Added easing curves for numbers, about to break old saving methods for JSON

This commit is contained in:
George Michael Brower 2011-02-11 14:54:39 -08:00
parent 3b6827441c
commit 9a24286b3f
5 changed files with 110 additions and 58 deletions

View File

@ -12,7 +12,6 @@
position: absolute;
top: 0;
left: 0;
}
.guidat {

View File

@ -24,8 +24,6 @@
<script type="text/javascript" src="time/scrubber.js">
</script>
<script type="text/javascript" src="time/timer.js">
</script>
<script type="text/javascript" src="time/easing.js">
</script>
<script type="text/javascript" src="demo/improvedNoise.js">
</script>
@ -36,11 +34,12 @@
<script type="text/javascript">
//<![CDATA[
var timer;
this.blabla = "ldkjflkdjf";
window.onload = function() {
var fizzyText = new FizzyText("gui-dat");
GUI.load('{"windowMin":-2500,"windowWidth":10000,"playhead":0,"snapIncrement":250,"scrubbers":[{"points":[{"value":"gui-dat","time":1},{"value":"is","time":1000},{"value":"getting","time":2000},{"value":"pretty","time":3000},{"value":"tight","time":4000}]},{"points":[]},{"points":[]},{"points":[]},{"points":[]},{"points":[]},{"points":[{"time":1000},{"time":2000},{"time":3000},{"time":4000}]}]}');
var gui = new GUI();
var gui2 = new GUI();
@ -48,7 +47,6 @@
var gui3 = new GUI();
timer = new GUI.Timer(gui);
// Text field
gui.add(fizzyText, "message")
.at(1, "gui-dat")
@ -82,13 +80,9 @@
gui2.add(timer, "useSnap");
gui3.add(timer, "windowMin").listen();
gui3.add(timer, "windowWidth",0, 20000).listen();
gui3.add(timer, "windowWidth", 0, 20000).listen();
gui3.add(this, "blabla");
//gui.add(timer, "pause");
console.log(JSON.stringify(timer.getSaveObject()));
};

