diff --git a/README.md b/README.md
index c384a56..125f3b5 100644
--- a/README.md
+++ b/README.md
@@ -10,32 +10,11 @@ The easiest way to use dat.GUI in your code is by using the built source at `bui
In your `head` tag, include the following code:
```
-
+
```
----
-##Using dat.GUI with require.js
-Internally, dat.GUI uses [require.js](http://requirejs.org/) to handle dependency management. If you're making changes to the source and want to see the effects of your changes without building, use require js.
-
-In your `head` tag, include the following code:
-```
-
-```
-
-Then, in `path/to/main.js`:
-```
-require([
- 'path/to/gui/module/GUI'
-], function(GUI) {
-
- // No namespace necessary
- var gui = new GUI();
-
-});
-```
-
-----
##Directory Contents
* build: Concatenated source code.
@@ -50,19 +29,20 @@ require([
In the terminal, enter the following:
```
-$ cd utils
-$ node build_gui.js
+$ npm run build
```
-This will create a namespaced, unminified build of dat.GUI at `build/dat.gui.js`
-
-_To export minified source using Closure Compiler, open `utils/build_gui.js` and set the `minify` parameter to `true`._
+This will create a namespaced, unminified build of dat.GUI at `build/dat.gui.main.js`
----
##Change log
-###0.5
+### 0.6.0
+ * Using common.js
+ * Using webpack for build
+
+### 0.5
* Moved to requirejs for dependency management.
* Changed global namespace from *DAT* to *dat* (lowercase).
* Added support for color controllers. See [Color Controllers](http://workshop.chromeexperiments.com/examples/gui/#4--Color-Controllers).
@@ -75,7 +55,7 @@ _To export minified source using Closure Compiler, open `utils/build_gui.js` and
* Made Controller code completely agnostic of GUI. Controllers can easily be created independent of a GUI panel.
-#0.4
+### 0.4
* Migrated from GitHub to Google Code.
diff --git a/build/dat.gui.js b/build/dat.gui.js
index b321b51..e9c986b 100644
--- a/build/dat.gui.js
+++ b/build/dat.gui.js
@@ -1,3673 +1,4394 @@
-/**
- * dat-gui JavaScript Controller Library
- * http://code.google.com/p/dat-gui
- *
- * Copyright 2011 Data Arts Team, Google Creative Lab
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- */
+(function webpackUniversalModuleDefinition(root, factory) {
+ if(typeof exports === 'object' && typeof module === 'object')
+ module.exports = factory();
+ else if(typeof define === 'function' && define.amd)
+ define(factory);
+ else if(typeof exports === 'object')
+ exports["dat"] = factory();
+ else
+ root["dat"] = factory();
+})(this, function() {
+return /******/ (function(modules) { // webpackBootstrap
+/******/ // The module cache
+/******/ var installedModules = {};
+
+/******/ // The require function
+/******/ function __webpack_require__(moduleId) {
+
+/******/ // Check if module is in cache
+/******/ if(installedModules[moduleId])
+/******/ return installedModules[moduleId].exports;
+
+/******/ // Create a new module (and put it into the cache)
+/******/ var module = installedModules[moduleId] = {
+/******/ exports: {},
+/******/ id: moduleId,
+/******/ loaded: false
+/******/ };
+
+/******/ // Execute the module function
+/******/ modules[moduleId].call(module.exports, module, module.exports, __webpack_require__);
+
+/******/ // Flag the module as loaded
+/******/ module.loaded = true;
+
+/******/ // Return the exports of the module
+/******/ return module.exports;
+/******/ }
+
+
+/******/ // expose the modules object (__webpack_modules__)
+/******/ __webpack_require__.m = modules;
+
+/******/ // expose the module cache
+/******/ __webpack_require__.c = installedModules;
+
+/******/ // __webpack_public_path__
+/******/ __webpack_require__.p = "";
+
+/******/ // Load entry module and return exports
+/******/ return __webpack_require__(0);
+/******/ })
+/************************************************************************/
+/******/ ([
+/* 0 */
+/***/ function(module, exports, __webpack_require__) {
+
+ module.exports = __webpack_require__(1);
+
+
+/***/ },
+/* 1 */
+/***/ function(module, exports, __webpack_require__) {
+
+ module.exports = {
+ color: {
+ Color: __webpack_require__(2),
+ math: __webpack_require__(6),
+ interpret: __webpack_require__(3)
+ },
+
+ controllers: {
+ Controller: __webpack_require__(7),
+ BooleanController: __webpack_require__(8),
+ OptionController: __webpack_require__(10),
+ StringController: __webpack_require__(11),
+ NumberController: __webpack_require__(12),
+ NumberControllerBox: __webpack_require__(13),
+ NumberControllerSlider: __webpack_require__(14),
+ FunctionController: __webpack_require__(20),
+ ColorController: __webpack_require__(21),
+ },
-/** @namespace */
-var dat = dat || {};
+ dom: {
+ dom: __webpack_require__(9)
+ },
-/** @namespace */
-dat.gui = dat.gui || {};
+ gui: {
+ GUI: __webpack_require__(22)
+ }
+ };
-/** @namespace */
-dat.utils = dat.utils || {};
+/***/ },
+/* 2 */
+/***/ function(module, exports, __webpack_require__) {
-/** @namespace */
-dat.controllers = dat.controllers || {};
+ /**
+ * dat-gui JavaScript Controller Library
+ * http://code.google.com/p/dat-gui
+ *
+ * Copyright 2011 Data Arts Team, Google Creative Lab
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ */
-/** @namespace */
-dat.dom = dat.dom || {};
+ var interpret = __webpack_require__(3),
+ math = __webpack_require__(6),
+ toString = __webpack_require__(4),
+ common = __webpack_require__(5);
-/** @namespace */
-dat.color = dat.color || {};
+ var Color = function () {
-dat.utils.css = (function () {
- return {
- load: function (url, doc) {
- doc = doc || document;
- var link = doc.createElement('link');
- link.type = 'text/css';
- link.rel = 'stylesheet';
- link.href = url;
- doc.getElementsByTagName('head')[0].appendChild(link);
- },
- inject: function(css, doc) {
- doc = doc || document;
- var injected = document.createElement('style');
- injected.type = 'text/css';
- injected.innerHTML = css;
- doc.getElementsByTagName('head')[0].appendChild(injected);
- }
- }
-})();
+ this.__state = interpret.apply(this, arguments);
+ if (this.__state === false) {
+ throw 'Failed to interpret color arguments';
+ }
-dat.utils.common = (function () {
-
- var ARR_EACH = Array.prototype.forEach;
- var ARR_SLICE = Array.prototype.slice;
+ this.__state.a = this.__state.a || 1;
+ };
- /**
- * Band-aid methods for things that should be a lot easier in JavaScript.
