* @cron.reset()@ removes all timed and periodic actions, and resets the time passed back to 0.
* @cron.update(dt)@ is needed to be executed on the main program loop. @dt@ is the amount of time that has passed since the last iteration. When @cron.update@ is executed, cron will check the list of pending actions and execute them if needed.
h1. Gotchas / Warnings
* @cron.lua@ does *not* implement any hardware or software clock; you will have to provide it with the access to the hardware timers, in the form of periodic calls to @cron.update@
* @cron@ does not have any defined time units (seconds, milliseconds, etc). You define the units it uses by passing it a @dt@ on @cron.update@. If @dt@ is in seconds, then @cron@ will work in seconds. If @dt@ is in milliseconds, then @cron@ will work in milliseconds.
h1. Installation
Just copy the cron.lua file somewhere in your projects (maybe inside a /lib/ folder) and require it accordingly.
Remember to store the value returned by require somewhere! (I suggest a local variable named @cron@)
<pre>
local cron = require 'cron'
</pre>
Also, make sure to read the license file; the text of that license file must appear somewhere in your projects' files.
h1. Specs
This project uses "telescope":https://github.com/norman/telescope for its specs. If you want to run the specs, you will have to install telescope first. Then just enter the spec folder and execute run.lua: