mirror of
https://github.com/linux-man/LoveFrames.git
synced 2024-11-18 16:04:22 +00:00
1230 lines
50 KiB
Lua
1230 lines
50 KiB
Lua
--[[------------------------------------------------
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-- LÖVE Frames --
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-- By Nikolai Resokav --
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--]]------------------------------------------------
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-- skin table
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local skin = {}
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-- skin info (you always need this in a skin)
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skin.name = "Blue"
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skin.author = "Nikolai Resokav"
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skin.version = "1.0"
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local smallfont = love.graphics.newFont(10)
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local imagebuttonfont = love.graphics.newFont(15)
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local bordercolor = {143, 143, 143, 255}
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-- controls
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skin.controls = {}
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-- frame
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skin.controls.frame_border_color = bordercolor
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skin.controls.frame_body_color = {255, 255, 255, 150}
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skin.controls.frame_top_color = {102, 194, 255, 255}
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skin.controls.frame_name_color = {255, 255, 255, 255}
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skin.controls.frame_name_font = smallfont
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-- button
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skin.controls.button_border_down_color = bordercolor
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skin.controls.button_border_nohover_color = bordercolor
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skin.controls.button_border_hover_color = bordercolor
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skin.controls.button_body_down_color = {128, 204, 255, 255}
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skin.controls.button_body_nohover_color = {255, 255, 255, 255}
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skin.controls.button_body_hover_color = {153, 214, 255, 255}
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skin.controls.button_text_down_color = {255, 255, 255, 255}
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skin.controls.button_text_nohover_color = {0, 0, 0, 200}
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skin.controls.button_text_hover_color = {255, 255, 255, 255}
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skin.controls.button_text_font = smallfont
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-- image button
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skin.controls.imagebutton_text_down_color = {255, 255, 255, 255}
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skin.controls.imagebutton_text_nohover_color = {0, 0, 0, 200}
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skin.controls.imagebutton_text_hover_color = {255, 255, 255, 255}
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skin.controls.imagebutton_text_font = imagebuttonfont
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-- close button
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skin.controls.closebutton_body_down_color = {255, 255, 255, 255}
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skin.controls.closebutton_body_nohover_color = {255, 255, 255, 255}
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skin.controls.closebutton_body_hover_color = {255, 255, 255, 255}
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-- progress bar
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skin.controls.progressbar_border_color = bordercolor
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skin.controls.progressbar_body_color = {255, 255, 255, 255}
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skin.controls.progressbar_bar_color = {0, 255, 0, 255}
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skin.controls.progressbar_text_color = {0, 0, 0, 255}
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skin.controls.progressbar_text_font = smallfont
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-- list
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skin.controls.list_border_color = bordercolor
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skin.controls.list_body_color = {232, 232, 232, 255}
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-- scrollbar
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skin.controls.scrollbar_border_down_color = bordercolor
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skin.controls.scrollbar_border_hover_color = bordercolor
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skin.controls.scrollbar_border_nohover_color = bordercolor
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skin.controls.scrollbar_body_down_color = {128, 204, 255, 255}
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skin.controls.scrollbar_body_nohover_color = {255, 255, 255, 255}
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skin.controls.scrollbar_body_hover_color = {153, 214, 255, 255}
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-- scrollarea
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skin.controls.scrollarea_body_color = {200, 200, 200, 255}
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skin.controls.scrollarea_border_color = bordercolor
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-- scrollbody
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skin.controls.scrollbody_body_color = {0, 0, 0, 0}
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-- panel
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skin.controls.panel_body_color = {232, 232, 232, 255}
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skin.controls.panel_border_color = bordercolor
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-- tab panel
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skin.controls.tabpanel_body_color = {232, 232, 232, 255}
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skin.controls.tabpanel_border_color = bordercolor
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-- tab button
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skin.controls.tab_border_nohover_color = bordercolor
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skin.controls.tab_border_hover_color = bordercolor
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skin.controls.tab_body_nohover_color = {255, 255, 255, 255}
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skin.controls.tab_body_hover_color = {153, 214, 255, 255}
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skin.controls.tab_text_nohover_color = {0, 0, 0, 200}
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skin.controls.tab_text_hover_color = {255, 255, 255, 255}
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skin.controls.tab_text_font = smallfont
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-- multichoice
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skin.controls.multichoice_body_color = {240, 240, 240, 255}
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skin.controls.multichoice_border_color = bordercolor
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skin.controls.multichoice_text_color = {0, 0, 0, 255}
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skin.controls.multichoice_text_font = smallfont
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-- multichoicelist
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skin.controls.multichoicelist_body_color = {240, 240, 240, 200}
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skin.controls.multichoicelist_border_color = bordercolor
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-- multichoicerow
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skin.controls.multichoicerow_body_nohover_color = {240, 240, 240, 200}
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skin.controls.multichoicerow_body_hover_color = {51, 204, 255, 255}
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skin.controls.multichoicerow_border_color = {50, 50, 50, 255}
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skin.controls.multichoicerow_text_nohover_color = {0, 0, 0, 150}
