Piefiller/README.md

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# Piefiller
Graphical profiler for Love2D 9.2
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#Usage
1) require the file:
```lua
piefiller = require("piefiller")
```
2) make a new instance of piefiller
```lua
Pie = piefiller:new()
```
3) attach the piefiller to the part of your application that you want to monitor, it can be whatever but I suggest calling it in love.update or love.draw as this is what piefiller is all about.
```lua
function love.update()
Pie:attach()
-- do something
Pie:dettach()
end
```
4) draw the output in your draw function and give event hooks for your pie.
```lua
function love.draw()
Pie:draw()
end
function love.keypressed(...)
Pie:keypressed(...)
end
function love.mousepressed(...)
Pie:mousepressed(...)
end
```
5) When you get sufficient output press the "P" key to output to file.
#Keys
r = resets the pie
up = decreases depth
down = increases depth
, = decreases step size
. = increases step size
s = shortens the names displayed
c = hides/shows hidden processes
p = saves to file called "Profile" and opens directory for you
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## To redefine these:
To redefine only one of the keys:
```lua
piefiller:setKey(mode,key)
```
example:
```lua
piefiller:setKey("increase_depth","up")
```
To redefine all of the keys:
```lua
table = {
"increase_depth" = "up"
}
piefiller:setKey(table)
```
# For your own interpretation
If you wish to interpret the data on your own use piefiller:unpack().
Output is a table as such:
```lua
local data = {
items = {
{
name,
line_defined,
current_line,
source,
time_taken,
percentage,
caller,
}
},
about = {
depth,
step,
totalTime,
},
}
```
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# Additional notes
The best depth to search for is 2 and 3.
When used in large applications the output is difficult to read, however printing to file resolves this issue.
# Planned features
Make sure that text does not overlay.