mirror of
https://github.com/dataarts/dat.gui.git
synced 2024-12-12 04:08:27 +00:00
updated README to reflect our demo and reference the documentation
This commit is contained in:
parent
d14512b454
commit
720080bce5
55
README
55
README
@ -1,31 +1,42 @@
|
|||||||
var controllableObject =
|
# gui-dat
|
||||||
{
|
**gui-dat** is a lightweight controller library for JavaScript. It allows you to easily manipulate variables and fire functions on the fly.
|
||||||
numberProperty: 20,
|
## Basic Usage
|
||||||
anotherNumberProperty: 0,
|
<script type="text/javascript" src="demo/demo.js"></script>
|
||||||
textProperty: "a string",
|
<script type="text/javascript">
|
||||||
booleanProperty: false,
|
|
||||||
functionProperty: function() {
|
|
||||||
alert("I am a function!");
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
window.onload = function() {
|
window.onload = function() {
|
||||||
|
|
||||||
GUI.start();
|
var fizzyText = new FizzyText("gui-dat");
|
||||||
|
|
||||||
// Creates a number box
|
GUI.start();
|
||||||
GUI.add(controllableObject, "numberProperty");
|
|
||||||
|
|
||||||
// Creates a slider (min, max)
|
// Text field
|
||||||
GUI.add(controllableObject, "anotherNumberProperty", -100, 100);
|
GUI.add(fizzyText, "message");
|
||||||
|
|
||||||
// Creates a text field
|
// Sliders with min and max
|
||||||
GUI.add(controllableObject, "textProperty");
|
GUI.add(fizzyText, "maxSize", 0.5, 7);
|
||||||
|
GUI.add(fizzyText, "growthSpeed", 0.01, 1);
|
||||||
|
GUI.add(fizzyText, "speed", 0.1, 2);
|
||||||
|
|
||||||
// Creates a checkbox
|
// Sliders with min, max and increment
|
||||||
GUI.add(controllableObject, "booleanProperty");
|
GUI.add(fizzyText, "noiseStrength", 10, 100, 5);
|
||||||
|
|
||||||
// Creates a button
|
// Boolean checkbox
|
||||||
GUI.add(controllableObject, "functionProperty");
|
GUI.add(fizzyText, "displayOutline");
|
||||||
|
|
||||||
}
|
// Fires a function called "explode"
|
||||||
|
GUI.add(fizzyText, "explode").setName("Explode!"); // Specify a custom name.
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
</script>
|
||||||
|
+ ui-dat will infer the type of the property you're trying to add (based on its initial value) and create the corresponding control.
|
||||||
|
+ The properties must be public, i.e. defined by `**this**.prop = value`.
|
||||||
|
## Monitor variable changes <i>outside</i> of the GUI
|
||||||
|
Let's say you have a variable that changes by itself from time to time. If you'd like the GUI to reflect those changes, use the listen() method
|
||||||
|
GUI.add(obj, "propName").listen();
|
||||||
|
## Fire a function when someone uses a control
|
||||||
|
GUI.add(obj, "propName").onChange(function(n) {
|
||||||
|
alert("You changed me to " + n);
|
||||||
|
});
|
||||||
|
Initiated by [George Michael Brower]:http://georgemichaelbrower.com/ and [Jono Brandel]:http://jonobr1.com/ of the Data Arts Team, Google Creative Lab.
|
||||||
|
20
index.html
20
index.html
@ -97,17 +97,17 @@ window.onload = function() {
|
|||||||
<li><strong>gui-dat</strong> will infer the type of the property you're trying to add<br/>(based on its initial value) and create the corresponding control.</li>
|
<li><strong>gui-dat</strong> will infer the type of the property you're trying to add<br/>(based on its initial value) and create the corresponding control.</li>
|
||||||
<li>The properties must be public, i.e. defined by <code><strong>this</strong>.prop = value</code>.</li>
|
<li>The properties must be public, i.e. defined by <code><strong>this</strong>.prop = value</code>.</li>
|
||||||
</ul>
|
</ul>
|
||||||
<!--
|
|
||||||
<hr/>
|
|
||||||
<h2>Monitor variable changes <em>outside</em> of the GUI</h2>
|
|
||||||
<p>Let's say you have a variable that changes by itself from time to time. If you'd like the GUI to reflect those changes, use the <code>listen()</code> method.</p>
|
|
||||||
<pre class="prettyprint">GUI.add(obj, "propName").listen();</pre>
|
|
||||||
|
|
||||||
<h2>Fire a function when someone uses a control</h2>
|
<!-- <hr/>
|
||||||
<pre class="prettyprint">GUI.add(obj, "propName").onChange(function(n) {
|
<h2>Monitor variable changes <em>outside</em> of the GUI</h2>
|
||||||
alert("You changed me to " + n);
|
<p>Let's say you have a variable that changes by itself from time to time. If you'd like the GUI to reflect those changes, use the <code>listen()</code> method.</p>
|
||||||
});</pre>
|
<pre class="prettyprint">GUI.add(obj, "propName").listen();</pre>
|
||||||
-->
|
|
||||||
|
<h2>Fire a function when someone uses a control</h2>
|
||||||
|
<pre class="prettyprint">GUI.add(obj, "propName").onChange(function(n) {
|
||||||
|
alert("You changed me to " + n);
|
||||||
|
});</pre> -->
|
||||||
|
|
||||||
<footer>
|
<footer>
|
||||||
Initiated by <a href="http://georgemichaelbrower.com/">George Michael Brower</a> and <a href="http://jonobr1.com/">Jono Brandel</a> of the Data Arts Team, Google Creative Lab.
|
Initiated by <a href="http://georgemichaelbrower.com/">George Michael Brower</a> and <a href="http://jonobr1.com/">Jono Brandel</a> of the Data Arts Team, Google Creative Lab.
|
||||||
</footer>
|
</footer>
|
||||||
|
Loading…
Reference in New Issue
Block a user