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skin.controls.multichoicerow_text_hover_color = {255, 255, 255, 255}
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skin.controls.multichoicerow_text_font = smallfont
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-- tooltip
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skin.controls.tooltip_border_color = bordercolor
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skin.controls.tooltip_body_color = {255, 255, 255, 255}
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skin.controls.tooltip_text_color = {0, 0, 0, 255}
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skin.controls.tooltip_text_font = smallfont
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-- text input
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skin.controls.textinput_border_color = bordercolor
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skin.controls.textinput_body_color = {240, 240, 240, 255}
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skin.controls.textinput_blinker_color = {0, 0, 0, 255}
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-- slider
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skin.controls.slider_bar_color = bordercolor
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skin.controls.slider_bar_outline_color = {220, 220, 220, 255}
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-- checkbox
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skin.controls.checkbox_border_color = bordercolor
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skin.controls.checkbox_body_color = {255, 255, 255, 255}
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skin.controls.checkbox_check_color = {128, 204, 255, 255}
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skin.controls.checkbox_text_color = {0, 0, 0, 255}
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skin.controls.checkbox_text_font = smallfont
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-- collapsiblecategory
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skin.controls.collapsiblecategory_text_color = {0, 0, 0, 255}
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skin.controls.collapsiblecategory_body_color = {255, 255, 255, 255}
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skin.controls.collapsiblecategory_border_color = bordercolor
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-- columnlist
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skin.controls.columnlist_border_color = bordercolor
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skin.controls.columnlist_body_color = {232, 232, 232, 255}
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-- columlistarea
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skin.controls.columnlistarea_border_color = bordercolor
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skin.controls.columnlistarea_body_color = {232, 232, 232, 255}
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-- columnlistheader
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skin.controls.columnlistheader_border_down_color = bordercolor
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skin.controls.columnlistheader_border_nohover_color = bordercolor
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skin.controls.columnlistheader_border_hover_color = bordercolor
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skin.controls.columnlistheader_body_down_color = {128, 204, 255, 255}
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skin.controls.columnlistheader_body_nohover_color = {255, 255, 255, 255}
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skin.controls.columnlistheader_body_hover_color = {153, 214, 255, 255}
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skin.controls.columnlistheader_text_down_color = {255, 255, 255, 255}
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skin.controls.columnlistheader_text_nohover_color = {0, 0, 0, 200}
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skin.controls.columnlistheader_text_hover_color = {255, 255, 255, 255}
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skin.controls.columnlistheader_text_font = smallfont
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-- columnlistrow
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skin.controls.columnlistrow_border1_color = bordercolor
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skin.controls.columnlistrow_body1_color = {232, 232, 232, 255}
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skin.controls.columnlistrow_border2_color = bordercolor
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skin.controls.columnlistrow_body2_color = {200, 200, 200, 255}
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-- modalbackground
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skin.controls.modalbackground_body_color = {255, 255, 255, 100}
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--[[---------------------------------------------------------
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- func: OutlinedRectangle(object)
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- desc: creates and outlined rectangle
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--]]---------------------------------------------------------
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function skin.OutlinedRectangle(x, y, width, height, ovt, ovb, ovl, ovr)
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local ovt = ovt or false
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local ovb = ovb or false
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local ovl = ovl or false
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local ovr = ovr or false
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-- top
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if ovt == false then
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love.graphics.rectangle("fill", x, y, width, 1)
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end
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-- bottom
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if ovb == false then
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love.graphics.rectangle("fill", x, y + height - 1, width, 1)
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end
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-- left
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if ovl == false then
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love.graphics.rectangle("fill", x, y, 1, height)
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end
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-- right
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if ovr == false then
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love.graphics.rectangle("fill", x + width - 1, y, 1, height)
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end
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end
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--[[---------------------------------------------------------
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- func: DrawRepeatingImage(image, x, y, width, height)
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- desc: draw a repeating image a box
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--]]---------------------------------------------------------
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function skin.DrawRepeatingImage(image, x, y, width, height)
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local image = love.graphics.newImage(image)
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local iwidth = image:getWidth()
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local iheight = image:getHeight()
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local cords = {}
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local posx = 0
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local posy = 0
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local stencilfunc = function() love.graphics.rectangle("fill", x, y, width, height) end
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local stencil = love.graphics.newStencil(stencilfunc)
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while posy < height do
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table.insert(cords, {posx, posy})
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if posx >= width then
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posx = 0
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posy = posy + iheight
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else
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posx = posx + iwidth
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end
