dat.gui/example.html

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<!DOCTYPE html>
<html>
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<head>
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no">
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</head>
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<body>
<script type="text/javascript" src="build/dat.gui.js"></script>
<script type="text/javascript">
var obj = {
message: 'Hello World',
displayOutline: false,
maxSize: 6.0,
speed: 5,
height: 10,
noiseStrength: 10.2,
growthSpeed: 0.2,
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type: 'three',
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explode: function() {
alert('Bang!');
},
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color0: "#ffae23", // CSS string
color1: [0, 128, 255], // RGB array
color2: [0, 128, 255, 0.3], // RGB with alpha
color3: {
h: 350,
s: 0.9,
v: 0.3
} // Hue, saturation, value
};
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var gui = new dat.gui.GUI();
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gui.remember(obj);
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gui.add(obj, 'message');
gui.add(obj, 'displayOutline');
gui.add(obj, 'explode');
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gui.add(obj, 'maxSize').min(-10).max(10).step(0.25);
gui.add(obj, 'height').step(5); // Increment amount
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// Choose from accepted values
gui.add(obj, 'type', ['one', 'two', 'three']);
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// Choose from named values
gui.add(obj, 'speed', {
Stopped: 0,
Slow: 0.1,
Fast: 5
});
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var f1 = gui.addFolder('Colors');
f1.addColor(obj, 'color0');
f1.addColor(obj, 'color1');
f1.addColor(obj, 'color2');
f1.addColor(obj, 'color3');
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var f2 = gui.addFolder('Another Folder');
f2.add(obj, 'noiseStrength');
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var f3 = f2.addFolder('Nested Folder');
f3.add(obj, 'growthSpeed');
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// alternative StringController add
gui.add(new dat.controllers.StringController(obj, 'message'));
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// a custom controller
class KnobController extends dat.controllers.Controller {
constructor(object, property, a, b) {
super(object, property);
const _this = this;
this.__input = document.createElement('input');
this.__input.setAttribute('type', 'number');
this.__input.style.width = '40%';
this.updateDisplay();
this.domElement.appendChild(this.__input);
var button = document.createElement('input');
button.setAttribute('type', 'button');
button.value = 'Set ' + property;
button.style.width = '50%';
button.onclick = function(e) {
object[property] = a + b;
_this.updateDisplay();
};
this.domElement.appendChild(button);
}
updateDisplay() {
this.__input.value = this.getValue();
}
}
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const api = {
color: '#ffffff',
value: 0.5,
};
gui.add(new KnobController(api, 'value', 0.5, 25), {
liClass: 'knobby'
});
</script>
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</body>
</html>