- * Implementation and structure inspired by underscore.js
- * http://documentcloud.github.com/underscore/
- */
+ Color.COMPONENTS = ['r', 'g', 'b', 'h', 's', 'v', 'hex', 'a'];
- return {
-
- BREAK: {},
-
- extend: function(target) {
-
- this.each(ARR_SLICE.call(arguments, 1), function(obj) {
-
- for (var key in obj)
- if (!this.isUndefined(obj[key]))
- target[key] = obj[key];
-
- }, this);
-
- return target;
-
- },
-
- defaults: function(target) {
-
- this.each(ARR_SLICE.call(arguments, 1), function(obj) {
-
- for (var key in obj)
- if (this.isUndefined(target[key]))
- target[key] = obj[key];
-
- }, this);
-
- return target;
-
- },
-
- compose: function() {
- var toCall = ARR_SLICE.call(arguments);
- return function() {
- var args = ARR_SLICE.call(arguments);
- for (var i = toCall.length -1; i >= 0; i--) {
- args = [toCall[i].apply(this, args)];
- }
- return args[0];
- }
- },
-
- each: function(obj, itr, scope) {
+ common.extend(Color.prototype, {
- if (!obj) return;
+ toString: function () {
+ return toString(this);
+ },
- if (ARR_EACH && obj.forEach && obj.forEach === ARR_EACH) {
-
- obj.forEach(itr, scope);
-
- } else if (obj.length === obj.length + 0) { // Is number but not NaN
-
- for (var key = 0, l = obj.length; key < l; key++)
- if (key in obj && itr.call(scope, obj[key], key) === this.BREAK)
- return;
-
- } else {
+ toOriginal: function () {
+ return this.__state.conversion.write(this);
+ }
- for (var key in obj)
- if (itr.call(scope, obj[key], key) === this.BREAK)
- return;
-
- }
-
- },
-
- defer: function(fnc) {
- setTimeout(fnc, 0);
- },
-
- toArray: function(obj) {
- if (obj.toArray) return obj.toArray();
- return ARR_SLICE.call(obj);
- },
+ });
- isUndefined: function(obj) {
- return obj === undefined;
- },
-
- isNull: function(obj) {
- return obj === null;
- },
-
- isNaN: function(obj) {
- return obj !== obj;
- },
-
- isArray: Array.isArray || function(obj) {
- return obj.constructor === Array;
- },
-
- isObject: function(obj) {
- return obj === Object(obj);
- },
-
- isNumber: function(obj) {
- return obj === obj+0;
- },
-
- isString: function(obj) {
- return obj === obj+'';
- },
-
- isBoolean: function(obj) {
- return obj === false || obj === true;
- },
-
- isFunction: function(obj) {
- return Object.prototype.toString.call(obj) === '[object Function]';
- }
-
- };
-
-})();
+ defineRGBComponent(Color.prototype, 'r', 2);
+ defineRGBComponent(Color.prototype, 'g', 1);
+ defineRGBComponent(Color.prototype, 'b', 0);
+ defineHSVComponent(Color.prototype, 'h');
+ defineHSVComponent(Color.prototype, 's');
+ defineHSVComponent(Color.prototype, 'v');
-dat.controllers.Controller = (function (common) {
+ Object.defineProperty(Color.prototype, 'a', {
- /**
- * @class An "abstract" class that represents a given property of an object.
- *
- * @param {Object} object The object to be manipulated
- * @param {string} property The name of the property to be manipulated
- *
- * @member dat.controllers
- */
- var Controller = function(object, property) {
+ get: function () {
+ return this.__state.a;
+ },
- this.initialValue = object[property];
+ set: function (v) {
+ this.__state.a = v;
+ }
+ });
- /**
- * Those who extend this class will put their DOM elements in here.
- * @type {DOMElement}
- */
- this.domElement = document.createElement('div');
+ Object.defineProperty(Color.prototype, 'hex', {
- /**
- * The object to manipulate
- * @type {Object}
- */
- this.object = object;
+ get: function () {
- /**
- * The name of the property to manipulate
- * @type {String}
- */
- this.property = property;
+ if (!this.__state.space !== 'HEX') {
+ this.__state.hex = math.rgb_to_hex(this.r, this.g, this.b);
+ }
- /**
- * The function to be called on change.
- * @type {Function}
- * @ignore
- */
- this.__onChange = undefined;
+ return this.__state.hex;
- /**
- * The function to be called on finishing change.
- * @type {Function}
- * @ignore
- */
- this.__onFinishChange = undefined;
+ },
- };
+ set: function (v) {
- common.extend(
+ this.__state.space = 'HEX';
+ this.__state.hex = v;
- Controller.prototype,
+ }
- /** @lends dat.controllers.Controller.prototype */
- {
+ });
- /**
- * Specify that a function fire every time someone changes the value with
- * this Controller.
- *
- * @param {Function} fnc This function will be called whenever the value
- * is modified via this Controller.
- * @returns {dat.controllers.Controller} this
- */
- onChange: function(fnc) {
- this.__onChange = fnc;
- return this;
- },
+ function defineRGBComponent(target, component, componentHexIndex) {
- /**
- * Specify that a function fire every time someone "finishes" changing
- * the value wih this Controller. Useful for values that change
- * incrementally like numbers or strings.
- *
- * @param {Function} fnc This function will be called whenever
- * someone "finishes" changing the value via this Controller.
- * @returns {dat.controllers.Controller} this
- */
- onFinishChange: function(fnc) {
- this.__onFinishChange = fnc;
- return this;
- },
+ Object.defineProperty(target, component, {
- /**
- * Change the value of object[property]
- *
- * @param {Object} newValue The new value of object[property]
- */
- setValue: function(newValue) {
- this.object[this.property] = newValue;
- if (this.__onChange) {
- this.__onChange.call(this, newValue);
- }
- this.updateDisplay();
- return this;
- },
+ get: function () {
- /**
- * Gets the value of object[property]
- *
- * @returns {Object} The current value of object[property]
- */
- getValue: function() {
- return this.object[this.property];
- },
+ if (this.__state.space === 'RGB') {
+ return this.__state[component];
+ }
- /**
- * Refreshes the visual display of a Controller in order to keep sync
- * with the object's current value.
- * @returns {dat.controllers.Controller} this
- */
- updateDisplay: function() {
- return this;
- },
+ recalculateRGB(this, component, componentHexIndex);
- /**
- * @returns {Boolean} true if the value has deviated from initialValue
- */
- isModified: function() {
- return this.initialValue !== this.getValue()
- }
+ return this.__state[component];
- }
+ },
- );
+ set: function (v) {
- return Controller;
+ if (this.__state.space !== 'RGB') {
+ recalculateRGB(this, component, componentHexIndex);
+ this.__state.space = 'RGB';
+ }
+ this.__state[component] = v;
-})(dat.utils.common);
+ }
+ });
-dat.dom.dom = (function (common) {
-
- var EVENT_MAP = {
- 'HTMLEvents': ['change'],
- 'MouseEvents': ['click','mousemove','mousedown','mouseup', 'mouseover'],
- 'KeyboardEvents': ['keydown']
- };
-
- var EVENT_MAP_INV = {};
- common.each(EVENT_MAP, function(v, k) {
- common.each(v, function(e) {
- EVENT_MAP_INV[e] = k;
- });
- });
-
- var CSS_VALUE_PIXELS = /(\d+(\.\d+)?)px/;
-
- function cssValueToPixels(val) {
-
- if (val === '0' || common.isUndefined(val)) return 0;
-
- var match = val.match(CSS_VALUE_PIXELS);
-
- if (!common.isNull(match)) {
- return parseFloat(match[1]);
- }
-
- // TODO ...ems? %?