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end
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love.graphics.setStencil(stencil)
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for k, v in ipairs(cords) do
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love.graphics.setColor(255, 255, 255, 255)
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love.graphics.draw(image, x + v[1], y + v[2])
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end
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love.graphics.setStencil()
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end
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--[[---------------------------------------------------------
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- func: skin.DrawGradient(x, y, width, height,
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direction, color, colormod)
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- desc: draws a gradient
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--]]---------------------------------------------------------
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function skin.DrawGradient(x, y, width, height, direction, color, colormod)
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local color = color
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local colormod = colormod or 0
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local percent = 0
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local once = false
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if direction == "up" then
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for i=1, height - 1 do
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percent = i/height * 255
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color = {color[1], color[2], color[3], loveframes.util.Round(percent)}
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love.graphics.setColor(unpack(color))
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love.graphics.rectangle("fill", x, y + i, width, 1)
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end
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end
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end
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--[[---------------------------------------------------------
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- func: DrawFrame(object)
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- desc: draws the frame object
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--]]---------------------------------------------------------
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function skin.DrawFrame(object)
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local gradientcolor = {}
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-- frame body
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love.graphics.setColor(unpack(skin.controls.frame_body_color))
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love.graphics.rectangle("fill", object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
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-- frame top bar
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love.graphics.setColor(unpack(skin.controls.frame_top_color))
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love.graphics.rectangle("fill", object:GetX(), object:GetY(), object:GetWidth(), 25)
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gradientcolor = {skin.controls.frame_top_color[1] - 20, skin.controls.frame_top_color[2] - 20, skin.controls.frame_top_color[3] - 20, 255}
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skin.DrawGradient(object:GetX(), object:GetY(), object:GetWidth(), 25, "up", gradientcolor)
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love.graphics.setColor(unpack(skin.controls.frame_border_color))
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skin.OutlinedRectangle(object:GetX(), object:GetY() + 25, object:GetWidth(), 1)
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-- frame name section
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love.graphics.setFont(skin.controls.frame_name_font)
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love.graphics.setColor(unpack(skin.controls.frame_name_color))
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love.graphics.print(object.name, object:GetX() + 5, object:GetY() + 5)
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-- frame border
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love.graphics.setColor(unpack(skin.controls.frame_border_color))
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skin.OutlinedRectangle(object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
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end
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--[[---------------------------------------------------------
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- func: DrawButton(object)
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- desc: draws the button object
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--]]---------------------------------------------------------
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function skin.DrawButton(object)
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local index = loveframes.config["ACTIVESKIN"]
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local font = skin.controls.button_text_font
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local twidth = font:getWidth(object.text)
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local theight = font:getHeight(object.text)
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local hover = object.hover
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local down = object.down
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local gradientcolor = {}
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if down == true then
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-- button body
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love.graphics.setColor(unpack(skin.controls.button_body_down_color))
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love.graphics.rectangle("fill", object:GetX() + 1, object:GetY() + 1, object:GetWidth() - 2, object:GetHeight() - 2)
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gradientcolor = {skin.controls.button_body_down_color[1] - 20, skin.controls.button_body_down_color[2] - 20, skin.controls.button_body_down_color[3] - 20, 255}
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skin.DrawGradient(object:GetX(), object:GetY() - 1, object:GetWidth(), object:GetHeight(), "up", gradientcolor)
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-- button text
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love.graphics.setFont(skin.controls.button_text_font)
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love.graphics.setColor(unpack(skin.controls.button_text_down_color))
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love.graphics.print(object.text, object:GetX() + object:GetWidth()/2 - twidth/2, object:GetY() + object:GetHeight()/2 - theight/2)
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-- button border
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love.graphics.setColor(unpack(skin.controls.button_border_down_color))
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skin.OutlinedRectangle(object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
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elseif hover == true then
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-- button body
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love.graphics.setColor(unpack(skin.controls.button_body_hover_color))
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love.graphics.rectangle("fill", object:GetX() + 1, object:GetY() + 1, object:GetWidth() - 2, object:GetHeight() - 2)
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gradientcolor = {skin.controls.button_body_hover_color[1] - 20, skin.controls.button_body_hover_color[2] - 20, skin.controls.button_body_hover_color[3] - 20, 255}
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skin.DrawGradient(object:GetX(), object:GetY() - 1, object:GetWidth(), object:GetHeight(), "up", gradientcolor)
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-- button text
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love.graphics.setFont(skin.controls.button_text_font)
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love.graphics.setColor(unpack(skin.controls.button_text_hover_color))
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love.graphics.print(object.text, object:GetX() + object:GetWidth()/2 - twidth/2, object:GetY() + object:GetHeight()/2 - theight/2)
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-- button border
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love.graphics.setColor(unpack(skin.controls.button_border_down_color))
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skin.OutlinedRectangle(object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
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else
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-- button body
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love.graphics.setColor(unpack(skin.controls.button_body_nohover_color))
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love.graphics.rectangle("fill", object:GetX() + 1, object:GetY() + 1, object:GetWidth() - 2, object:GetHeight() - 2)
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gradientcolor = {skin.controls.button_body_nohover_color[1] - 20, skin.controls.button_body_nohover_color[2] - 20, skin.controls.button_body_nohover_color[3] - 20, 255}
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skin.DrawGradient(object:GetX(), object:GetY() - 1, object:GetWidth(), object:GetHeight(), "up", gradientcolor)
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-- button text
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love.graphics.setFont(skin.controls.button_text_font)
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love.graphics.setColor(unpack(skin.controls.button_text_nohover_color))
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love.graphics.print(object.text, object:GetX() + object:GetWidth()/2 - twidth/2, object:GetY() + object:GetHeight()/2 - theight/2)
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-- button border
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love.graphics.setColor(unpack(skin.controls.button_border_down_color))
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skin.OutlinedRectangle(object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
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end
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end
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--[[---------------------------------------------------------
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- func: DrawCloseButton(object)
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- desc: draws the close button object
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--]]---------------------------------------------------------
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function skin.DrawCloseButton(object)
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local index = loveframes.config["ACTIVESKIN"]
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local font = skin.controls.button_text_font
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local twidth = font:getWidth("X")
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local theight = font:getHeight("X")
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local hover = object.hover
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local down = object.down
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local image = skin.images["close.png"]
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local gradientcolor = {}
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if down == true then
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-- button body
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love.graphics.setColor(unpack(skin.controls.closebutton_body_down_color))
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love.graphics.draw(image, object:GetX(), object:GetY())
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elseif hover == true then
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-- button body
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love.graphics.setColor(unpack(skin.controls.closebutton_body_hover_color))
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love.graphics.draw(image, object:GetX(), object:GetY())
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else
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-- button body
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love.graphics.setColor(unpack(skin.controls.closebutton_body_nohover_color))
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love.graphics.draw(image, object:GetX(), object:GetY())
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end
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end
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--[[---------------------------------------------------------
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- func: DrawImage(object)
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- desc: draws the image object
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--]]---------------------------------------------------------
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function skin.DrawImage(object)
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local image = object.image
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local color = object.imagecolor
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if color then
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love.graphics.setColor(unpack(color))
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love.graphics.draw(image)
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else
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love.graphics.setColor(255, 255, 255, 255)
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love.graphics.draw(image, object:GetX(), object:GetY())
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end
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end
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--[[---------------------------------------------------------
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- func: DrawImageButton(object)
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- desc: draws the image button object
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--]]---------------------------------------------------------
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function skin.DrawImageButton(object)
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local index = loveframes.config["ACTIVESKIN"]
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local font = skin.controls.imagebutton_text_font
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local twidth = font:getWidth(object.text)
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local theight = font:getHeight(object.text)
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local hover = object.hover
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local down = object.down
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local image = object:GetImage()
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if down == true then
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if image ~= false then
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love.graphics.setColor(255, 255, 255, 255)
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love.graphics.draw(image, object:GetX() + 1, object:GetY() + 1)
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end
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love.graphics.setFont(font)
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love.graphics.setColor(0, 0, 0, 255)
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love.graphics.print(object:GetText(), object:GetX() + object:GetWidth()/2 - twidth/2 + 1, object:GetY() + object:GetHeight() - theight - 5 + 1)
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love.graphics.setColor(unpack(skin.controls.imagebutton_text_down_color))
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love.graphics.print(object:GetText(), object:GetX() + object:GetWidth()/2 - twidth/2 + 1, object:GetY() + object:GetHeight() - theight - 6 + 1)
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|
elseif hover == true then
|
|
|
|
if image ~= false then
|
|
love.graphics.setColor(255, 255, 255, 255)
|
|
love.graphics.draw(image, object:GetX(), object:GetY())
|
|
end
|
|
|
|
love.graphics.setFont(font)
|
|
love.graphics.setColor(0, 0, 0, 255)
|
|
love.graphics.print(object:GetText(), object:GetX() + object:GetWidth()/2 - twidth/2, object:GetY() + object:GetHeight() - theight - 5)
|
|
love.graphics.setColor(unpack(skin.controls.imagebutton_text_hover_color))
|
|
love.graphics.print(object:GetText(), object:GetX() + object:GetWidth()/2 - twidth/2, object:GetY() + object:GetHeight() - theight - 6)
|
|
|
|
else
|
|
|
|
if image ~= false then
|
|
love.graphics.setColor(255, 255, 255, 255)
|
|
love.graphics.draw(image, object:GetX(), object:GetY())
