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Changes to index.
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@ -144,7 +144,7 @@ div.expanded {
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#notifier {
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#notifier {
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position: fixed;
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position: fixed;
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right: 0;
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right: 0;
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top: 300px;
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top: 230px;
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width: 271px;
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width: 271px;
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height: 142px;
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height: 142px;
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background: url("assets/itgivesyouthis.jpg") center 0 no-repeat;
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background: url("assets/itgivesyouthis.jpg") center 0 no-repeat;
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239
index.html
239
index.html
@ -1,44 +1,61 @@
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<!doctype html>
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<!doctype html>
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<html>
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<html>
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<head>
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<head>
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<title>dat.gui</title>
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<title>dat.gui</title>
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<link rel="icon" type="image/png" href="demo/assets/favicon.png"/>
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<link rel='icon' type='image/png' href='demo/assets/favicon.png'/>
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<link href="demo/demo.css" media="screen" rel="stylesheet" type="text/css"/>
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<link href='demo/demo.css' media='screen' rel='stylesheet' type='text/css'/>
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<script type="text/javascript" src="build/DAT.GUI.js"></script>
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<!--Minified build-->
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<script type='text/javascript' src='build/DAT.GUI.min.js'></script>
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<script type="text/javascript" src="demo/improvedNoise.js"></script>
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<!--Build--->
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<script type="text/javascript" src="demo/prettify.js"></script>
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<!--<script type='text/javascript' src='build/DAT.GUI.js'></script>-->
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<script type="text/javascript" src="demo/demo.js"></script>
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<script type="text/javascript">
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<!--All source-->
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<!--<link href='src/DAT/GUI/GUI.css' media='screen' rel='stylesheet' type='text/css'/>-->
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<!--<script type='text/javascript' src='src/DAT/GUI/GUI.js'></script>-->
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<!--<script type='text/javascript' src='src/DAT/GUI/Slider.js'></script>-->
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<!--<script type='text/javascript' src='src/DAT/GUI/Controller.js'></script>-->
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<!--<script type='text/javascript' src='src/DAT/GUI/ControllerBoolean.js'></script>-->
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<!--<script type='text/javascript' src='src/DAT/GUI/ControllerString.js'></script>-->
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<!--<script type='text/javascript' src='src/DAT/GUI/ControllerFunction.js'></script>-->
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<!--<script type='text/javascript' src='src/DAT/GUI/ControllerNumber.js'></script>-->
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<!--Demo-->
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<script type='text/javascript' src='demo/improvedNoise.js'></script>
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<script type='text/javascript' src='demo/prettify.js'></script>
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<script type='text/javascript' src='demo/demo.js'></script>
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<script type='text/javascript'>
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//<![CDATA[
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//<![CDATA[
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window.onload = function() {
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window.onload = function() {
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console.log(this);
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prettyPrint();
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prettyPrint();
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var fizzyText = new FizzyText("dat.gui");
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var fizzyText = new FizzyText('dat.gui');
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var gui = new DAT.GUI();
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var gui = new DAT.GUI();
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// Text field
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// Text field
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gui.add(fizzyText, "message");
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gui.add(fizzyText, 'message');
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// Sliders with min + max
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// Sliders with min + max
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gui.add(fizzyText, "maxSize").min(0.5).max(7);
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gui.add(fizzyText, 'maxSize').min(0.5).max(7);
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gui.add(fizzyText, "growthSpeed").min(0.01).max(1).step(0.05);
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gui.add(fizzyText, 'growthSpeed').min(0.01).max(1).step(0.05);
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gui.add(fizzyText, "speed", 0.1, 2, 0.05); // shorthand for min/max/step
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gui.add(fizzyText, 'speed', 0.1, 2, 0.05); // shorthand for min/max/step
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// Sliders with min, max and increment.
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// Sliders with min, max and increment.
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gui.add(fizzyText, "noiseStrength", 10, 100, 5);
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gui.add(fizzyText, 'noiseStrength', 10, 100, 5);
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// Boolean checkbox
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// Boolean checkbox
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gui.add(fizzyText, "displayOutline");
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gui.add(fizzyText, 'displayOutline');
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// Fires a function called "explode"
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// Fires a function called 'explode'
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gui.add(fizzyText, "explode").name("Explode!"); // Specify a custom name.
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gui.add(fizzyText, 'explode').name('Explode!'); // Specify a custom name.
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// Javascript for documentation
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// Javascript for documentation
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getCollapsables();
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getCollapsables();
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@ -63,8 +80,8 @@
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if (document.getElementsByClassName == undefined) {
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if (document.getElementsByClassName == undefined) {
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document.getElementsByClassName = function(className) {
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document.getElementsByClassName = function(className) {
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var hasClassName = new RegExp("(?:^|\\s)" + className + "(?:$|\\s)");
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var hasClassName = new RegExp('(?:^|\\s)' + className + '(?:$|\\s)');
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var allElements = document.getElementsByTagName("*");
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var allElements = document.getElementsByTagName('*');
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var results = [];
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var results = [];
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var element;
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var element;
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@ -99,16 +116,16 @@
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</head>
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</head>
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<body>
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<body>
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<div id="container">
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<div id='container'>
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<!-- GUIDAT logo -->
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<!-- GUIDAT logo -->
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<div id="helvetica-demo"></div>
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<div id='helvetica-demo'></div>
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<!-- It gives you this! -->
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<!-- It gives you this! -->
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<div id="notifier"></div>
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<div id='notifier'></div>
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<h1><a href="http://twitter.com/guidat"><img src="demo/assets/profile.png"
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<h1><a href='http://twitter.com/guidat'><img src='demo/assets/profile.png'
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border="0" alt="dat.gui flag"/></a>
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border='0' alt='dat.gui flag'/></a>
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</h1>
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</h1>
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<p><strong>dat.gui</strong> is a lightweight controller library for JavaScript.
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<p><strong>dat.gui</strong> is a lightweight controller library for JavaScript.
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@ -116,49 +133,53 @@
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</p>
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</p>
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<ul>
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<ul>
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<li><a href="https://github.com/jonobr1/dat.gui/raw/versions/gui.min
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<li>
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.js"><strong>Download the minified source</strong></a>
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<a href='https://github.com/dataarts/dat.gui/raw/master/build/DAT.GUI.min.js'><strong>Download the minified source</strong></a>
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<small
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<small id='buildsizemin'>[buildsizemin]
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id="buildsize">[150.9kb]
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</small>
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</li>
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<li>
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<a href='https://github.com/dataarts/dat.gui/raw/master/build/DAT.GUI.js'><strong>Download the uncompressed source</strong></a>
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<small id='buildsize'>[buildsize]
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</small>
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</small>
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</li>
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</li>
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<li><a href="http://github.com/jonobr1/dat.gui">Contribute on GitHub!</a></li>
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<li><a href='http://github.com/dataarts/dat.gui'>Contribute on GitHub!</a></li>
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</ul>
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</ul>
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<h2>Basic Usage</h2>
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<h2>Basic Usage</h2>
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<pre id="demo-pre" class="prettyprint">
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<pre id='demo-pre' class='prettyprint'>
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<script type="text/javascript" src="gui.min.js"></script>
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<script type='text/javascript' src='gui.min.js'></script>
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<script type="text/javascript">
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<script type='text/javascript'>
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window.onload = function() {
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window.onload = function() {
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var fizzyText = new <a href="demo/demo.js">FizzyText</a>("dat.gui");
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var fizzyText = new <a href='demo/demo.js'>FizzyText</a>('dat.gui');
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var gui = new DAT.GUI();
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var gui = new DAT.GUI();
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// Text field
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// Text field
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gui.add(fizzyText, "message");
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gui.add(fizzyText, 'message');
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// Sliders with min + max
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// Sliders with min + max
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gui.add(fizzyText, "maxSize").min(0.5).max(7);
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gui.add(fizzyText, 'maxSize').min(0.5).max(7);
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gui.add(fizzyText, "growthSpeed").min(0.01).max(1).step(0.05);
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gui.add(fizzyText, 'growthSpeed').min(0.01).max(1).step(0.05);
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gui.add(fizzyText, "speed", 0.1, 2, 0.05); // shorthand for min/max/step
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gui.add(fizzyText, 'speed', 0.1, 2, 0.05); // shorthand for min/max/step
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gui.add(fizzyText, "noiseStrength", 10, 100, 5);
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gui.add(fizzyText, 'noiseStrength', 10, 100, 5);
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// Boolean checkbox
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// Boolean checkbox
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gui.add(fizzyText, "displayOutline");
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gui.add(fizzyText, 'displayOutline');
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// Fires a function called "explode"
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// Fires a function called 'explode'
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gui.add(fizzyText, "explode").name("Explode!"); // Specify a custom name.
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gui.add(fizzyText, 'explode').name('Explode!'); // Specify a custom name.
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};
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};
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</script>
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</script>
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</pre>
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</pre>
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<ul id="desc">
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<ul id='desc'>
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<li><strong>dat.gui</strong> will infer the type of the property you're trying
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<li><strong>dat.gui</strong> will infer the type of the property you're trying
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to add<br/>
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to add<br/>
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(based on its initial value) and create the corresponding control.
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(based on its initial value) and create the corresponding control.
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@ -170,30 +191,30 @@ window.onload = function() {
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</ul>
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</ul>
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<!--
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<!--
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<h2 class="collapsed">Fire a function when someone uses a control</h2>
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<h2 class='collapsed'>Fire a function when someone uses a control</h2>
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<pre class="prettyprint">gui.add(obj, "propName").onChange(function(n) {
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<pre class='prettyprint'>gui.add(obj, 'propName').onChange(function(n) {
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alert("You changed me to " + n);
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alert('You changed me to ' + n);
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});</pre>-->
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});</pre>-->
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<!--<div class="collapsed">-->
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<!--<div class='collapsed'>-->
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<!---->
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<!---->
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<!--<h2 class="section">Saving your parameters</h2>-->
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<!--<h2 class='section'>Saving your parameters</h2>-->
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<!--<div class="collapsable">-->
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<!--<div class='collapsable'>-->
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<!--<div>-->
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<!--<div>-->
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<!--<p>The simplest way to save your parameters is via-->
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<!--<p>The simplest way to save your parameters is via-->
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<!--<code>DAT.GUI.saveURL()</code>. This method directs your browser to a-->
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<!--<code>DAT.GUI.saveURL()</code>. This method directs your browser to a-->
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<!--URL containing the current GUI settings.</p>-->
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<!--URL containing the current GUI settings.</p>-->
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<!--<pre class="prettyprint last">-->
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<!--<pre class='prettyprint last'>-->
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<!--// Make a button for the url function-->
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<!--// Make a button for the url function-->
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<!--gui.add(DAT.GUI, "saveURL");</pre>-->
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<!--gui.add(DAT.GUI, 'saveURL');</pre>-->
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<!--</div>-->
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<!--</div>-->
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<!--</div>-->
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<!--</div>-->
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<!--</div>-->
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<!--</div>-->
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<!--<div class="collapsed">-->
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<!--<div class='collapsed'>-->
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<!--<h2 class="section">Advanced saving</h2>-->
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<!--<h2 class='section'>Advanced saving</h2>-->
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<!--<div class="collapsable">-->
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<!--<div class='collapsable'>-->
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<!--<div>-->
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<!--<div>-->
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<!--<p>Let's say you'd like to share your settings with someone. Instead of-->
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<!--<p>Let's say you'd like to share your settings with someone. Instead of-->
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<!--sending a long link with lots of parameters stored in it, you can make-->
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<!--sending a long link with lots of parameters stored in it, you can make-->
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@ -201,29 +222,29 @@ window.onload = function() {
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<!--<p>First, add the method <code>DAT.GUI.showSaveString()</code> to a gui-->
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<!--<p>First, add the method <code>DAT.GUI.showSaveString()</code> to a gui-->
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<!--object:</p>-->
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<!--object:</p>-->
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<!--<pre class="prettyprint">var gui = new DAT.GUI();-->
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<!--<pre class='prettyprint'>var gui = new DAT.GUI();-->
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<!--// Add some stuff (and pretend I change their values);-->
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<!--// Add some stuff (and pretend I change their values);-->
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<!--gui.add(someObject, "someProperty");-->
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<!--gui.add(someObject, 'someProperty');-->
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<!--gui.add(someObject, "someOtherProperty");-->
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<!--gui.add(someObject, 'someOtherProperty');-->
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<!--// Make a save button.-->
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<!--// Make a save button.-->
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<!--gui.add(DAT.GUI, "showSaveString");</pre>-->
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<!--gui.add(DAT.GUI, 'showSaveString');</pre>-->
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<!--<p>Clicking the "showSaveString" button bring up an alert with a string.-->
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<!--<p>Clicking the 'showSaveString' button bring up an alert with a string.-->
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<!--Copy and paste that string into the method <code>DAT.GUI.load()</code>-->
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<!--Copy and paste that string into the method <code>DAT.GUI.load()</code>-->
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<!--before you instantiate any gui objects.</p>-->
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<!--before you instantiate any gui objects.</p>-->
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<!--<pre class="prettyprint">-->
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<!--<pre class='prettyprint'>-->
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<!--// Replace COPIED STRING with the value you got from showSaveString()-->
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<!--// Replace COPIED STRING with the value you got from showSaveString()-->
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<!--DAT.GUI.load("COPIED STRING");-->
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<!--DAT.GUI.load('COPIED STRING');-->
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<!--var gui = new DAT.GUI();-->
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<!--var gui = new DAT.GUI();-->
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<!--// Now these properties will be set to the values you just saved.-->
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<!--// Now these properties will be set to the values you just saved.-->
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<!--gui.add(someObject, "someProperty");-->
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<!--gui.add(someObject, 'someProperty');-->
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<!--gui.add(someObject, "someOtherProperty");</pre>-->
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<!--gui.add(someObject, 'someOtherProperty');</pre>-->
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<!--<p class="last"><strong>Save strings won't work if you change the order in-->
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<!--<p class='last'><strong>Save strings won't work if you change the order in-->
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<!--which you've added properties to your gui objects, or the order of the-->
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<!--which you've added properties to your gui objects, or the order of the-->
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<!--gui objects themselves.</strong>. If you want to add more parameters to-->
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<!--gui objects themselves.</strong>. If you want to add more parameters to-->
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<!--your gui and use an old save string, make sure they're added after the-->
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<!--your gui and use an old save string, make sure they're added after the-->
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@ -233,71 +254,71 @@ window.onload = function() {
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<!--</div>-->