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View File

@ -8,6 +8,12 @@ GUI.Controller.prototype.at = function(when, what, tween) {
return this;
}
GUI.downloadText = function(text) {
var url = 'data:application/plain;charset=utf-8,' + escape( text );
console.log(url);
window.open( url, '_blank' );
}
GUI.Scrubber = function(controller, timer) {
var _this = this;
@ -20,6 +26,7 @@ GUI.Scrubber = function(controller, timer) {
this.playing = false;
var previouslyHandled;
this.position = null;
this.getSaveObject = function() {
@ -72,13 +79,12 @@ GUI.Scrubber = function(controller, timer) {
this.domElement = document.createElement('div');
this.domElement.setAttribute('class', 'guidat-scrubber');
var canvas = document.createElement('canvas');
this.domElement.appendChild(canvas);
this.canvas = document.createElement('canvas');
this.domElement.appendChild(this.canvas);
this.g = canvas.getContext('2d');
this.g = this.canvas.getContext('2d');
var width;
var position;
var height;
var mx, pmx;
@ -109,6 +115,7 @@ GUI.Scrubber = function(controller, timer) {
// Draw ticks
if (_this.timer.useSnap) {
_this.g.lineWidth = 1;
// TODO: That's just a damned nasty for loop.
for (var i = _this.timer.snap(_this.timer.windowMin); i < _this.timer.windowMin+_this.timer.windowWidth; i+= _this.timer.snapIncrement) {
if (i == 0) continue;
var x = Math.round(GUI.map(i, _this.timer.windowMin, _this.timer.windowMin+_this.timer.windowWidth, 0, width))+0.5;
@ -147,9 +154,9 @@ GUI.Scrubber = function(controller, timer) {
this.render();
var onResize = function() {
canvas.width = width = _this.domElement.offsetWidth;
canvas.height = height = _this.domElement.offsetHeight;
position = GUI.getOffset(canvas);
_this.canvas.width = width = _this.domElement.offsetWidth;
_this.canvas.height = height = _this.domElement.offsetHeight;
_this.position = GUI.getOffset(_this.canvas);
_this.render();
};
@ -176,7 +183,7 @@ GUI.Scrubber = function(controller, timer) {
}
var scrub = function(e) {
var t = GUI.map(e.pageX, position.left, position.left+width, _this.timer.windowMin, _this.timer.windowMin+_this.timer.windowWidth);
var t = GUI.map(e.pageX, _this.position.left, _this.position.left+width, _this.timer.windowMin, _this.timer.windowMin+_this.timer.windowWidth);
_this.timer.playhead = _this.timer.snap(t);
scrubPan();
}
@ -188,16 +195,9 @@ GUI.Scrubber = function(controller, timer) {
pmx = mx;
}
var dragActive = function(e) {
var t = GUI.map(e.pageX, position.left, position.left+width, _this.timer.windowMin, _this.timer.windowMin+_this.timer.windowWidth);
_this.timer.activePoint.time = _this.timer.snap(t);
_this.timer.playhead = _this.timer.snap(t);
pmx = mx;
_this.sort();
}
canvas.addEventListener('mousedown', function(e) {
this.canvas.addEventListener('mousedown', function(e) {
// TODO: Detect right click and prevent that menu?
if (false) {
e.preventDefault();
document.addEventListener('mousemove', pan, false);
@ -207,38 +207,44 @@ GUI.Scrubber = function(controller, timer) {
var thisDown = GUI.millis();
// Double click creates a keyframe
// TODO: You can double click to create a keyframe right on top of an existing keyframe.
// TODO: Make 300 a constant of some sort.
if (thisDown - lastDown < 300) {
var val = _this.controller.getValue();
if (_this.controller.type == 'boolean') {
val = !val;
}
_this.timer.activePoint = new GUI.ScrubberPoint(_this, _this.timer.playhead, val);
_this.timer.activePoint.update(); // Grab x and y
_this.timer.activePoint.onSelect();
_this.add(_this.timer.activePoint);
_this.render();
// A regular click COULD select a point ...
} else if (_this.timer.hoverPoint != null) {
if (_this.timer.activePoint != _this.timer.hoverPoint) {
if (_this.timer.activePoint != null) _this.timer.activePoint.onBlur();
_this.timer.activePoint = _this.timer.hoverPoint;
_this.timer.activePoint.onSelect();
}
_this.timer.playhead = _this.timer.snap(_this.timer.activePoint.time);
if (_this.controller.type == 'number') {
var tweenSelectorLeft = (position.left + _this.timer.activePoint.x) - _this.timer.tweenSelector.offsetWidth/2;
var tweenSelectorTop = GUI.getOffset(canvas, _this.timer.gui.domElement).top + _this.timer.activePoint.y - 25;
console.log(position.top, GUI.getOffset(_this.timer.gui.domElement).top, tweenSelectorTop);
_this.timer.tweenSelector.style.left = tweenSelectorLeft+'px';
_this.timer.tweenSelector.style.top = tweenSelectorTop+'px';
}
pmx = mx = e.pageX;
document.addEventListener('mousemove', dragActive, false);
document.addEventListener('mousemove', _this.timer.activePoint.onDrag, false);
// Or we could just be trying to place the playhead/scrub.
} else {
if (_this.timer.activePoint != null) {
_this.timer.activePoint.onBlur();
}
_this.timer.activePoint = null;
_this.timer.hoverPoint = null;
scrub(e);
@ -254,7 +260,7 @@ GUI.Scrubber = function(controller, timer) {
}, false);
canvas.addEventListener('mousewheel', function(e) {
this.canvas.addEventListener('mousewheel', function(e) {
e.preventDefault();
var dx = e.wheelDeltaX*4;