-
- return 0;
-
- }
-
- /**
- * @namespace
- * @member dat.dom
- */
- var dom = {
-
- /**
- *
- * @param elem
- * @param selectable
- */
- makeSelectable: function(elem, selectable) {
-
- if (elem === undefined || elem.style === undefined) return;
-
- elem.onselectstart = selectable ? function() {
- return false;
- } : function() {
- };
-
- elem.style.MozUserSelect = selectable ? 'auto' : 'none';
- elem.style.KhtmlUserSelect = selectable ? 'auto' : 'none';
- elem.unselectable = selectable ? 'on' : 'off';
-
- },
-
- /**
- *
- * @param elem
- * @param horizontal
- * @param vertical
- */
- makeFullscreen: function(elem, horizontal, vertical) {
-
- if (common.isUndefined(horizontal)) horizontal = true;
- if (common.isUndefined(vertical)) vertical = true;
-
- elem.style.position = 'absolute';
-
- if (horizontal) {
- elem.style.left = 0;
- elem.style.right = 0;
- }
- if (vertical) {
- elem.style.top = 0;
- elem.style.bottom = 0;
- }
-
- },
-
- /**
- *
- * @param elem
- * @param eventType
- * @param params
- */
- fakeEvent: function(elem, eventType, params, aux) {
- params = params || {};
- var className = EVENT_MAP_INV[eventType];
- if (!className) {
- throw new Error('Event type ' + eventType + ' not supported.');
- }
- var evt = document.createEvent(className);
- switch (className) {
- case 'MouseEvents':
- var clientX = params.x || params.clientX || 0;
- var clientY = params.y || params.clientY || 0;
- evt.initMouseEvent(eventType, params.bubbles || false,
- params.cancelable || true, window, params.clickCount || 1,
- 0, //screen X
- 0, //screen Y
- clientX, //client X
- clientY, //client Y
- false, false, false, false, 0, null);
- break;
- case 'KeyboardEvents':
- var init = evt.initKeyboardEvent || evt.initKeyEvent; // webkit || moz
- common.defaults(params, {
- cancelable: true,
- ctrlKey: false,
- altKey: false,
- shiftKey: false,
- metaKey: false,
- keyCode: undefined,
- charCode: undefined
- });
- init(eventType, params.bubbles || false,
- params.cancelable, window,
- params.ctrlKey, params.altKey,
- params.shiftKey, params.metaKey,
- params.keyCode, params.charCode);
- break;
- default:
- evt.initEvent(eventType, params.bubbles || false,
- params.cancelable || true);
- break;
- }
- common.defaults(evt, aux);
- elem.dispatchEvent(evt);
- },
-
- /**
- *
- * @param elem
- * @param event
- * @param func
- * @param bool
- */
- bind: function(elem, event, func, bool) {
- bool = bool || false;
- if (elem.addEventListener)
- elem.addEventListener(event, func, bool);
- else if (elem.attachEvent)
- elem.attachEvent('on' + event, func);
- return dom;
- },
-
- /**
- *
- * @param elem
- * @param event
- * @param func
- * @param bool
- */
- unbind: function(elem, event, func, bool) {
- bool = bool || false;
- if (elem.removeEventListener)
- elem.removeEventListener(event, func, bool);
- else if (elem.detachEvent)
- elem.detachEvent('on' + event, func);
- return dom;
- },
-
- /**
- *
- * @param elem
- * @param className
- */
- addClass: function(elem, className) {
- if (elem.className === undefined) {
- elem.className = className;
- } else if (elem.className !== className) {
- var classes = elem.className.split(/ +/);
- if (classes.indexOf(className) == -1) {
- classes.push(className);
- elem.className = classes.join(' ').replace(/^\s+/, '').replace(/\s+$/, '');
- }
- }
- return dom;
- },
-
- /**
- *
- * @param elem
- * @param className
- */
- removeClass: function(elem, className) {
- if (className) {
- if (elem.className === undefined) {
- // elem.className = className;
- } else if (elem.className === className) {
- elem.removeAttribute('class');
- } else {
- var classes = elem.className.split(/ +/);
- var index = classes.indexOf(className);
- if (index != -1) {
- classes.splice(index, 1);
- elem.className = classes.join(' ');
- }
- }
- } else {
- elem.className = undefined;
- }
- return dom;
- },
-
- hasClass: function(elem, className) {
- return new RegExp('(?:^|\\s+)' + className + '(?:\\s+|$)').test(elem.className) || false;
- },
-
- /**
- *
- * @param elem
- */
- getWidth: function(elem) {
-
- var style = getComputedStyle(elem);
-
- return cssValueToPixels(style['border-left-width']) +
- cssValueToPixels(style['border-right-width']) +
- cssValueToPixels(style['padding-left']) +
- cssValueToPixels(style['padding-right']) +
- cssValueToPixels(style['width']);
- },
-
- /**
- *
- * @param elem
- */
- getHeight: function(elem) {
-
- var style = getComputedStyle(elem);
-
- return cssValueToPixels(style['border-top-width']) +
- cssValueToPixels(style['border-bottom-width']) +
- cssValueToPixels(style['padding-top']) +
- cssValueToPixels(style['padding-bottom']) +
- cssValueToPixels(style['height']);
- },
-
- /**
- *
- * @param elem
- */
- getOffset: function(elem) {
- var offset = {left: 0, top:0};
- if (elem.offsetParent) {
- do {
- offset.left += elem.offsetLeft;
- offset.top += elem.offsetTop;
- } while (elem = elem.offsetParent);
- }
- return offset;
- },
-
- // http://stackoverflow.com/posts/2684561/revisions
- /**
- *
- * @param elem
- */
- isActive: function(elem) {
- return elem === document.activeElement && ( elem.type || elem.href );
- }
-
- };
-
- return dom;
-
-})(dat.utils.common);
-
-
-dat.controllers.OptionController = (function (Controller, dom, common) {
-
- /**
- * @class Provides a select input to alter the property of an object, using a
- * list of accepted values.
- *
- * @extends dat.controllers.Controller
- *
- * @param {Object} object The object to be manipulated
- * @param {string} property The name of the property to be manipulated
- * @param {Object|string[]} options A map of labels to acceptable values, or
- * a list of acceptable string values.
