bitser/main.lua

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local found_bitser, bitser = pcall(require, 'bitser')
local found_binser, binser = pcall(require, 'binser')
local found_ser, ser = pcall(require, 'ser')
local found_serpent, serpent = pcall(require, 'serpent')
local found_smallfolk, smallfolk = pcall(require, 'smallfolk')
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local found_msgpack, msgpack = pcall(require, 'MessagePack')
local cases
local selected_case = 1
local sers = {}
local desers = {}
if found_bitser then
sers.bitser = bitser.dumps
desers.bitser = bitser.loads
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bitser.reserveBuffer(1024 * 1024)
end
if found_binser then
sers.binser = binser.s
desers.binser = binser.d
end
if found_ser then
sers.ser = ser
desers.ser = loadstring
end
if found_serpent then
sers.serpent = serpent.dump
desers.serpent = loadstring
end
if found_smallfolk then
sers.smallfolk = smallfolk.dumps
desers.smallfolk = smallfolk.loads
end
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if found_msgpack then
sers.msgpack = msgpack.pack
desers.msgpack = msgpack.unpack
end
local view_absolute = true
local resultname = "serialisation time in seconds"
function love.load()
cases = love.filesystem.getDirectoryItems("cases")
state = 'select_case'
love.graphics.setBackgroundColor(1, 230/256, 220/256)
love.graphics.setColor(40/256, 30/256, 0/256)
love.window.setTitle("Select a benchmark testcase")
end
function love.keypressed(key)
if state == 'select_case' then
if key == 'up' then
selected_case = (selected_case - 2) % #cases + 1
elseif key == 'down' then
selected_case = selected_case % #cases + 1
elseif key == 'return' then
state = 'calculate_results'
love.window.setTitle("Running benchmark...")
end
elseif state == 'results' then
if key == 'r' then
view_absolute = not view_absolute
elseif key == 'right' then
if results == results_ser then
results = results_deser
resultname = "deserialisation time in seconds"
elseif results == results_deser then
results = results_size
resultname = "size of output in bytes"
elseif results == results_size then
results = results_ser
resultname = "serialisation time in seconds"
end
elseif key == 'left' then
if results == results_ser then
results = results_size
resultname = "size of output in bytes"
elseif results == results_deser then
results = results_ser
resultname = "serialisation time in seconds"
elseif results == results_size then
results = results_deser
resultname = "deserialisation time in seconds"
end
elseif key == 'escape' then
state = 'select_case'
love.window.setTitle("Select a benchmark testcase")
end
end
end
function love.draw()
if state == 'select_case' then
for i, case in ipairs(cases) do
love.graphics.print(case, selected_case == i and 60 or 20, i * 20)
end
elseif state == 'calculate_results' then
love.graphics.print("Running benchmark...", 20, 20)
love.graphics.print("This may take a while", 20, 40)
state = 'calculate_results_2'
elseif state == 'calculate_results_2' then
local data, iters, tries = love.filesystem.load("cases/" .. cases[selected_case])()
results_ser = {}
results = results_ser
resultname = "serialisation time in seconds"
results_size = {}
results_deser = {}
for sername, serializer in pairs(sers) do
results_ser[sername] = math.huge
results_deser[sername] = math.huge
end
local outputs = {}
for try = 1, tries do
for sername, serializer in pairs(sers) do
local output
local success, diff = pcall(function()
local t = os.clock()
for i = 1, iters do
output = serializer(data)
end
return os.clock() - t
end)
if success and diff < results_ser[sername] then
results_ser[sername] = diff
end
if try == 1 then
outputs[sername] = output
results_size[sername] = output and #output or math.huge
end
end
end
for try = 1, tries do
for sername, deserializer in pairs(desers) do
local input = outputs[sername]
local success, diff = pcall(function()
local t = os.clock()
for i = 1, iters / 10 do
deserializer(input)
end
return os.clock() - t
end)
if success and diff < results_deser[sername] then
results_deser[sername] = diff
end
end
end
state = 'results'
love.window.setTitle("Results for " .. cases[selected_case])
elseif state == 'results' then
local results_min = math.huge
local results_max = -math.huge
for sername, result in pairs(results) do
if result < results_min then
results_min = result
end
if result > results_max and result < math.huge then
results_max = result
end
end
if view_absolute then results_min = 0 end
local i = 1
for sername, result in pairs(results) do
love.graphics.print(sername, 20, i * 20)
if result == math.huge then
love.graphics.setColor(220/256, 30/256, 0)
love.graphics.rectangle('fill', 100, i * 20, 780 - 100, 18)
love.graphics.setColor(40/256, 30/256, 0)
else
love.graphics.rectangle('fill', 100, i * 20, (780 - 100) * (result - results_min) / (results_max - results_min), 18)
end
i = i + 1
end
love.graphics.print(results_min, 100, i * 20)
love.graphics.print(results_max, 780 - love.graphics.getFont():getWidth(results_max), i * 20)
love.graphics.print(resultname .." (smaller is better; try left, right, R, escape)", 100, i * 20 + 20)
end
end