@ -267,11 +273,11 @@ GUI.Scrubber = function(controller, timer) {
return false;
}, false);
canvas.addEventListener('mousemove', function(e) {
this.canvas.addEventListener('mousemove', function(e) {
_this.timer.hoverPoint = null;
for (var i in _this.points) {
var cur = _this.points[i];
if (cur.isHovering(e.pageX-position.left)) {
if (cur.isHovering(e.pageX-_this.position.left)) {
_this.timer.hoverPoint = cur;
}
}
@ -285,7 +291,9 @@ GUI.Scrubber = function(controller, timer) {
document.addEventListener('mouseup', function() {
document.body.style.cursor = 'auto';
document.removeEventListener('mousemove', dragActive, false);
if (_this.timer.activePoint != null) {
document.removeEventListener('mousemove', _this.timer.activePoint.onDrag, false);
}
document.removeEventListener('mousemove', scrub, false);
document.removeEventListener('mousemove', pan, false);
}, false);
@ -426,6 +434,39 @@ GUI.ScrubberPoint = function(scrubber, time, value) {
var c1 = '#ffd800';
var c2 = '#ff9000';
var positionTweenSelector = function() {
var tweenSelectorLeft = (scrubber.position.left + timer.activePoint.x) - timer.tweenSelector.offsetWidth/2;
var tweenSelectorTop = GUI.getOffset(scrubber.canvas, timer.gui.domElement).top + timer.activePoint.y - 25;
timer.tweenSelector.style.left = tweenSelectorLeft+'px';
timer.tweenSelector.style.top = tweenSelectorTop+'px';
}
this.onSelect = function() {
if (type == 'number') {
timer.showTweenSelector();
positionTweenSelector();
}
}
this.onBlur = function() {
if (type == 'number') {
timer.hideTweenSelector();
}
}
this.onDrag = function(e) {
var t = GUI.map(e.pageX, scrubber.position.left, scrubber.position.left+scrubber.canvas.width, timer.windowMin, timer.windowMin+timer.windowWidth);
_this.time = timer.snap(t);
timer.playhead = timer.snap(t);
scrubber.sort();
_this.update();
if (type == 'number') {
positionTweenSelector();
}
}
this.getSaveObject = function() {
var obj = { 'value': _this.value, 'time': time };
@ -435,9 +476,7 @@ GUI.ScrubberPoint = function(scrubber, time, value) {
};
this.tween = function(t) {
return t;
};
this.tween = GUI.Easing.Linear;
this.remove = function() {
scrubber.points.splice(scrubber.points.indexOf(this), 1);
@ -495,7 +534,6 @@ GUI.ScrubberPoint = function(scrubber, time, value) {
// TODO: if hidden because of scroll top.
if (scrubber.timer.activePoint == this) {
g.fillStyle = '#ffd800'; //
} else if (scrubber.timer.hoverPoint == this) {
@ -509,7 +547,6 @@ GUI.ScrubberPoint = function(scrubber, time, value) {
case 'boolean':
g.save();
g.translate(x, y-0.5);
if (this.value) {
@ -519,6 +556,7 @@ GUI.ScrubberPoint = function(scrubber, time, value) {
g.beginPath();
g.arc(0, 0, barSize, 0, Math.PI*2, false);
g.stroke();
} else {
g.rotate(Math.PI/4);
@ -538,12 +576,26 @@ GUI.ScrubberPoint = function(scrubber, time, value) {
if (n != null) {
g.lineWidth = rectSize/2;
g.strokeStyle='#222';
g.beginPath();
g.moveTo(n.x, n.y);
g.lineTo(x, y);
g.moveTo(x, y);
// TODO: Lines from points that may be outside of the window's scope.
if (_this.tween == GUI.Easing.Linear) {
g.lineTo(n.x, n.y);
} else {
for (var i = 0; i < 1; i+=0.01) {
var tx = GUI.map(i, 0, 1, x, n.x);
var ty = _this.tween(i);
ty = GUI.map(ty, 0, 1, y, n.y);
g.lineTo(tx, ty);
}
}
g.stroke();
}
@ -557,6 +609,7 @@ GUI.ScrubberPoint = function(scrubber, time, value) {
break;
default:
g.save();
g.translate(x-barSize/2, 0);
//g.fillStyle = c1;
@ -772,7 +825,7 @@ GUI.Easing.BackEaseInOut = function( k ) {
GUI.Easing.BounceEaseIn = function( k ) {
return 1 - GUI.Easing.Bounce.EaseOut( 1 - k );
return 1 - GUI.Easing.BounceEaseOut( 1 - k );
};
@ -800,8 +853,8 @@ GUI.Easing.BounceEaseOut = function( k ) {
GUI.Easing.BounceEaseInOut = function( k ) {
if ( k < 0.5 ) return GUI.Easing.Bounce.EaseIn( k * 2 ) * 0.5;
return GUI.Easing.Bounce.EaseOut( k * 2 - 1 ) * 0.5 + 0.5;
if ( k < 0.5 ) return GUI.Easing.BounceEaseIn( k * 2 ) * 0.5;
return GUI.Easing.BounceEaseOut( k * 2 - 1 ) * 0.5 + 0.5;
};

View File

@ -16,14 +16,12 @@ GUI.Timer = function(gui) {
this.gui.domElement.setAttribute('class', 'guidat time');
this.gui.domElement.style.width = '100%';
// Put toggle button on top.
var toggleButton = this.gui.domElement.lastChild;
this.gui.domElement.removeChild(toggleButton);
this.gui.domElement.insertBefore(toggleButton, this.gui.domElement.firstChild);
// Create tween dropdown.
this.tweenSelector = document.createElement('select');
this.tweenSelector.setAttribute('class', 'guidat-tween-selector');
@ -33,7 +31,6 @@ GUI.Timer = function(gui) {
this.tweenSelector.appendChild(opt);
}
this.tweenSelector.addEventListener('change', function(e) {
alert("CHANGE");
if (_this.activePoint != null) {
_this.activePoint.tween = GUI.Easing[this.value];
}
@ -41,6 +38,15 @@ GUI.Timer = function(gui) {
this.gui.domElement.appendChild(this.tweenSelector);
this.showTweenSelector = function() {
_this.tweenSelector.style.display = 'block';
}
this.hideTweenSelector = function() {
_this.tweenSelector.style.display = 'none';
}
this.hideTweenSelector();
var playhead = 0;
var lastPlayhead = 0;