|
|
end
|
|
|
|
love.graphics.setFont(font)
|
|
love.graphics.setColor(0, 0, 0, 255)
|
|
love.graphics.print(object:GetText(), object:GetX() + object:GetWidth()/2 - twidth/2, object:GetY() + object:GetHeight() - theight - 5)
|
|
love.graphics.setColor(unpack(skin.controls.imagebutton_text_down_color))
|
|
love.graphics.print(object:GetText(), object:GetX() + object:GetWidth()/2 - twidth/2, object:GetY() + object:GetHeight() - theight - 6)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
--[[---------------------------------------------------------
|
|
- func: DrawProgressBar(object)
|
|
- desc: draws the progress bar object
|
|
--]]---------------------------------------------------------
|
|
function skin.DrawProgressBar(object)
|
|
|
|
local font = skin.controls.progressbar_text_font
|
|
local twidth = font:getWidth(object.value .. "/" ..object.max)
|
|
local theight = font:getHeight(object.value .. "/" ..object.max)
|
|
local gradientcolor = {}
|
|
|
|
-- progress bar body
|
|
love.graphics.setColor(unpack(skin.controls.progressbar_body_color))
|
|
love.graphics.rectangle("fill", object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
|
|
love.graphics.setColor(unpack(skin.controls.progressbar_bar_color))
|
|
love.graphics.rectangle("fill", object:GetX(), object:GetY(), object.progress, object:GetHeight())
|
|
gradientcolor = {skin.controls.progressbar_bar_color[1], skin.controls.progressbar_bar_color[2] - 20, skin.controls.progressbar_bar_color[3], 255}
|
|
skin.DrawGradient(object:GetX(), object:GetY(), object.progress, object:GetHeight(), "up", gradientcolor)
|
|
love.graphics.setFont(font)
|
|
love.graphics.setColor(unpack(skin.controls.progressbar_text_color))
|
|
love.graphics.print(object.value .. "/" ..object.max, object:GetX() + object:GetWidth()/2 - twidth/2, object:GetY() + object:GetHeight()/2 - theight/2)
|
|
|
|
-- progress bar border
|
|
love.graphics.setColor(unpack(skin.controls.progressbar_border_color))
|
|
skin.OutlinedRectangle(object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
|
|
|
|
end
|
|
|
|
--[[---------------------------------------------------------
|
|
- func: DrawScrollArea(object)
|
|
- desc: draws the scroll area object
|
|
--]]---------------------------------------------------------
|
|
function skin.DrawScrollArea(object)
|
|
|
|
love.graphics.setColor(unpack(skin.controls.scrollarea_body_color))
|
|
love.graphics.rectangle("fill", object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
|
|
love.graphics.setColor(unpack(skin.controls.scrollarea_border_color))
|
|
|
|
if object.bartype == "vertical" then
|
|
skin.OutlinedRectangle(object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight(), true, true)
|
|
elseif object.bartype == "horizontal" then
|
|
skin.OutlinedRectangle(object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight(), false, false, true, true)
|
|
end
|
|
|
|
end
|
|
|
|
--[[---------------------------------------------------------
|
|
- func: DrawScrollBar(object)
|
|
- desc: draws the scroll bar object
|
|
--]]---------------------------------------------------------
|
|
function skin.DrawScrollBar(object)
|
|
|
|
local gradientcolor = {}
|
|
|
|
if object.dragging == true then
|
|
love.graphics.setColor(unpack(skin.controls.scrollbar_body_down_color))
|
|
love.graphics.rectangle("fill", object:GetX() + 1, object:GetY() + 1, object:GetWidth() - 2, object:GetHeight() - 2)
|
|
gradientcolor = {skin.controls.scrollbar_body_down_color[1] - 20, skin.controls.scrollbar_body_down_color[2] - 20, skin.controls.scrollbar_body_down_color[3] - 20, 255}
|
|
skin.DrawGradient(object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight(), "up", gradientcolor)
|
|
love.graphics.setColor(unpack(skin.controls.scrollbar_border_down_color))
|
|
skin.OutlinedRectangle(object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
|
|
elseif object.hover == true then
|
|
love.graphics.setColor(unpack(skin.controls.scrollbar_body_hover_color))
|
|
love.graphics.rectangle("fill", object:GetX() + 1, object:GetY() + 1, object:GetWidth() - 2, object:GetHeight() - 2)
|
|
gradientcolor = {skin.controls.scrollbar_body_hover_color[1] - 20, skin.controls.scrollbar_body_hover_color[2] - 20, skin.controls.scrollbar_body_hover_color[3] - 20, 255}
|
|
skin.DrawGradient(object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight(), "up", gradientcolor)
|
|
love.graphics.setColor(unpack(skin.controls.scrollbar_border_hover_color))
|
|
skin.OutlinedRectangle(object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
|
|
else
|
|
love.graphics.setColor(unpack(skin.controls.scrollbar_body_nohover_color))
|
|
love.graphics.rectangle("fill", object:GetX() + 1, object:GetY() + 1, object:GetWidth() - 2, object:GetHeight() - 2)
|
|
gradientcolor = {skin.controls.scrollbar_body_nohover_color[1] - 20, skin.controls.scrollbar_body_nohover_color[2] - 20, skin.controls.scrollbar_body_nohover_color[3] - 20, 255}
|
|
skin.DrawGradient(object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight(), "up", gradientcolor)
|
|
love.graphics.setColor(unpack(skin.controls.scrollbar_border_nohover_color))
|
|
skin.OutlinedRectangle(object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
|
|
end
|
|
|
|
if object.bartype == "vertical" then
|
|
love.graphics.setColor(unpack(skin.controls.scrollbar_border_nohover_color))
|
|
love.graphics.rectangle("fill", object:GetX() + 3, object:GetY() + object:GetHeight()/2 - 3, object:GetWidth() - 6, 1)
|
|
love.graphics.rectangle("fill", object:GetX() + 3, object:GetY() + object:GetHeight()/2, object:GetWidth() - 6, 1)
|
|
love.graphics.rectangle("fill", object:GetX() + 3, object:GetY() + object:GetHeight()/2 + 3, object:GetWidth() - 6, 1)
|
|
else
|
|
love.graphics.setColor(unpack(skin.controls.scrollbar_border_nohover_color))
|
|
love.graphics.rectangle("fill", object:GetX() + object:GetWidth()/2 - 3, object:GetY() + 3, 1, object:GetHeight() - 6)
|
|
love.graphics.rectangle("fill", object:GetX() + object:GetWidth()/2, object:GetY() + 3, 1, object:GetHeight() - 6)
|
|
love.graphics.rectangle("fill", object:GetX() + object:GetWidth()/2 + 3, object:GetY() + 3, 1, object:GetHeight() - 6)
|
|
end
|
|
|
|
end
|
|
|
|
--[[---------------------------------------------------------
|
|
- func: DrawScrollBody(object)
|
|
- desc: draws the scroll body object
|
|
--]]---------------------------------------------------------
|
|
function skin.DrawScrollBody(object)
|
|
|
|
love.graphics.setColor(unpack(skin.controls.scrollbody_body_color))
|
|
love.graphics.rectangle("fill", object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
|
|
|
|
end
|
|
|
|
--[[---------------------------------------------------------
|
|
- func: DrawPanel(object)
|
|
- desc: draws the panel object
|
|
--]]---------------------------------------------------------
|
|
function skin.DrawPanel(object)
|
|
|
|
love.graphics.setColor(unpack(skin.controls.panel_body_color))
|
|
love.graphics.rectangle("fill", object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
|
|
love.graphics.setColor(unpack(skin.controls.panel_border_color))
|
|
skin.OutlinedRectangle(object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
|
|
|
|
end
|
|
|
|
--[[---------------------------------------------------------
|
|
- func: DrawList(object)
|
|
- desc: draws the list object
|
|
--]]---------------------------------------------------------
|
|
function skin.DrawList(object)
|
|
|
|
love.graphics.setColor(unpack(skin.controls.list_body_color))
|
|
love.graphics.rectangle("fill", object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
|
|
|
|
end
|
|
|
|
--[[---------------------------------------------------------
|
|
- func: DrawList(object)
|
|
- desc: used to draw over the object and it's children
|
|
--]]---------------------------------------------------------
|
|
function skin.DrawOverList(object)
|
|
|
|
love.graphics.setColor(unpack(skin.controls.list_border_color))
|
|
skin.OutlinedRectangle(object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
|
|
|
|
end
|
|
|
|
--[[---------------------------------------------------------
|
|
- func: DrawTabPanel(object)
|
|
- desc: draws the tab panel object
|
|
--]]---------------------------------------------------------
|
|
function skin.DrawTabPanel(object)
|
|
|
|
local buttonheight = object:GetHeightOfButtons()
|
|
|
|
love.graphics.setColor(unpack(skin.controls.tabpanel_body_color))
|
|
love.graphics.rectangle("fill", object:GetX(), object:GetY() + buttonheight, object:GetWidth(), object:GetHeight() - buttonheight)
|
|
love.graphics.setColor(unpack(skin.controls.tabpanel_border_color))
|
|
skin.OutlinedRectangle(object:GetX(), object:GetY() + buttonheight - 1, object:GetWidth(), object:GetHeight() - buttonheight + 2)
|
|
|
|
object:SetScrollButtonSize(15, buttonheight)
|
|
|
|
end
|
|
|
