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<!doctype html>
< head >
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< title > gui-dat< / title >
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< link rel = "icon" type = "image/png" href = "demo/assets/favicon.png" / >
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< link href = "demo/demo.css" media = "screen" rel = "stylesheet" type = "text/css" / >
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< script type = "text/javascript" src = "http://google-code-prettify.googlecode.com/svn/trunk/src/prettify.js" > < / script >
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< script type = "text/javascript" src = "gui.min.js" > < / script >
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< script type = "text/javascript" src = "demo/improvedNoise.js" > < / script >
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< script type = "text/javascript" src = "demo/demo.js" > < / script >
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< script type = "text/javascript" >
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window.onload = function() {
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prettyPrint();
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var fizzyText = new FizzyText("gui-dat");
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GUI.start();
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// Text field
GUI.add(fizzyText, "message");
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// Sliders with min and max
GUI.add(fizzyText, "maxSize", 0.5, 7);
GUI.add(fizzyText, "growthSpeed", 0.01, 1);
GUI.add(fizzyText, "speed", 0.1, 2);
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// Sliders with min, max and increment.
GUI.add(fizzyText, "noiseStrength", 10, 100, 5);
// Boolean checkbox
GUI.add(fizzyText, "displayOutline");
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// Fires a function called "explode"
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GUI.add(fizzyText, "explode")
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.setName('Explode!'); // Specify a custom name.
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};
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< / script >
< / head >
< body >
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< div id = "container" >
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< div id = "helvetica-demo" > < / div >
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< div id = "notifier" > < / div >
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< h1 > < a href = "http://twitter.com/guidat" > < img src = "demo/assets/profile.png" border = "0" alt = "GUI-DAT flag" / > < / a > < / h1 >
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< p >
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< strong > gui-dat< / strong > is a lightweight controller library for JavaScript. It allows you to easily manipulate variables and fire functions on the fly.
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< / p >
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< ul >
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< li > < a href = "https://github.com/jonobr1/GUI-DAT/raw/master/gui.min.js" > < strong > Download the minified source< / strong > < / a > < small > [9.8kb]< / small > < / li >
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< li > < a href = "http://github.com/jonobr1/GUI-DAT" > Contribute on GitHub!< / a > < / li >
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< / ul >
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< h2 > Basic Usage< / h2 >
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< pre class = "prettyprint" > < script type=" text/javascript" src=" demo/demo.js" > < /script>
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< script type=" text/javascript" >
window.onload = function() {
var fizzyText = new < a href = "demo/demo.js" > FizzyText< / a > (" gui-dat" );
GUI.start();
// Text field
GUI.add(fizzyText, " message" );
// Sliders with min and max
GUI.add(fizzyText, " maxSize" , 0.5, 7);
GUI.add(fizzyText, " growthSpeed" , 0.01, 1);
GUI.add(fizzyText, " speed" , 0.1, 2);
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// Sliders with min, max and increment
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GUI.add(fizzyText, " noiseStrength" , 10, 100, 5);
// Boolean checkbox
GUI.add(fizzyText, " displayOutline" );
// Fires a function called " explode"
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GUI.add(fizzyText, " explode" ).setName(" Explode!" ); // Specify a custom name.
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};
< /script> < / pre >
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< ul id = "desc" >
< li > < strong > gui-dat< / strong > will infer the type of the property you're trying to add< br / > (based on its initial value) and create the corresponding control.< / li >
< li > The properties must be public, i.e. defined by < code > < strong > this< / strong > .prop = value< / code > .< / li >
< / ul >
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<!-- <hr/>
< h2 > Monitor variable changes < em > outside< / em > of the GUI< / h2 >
< p > Let's say you have a variable that changes by itself from time to time. If you'd like the GUI to reflect those changes, use the < code > listen()< / code > method.< / p >
< pre class = "prettyprint" > GUI.add(obj, "propName").listen();< / pre >
< h2 > Fire a function when someone uses a control< / h2 >
< pre class = "prettyprint" > GUI.add(obj, "propName").onChange(function(n) {
alert("You changed me to " + n);
});< / pre > -->
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< footer >
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Initiated by < a href = "http://georgemichaelbrower.com/" > George Michael Brower< / a > and < a href = "http://jonobr1.com/" > Jono Brandel< / a > of the Data Arts Team, Google Creative Lab.
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< / footer >
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< / div >
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< / body >
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< / html >