- *
- * @member dat.controllers
- */
- var OptionController = function(object, property, options) {
-
- OptionController.superclass.call(this, object, property);
-
- var _this = this;
-
- /**
- * The drop down menu
- * @ignore
- */
- this.__select = document.createElement('select');
-
- if (common.isArray(options)) {
- var map = {};
- common.each(options, function(element) {
- map[element] = element;
- });
- options = map;
- }
-
- common.each(options, function(value, key) {
-
- var opt = document.createElement('option');
- opt.innerHTML = key;
- opt.setAttribute('value', value);
- _this.__select.appendChild(opt);
-
- });
-
- // Acknowledge original value
- this.updateDisplay();
-
- dom.bind(this.__select, 'change', function() {
- var desiredValue = this.options[this.selectedIndex].value;
- _this.setValue(desiredValue);
- });
-
- this.domElement.appendChild(this.__select);
-
- };
-
- OptionController.superclass = Controller;
-
- common.extend(
-
- OptionController.prototype,
- Controller.prototype,
-
- {
-
- setValue: function(v) {
- var toReturn = OptionController.superclass.prototype.setValue.call(this, v);
- if (this.__onFinishChange) {
- this.__onFinishChange.call(this, this.getValue());
- }
- return toReturn;
- },
-
- updateDisplay: function() {
- this.__select.value = this.getValue();
- return OptionController.superclass.prototype.updateDisplay.call(this);
- }
-
- }
-
- );
-
- return OptionController;
-
-})(dat.controllers.Controller,
-dat.dom.dom,
-dat.utils.common);
-
-
-dat.controllers.NumberController = (function (Controller, common) {
-
- /**
- * @class Represents a given property of an object that is a number.
- *
- * @extends dat.controllers.Controller
- *
- * @param {Object} object The object to be manipulated
- * @param {string} property The name of the property to be manipulated
- * @param {Object} [params] Optional parameters
- * @param {Number} [params.min] Minimum allowed value
- * @param {Number} [params.max] Maximum allowed value
- * @param {Number} [params.step] Increment by which to change value
- *
- * @member dat.controllers
- */
- var NumberController = function(object, property, params) {
-
- NumberController.superclass.call(this, object, property);
-
- params = params || {};
-
- this.__min = params.min;
- this.__max = params.max;
- this.__step = params.step;
-
- if (common.isUndefined(this.__step)) {
-
- if (this.initialValue == 0) {
- this.__impliedStep = 1; // What are we, psychics?
- } else {
- // Hey Doug, check this out.
- this.__impliedStep = Math.pow(10, Math.floor(Math.log(Math.abs(this.initialValue))/Math.LN10))/10;
- }
-
- } else {
-
- this.__impliedStep = this.__step;
-
- }
-
- this.__precision = numDecimals(this.__impliedStep);
-
-
- };
-
- NumberController.superclass = Controller;
-
- common.extend(
-
- NumberController.prototype,
- Controller.prototype,
-
- /** @lends dat.controllers.NumberController.prototype */
- {
-
- setValue: function(v) {
-
- if (this.__min !== undefined && v < this.__min) {
- v = this.__min;
- } else if (this.__max !== undefined && v > this.__max) {
- v = this.__max;
- }
-
- if (this.__step !== undefined && v % this.__step != 0) {
- v = Math.round(v / this.__step) * this.__step;
- }
-
- return NumberController.superclass.prototype.setValue.call(this, v);
-
- },
-
- /**
- * Specify a minimum value for object[property]
.
- *
- * @param {Number} minValue The minimum value for
- * object[property]
- * @returns {dat.controllers.NumberController} this
- */
- min: function(v) {
- this.__min = v;
- return this;
- },
-
- /**
- * Specify a maximum value for object[property]
.
- *
- * @param {Number} maxValue The maximum value for
- * object[property]
- * @returns {dat.controllers.NumberController} this
- */
- max: function(v) {
- this.__max = v;
- return this;
- },
-
- /**
- * Specify a step value that dat.controllers.NumberController
- * increments by.
- *
- * @param {Number} stepValue The step value for
- * dat.controllers.NumberController
- * @default if minimum and maximum specified increment is 1% of the
- * difference otherwise stepValue is 1
- * @returns {dat.controllers.NumberController} this
- */
- step: function(v) {
- this.__step = v;
- this.__impliedStep = v;
- this.__precision = numDecimals(v);
- return this;
- }
-
- }
-
- );
-
- function numDecimals(x) {
- x = x.toString();
- if (x.indexOf('.') > -1) {
- return x.length - x.indexOf('.') - 1;
- } else {
- return 0;
- }
- }
-
- return NumberController;
-
-})(dat.controllers.Controller,
-dat.utils.common);
-
-
-dat.controllers.NumberControllerBox = (function (NumberController, dom, common) {
-
- /**
- * @class Represents a given property of an object that is a number and
- * provides an input element with which to manipulate it.
- *
- * @extends dat.controllers.Controller
- * @extends dat.controllers.NumberController
- *
- * @param {Object} object The object to be manipulated
- * @param {string} property The name of the property to be manipulated
- * @param {Object} [params] Optional parameters
- * @param {Number} [params.min] Minimum allowed value
- * @param {Number} [params.max] Maximum allowed value
- * @param {Number} [params.step] Increment by which to change value
- *
- * @member dat.controllers
- */
- var NumberControllerBox = function(object, property, params) {
-
- this.__truncationSuspended = false;
-
- NumberControllerBox.superclass.call(this, object, property, params);
-
- var _this = this;
-
- /**
- * {Number} Previous mouse y position
- * @ignore
- */
- var prev_y;
-
- this.__input = document.createElement('input');
- this.__input.setAttribute('type', 'text');
-
- // Makes it so manually specified values are not truncated.
-
- dom.bind(this.__input, 'change', onChange);
- dom.bind(this.__input, 'blur', onBlur);
- dom.bind(this.__input, 'mousedown', onMouseDown);
- dom.bind(this.__input, 'keydown', function(e) {
-
- // When pressing entire, you can be as precise as you want.
- if (e.keyCode === 13) {
- _this.__truncationSuspended = true;
- this.blur();
- _this.__truncationSuspended = false;
- }
-
- });
-
- function onChange() {
- var attempted = parseFloat(_this.__input.value);
- if (!common.isNaN(attempted)) _this.setValue(attempted);
- }
-
- function onBlur() {
- onChange();
- if (_this.__onFinishChange) {
- _this.__onFinishChange.call(_this, _this.getValue());
- }
- }
-
- function onMouseDown(e) {
- dom.bind(window, 'mousemove', onMouseDrag);
- dom.bind(window, 'mouseup', onMouseUp);
- prev_y = e.clientY;
- }
-
- function onMouseDrag(e) {
-
- var diff = prev_y - e.clientY;
- _this.setValue(_this.getValue() + diff * _this.__impliedStep);
-
- prev_y = e.clientY;
-
- }
-
- function onMouseUp() {
- dom.unbind(window, 'mousemove', onMouseDrag);
- dom.unbind(window, 'mouseup', onMouseUp);
- }
-
- this.updateDisplay();
-
- this.domElement.appendChild(this.__input);
-
- };
-
- NumberControllerBox.superclass = NumberController;
-
- common.extend(
-
- NumberControllerBox.prototype,
- NumberController.prototype,
-
- {
-
- updateDisplay: function() {
-
- this.__input.value = this.__truncationSuspended ? this.getValue() : roundToDecimal(this.getValue(), this.__precision);
- return NumberControllerBox.superclass.prototype.updateDisplay.call(this);
- }
-
- }
-
- );
-
- function roundToDecimal(value, decimals) {
- var tenTo = Math.pow(10, decimals);
- return Math.round(value * tenTo) / tenTo;
- }
-
- return NumberControllerBox;
-
-})(dat.controllers.NumberController,
-dat.dom.dom,
-dat.utils.common);
-
-
-dat.controllers.NumberControllerSlider = (function (NumberController, dom, css, common, styleSheet) {
-
- /**
- * @class Represents a given property of an object that is a number, contains
- * a minimum and maximum, and provides a slider element with which to
- * manipulate it. It should be noted that the slider element is made up of
- * <div>
tags, not the html5
- * <slider>
element.