|
--[[---------------------------------------------------------
|
|
- func: DrawTabButton(object)
|
|
- desc: draws the tab button object
|
|
--]]---------------------------------------------------------
|
|
function skin.DrawTabButton(object)
|
|
|
|
local index = loveframes.config["ACTIVESKIN"]
|
|
local font = skin.controls.tab_text_font
|
|
local twidth = font:getWidth(object.text)
|
|
local theight = font:getHeight(object.text)
|
|
local hover = object.hover
|
|
local activetab = object.activetab
|
|
local image = object.image
|
|
local gradientcolor = {}
|
|
|
|
local imagewidth
|
|
local imageheight
|
|
|
|
if image then
|
|
imagewidth = image:getWidth()
|
|
imageheight = image:getHeight()
|
|
end
|
|
|
|
if object.tabnumber == object.parent.tab then
|
|
|
|
-- button body
|
|
love.graphics.setColor(unpack(skin.controls.tab_body_hover_color))
|
|
love.graphics.rectangle("fill", object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
|
|
|
|
gradientcolor = {skin.controls.tab_body_hover_color[1] - 20, skin.controls.tab_body_hover_color[2] - 20, skin.controls.tab_body_hover_color[3] - 20, 255}
|
|
skin.DrawGradient(object:GetX(), object:GetY() - 1, object:GetWidth(), object:GetHeight(), "up", gradientcolor)
|
|
|
|
love.graphics.setColor(unpack(skin.controls.tabpanel_border_color))
|
|
skin.OutlinedRectangle(object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
|
|
|
|
if image then
|
|
-- button image
|
|
love.graphics.setColor(255, 255, 255, 255)
|
|
love.graphics.draw(image, object:GetX() + 5, object:GetY() + object:GetHeight()/2 - imageheight/2)
|
|
-- button text
|
|
love.graphics.setFont(skin.controls.tab_text_font)
|
|
love.graphics.setColor(unpack(skin.controls.tab_text_hover_color))
|
|
love.graphics.print(object.text, object:GetX() + imagewidth + 10, object:GetY() + object:GetHeight()/2 - theight/2)
|
|
else
|
|
-- button text
|
|
love.graphics.setFont(skin.controls.tab_text_font)
|
|
love.graphics.setColor(unpack(skin.controls.tab_text_hover_color))
|
|
love.graphics.print(object.text, object:GetX() + 5, object:GetY() + object:GetHeight()/2 - theight/2)
|
|
end
|
|
|
|
else
|
|
|
|
-- button body
|
|
love.graphics.setColor(unpack(skin.controls.tab_body_nohover_color))
|
|
love.graphics.rectangle("fill", object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
|
|
|
|
gradientcolor = {skin.controls.tab_body_nohover_color[1] - 20, skin.controls.tab_body_nohover_color[2] - 20, skin.controls.tab_body_nohover_color[3] - 20, 255}
|
|
skin.DrawGradient(object:GetX(), object:GetY() - 1, object:GetWidth(), object:GetHeight(), "up", gradientcolor)
|
|
|
|
love.graphics.setColor(unpack(skin.controls.tabpanel_border_color))
|
|
skin.OutlinedRectangle(object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
|
|
|
|
if image then
|
|
-- button image
|
|
love.graphics.setColor(255, 255, 255, 150)
|
|
love.graphics.draw(image, object:GetX() + 5, object:GetY() + object:GetHeight()/2 - imageheight/2)
|
|
-- button text
|
|
love.graphics.setFont(skin.controls.tab_text_font)
|
|
love.graphics.setColor(unpack(skin.controls.tab_text_nohover_color))
|
|
love.graphics.print(object.text, object:GetX() + imagewidth + 10, object:GetY() + object:GetHeight()/2 - theight/2)
|
|
else
|
|
-- button text
|
|
love.graphics.setFont(skin.controls.tab_text_font)
|
|
love.graphics.setColor(unpack(skin.controls.tab_text_nohover_color))
|
|
love.graphics.print(object.text, object:GetX() + 5, object:GetY() + object:GetHeight()/2 - theight/2)
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
--[[---------------------------------------------------------
|
|
- func: DrawMultiChoice(object)
|
|
- desc: draws the multi choice object
|
|
--]]---------------------------------------------------------
|
|
function skin.DrawMultiChoice(object)
|
|
|
|
local image = skin.images["multichoice-arrow.png"]
|
|
|
|
love.graphics.setColor(unpack(skin.controls.multichoice_body_color))
|
|
love.graphics.rectangle("fill", object:GetX() + 1, object:GetY() + 1, object:GetWidth() - 2, object:GetHeight() - 2)
|
|
|
|
love.graphics.setColor(skin.controls.multichoice_text_color)
|
|
love.graphics.setFont(skin.controls.multichoice_text_font)
|
|
|
|
local h = smallfont:getHeight()
|
|
|
|
if object.choice == "" then
|
|
love.graphics.print(object.text, object:GetX() + 5, object:GetY() + object:GetHeight()/2 - h/2)
|
|
else
|
|
love.graphics.print(object.choice, object:GetX() + 5, object:GetY() + object:GetHeight()/2 - h/2)
|
|
end
|
|
|
|
love.graphics.setColor(255, 255, 255, 255)
|
|
love.graphics.draw(image, object:GetX() + object:GetWidth() - 20, object:GetY() + 5)
|
|
|
|
love.graphics.setColor(unpack(skin.controls.multichoice_border_color))
|
|
skin.OutlinedRectangle(object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
|
|
|
|
end
|
|
|
|
--[[---------------------------------------------------------
|
|
- func: DrawMultiChoiceList(object)
|
|
- desc: draws the multi choice list object
|
|
--]]---------------------------------------------------------
|
|
function skin.DrawMultiChoiceList(object)
|
|
|
|
love.graphics.setColor(unpack(skin.controls.multichoicelist_body_color))
|
|
love.graphics.rectangle("fill", object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
|
|
|
|
end
|
|
|
|
--[[---------------------------------------------------------
|
|
- func: DrawOverMultiChoiceList(object)
|
|
- desc: draws over the multi choice list object
|
|
--]]---------------------------------------------------------
|
|
function skin.DrawOverMultiChoiceList(object)
|
|
|
|
love.graphics.setColor(unpack(skin.controls.multichoicelist_border_color))
|
|
skin.OutlinedRectangle(object:GetX(), object:GetY() - 1, object:GetWidth(), object:GetHeight() + 1)
|
|
|
|
end
|
|
|
|
--[[---------------------------------------------------------
|
|
- func: DrawMultiChoiceRow(object)
|
|
- desc: draws the multi choice row object
|
|
--]]---------------------------------------------------------
|
|
function skin.DrawMultiChoiceRow(object)
|
|
|
|
love.graphics.setFont(skin.controls.multichoicerow_text_font)
|
|
|
|
if object.hover == true then
|
|
love.graphics.setColor(unpack(skin.controls.multichoicerow_body_hover_color))
|
|
love.graphics.rectangle("fill", object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
|
|
love.graphics.setColor(unpack(skin.controls.multichoicerow_text_hover_color))
|
|
love.graphics.print(object.text, object:GetX() + 5, object:GetY() + 5)
|
|
else
|
|
love.graphics.setColor(unpack(skin.controls.multichoicerow_body_nohover_color))
|
|
love.graphics.rectangle("fill", object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
|
|
love.graphics.setColor(unpack(skin.controls.multichoicerow_text_nohover_color))
|
|
love.graphics.print(object.text, object:GetX() + 5, object:GetY() + 5)
|
|
end
|
|
|
|
end
|
|
|
|
--[[---------------------------------------------------------
|
|
- func: DrawToolTip(object)
|
|
- desc: draws the tool tip object
|
|
--]]---------------------------------------------------------
|
|
function skin.DrawToolTip(object)
|
|
|
|
love.graphics.setColor(unpack(skin.controls.tooltip_body_color))
|
|
love.graphics.rectangle("fill", object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
|
|
love.graphics.setColor(unpack(skin.controls.tooltip_border_color))
|
|
skin.OutlinedRectangle(object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
|
|
love.graphics.setColor(unpack(skin.controls.tooltip_text_color))
|
|
|
|
end
|
|
|
|
--[[---------------------------------------------------------
|
|
- func: DrawText(object)
|
|
- desc: draws the text object
|
|
--]]---------------------------------------------------------
|
|
function skin.DrawText(object)
|
|
|
|
end
|
|
|
|
--[[---------------------------------------------------------
|
|
- func: DrawTextInput(object)
|
|
- desc: draws the text input object
|
|
--]]---------------------------------------------------------
|
|
function skin.DrawTextInput(object)
|
|
|
|
local height = object.font:getHeight("a")
|
|
local twidth = object.font:getWidth(object.text)
|
|
local focus = object:GetFocus()
|
|
local showblink = object:GetBlinkerVisibility()
|
|
|
|
love.graphics.setColor(unpack(skin.controls.textinput_body_color))
|
|
love.graphics.rectangle("fill", object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
|
|
|
|
object:SetTextOffsetY(object:GetHeight()/2 - height/2)
|
|
|
|
if object.xoffset ~= 0 then
|
|
object:SetTextOffsetX(-5)
|
|
else
|
|
object:SetTextOffsetX(5)
|
|
end
|
|
|
|
if showblink == true and focus == true then
|
|
|
|
love.graphics.setColor(unpack(skin.controls.textinput_blinker_color))
|
|
|
|
if object.xoffset ~= 0 then
|
|
love.graphics.rectangle("fill", object.blinkx, object.blinky, 1, height)
|
|
else
|
|
love.graphics.rectangle("fill", object.blinkx, object.blinky, 1, height)
