveframes.Create("button", frame1) togglebutton:SetPos(5, 60) togglebutton:SetWidth(490) togglebutton:SetText("Toggle Multiline") togglebutton.OnClick = function(object) if textinput1.multiline then frame1:SetHeight(90) frame1:CenterWithinArea(unpack(centerarea)) togglebutton:SetPos(5, 60) textinput1:SetMultiline(false) textinput1:SetHeight(25) textinput1:SetText("") else frame1:SetHeight(365) frame1:CenterWithinArea(unpack(centerarea)) togglebutton:SetPos(5, 335) textinput1:SetMultiline(true) textinput1:SetHeight(300) textinput1:SetText("") end end end exampleslist:AddItem(textinputexample) end --[[--------------------------------------------------------- - func: SkinSelector() - desc: opens a skin selector menu --]]--------------------------------------------------------- function loveframes.debug.SkinSelector() local skins = loveframes.skins.available local frame = loveframes.Create("frame") frame:SetName("Skin Selector") frame:SetSize(200, 60) frame:SetPos(5, 255) local skinslist = loveframes.Create("multichoice", frame) skinslist:SetPos(5, 30) skinslist:SetWidth(190) skinslist:SetChoice("Choose a skin") skinslist.OnChoiceSelected = function(object, choice) loveframes.util.SetActiveSkin(choice) end for k, v in pairs(skins) do skinslist:AddChoice(v.name) end end