- *
- * @extends dat.controllers.Controller
- * @extends dat.controllers.NumberController
- *
- * @param {Object} object The object to be manipulated
- * @param {string} property The name of the property to be manipulated
- * @param {Number} minValue Minimum allowed value
- * @param {Number} maxValue Maximum allowed value
- * @param {Number} stepValue Increment by which to change value
- *
- * @member dat.controllers
- */
- var NumberControllerSlider = function(object, property, min, max, step) {
-
- NumberControllerSlider.superclass.call(this, object, property, { min: min, max: max, step: step });
-
- var _this = this;
-
- this.__background = document.createElement('div');
- this.__foreground = document.createElement('div');
-
-
-
- dom.bind(this.__background, 'mousedown', onMouseDown);
-
- dom.addClass(this.__background, 'slider');
- dom.addClass(this.__foreground, 'slider-fg');
-
- function onMouseDown(e) {
-
- dom.bind(window, 'mousemove', onMouseDrag);
- dom.bind(window, 'mouseup', onMouseUp);
-
- onMouseDrag(e);
- }
-
- function onMouseDrag(e) {
-
- e.preventDefault();
-
- var offset = dom.getOffset(_this.__background);
- var width = dom.getWidth(_this.__background);
-
- _this.setValue(
- map(e.clientX, offset.left, offset.left + width, _this.__min, _this.__max)
- );
-
- return false;
-
- }
-
- function onMouseUp() {
- dom.unbind(window, 'mousemove', onMouseDrag);
- dom.unbind(window, 'mouseup', onMouseUp);
- if (_this.__onFinishChange) {
- _this.__onFinishChange.call(_this, _this.getValue());
- }
- }
-
- this.updateDisplay();
-
- this.__background.appendChild(this.__foreground);
- this.domElement.appendChild(this.__background);
-
- };
-
- NumberControllerSlider.superclass = NumberController;
-
- /**
- * Injects default stylesheet for slider elements.
- */
- NumberControllerSlider.useDefaultStyles = function() {
- css.inject(styleSheet);
- };
-
- common.extend(
-
- NumberControllerSlider.prototype,
- NumberController.prototype,
-
- {
-
- updateDisplay: function() {
- var pct = (this.getValue() - this.__min)/(this.__max - this.__min);
- this.__foreground.style.width = pct*100+'%';
- return NumberControllerSlider.superclass.prototype.updateDisplay.call(this);
- }
-
- }
-
-
-
- );
-
- function map(v, i1, i2, o1, o2) {
- return o1 + (o2 - o1) * ((v - i1) / (i2 - i1));
}
- return NumberControllerSlider;
-
-})(dat.controllers.NumberController,
-dat.dom.dom,
-dat.utils.css,
-dat.utils.common,
-"/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}");
+ function defineHSVComponent(target, component) {
+ Object.defineProperty(target, component, {
-dat.controllers.FunctionController = (function (Controller, dom, common) {
+ get: function () {
- /**
- * @class Provides a GUI interface to fire a specified method, a property of an object.
- *
- * @extends dat.controllers.Controller
- *
- * @param {Object} object The object to be manipulated
- * @param {string} property The name of the property to be manipulated
- *
- * @member dat.controllers
- */
- var FunctionController = function(object, property, text) {
+ if (this.__state.space === 'HSV')
+ return this.__state[component];
- FunctionController.superclass.call(this, object, property);
+ recalculateHSV(this);
- var _this = this;
+ return this.__state[component];
- this.__button = document.createElement('div');
- this.__button.innerHTML = text === undefined ? 'Fire' : text;
- dom.bind(this.__button, 'click', function(e) {
- e.preventDefault();
- _this.fire();
- return false;
- });
+ },
- dom.addClass(this.__button, 'button');
+ set: function (v) {
- this.domElement.appendChild(this.__button);
+ if (this.__state.space !== 'HSV') {
+ recalculateHSV(this);
+ this.__state.space = 'HSV';
+ }
+ this.__state[component] = v;
- };
+ }
- FunctionController.superclass = Controller;
+ });
- common.extend(
+ }
- FunctionController.prototype,
- Controller.prototype,
- {
-
- fire: function() {
- if (this.__onChange) {
- this.__onChange.call(this);
- }
- this.getValue().call(this.object);
- if (this.__onFinishChange) {
- this.__onFinishChange.call(this, this.getValue());
- }
- }
- }
+ function recalculateRGB(color, component, componentHexIndex) {
- );
+ if (color.__state.space === 'HEX') {
- return FunctionController;
+ color.__state[component] = math.component_from_hex(color.__state.hex, componentHexIndex);
-})(dat.controllers.Controller,
-dat.dom.dom,
-dat.utils.common);
+ } else if (color.__state.space === 'HSV') {
+ common.extend(color.__state, math.hsv_to_rgb(color.__state.h, color.__state.s, color.__state.v));
-dat.controllers.BooleanController = (function (Controller, dom, common) {
+ } else {
- /**
- * @class Provides a checkbox input to alter the boolean property of an object.