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
--[[---------------------------------------------------------
|
|
- func: DrawOverTextInput(object)
|
|
- desc: draws over the text input object
|
|
--]]---------------------------------------------------------
|
|
function skin.DrawOverTextInput(object)
|
|
|
|
love.graphics.setColor(unpack(skin.controls.textinput_border_color))
|
|
skin.OutlinedRectangle(object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
|
|
|
|
end
|
|
|
|
--[[---------------------------------------------------------
|
|
- func: DrawScrollButton(object)
|
|
- desc: draws the scroll button object
|
|
--]]---------------------------------------------------------
|
|
function skin.DrawScrollButton(object)
|
|
|
|
local hover = object.hover
|
|
local down = object.down
|
|
local gradientcolor = {}
|
|
|
|
if down == true then
|
|
|
|
-- button body
|
|
love.graphics.setColor(unpack(skin.controls.button_body_down_color))
|
|
love.graphics.rectangle("fill", object:GetX() + 1, object:GetY() + 1, object:GetWidth() - 2, object:GetHeight() - 2)
|
|
|
|
gradientcolor = {skin.controls.button_body_down_color[1] - 20, skin.controls.button_body_down_color[2] - 20, skin.controls.button_body_down_color[3] - 20, 255}
|
|
skin.DrawGradient(object:GetX(), object:GetY() - 1, object:GetWidth(), object:GetHeight(), "up", gradientcolor)
|
|
|
|
-- button border
|
|
love.graphics.setColor(unpack(skin.controls.button_border_down_color))
|
|
skin.OutlinedRectangle(object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
|
|
|
|
elseif hover == true then
|
|
|
|
-- button body
|
|
love.graphics.setColor(unpack(skin.controls.button_body_hover_color))
|
|
love.graphics.rectangle("fill", object:GetX() + 1, object:GetY() + 1, object:GetWidth() - 2, object:GetHeight() - 2)
|
|
|
|
gradientcolor = {skin.controls.button_body_hover_color[1] - 20, skin.controls.button_body_hover_color[2] - 20, skin.controls.button_body_hover_color[3] - 20, 255}
|
|
skin.DrawGradient(object:GetX(), object:GetY() - 1, object:GetWidth(), object:GetHeight(), "up", gradientcolor)
|
|
|
|
-- button border
|
|
love.graphics.setColor(unpack(skin.controls.button_border_down_color))
|
|
skin.OutlinedRectangle(object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
|
|
|
|
else
|
|
|
|
-- button body
|
|
love.graphics.setColor(unpack(skin.controls.button_body_nohover_color))
|
|
love.graphics.rectangle("fill", object:GetX() + 1, object:GetY() + 1, object:GetWidth() - 2, object:GetHeight() - 2)
|
|
|
|
gradientcolor = {skin.controls.button_body_nohover_color[1] - 20, skin.controls.button_body_nohover_color[2] - 20, skin.controls.button_body_nohover_color[3] - 20, 255}
|
|
skin.DrawGradient(object:GetX(), object:GetY() - 1, object:GetWidth(), object:GetHeight(), "up", gradientcolor)
|
|
|
|
-- button border
|
|
love.graphics.setColor(unpack(skin.controls.button_border_down_color))
|
|
skin.OutlinedRectangle(object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
|
|
|
|
end
|
|
|
|
if object.scrolltype == "up" then
|
|
local image = skin.images["arrow-up.png"]
|
|
if object.hover == true then
|
|
love.graphics.setColor(255, 255, 255, 255)
|
|
else
|
|
love.graphics.setColor(255, 255, 255, 150)
|
|
end
|
|
love.graphics.draw(image, object:GetX() + object:GetWidth()/2 - image:getWidth()/2, object:GetY() + object:GetHeight()/2 - image:getHeight()/2)
|
|
elseif object.scrolltype == "down" then
|
|
local image = skin.images["arrow-down.png"]
|
|
if object.hover == true then
|
|
love.graphics.setColor(255, 255, 255, 255)
|
|
else
|
|
love.graphics.setColor(255, 255, 255, 150)
|
|
end
|
|
love.graphics.draw(image, object:GetX() + object:GetWidth()/2 - image:getWidth()/2, object:GetY() + object:GetHeight()/2 - image:getHeight()/2)
|
|
elseif object.scrolltype == "left" then
|
|
local image = skin.images["arrow-left.png"]
|
|
if object.hover == true then
|
|
love.graphics.setColor(255, 255, 255, 255)
|
|
else
|
|
love.graphics.setColor(255, 255, 255, 150)
|
|
end
|
|
love.graphics.draw(image, object:GetX() + object:GetWidth()/2 - image:getWidth()/2, object:GetY() + object:GetHeight()/2 - image:getHeight()/2)
|
|
elseif object.scrolltype == "right" then
|
|
local image = skin.images["arrow-right.png"]
|
|
if object.hover == true then
|
|
love.graphics.setColor(255, 255, 255, 255)
|
|
else
|
|
love.graphics.setColor(255, 255, 255, 150)
|
|
end
|
|
love.graphics.draw(image, object:GetX() + object:GetWidth()/2 - image:getWidth()/2, object:GetY() + object:GetHeight()/2 - image:getHeight()/2)
|
|
end
|
|
|
|
end
|
|
|
|
--[[---------------------------------------------------------
|
|
- func: skin.DrawSlider(object)
|
|
- desc: draws the slider object
|
|
--]]---------------------------------------------------------
|
|
function skin.DrawSlider(object)
|
|
|
|
if object.slidetype == "horizontal" then
|
|
|
|
love.graphics.setColor(unpack(skin.controls.slider_bar_outline_color))
|
|
love.graphics.rectangle("fill", object:GetX(), object:GetY() + object:GetHeight()/2 - 5, object:GetWidth(), 10)
|
|
|
|
love.graphics.setColor(unpack(skin.controls.slider_bar_color))
|
|
love.graphics.rectangle("fill", object:GetX() + 5, object:GetY() + object:GetHeight()/2, object:GetWidth() - 10, 1)
|
|
|
|
elseif object.slidetype == "vertical" then
|
|
|
|
love.graphics.setColor(unpack(skin.controls.slider_bar_outline_color))
|
|
love.graphics.rectangle("fill", object:GetX() + object:GetWidth()/2 - 5, object:GetY(), 10, object:GetHeight())
|
|
|
|
love.graphics.setColor(unpack(skin.controls.slider_bar_color))
|
|
love.graphics.rectangle("fill", object:GetX() + object:GetWidth()/2, object:GetY() + 5, 1, object:GetHeight() - 10)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
--[[---------------------------------------------------------
|
|
- func: skin.DrawSliderButton(object)
|
|
- desc: draws the slider button object
|
|
--]]---------------------------------------------------------
|
|
function skin.DrawSliderButton(object)
|
|
|
|
local index = loveframes.config["ACTIVESKIN"]
|
|
local hover = object.hover
|
|
local down = object.down
|
|
local gradientcolor = {}
|
|
|
|
if down == true then
|
|
|
|
-- button body
|
|
love.graphics.setColor(unpack(skin.controls.button_body_down_color))
|
|
love.graphics.rectangle("fill", object:GetX() + 1, object:GetY() + 1, object:GetWidth() - 2, object:GetHeight() - 2)
|
|
|
|
gradientcolor = {skin.controls.button_body_down_color[1] - 20, skin.controls.button_body_down_color[2] - 20, skin.controls.button_body_down_color[3] - 20, 255}
|
|
skin.DrawGradient(object:GetX(), object:GetY() - 1, object:GetWidth(), object:GetHeight(), "up", gradientcolor)
|
|
|
|
-- button border
|
|
love.graphics.setColor(unpack(skin.controls.button_border_down_color))
|
|
skin.OutlinedRectangle(object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
|
|
|
|
elseif hover == true then
|
|
|
|
-- button body
|
|
love.graphics.setColor(unpack(skin.controls.button_body_hover_color))
|
|
love.graphics.rectangle("fill", object:GetX() + 1, object:GetY() + 1, object:GetWidth() - 2, object:GetHeight() - 2)
|
|
|
|
gradientcolor = {skin.controls.button_body_hover_color[1] - 20, skin.controls.button_body_hover_color[2] - 20, skin.controls.button_body_hover_color[3] - 20, 255}
|
|
skin.DrawGradient(object:GetX(), object:GetY() - 1, object:GetWidth(), object:GetHeight(), "up", gradientcolor)
|
|
|
|
-- button border
|
|
love.graphics.setColor(unpack(skin.controls.button_border_down_color))
|
|
skin.OutlinedRectangle(object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
|
|
|
|
else
|
|
|
|
-- button body
|
|
love.graphics.setColor(unpack(skin.controls.button_body_nohover_color))
|
|
love.graphics.rectangle("fill", object:GetX() + 1, object:GetY() + 1, object:GetWidth() - 2, object:GetHeight() - 2)
|
|
|
|
gradientcolor = {skin.controls.button_body_nohover_color[1] - 20, skin.controls.button_body_nohover_color[2] - 20, skin.controls.button_body_nohover_color[3] - 20, 255}
|
|
skin.DrawGradient(object:GetX(), object:GetY() - 1, object:GetWidth(), object:GetHeight(), "up", gradientcolor)
|
|
|
|
-- button border
|
|
love.graphics.setColor(unpack(skin.controls.button_border_down_color))
|
|
skin.OutlinedRectangle(object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
|
|
|
|
end
|
|
|
|
end
|
|
|
|
--[[---------------------------------------------------------
|
|
- func: skin.DrawCheckBox(object)
|
|
- desc: draws the check box object
|
|
--]]---------------------------------------------------------
|
|
function skin.DrawCheckBox(object)
|
|
|
|
local font = smallfont
|
|
local linesize = (1 * (object.boxwidth * 0.05))
|
|
local checked = object.checked
|
|
local height = font:getHeight()
|
|
local gradientcolor = {}
|
|
|
|
love.graphics.setColor(unpack(skin.controls.checkbox_body_color))
|
|
