mirror of
https://github.com/linux-man/LoveFrames.git
synced 2024-11-26 05:14:21 +00:00
228 lines
5.5 KiB
Lua
228 lines
5.5 KiB
Lua
--[[------------------------------------------------
|
|
-- Love Frames - A GUI library for LOVE --
|
|
-- Copyright (c) 2012-2014 Kenny Shields --
|
|
--]]------------------------------------------------
|
|
|
|
-- columnlistheader class
|
|
local newobject = loveframes.NewObject("columnlistheader", "loveframes_object_columnlistheader", true)
|
|
|
|
--[[---------------------------------------------------------
|
|
- func: initialize()
|
|
- desc: intializes the element
|
|
--]]---------------------------------------------------------
|
|
function newobject:initialize(name, parent)
|
|
|
|
self.type = "columnlistheader"
|
|
self.parent = parent
|
|
self.name = name
|
|
self.state = parent.state
|
|
self.width = 80
|
|
self.height = parent.columnheight
|
|
self.columnid = 0
|
|
self.hover = false
|
|
self.down = false
|
|
self.clickable = true
|
|
self.enabled = true
|
|
self.descending = true
|
|
self.resizebox = nil
|
|
self.internal = true
|
|
|
|
table.insert(parent.children, self)
|
|
|
|
local key = 0
|
|
|
|
for k, v in ipairs(parent.children) do
|
|
if v == self then
|
|
key = k
|
|
end
|
|
end
|
|
|
|
self.OnClick = function(object)
|
|
local descending = object.descending
|
|
local parent = object.parent
|
|
local pinternals = parent.internals
|
|
local list = pinternals[1]
|
|
if descending then
|
|
object.descending = false
|
|
else
|
|
object.descending = true
|
|
end
|
|
list:Sort(key, object.descending)
|
|
end
|
|
|
|
-- apply template properties to the object
|
|
loveframes.templates.ApplyToObject(self)
|
|
|
|
end
|
|
|
|
--[[---------------------------------------------------------
|
|
- func: update(deltatime)
|
|
- desc: updates the object
|
|
--]]---------------------------------------------------------
|
|
function newobject:update(dt)
|
|
|
|
if not self.visible then
|
|
if not self.alwaysupdate then
|
|
return
|
|
end
|
|
end
|
|
|
|
local update = self.Update
|
|
local parent = self.parent
|
|
local list = parent.internals[1]
|
|
local vbody = list:GetVerticalScrollBody()
|
|
local width = list.width
|
|
if vbody then
|
|
width = width - vbody.width
|
|
end
|
|
|
|
self.clickbounds = {x = list.x, y = list.y, width = width, height = list.height}
|
|
self:CheckHover()
|
|
|
|
if not self.hover then
|
|
self.down = false
|
|
else
|
|
if loveframes.downobject == self then
|
|
self.down = true
|
|
end
|
|
end
|
|
|
|
-- move to parent if there is a parent
|
|
if parent ~= loveframes.base then
|
|
self.x = (parent.x + self.staticx) - parent.internals[1].offsetx
|
|
self.y = parent.y + self.staticy
|
|
end
|
|
|
|
local resizecolumn = parent.resizecolumn
|
|
|
|
if resizecolumn and resizecolumn == self then
|
|
local x, y = love.mouse.getPosition()
|
|
local start = false
|
|
self.width = x - self.x
|
|
if self.width < 20 then
|
|
self.width = 20
|
|
end
|
|
parent.startadjustment = true
|
|
parent.internals[1]:CalculateSize()
|
|
parent.internals[1]:RedoLayout()
|
|
elseif resizecolumn and parent.startadjustment then
|
|
local header = parent.children[self.columnid - 1]
|
|
self.staticx = header.staticx + header.width
|
|
end
|
|
|
|
self.resizebox = {x = self.x + (self.width - 2), y = self.y, width = 4, height = self.height}
|
|
|
|
if update then
|
|
update(self, dt)
|
|
end
|
|
|
|
end
|
|
|
|
--[[---------------------------------------------------------
|
|
- func: draw()
|
|
- desc: draws the object
|
|
--]]---------------------------------------------------------
|
|
function newobject:draw()
|
|
|
|
if not self.visible then
|
|
return
|
|
end
|
|
|
|
local skins = loveframes.skins.available
|
|
local skinindex = loveframes.config["ACTIVESKIN"]
|
|
local defaultskin = loveframes.config["DEFAULTSKIN"]
|
|
local selfskin = self.skin
|
|
local skin = skins[selfskin] or skins[skinindex]
|
|
local drawfunc = skin.DrawColumnListHeader or skins[defaultskin].DrawColumnListHeader
|
|
local draw = self.Draw
|
|
local drawcount = loveframes.drawcount
|
|
|
|
-- set the object's draw order
|
|
self:SetDrawOrder()
|
|
|
|
if draw then
|
|
draw(self)
|
|
else
|
|
drawfunc(self)
|
|
end
|
|
|
|
end
|
|
|
|
--[[---------------------------------------------------------
|
|
- func: mousepressed(x, y, button)
|
|
- desc: called when the player presses a mouse button
|
|
--]]---------------------------------------------------------
|
|
function newobject:mousepressed(x, y, button)
|
|
|
|
if not self.parent.resizecolumn then
|
|
local box = self.resizebox
|
|
local col = loveframes.util.BoundingBox(x, box.x, y, box.y, 1, box.width, 1, box.height)
|
|
if col then
|
|
self.resizing = true
|
|
self.parent.resizecolumn = self
|
|
end
|
|
end
|
|
|
|
if self.hover and button == "l" then
|
|
local baseparent = self:GetBaseParent()
|
|
if baseparent and baseparent.type == "frame" and button == "l" then
|
|
baseparent:MakeTop()
|
|
end
|
|
self.down = true
|
|
loveframes.downobject = self
|
|
end
|
|
|
|
end
|
|
|
|
--[[---------------------------------------------------------
|
|
- func: mousereleased(x, y, button)
|
|
- desc: called when the player releases a mouse button
|
|
--]]---------------------------------------------------------
|
|
function newobject:mousereleased(x, y, button)
|
|
|
|
if not self.visible then
|
|
return
|
|
end
|
|
|
|
local hover = self.hover
|
|
local down = self.down
|
|
local clickable = self.clickable
|
|
local enabled = self.enabled
|
|
local onclick = self.OnClick
|
|
|
|
if hover and down and clickable and button == "l" then
|
|
if enabled then
|
|
onclick(self, x, y)
|
|
end
|
|
end
|
|
|
|
local resizecolumn = self.parent.resizecolumn
|
|
if resizecolumn and resizecolumn == self then
|
|
self.parent.resizecolumn = nil
|
|
end
|
|
|
|
self.down = false
|
|
|
|
end
|
|
|
|
--[[---------------------------------------------------------
|
|
- func: SetName(name)
|
|
- desc: sets the object's name
|
|
--]]---------------------------------------------------------
|
|
function newobject:SetName(name)
|
|
|
|
self.name = name
|
|
return self
|
|
|
|
end
|
|
|
|
--[[---------------------------------------------------------
|
|
- func: GetName()
|
|
- desc: gets the object's name
|
|
--]]---------------------------------------------------------
|
|
function newobject:GetName()
|
|
|
|
return self.name
|
|
|
|
end
|