- * @extends dat.controllers.Controller
- *
- * @param {Object} object The object to be manipulated
- * @param {string} property The name of the property to be manipulated
- *
- * @member dat.controllers
- */
- var BooleanController = function(object, property) {
+ throw 'Corrupted color state';
- BooleanController.superclass.call(this, object, property);
+ }
- var _this = this;
- this.__prev = this.getValue();
+ }
- this.__checkbox = document.createElement('input');
- this.__checkbox.setAttribute('type', 'checkbox');
+ function recalculateHSV(color) {
+ var result = math.rgb_to_hsv(color.r, color.g, color.b);
- dom.bind(this.__checkbox, 'change', onChange, false);
+ common.extend(color.__state,
+ {
+ s: result.s,
+ v: result.v
+ }
+ );
- this.domElement.appendChild(this.__checkbox);
+ if (!common.isNaN(result.h)) {
+ color.__state.h = result.h;
+ } else if (common.isUndefined(color.__state.h)) {
+ color.__state.h = 0;
+ }
- // Match original value
- this.updateDisplay();
+ }
- function onChange() {
- _this.setValue(!_this.__prev);
- }
+ module.exports = Color;
- };
- BooleanController.superclass = Controller;
+/***/ },
+/* 3 */
+/***/ function(module, exports, __webpack_require__) {
- common.extend(
+ /**
+ * dat-gui JavaScript Controller Library
+ * http://code.google.com/p/dat-gui
+ *
+ * Copyright 2011 Data Arts Team, Google Creative Lab
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ */
- BooleanController.prototype,
- Controller.prototype,
+ var toString = __webpack_require__(4),
+ common = __webpack_require__(5);
- {
+ var result, toReturn;
- setValue: function(v) {
- var toReturn = BooleanController.superclass.prototype.setValue.call(this, v);
- if (this.__onFinishChange) {
- this.__onFinishChange.call(this, this.getValue());
- }
- this.__prev = this.getValue();
- return toReturn;
- },
+ var interpret = function() {
- updateDisplay: function() {
-
- if (this.getValue() === true) {
- this.__checkbox.setAttribute('checked', 'checked');
- this.__checkbox.checked = true;
- } else {
- this.__checkbox.checked = false;
- }
+ toReturn = false;
- return BooleanController.superclass.prototype.updateDisplay.call(this);
+ var original = arguments.length > 1 ? common.toArray(arguments) : arguments[0];
- }
+ common.each(INTERPRETATIONS, function(family) {
+ if (family.litmus(original)) {
- }
+ common.each(family.conversions, function(conversion, conversionName) {
- );
+ result = conversion.read(original);
- return BooleanController;
+ if (toReturn === false && result !== false) {
+ toReturn = result;
+ result.conversionName = conversionName;
+ result.conversion = conversion;
+ return common.BREAK;
-})(dat.controllers.Controller,
-dat.dom.dom,
-dat.utils.common);
+ }
-
-dat.color.toString = (function (common) {
-
- return function(color) {
-
- if (color.a == 1 || common.isUndefined(color.a)) {
-
- var s = color.hex.toString(16);
- while (s.length < 6) {
- s = '0' + s;
- }
-
- return '#' + s;
-
- } else {
-
- return 'rgba(' + Math.round(color.r) + ',' + Math.round(color.g) + ',' + Math.round(color.b) + ',' + color.a + ')';
-
- }
-
- }
-
-})(dat.utils.common);
-
-
-dat.color.interpret = (function (toString, common) {
-
- var result, toReturn;
-
- var interpret = function() {
-
- toReturn = false;
-
- var original = arguments.length > 1 ? common.toArray(arguments) : arguments[0];
-
- common.each(INTERPRETATIONS, function(family) {
-
- if (family.litmus(original)) {
-
- common.each(family.conversions, function(conversion, conversionName) {
-
- result = conversion.read(original);
-
- if (toReturn === false && result !== false) {
- toReturn = result;
- result.conversionName = conversionName;
- result.conversion = conversion;
- return common.BREAK;
-
- }
-
- });
-
- return common.BREAK;
-
- }
-
- });
-
- return toReturn;
-
- };
-
- var INTERPRETATIONS = [
-
- // Strings
- {
-
- litmus: common.isString,
-
- conversions: {
-
- THREE_CHAR_HEX: {
-
- read: function(original) {
-
- var test = original.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
- if (test === null) return false;
-
- return {
- space: 'HEX',
- hex: parseInt(
- '0x' +
- test[1].toString() + test[1].toString() +
- test[2].toString() + test[2].toString() +
- test[3].toString() + test[3].toString())
- };
-
- },
-
- write: toString
-
- },
-
- SIX_CHAR_HEX: {
-
- read: function(original) {
-
- var test = original.match(/^#([A-F0-9]{6})$/i);
- if (test === null) return false;
-
- return {
- space: 'HEX',
- hex: parseInt('0x' + test[1].toString())
- };
-
- },
-
- write: toString
-
- },
-
- CSS_RGB: {
-
- read: function(original) {
-
- var test = original.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
- if (test === null) return false;
-
- return {
- space: 'RGB',
- r: parseFloat(test[1]),
- g: parseFloat(test[2]),
- b: parseFloat(test[3])
- };
-
- },
-
- write: toString
-
- },
-
- CSS_RGBA: {
-
- read: function(original) {
-
- var test = original.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
- if (test === null) return false;
-
- return {
- space: 'RGB',
- r: parseFloat(test[1]),
- g: parseFloat(test[2]),
- b: parseFloat(test[3]),
- a: parseFloat(test[4])
- };
-
- },
-
- write: toString
-
- }
-
- }
-
- },
-
- // Numbers
- {
-
- litmus: common.isNumber,
-
- conversions: {
-
- HEX: {
- read: function(original) {
- return {
- space: 'HEX',
- hex: original,
- conversionName: 'HEX'
- }
- },
-
- write: function(color) {
- return color.hex;
- }
- }
-
- }
-
- },
-
- // Arrays
- {
-
- litmus: common.isArray,
-
- conversions: {
-
- RGB_ARRAY: {
- read: function(original) {
- if (original.length != 3) return false;
- return {
- space: 'RGB',
- r: original[0],
- g: original[1],
- b: original[2]
- };
- },
-
- write: function(color) {
- return [color.r, color.g, color.b];
- }
-
- },
-
- RGBA_ARRAY: {
- read: function(original) {
- if (original.length != 4) return false;
- return {
- space: 'RGB',
- r: original[0],
- g: original[1],
- b: original[2],
- a: original[3]
- };
- },
-
- write: function(color) {
- return [color.r, color.g, color.b, color.a];
- }
-
- }
-
- }
-
- },
-
- // Objects
- {
-
- litmus: common.isObject,
-
- conversions: {
-
- RGBA_OBJ: {
- read: function(original) {
- if (common.isNumber(original.r) &&
- common.isNumber(original.g) &&
- common.isNumber(original.b) &&
- common.isNumber(original.a)) {
- return {
- space: 'RGB',
- r: original.r,
- g: original.g,
- b: original.b,
- a: original.a
- }
- }
- return false;
- },
-
- write: function(color) {
- return {
- r: color.r,
- g: color.g,
- b: color.b,
- a: color.a
- }
- }
- },
-
- RGB_OBJ: {
- read: function(original) {
- if (common.isNumber(original.r) &&
- common.isNumber(original.g) &&
- common.isNumber(original.b)) {
- return {
- space: 'RGB',
- r: original.r,
- g: original.g,
- b: original.b
- }
- }
- return false;
- },
-
- write: function(color) {
- return {
- r: color.r,
- g: color.g,
- b: color.b
- }
- }
- },
-
- HSVA_OBJ: {
- read: function(original) {
- if (common.isNumber(original.h) &&
- common.isNumber(original.s) &&
- common.isNumber(original.v) &&
- common.isNumber(original.a)) {
- return {
- space: 'HSV',
- h: original.h,
- s: original.s,
- v: original.v,
- a: original.a
- }
- }
- return false;
- },
-
- write: function(color) {
- return {
- h: color.h,
- s: color.s,
- v: color.v,
- a: color.a
- }
- }
- },
-
- HSV_OBJ: {
- read: function(original) {
- if (common.isNumber(original.h) &&
- common.isNumber(original.s) &&
- common.isNumber(original.v)) {
- return {
- space: 'HSV',
- h: original.h,
- s: original.s,
- v: original.v
- }
- }
- return false;
- },
-
- write: function(color) {
- return {
- h: color.h,
- s: color.s,
- v: color.v
- }
- }
-
- }
-
- }
-
- }
-
-
- ];
-
- return interpret;
-
-
-})(dat.color.toString,
-dat.utils.common);
-
-
-dat.GUI = dat.gui.GUI = (function (css, saveDialogueContents, styleSheet, controllerFactory, Controller, BooleanController, FunctionController, NumberControllerBox, NumberControllerSlider, OptionController, ColorController, requestAnimationFrame, CenteredDiv, dom, common) {
-
- css.inject(styleSheet);
-
- /** Outer-most className for GUI's */
- var CSS_NAMESPACE = 'dg';
-
- var HIDE_KEY_CODE = 72;
-
- /** The only value shared between the JS and SCSS. Use caution. */
- var CLOSE_BUTTON_HEIGHT = 20;
-
- var DEFAULT_DEFAULT_PRESET_NAME = 'Default';
-
- var SUPPORTS_LOCAL_STORAGE = (function() {
- try {
- return 'localStorage' in window && window['localStorage'] !== null;
- } catch (e) {
- return false;
- }
- })();
-
- var SAVE_DIALOGUE;
-
- /** Have we yet to create an autoPlace GUI? */
- var auto_place_virgin = true;
-
- /** Fixed position div that auto place GUI's go inside */
- var auto_place_container;
-
- /** Are we hiding the GUI's ? */
- var hide = false;
-
- /** GUI's which should be hidden */
- var hideable_guis = [];
-
- /**
- * A lightweight controller library for JavaScript. It allows you to easily
- * manipulate variables and fire functions on the fly.