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<!--</div>-->
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<div class="collapsed">
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<div class='collapsed'>
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<h2 class="section">Choosing from a list of values</h2>
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<h2 class='section'>Choosing from a list of values</h2>
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<div class="collapsable">
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<div class='collapsable'>
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<div>
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<div>
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<pre class="prettyprint first last">gui.add(obj, "propertyName").options(1, 2, 3, 5, 8);
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<pre class='prettyprint first last'>gui.add(obj, 'propertyName').options(1, 2, 3, 5, 8);
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// Alternatively, you can specify custom labels using object syntax
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// Alternatively, you can specify custom labels using object syntax
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gui.add(obj, "propertyName").options({'Small': 1, 'Medium': 2, 'Large': 3});
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gui.add(obj, 'propertyName').options({'Small': 1, 'Medium': 2, 'Large': 3});
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</pre>
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</pre>
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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<div class="collapsed">
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<div class='collapsed'>
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<h2 class="section">Listen for variable changes inside the GUI</h2>
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<h2 class='section'>Listen for variable changes inside the GUI</h2>
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<div class="collapsable">
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<div class='collapsable'>
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<div>
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<div>
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<p>To fire a function whenever a user changes a variable via the GUI, use
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<p>To fire a function whenever a user changes a variable via the GUI, use
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the following syntax:</p>
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the following syntax:</p>
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<pre class="prettyprint">gui.add(obj, "propertyName").onChange(function(newValue) {
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<pre class='prettyprint'>gui.add(obj, 'propertyName').onChange(function(newValue) {
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alert("You changed me to " + newValue);
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alert('You changed me to ' + newValue);
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});</pre>
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});</pre>
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<p>This can be slightly annoying for types like number or string. You may
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<p>This can be slightly annoying for types like number or string. You may
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not want to fire a function while the user is sliding, or while they're
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not want to fire a function while the user is sliding, or while they're
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typing. To fire a function when the user has <em>finished</em> making
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typing. To fire a function when the user has <em>finished</em> making
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changes, use the following:</p>
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changes, use the following:</p>
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<pre class="prettyprint">gui.add(obj, "propertyName").onFinishChange(function(newValue) {
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<pre class='prettyprint'>gui.add(obj, 'propertyName').onFinishChange(function(newValue) {
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alert("You just finished changing me to " + newValue);
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alert('You just finished changing me to ' + newValue);
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});</pre>
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});</pre>
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<p>Finally, if you'd like to do a little something extra when a function
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<p>Finally, if you'd like to do a little something extra when a function
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is called, use the following:</p>
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is called, use the following:</p>
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<pre class="prettyprint last">gui.add(obj, "functionName").onFire(function() {
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<pre class='prettyprint last'>gui.add(obj, 'functionName').onFire(function() {