love.graphics.rectangle("fill", object:GetX(), object:GetY(), object.boxwidth, object.boxheight)
|
|
|
|
love.graphics.setColor(unpack(skin.controls.checkbox_border_color))
|
|
skin.OutlinedRectangle(object:GetX(), object:GetY(), object.boxwidth, object.boxheight)
|
|
|
|
if checked == true then
|
|
|
|
love.graphics.setColor(unpack(skin.controls.checkbox_check_color))
|
|
love.graphics.rectangle("fill", object:GetX() + 4, object:GetY() + 4, object.boxwidth - 8, object.boxheight - 8)
|
|
|
|
gradientcolor = {skin.controls.checkbox_check_color[1] - 20, skin.controls.checkbox_check_color[2] - 20, skin.controls.checkbox_check_color[3] - 20, 255}
|
|
skin.DrawGradient(object:GetX() + 4, object:GetY() + 4, object.boxwidth - 8, object.boxheight - 8, "up", gradientcolor)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
--[[---------------------------------------------------------
|
|
- func: skin.DrawCollapsibleCategory(object)
|
|
- desc: draws the collapsible category object
|
|
--]]---------------------------------------------------------
|
|
function skin.DrawCollapsibleCategory(object)
|
|
|
|
local font = smallfont
|
|
local gradientcolor = {skin.controls.collapsiblecategory_body_color[1] - 20, skin.controls.collapsiblecategory_body_color[2] - 20, skin.controls.collapsiblecategory_body_color[3] - 20, 255}
|
|
|
|
love.graphics.setColor(unpack(skin.controls.collapsiblecategory_body_color))
|
|
love.graphics.rectangle("fill", object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
|
|
|
|
love.graphics.setColor(unpack(gradientcolor))
|
|
skin.DrawGradient(object:GetX(), object:GetY() - 1, object:GetWidth(), object:GetHeight(), "up", gradientcolor)
|
|
|
|
love.graphics.setColor(unpack(skin.controls.collapsiblecategory_text_color))
|
|
love.graphics.print(object.text, object:GetX() + 5, object:GetY() + 5)
|
|
|
|
love.graphics.setColor(unpack(skin.controls.collapsiblecategory_border_color))
|
|
skin.OutlinedRectangle(object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
|
|
|
|
end
|
|
|
|
--[[---------------------------------------------------------
|
|
- func: skin.DrawColumnList(object)
|
|
- desc: draws the column list object
|
|
--]]---------------------------------------------------------
|
|
function skin.DrawColumnList(object)
|
|
|
|
love.graphics.setColor(unpack(skin.controls.columnlist_body_color))
|
|
love.graphics.rectangle("fill", object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
|
|
|
|
end
|
|
|
|
--[[---------------------------------------------------------
|
|
- func: skin.DrawColumnListHeader(object)
|
|
- desc: draws the column list header object
|
|
--]]---------------------------------------------------------
|
|
function skin.DrawColumnListHeader(object)
|
|
|
|
local font = skin.controls.columnlistheader_text_font
|
|
local twidth = font:getWidth(object.name)
|
|
local theight = font:getHeight(object.name)
|
|
local hover = object.hover
|
|
local down = object.down
|
|
local gradientcolor = {}
|
|
|
|
if down == true then
|
|
|
|
-- header body
|
|
love.graphics.setColor(unpack(skin.controls.columnlistheader_body_down_color))
|
|
love.graphics.rectangle("fill", object:GetX() + 1, object:GetY() + 1, object:GetWidth() - 2, object:GetHeight() - 2)
|
|
|
|
gradientcolor = {skin.controls.columnlistheader_body_down_color[1] - 20, skin.controls.columnlistheader_body_down_color[2] - 20, skin.controls.columnlistheader_body_down_color[3] - 20, 255}
|
|
skin.DrawGradient(object:GetX(), object:GetY() - 1, object:GetWidth(), object:GetHeight(), "up", gradientcolor)
|
|
|
|
-- header name
|
|
love.graphics.setFont(font)
|
|
love.graphics.setColor(unpack(skin.controls.columnlistheader_text_down_color))
|
|
love.graphics.print(object.name, object:GetX() + object:GetWidth()/2 - twidth/2, object:GetY() + object:GetHeight()/2 - theight/2)
|
|
|
|
-- header border
|
|
love.graphics.setColor(unpack(skin.controls.columnlistheader_border_down_color))
|
|
skin.OutlinedRectangle(object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
|
|
|
|
elseif hover == true then
|
|
|
|
-- header body
|
|
love.graphics.setColor(unpack(skin.controls.columnlistheader_body_hover_color))
|
|
love.graphics.rectangle("fill", object:GetX() + 1, object:GetY() + 1, object:GetWidth() - 2, object:GetHeight() - 2)
|
|
|
|
gradientcolor = {skin.controls.columnlistheader_body_hover_color[1] - 20, skin.controls.columnlistheader_body_hover_color[2] - 20, skin.controls.columnlistheader_body_hover_color[3] - 20, 255}
|
|
skin.DrawGradient(object:GetX(), object:GetY() - 1, object:GetWidth(), object:GetHeight(), "up", gradientcolor)
|
|
|
|
-- header name
|
|
love.graphics.setFont(font)
|
|
love.graphics.setColor(unpack(skin.controls.columnlistheader_text_hover_color))
|
|
love.graphics.print(object.name, object:GetX() + object:GetWidth()/2 - twidth/2, object:GetY() + object:GetHeight()/2 - theight/2)
|
|
|
|
-- header border
|
|
love.graphics.setColor(unpack(skin.controls.columnlistheader_border_down_color))
|
|
skin.OutlinedRectangle(object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
|
|
|
|
else
|
|
|
|
-- header body
|
|
love.graphics.setColor(unpack(skin.controls.columnlistheader_body_nohover_color))
|
|
love.graphics.rectangle("fill", object:GetX() + 1, object:GetY() + 1, object:GetWidth() - 2, object:GetHeight() - 2)
|
|
|
|
gradientcolor = {skin.controls.columnlistheader_body_nohover_color[1] - 20, skin.controls.columnlistheader_body_nohover_color[2] - 20, skin.controls.columnlistheader_body_nohover_color[3] - 20, 255}
|
|
skin.DrawGradient(object:GetX(), object:GetY() - 1, object:GetWidth(), object:GetHeight(), "up", gradientcolor)
|
|
|
|
-- header name
|
|
love.graphics.setFont(font)
|
|
love.graphics.setColor(unpack(skin.controls.button_text_nohover_color))
|
|
love.graphics.print(object.name, object:GetX() + object:GetWidth()/2 - twidth/2, object:GetY() + object:GetHeight()/2 - theight/2)
|
|
|
|
-- header border
|
|
love.graphics.setColor(unpack(skin.controls.columnlistheader_border_down_color))
|
|
skin.OutlinedRectangle(object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
|
|
|
|
end
|
|
|
|
end
|
|
|
|
--[[---------------------------------------------------------
|
|
- func: skin.DrawColumnListArea(object)
|
|
- desc: draws the column list area object
|
|
--]]---------------------------------------------------------
|
|
function skin.DrawColumnListArea(object)
|
|
|
|
love.graphics.setColor(unpack(skin.controls.columnlistarea_body_color))
|
|
love.graphics.rectangle("fill", object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
|
|
|
|
end
|
|
|
|
--[[---------------------------------------------------------
|
|
- func: skin.DrawOverColumnListArea(object)
|
|
- desc: draws over the column list area object
|
|
--]]---------------------------------------------------------
|
|
function skin.DrawOverColumnListArea(object)
|
|
|
|
love.graphics.setColor(unpack(skin.controls.columnlist_border_color))
|
|
skin.OutlinedRectangle(object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
|
|
|
|
end
|
|
|
|
--[[---------------------------------------------------------
|
|
- func: skin.DrawColumnListRow(object)
|
|
- desc: draws the column list row object
|
|
--]]---------------------------------------------------------
|
|
function skin.DrawColumnListRow(object)
|
|
|
|
local colorindex = object:GetColorIndex()
|
|
local font = object:GetFont()
|
|
local height = font:getHeight("a")
|
|
|
|
object:SetTextPos(5, object:GetHeight()/2 - height/2)
|
|
object:SetTextColor(bordercolor)
|
|
|
|
if colorindex == 1 then
|
|
|
|
love.graphics.setColor(unpack(skin.controls.columnlistrow_body1_color))
|
|
love.graphics.rectangle("fill", object:GetX() + 1, object:GetY() + 1, object:GetWidth() - 2, object:GetHeight() - 2)
|
|
|
|
love.graphics.setColor(unpack(skin.controls.columnlistrow_border1_color))
|
|
skin.OutlinedRectangle(object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
|
|
|
|
else
|
|
|
|
love.graphics.setColor(unpack(skin.controls.columnlistrow_body2_color))
|
|
love.graphics.rectangle("fill", object:GetX() + 1, object:GetY() + 1, object:GetWidth() - 2, object:GetHeight() - 2)
|
|
|
|
love.graphics.setColor(unpack(skin.controls.columnlistrow_border2_color))
|
|
skin.OutlinedRectangle(object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
|
|
|
|
end
|
|
|
|
end
|
|
|
|
--[[---------------------------------------------------------
|
|
- func: skin.DrawModalBackground(object)
|
|
- desc: draws the modal background object
|
|
--]]---------------------------------------------------------
|
|
function skin.DrawModalBackground(object)
|
|
|
|
love.graphics.setColor(unpack(skin.controls.modalbackground_body_color))
|
|
love.graphics.rectangle("fill", object:GetX(), object:GetY(), object:GetWidth(), object:GetHeight())
|
|
|
|
end
|
|
|
|
-- register the skin
|
|
loveframes.skins.Register(skin) |