- * @class
- *
- * @member dat.gui
- *
- * @param {Object} [params]
- * @param {String} [params.name] The name of this GUI.
- * @param {Object} [params.load] JSON object representing the saved state of
- * this GUI.
- * @param {Boolean} [params.auto=true]
- * @param {dat.gui.GUI} [params.parent] The GUI I'm nested in.
- * @param {Boolean} [params.closed] If true, starts closed
- */
- var GUI = function(params) {
-
- var _this = this;
-
- /**
- * Outermost DOM Element
- * @type DOMElement
- */
- this.domElement = document.createElement('div');
- this.__ul = document.createElement('ul');
- this.domElement.appendChild(this.__ul);
-
- dom.addClass(this.domElement, CSS_NAMESPACE);
-
- /**
- * Nested GUI's by name
- * @ignore
- */
- this.__folders = {};
-
- this.__controllers = [];
-
- /**
- * List of objects I'm remembering for save, only used in top level GUI
- * @ignore
- */
- this.__rememberedObjects = [];
-
- /**
- * Maps the index of remembered objects to a map of controllers, only used
- * in top level GUI.
- *
- * @private
- * @ignore
- *
- * @example
- * [
- * {
- * propertyName: Controller,
- * anotherPropertyName: Controller
- * },
- * {
- * propertyName: Controller
- * }
- * ]
- */
- this.__rememberedObjectIndecesToControllers = [];
-
- this.__listening = [];
-
- params = params || {};
-
- // Default parameters
- params = common.defaults(params, {
- autoPlace: true,
- width: GUI.DEFAULT_WIDTH
- });
-
- params = common.defaults(params, {
- resizable: params.autoPlace,
- hideable: params.autoPlace
- });
-
-
- if (!common.isUndefined(params.load)) {
-
- // Explicit preset
- if (params.preset) params.load.preset = params.preset;
-
- } else {
-
- params.load = { preset: DEFAULT_DEFAULT_PRESET_NAME };
-
- }
-
- if (common.isUndefined(params.parent) && params.hideable) {
- hideable_guis.push(this);
- }
-
- // Only root level GUI's are resizable.
- params.resizable = common.isUndefined(params.parent) && params.resizable;
-
-
- if (params.autoPlace && common.isUndefined(params.scrollable)) {
- params.scrollable = true;
- }
-// params.scrollable = common.isUndefined(params.parent) && params.scrollable === true;
-
- // Not part of params because I don't want people passing this in via
- // constructor. Should be a 'remembered' value.
- var use_local_storage =
- SUPPORTS_LOCAL_STORAGE &&
- localStorage.getItem(getLocalStorageHash(this, 'isLocal')) === 'true';
-
- var saveToLocalStorage;
-
- Object.defineProperties(this,
-
- /** @lends dat.gui.GUI.prototype */
- {
-
- /**
- * The parent GUI
- * @type dat.gui.GUI
- */
- parent: {
- get: function() {
- return params.parent;
- }
- },
-
- scrollable: {
- get: function() {
- return params.scrollable;
- }
- },
-
- /**
- * Handles GUI
's element placement for you
- * @type Boolean
- */
- autoPlace: {
- get: function() {
- return params.autoPlace;
- }
- },
-
- /**
- * The identifier for a set of saved values
- * @type String
- */
- preset: {
-
- get: function() {
- if (_this.parent) {
- return _this.getRoot().preset;
- } else {
- return params.load.preset;
- }
- },
-
- set: function(v) {
- if (_this.parent) {
- _this.getRoot().preset = v;
- } else {
- params.load.preset = v;
- }
- setPresetSelectIndex(this);
- _this.revert();
- }
-
- },
-
- /**
- * The width of GUI
element
- * @type Number
- */
- width: {
- get: function() {
- return params.width;
- },
- set: function(v) {
- params.width = v;
- setWidth(_this, v);
- }
- },
-
- /**
- * The name of GUI
. Used for folders. i.e
- * a folder's name
- * @type String
- */
- name: {
- get: function() {
- return params.name;
- },
- set: function(v) {
- // TODO Check for collisions among sibling folders
- params.name = v;
- if (title_row_name) {
- title_row_name.innerHTML = params.name;
- }
- }
- },
-
- /**
- * Whether the GUI
is collapsed or not
- * @type Boolean
- */
- closed: {
- get: function() {
- return params.closed;
- },
- set: function(v) {
- params.closed = v;
- if (params.closed) {
- dom.addClass(_this.__ul, GUI.CLASS_CLOSED);
- } else {
- dom.removeClass(_this.__ul, GUI.CLASS_CLOSED);
- }
- // For browsers that aren't going to respect the CSS transition,
- // Lets just check our height against the window height right off
- // the bat.
- this.onResize();
-
- if (_this.__closeButton) {
- _this.__closeButton.innerHTML = v ? GUI.TEXT_OPEN : GUI.TEXT_CLOSED;
- }
- }
- },
-
- /**
- * Contains all presets
- * @type Object
- */
- load: {
- get: function() {
- return params.load;
- }
- },
-
- /**
- * Determines whether or not to use localStorage as the means for
- * remember
ing
- * @type Boolean
- */
- useLocalStorage: {
-
- get: function() {
- return use_local_storage;
- },
- set: function(bool) {
- if (SUPPORTS_LOCAL_STORAGE) {
- use_local_storage = bool;
- if (bool) {
- dom.bind(window, 'unload', saveToLocalStorage);
- } else {
- dom.unbind(window, 'unload', saveToLocalStorage);
- }
- localStorage.setItem(getLocalStorageHash(_this, 'isLocal'), bool);
- }
- }
-
- }
-
- });
-
- // Are we a root level GUI?