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alert("You called a function with dat.gui");
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alert('You called a function with dat.gui');
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});</pre>
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});</pre>
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</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div class="collapsed">
|
<div class='collapsed'>
|
||||||
<h2 class="section">Listen for variable changes outside of the GUI</h2>
|
<h2 class='section'>Listen for variable changes outside of the GUI</h2>
|
||||||
|
|
||||||
<div class="collapsable">
|
<div class='collapsable'>
|
||||||
<div>
|
<div>
|
||||||
<p>Let's say you have a variable that changes by itself from time to time.
|
<p>Let's say you have a variable that changes by itself from time to time.
|
||||||
If you'd like the DAT.GUI to reflect those changes, use the <code>listen()</code>
|
If you'd like the DAT.GUI to reflect those changes, use the <code>listen()</code>
|
||||||
method.</p>
|
method.</p>
|
||||||
<pre
|
<pre
|
||||||
class="prettyprint last">gui.add(obj, "changingProperty").listen();</pre>
|
class='prettyprint last'>gui.add(obj, 'changingProperty').listen();</pre>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="collapsed">
|
<div class='collapsed'>
|
||||||
<h2 class="section">Advanced listening</h2>
|
<h2 class='section'>Advanced listening</h2>
|
||||||
|
|
||||||
<div class="collapsable">
|
<div class='collapsable'>
|
||||||
<div>
|
<div>
|
||||||
<p>By default, <strong>dat.gui</strong> will create an internal interval
|
<p>By default, <strong>dat.gui</strong> will create an internal interval
|
||||||
that checks for changes in the values you've marked with
|
that checks for changes in the values you've marked with
|
||||||
<code>listen()</code>. If you'd like to check for these changes in an
|
<code>listen()</code>. If you'd like to check for these changes in an
|
||||||
interval of your own definition, use the following:</p>
|
interval of your own definition, use the following:</p>
|
||||||
<pre class="prettyprint">
|
<pre class='prettyprint'>
|
||||||
gui.autoListen = false; // disables internal interval
|
gui.autoListen = false; // disables internal interval
|
||||||
gui.add(obj, "changingProperty").listen();
|
gui.add(obj, 'changingProperty').listen();
|
||||||
|
|
||||||
// Make your own loop
|
// Make your own loop
|
||||||
setInterval(function() {
|
setInterval(function() {
|
||||||
@ -307,11 +328,11 @@ setInterval(function() {
|
|||||||
<p>Alternatively, you can forego calling <code>listen()</code> on
|
<p>Alternatively, you can forego calling <code>listen()</code> on
|
||||||
individual controllers, and instead choose to monitor changes in
|
individual controllers, and instead choose to monitor changes in
|
||||||
<em>all</em> values controlled by your gui.</p>
|
<em>all</em> values controlled by your gui.</p>
|
||||||
<pre class="prettyprint last">
|
<pre class='prettyprint last'>
|
||||||
gui.autoListen = false; // disables internal interval
|
gui.autoListen = false; // disables internal interval
|
||||||
gui.add(obj, "add");
|
gui.add(obj, 'add');
|
||||||
gui.add(obj, "lotsa");
|
gui.add(obj, 'lotsa');
|
||||||
gui.add(obj, "properties");
|
gui.add(obj, 'properties');
|
||||||
|
|
||||||
// Make your own loop
|
// Make your own loop
|
||||||
setInterval(function() {
|
setInterval(function() {
|
||||||
@ -321,25 +342,25 @@ setInterval(function() {
|
|||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="collapsed">
|
<div class='collapsed'>
|
||||||
<h2 class="section">Multiple panels and custom placement</h2>
|
<h2 class='section'>Multiple panels and custom placement</h2>
|
||||||
|
|
||||||
<div class="collapsable">
|
<div class='collapsable'>
|
||||||
<div>
|
<div>
|
||||||
<p>You can instantiate multiple <code>DAT.GUI</code> objects and name them
|
<p>You can instantiate multiple <code>DAT.GUI</code> objects and name them
|
||||||
however you'd like.</p>
|
however you'd like.</p>
|
||||||
<pre class="prettyprint">var gui1 = new DAT.GUI();
|
<pre class='prettyprint'>var gui1 = new DAT.GUI();
|
||||||
var gui2 = new DAT.GUI();
|
var gui2 = new DAT.GUI();
|
||||||
|
|
||||||
// The name function overwrites the "Show Controls" text.
|
// The name function overwrites the 'Show Controls' text.
|
||||||
gui1.name("Utilities");
|
gui1.name('Utilities');
|
||||||
gui2.name("Camera Placement");</pre>
|
gui2.name('Camera Placement');</pre>
|
||||||
|
|
||||||
<p>By default, <strong>dat.gui</strong> panels will be automatically added
|
<p>By default, <strong>dat.gui</strong> panels will be automatically added
|
||||||
to the HTML document and fixed to the top of the screen. You can disable
|
to the HTML document and fixed to the top of the screen. You can disable
|
||||||
this behavior / styling and append the gui DOM element to a container of
|
this behavior / styling and append the gui DOM element to a container of
|
||||||
your choosing.</p>
|
your choosing.</p>
|
||||||
<pre class="prettyprint last">
|
<pre class='prettyprint last'>
|
||||||
// Notice this belongs to the DAT.GUI class (uppercase)
|
// Notice this belongs to the DAT.GUI class (uppercase)
|
||||||
// and not an instance thereof.
|
// and not an instance thereof.
|
||||||
DAT.GUI.autoPlace = false;
|
DAT.GUI.autoPlace = false;
|
||||||
@ -347,21 +368,21 @@ DAT.GUI.autoPlace = false;
|
|||||||
var gui = new DAT.GUI();
|
var gui = new DAT.GUI();
|
||||||
|
|
||||||
// Do some custom styles ...
