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modified demo.css for expansion animations
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@ -50,7 +50,7 @@ h2 {
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h2.section {
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h2.section {
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margin: 0;
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margin: 0;
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padding: 20px 0px 0px 0px;
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padding: 20px 0px 20px 0px;
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cursor: pointer;
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cursor: pointer;
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border-top: 1px dotted #ccc;
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border-top: 1px dotted #ccc;
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-webkit-transition: color 0.15s linear;
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-webkit-transition: color 0.15s linear;
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@ -67,12 +67,16 @@ div.collapsed h2, div.expanded h2 {
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cursor: pointer;
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cursor: pointer;
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}
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}
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.last { margin-bottom: 0px !important; }
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.first { margin-top: 0px; }
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div.trans {
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div.trans {
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border-top: 1px dotted #ccc;
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border-top: 1px dotted #ccc;
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margin: 0px 0px 20px 0px;
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margin: 0px 0px 20px 0px;
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}
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}
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ol#secrets {
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ol#secrets {
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padding: 0px 0px 20px 0px;
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padding: 0px;
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margin: 0px;
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}
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}
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div.expanded h2:before {
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div.expanded h2:before {
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content: '-';
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content: '-';
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@ -93,13 +97,14 @@ div.expanded h2:before, div.collapsed h2:before {
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div.collapsable {
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div.collapsable {
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overflow: hidden;
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overflow: hidden;
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clear: both;
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clear: both;
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margin-bottom: 20px;
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-moz-transition: height .2s ease-out;
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-moz-transition: height .2s ease-out;
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-webkit-transition: height .2s ease-out;
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-webkit-transition: height .2s ease-out;
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transition: height .2s ease-out;
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transition: height .2s ease-out;
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}
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}
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div.collapsable div {
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div.collapsable div {
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padding-bottom: 20px;
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margin-bottom: -20px;
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height: auto;
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height: auto;
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}
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}
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19
index.html
19
index.html
@ -1,7 +1,4 @@
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
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<!doctype html>
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"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<html xmlns="http://www.w3.org/1999/xhtml">
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<head>
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<head>
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<title>gui-dat</title>
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<title>gui-dat</title>
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<link rel="icon" type="image/png" href="demo/assets/favicon.png" />
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<link rel="icon" type="image/png" href="demo/assets/favicon.png" />
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@ -183,7 +180,7 @@ window.onload = function() {
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<div class="collapsable">
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<div class="collapsable">
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<div>
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<div>
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<p>The simplest way to save your parameters is via <code>GUI.saveURL()</code>. This method directs your browser to a URL containing the current GUI settings.</p>
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<p>The simplest way to save your parameters is via <code>GUI.saveURL()</code>. This method directs your browser to a URL containing the current GUI settings.</p>
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<pre class="prettyprint">
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<pre class="prettyprint last">
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// Make a button for the url function
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// Make a button for the url function
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gui.add(GUI, "saveURL");</pre>
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gui.add(GUI, "saveURL");</pre>
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</div>
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</div>
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@ -216,7 +213,7 @@ var gui = new GUI();
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gui.add(someObject, "someProperty");
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gui.add(someObject, "someProperty");
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gui.add(someObject, "someOtherProperty");</pre>
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gui.add(someObject, "someOtherProperty");</pre>
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<p><strong>Save strings won't work if you change the order in which you've added properties to your gui objects, or the order of the gui objects themselves.</strong>. If you want to add more parameters to your gui and use an old save string, make sure they're added after the properties whose values you've saved.</p>
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<p class = "last"><strong>Save strings won't work if you change the order in which you've added properties to your gui objects, or the order of the gui objects themselves.</strong>. If you want to add more parameters to your gui and use an old save string, make sure they're added after the properties whose values you've saved.</p>
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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@ -226,7 +223,7 @@ gui.add(someObject, "someOtherProperty");</pre>
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<h2 class="section">Choosing from a list of values</h2>
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<h2 class="section">Choosing from a list of values</h2>
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<div class="collapsable">
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<div class="collapsable">
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<div>
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<div>
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<pre class="prettyprint">gui.add(obj, "propertyName").options(1, 2, 3, 5, 8);
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<pre class="prettyprint first last">gui.add(obj, "propertyName").options(1, 2, 3, 5, 8);
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// Alternatively, you can specify custom labels using object syntax
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// Alternatively, you can specify custom labels using object syntax
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gui.add(obj, "propertyName").options({'Small': 1, 'Medium': 2, 'Large': 3});
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gui.add(obj, "propertyName").options({'Small': 1, 'Medium': 2, 'Large': 3});
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@ -247,7 +244,7 @@ gui.add(obj, "propertyName").options({'Small': 1, 'Medium': 2, 'Large': 3});
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alert("You just finished changing me to " + newValue);
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alert("You just finished changing me to " + newValue);
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});</pre>
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});</pre>
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<p>Finally, if you'd like to do a little something extra when a function is called, use the following:</p>
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<p>Finally, if you'd like to do a little something extra when a function is called, use the following:</p>
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<pre class="prettyprint">gui.add(obj, "functionName").onFire(function() {
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<pre class="prettyprint last">gui.add(obj, "functionName").onFire(function() {
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alert("You called a function with gui-dat");
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alert("You called a function with gui-dat");
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});</pre>
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});</pre>
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</div>
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</div>
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@ -258,7 +255,7 @@ gui.add(obj, "propertyName").options({'Small': 1, 'Medium': 2, 'Large': 3});
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<div class="collapsable">
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<div class="collapsable">
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<div>
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<div>
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<p>Let's say you have a variable that changes by itself from time to time. If you'd like the GUI to reflect those changes, use the <code>listen()</code> method.</p>
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<p>Let's say you have a variable that changes by itself from time to time. If you'd like the GUI to reflect those changes, use the <code>listen()</code> method.</p>
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<pre class="prettyprint">gui.add(obj, "changingProperty").listen();</pre>
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<pre class="prettyprint last">gui.add(obj, "changingProperty").listen();</pre>
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</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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@ -278,7 +275,7 @@ setInterval(function() {
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}, 1000 / 60);</pre>
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}, 1000 / 60);</pre>
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<p>Alternatively, you can forego calling <code>listen()</code> on individual controllers, and instead choose to monitor changes in <em>all</em> values controlled by your gui.</p>
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<p>Alternatively, you can forego calling <code>listen()</code> on individual controllers, and instead choose to monitor changes in <em>all</em> values controlled by your gui.</p>
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<pre class="prettyprint">
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<pre class="prettyprint last">
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gui.autoListen = false; // disables internal interval
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gui.autoListen = false; // disables internal interval
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gui.add(obj, "add");
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gui.add(obj, "add");
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gui.add(obj, "lotsa");
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gui.add(obj, "lotsa");
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@ -305,7 +302,7 @@ gui1.name("Utilities");
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gui2.name("Camera Placement");</pre>
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gui2.name("Camera Placement");</pre>
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<p>By default, <strong>gui-dat</strong> panels will be automatically added to the HTML document and fixed to the top of the screen. You can disable this behavior / styling and append the gui DOM element to a container of your choosing.</p>
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<p>By default, <strong>gui-dat</strong> panels will be automatically added to the HTML document and fixed to the top of the screen. You can disable this behavior / styling and append the gui DOM element to a container of your choosing.</p>
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<pre class="prettyprint">
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<pre class="prettyprint last">
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// Notice this belongs to the GUI class (uppercase)
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// Notice this belongs to the GUI class (uppercase)
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// and not an instance thereof.
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// and not an instance thereof.
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GUI.autoPlace = false;
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GUI.autoPlace = false;
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