Improved scrubber rendering

This commit is contained in:
George Michael Brower 2011-02-02 22:53:46 -05:00
parent 7d9bc0ef96
commit 046ef1e1c8

View File

@ -78,7 +78,7 @@ GUI.Scrubber = function(controller, timer) {
// Draw playhead
_this.g.strokeStyle = "red";
_this.g.strokeStyle = "#ff0024";
_this.g.lineWidth = 1;
var t = Math.round(GUI.map(_this.timer.playhead, _this.timer.windowMin, _this.timer.windowMin+_this.timer.windowWidth, 0, width))+0.5;
_this.g.beginPath();
@ -359,15 +359,40 @@ GUI.ScrubberPoint = function(scrubber, time, value) {
y = scrubber.height/2;
if (scrubber.timer.activePoint == this) {
g.fillStyle = "#fff"; //
g.fillStyle = "#ffd800"; //
} else if (scrubber.timer.hoverPoint == this) {
g.fillStyle = "#ddd";
g.fillStyle = "#999";
} else {
g.fillStyle = "#ccc";
}
switch (type) {
case "boolean":
g.save();
g.translate(x, y-0.5);
if (this.value) {
g.strokeStyle = g.fillStyle;
g.lineWidth = barSize;
g.beginPath();
g.arc(0, 0, barSize, 0, Math.PI*2, false);
g.stroke();
} else {
g.rotate(Math.PI/4);
g.fillRect(-barSize/2, -barSize*3.5/2, barSize, barSize*3.5);
g.rotate(Math.PI/2);
g.fillRect(-barSize/2, -barSize*3.5/2, barSize, barSize*3.5);
}
g.restore();
break;
case "number":
g.save();
@ -377,9 +402,8 @@ GUI.ScrubberPoint = function(scrubber, time, value) {
var nx = GUI.constrain(GUI.map(n.time, timer.windowMin, timer.windowMin+timer.windowWidth, 0, 1));
if (nx >= 0 && nx <= 1) {
nx = Math.round(GUI.map(nx, 0, 1, 0, scrubber.width));
}
nx = GUI.constrain(GUI.map(nx, 0, 1, 0, scrubber.width));
g.lineWidth = rectSize/2
g.strokeStyle="#222";