|
// Do some custom styles ...
|
||||||
gui.domElement.style.position = "absolute";
|
gui.domElement.style.position = 'absolute';
|
||||||
gui.domElement.style.top = "20px";
|
gui.domElement.style.top = '20px';
|
||||||
gui.domElement.style.left = "20px";
|
gui.domElement.style.left = '20px';
|
||||||
|
|
||||||
document.getElementById("my-gui-container").appendChild( gui.domElement );</pre>
|
document.getElementById('my-gui-container').appendChild( gui.domElement );</pre>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="collapsed">
|
<div class='collapsed'>
|
||||||
<h2 class="section">Pro tips.</h2>
|
<h2 class='section'>Pro tips.</h2>
|
||||||
|
|
||||||
<div class="collapsable">
|
<div class='collapsable'>
|
||||||
<div>
|
<div>
|
||||||
<ol id="secrets">
|
<ol id='secrets'>
|
||||||
<li><strong>dat.gui</strong> panels are resizeable. Drag the show/hide
|
<li><strong>dat.gui</strong> panels are resizeable. Drag the show/hide
|
||||||
button.
|
button.
|
||||||
</li>
|
</li>
|
||||||
@ -372,10 +393,10 @@ document.getElementById("my-gui-container").appendChild( gui.domElement );</pre>
|
|||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="trans"> </div>
|
<div class='trans'> </div>
|
||||||
|
|
||||||
<footer class="trans">Initiated by <a href="http://georgemichaelbrower.com/">George
|
<footer class='trans'>Initiated by <a href='http://georgemichaelbrower.com/'>George
|
||||||
Michael Brower</a> and <a href="http://jonobr1.com/">Jono Brandel</a> of the
|
Michael Brower</a> and <a href='http://jonobr1.com/'>Jono Brandel</a> of the
|
||||||
Data Arts Team, Google Creative Lab.
|
Data Arts Team, Google Creative Lab.
|
||||||
</footer>
|
</footer>
|
||||||
</body>
|
</body>
|
||||||
|
@ -6,8 +6,12 @@ DAT.GUI = function(parameters) {
|
|||||||
parameters = {};
|
parameters = {};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
var paramsExplicitHeight = false;
|
||||||
if (parameters.height == undefined) {
|
if (parameters.height == undefined) {
|
||||||
parameters.height = 300;
|
parameters.height = 300;
|
||||||
|
} else {
|
||||||
|
paramsExplicitHeight = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
var MIN_WIDTH = 240;
|
var MIN_WIDTH = 240;
|
||||||
@ -280,6 +284,7 @@ DAT.GUI = function(parameters) {
|
|||||||
|
|
||||||
this.add = function() {
|
this.add = function() {
|
||||||
|
|
||||||
|
|
||||||
if (arguments.length == 1) {
|
if (arguments.length == 1) {
|
||||||
var toReturn = [];
|
var toReturn = [];
|
||||||
for (var i in arguments[0]) {
|
for (var i in arguments[0]) {
|
||||||
@ -349,6 +354,24 @@ DAT.GUI = function(parameters) {
|
|||||||
openHeight = controllerHeight;
|
openHeight = controllerHeight;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Let's see if we're doing this on onload and lets *try* to guess how
|
||||||
|
// big you want the damned box.
|
||||||
|
if (!paramsExplicitHeight) {
|
||||||
|
try {
|
||||||
|
|
||||||
|
// Probably a better way to do this
|
||||||
|
var caller = arguments.callee.caller;
|
||||||
|
|
||||||
|
if (caller == window['onload']) {
|
||||||
|
curControllerContainerHeight = resizeTo = openHeight =
|
||||||
|
controllerHeight;
|
||||||
|
controllerContainer.style.height = curControllerContainerHeight + 'px';
|
||||||
|
}
|
||||||
|
|
||||||
|
} catch (e) {}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
return controllerObject;
|
return controllerObject;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user