- if (common.isUndefined(params.parent)) {
-
- params.closed = false;
-
- dom.addClass(this.domElement, GUI.CLASS_MAIN);
- dom.makeSelectable(this.domElement, false);
-
- // Are we supposed to be loading locally?
- if (SUPPORTS_LOCAL_STORAGE) {
-
- if (use_local_storage) {
-
- _this.useLocalStorage = true;
-
- var saved_gui = localStorage.getItem(getLocalStorageHash(this, 'gui'));
-
- if (saved_gui) {
- params.load = JSON.parse(saved_gui);
- }
-
- }
-
- }
-
- this.__closeButton = document.createElement('div');
- this.__closeButton.innerHTML = GUI.TEXT_CLOSED;
- dom.addClass(this.__closeButton, GUI.CLASS_CLOSE_BUTTON);
- this.domElement.appendChild(this.__closeButton);
-
- dom.bind(this.__closeButton, 'click', function() {
-
- _this.closed = !_this.closed;
-
-
- });
-
-
- // Oh, you're a nested GUI!
- } else {
-
- if (params.closed === undefined) {
- params.closed = true;
- }
-
- var title_row_name = document.createTextNode(params.name);
- dom.addClass(title_row_name, 'controller-name');
-
- var title_row = addRow(_this, title_row_name);
-
- var on_click_title = function(e) {
- e.preventDefault();
- _this.closed = !_this.closed;
- return false;
- };
-
- dom.addClass(this.__ul, GUI.CLASS_CLOSED);
-
- dom.addClass(title_row, 'title');
- dom.bind(title_row, 'click', on_click_title);
-
- if (!params.closed) {
- this.closed = false;
- }
-
- }
-
- if (params.autoPlace) {
-
- if (common.isUndefined(params.parent)) {
-
- if (auto_place_virgin) {
- auto_place_container = document.createElement('div');
- dom.addClass(auto_place_container, CSS_NAMESPACE);
- dom.addClass(auto_place_container, GUI.CLASS_AUTO_PLACE_CONTAINER);
- document.body.appendChild(auto_place_container);
- auto_place_virgin = false;
- }
-
- // Put it in the dom for you.
- auto_place_container.appendChild(this.domElement);
-
- // Apply the auto styles
- dom.addClass(this.domElement, GUI.CLASS_AUTO_PLACE);
-
- }
-
-
- // Make it not elastic.
- if (!this.parent) setWidth(_this, params.width);
-
- }
-
- dom.bind(window, 'resize', function() { _this.onResize() });
- dom.bind(this.__ul, 'webkitTransitionEnd', function() { _this.onResize(); });
- dom.bind(this.__ul, 'transitionend', function() { _this.onResize() });
- dom.bind(this.__ul, 'oTransitionEnd', function() { _this.onResize() });
- this.onResize();
-
-
- if (params.resizable) {
- addResizeHandle(this);
- }
-
- saveToLocalStorage = function () {
- if (SUPPORTS_LOCAL_STORAGE && localStorage.getItem(getLocalStorageHash(_this, 'isLocal')) === 'true') {
- localStorage.setItem(getLocalStorageHash(_this, 'gui'), JSON.stringify(_this.getSaveObject()));
- }
- }
-
- // expose this method publicly
- this.saveToLocalStorageIfPossible = saveToLocalStorage;
-
- var root = _this.getRoot();
- function resetWidth() {
- var root = _this.getRoot();
- root.width += 1;
- common.defer(function() {
- root.width -= 1;
});
+
+ return common.BREAK;
+
+ }
+
+ });
+
+ return toReturn;
+
+ };
+
+ var INTERPRETATIONS = [
+
+ // Strings
+ {
+
+ litmus: common.isString,
+
+ conversions: {
+
+ THREE_CHAR_HEX: {
+
+ read: function(original) {
+
+ var test = original.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
+ if (test === null) return false;
+
+ return {
+ space: 'HEX',
+ hex: parseInt(
+ '0x' +
+ test[1].toString() + test[1].toString() +
+ test[2].toString() + test[2].toString() +
+ test[3].toString() + test[3].toString())
+ };
+
+ },
+
+ write: toString
+
+ },
+
+ SIX_CHAR_HEX: {
+
+ read: function(original) {
+
+ var test = original.match(/^#([A-F0-9]{6})$/i);
+ if (test === null) return false;
+
+ return {
+ space: 'HEX',
+ hex: parseInt('0x' + test[1].toString())
+ };
+
+ },
+
+ write: toString
+
+ },
+
+ CSS_RGB: {
+
+ read: function(original) {
+
+ var test = original.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
+ if (test === null) return false;
+
+ return {
+ space: 'RGB',
+ r: parseFloat(test[1]),
+ g: parseFloat(test[2]),
+ b: parseFloat(test[3])
+ };
+
+ },
+
+ write: toString
+
+ },
+
+ CSS_RGBA: {
+
+ read: function(original) {
+
+ var test = original.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
+ if (test === null) return false;
+
+ return {
+ space: 'RGB',
+ r: parseFloat(test[1]),
+ g: parseFloat(test[2]),
+ b: parseFloat(test[3]),
+ a: parseFloat(test[4])
+ };
+
+ },
+
+ write: toString
+
+ }
+
+ }
+
+ },
+
+ // Numbers
+ {
+
+ litmus: common.isNumber,
+
+ conversions: {
+
+ HEX: {
+ read: function(original) {
+ return {
+ space: 'HEX',
+ hex: original,
+ conversionName: 'HEX'
+ }
+ },
+
+ write: function(color) {
+ return color.hex;
+ }
+ }
+
+ }
+
+ },
+
+ // Arrays
+ {
+
+ litmus: common.isArray,
+
+ conversions: {
+
+ RGB_ARRAY: {
+ read: function(original) {
+ if (original.length != 3) return false;
+ return {
+ space: 'RGB',
+ r: original[0],
+ g: original[1],
+ b: original[2]
+ };
+ },
+
+ write: function(color) {
+ return [color.r, color.g, color.b];
+ }
+
+ },
+
+ RGBA_ARRAY: {
+ read: function(original) {
+ if (original.length != 4) return false;
+ return {
+ space: 'RGB',
+ r: original[0],
+ g: original[1],
+ b: original[2],
+ a: original[3]
+ };
+ },
+
+ write: function(color) {
+ return [color.r, color.g, color.b, color.a];
+ }
+
+ }
+
+ }
+
+ },
+
+ // Objects
+ {
+
+ litmus: common.isObject,
+
+ conversions: {
+
+ RGBA_OBJ: {
+ read: function(original) {
+ if (common.isNumber(original.r) &&
+ common.isNumber(original.g) &&
+ common.isNumber(original.b) &&
+ common.isNumber(original.a)) {
+ return {
+ space: 'RGB',
+ r: original.r,
+ g: original.g,
+ b: original.b,
+ a: original.a
+ }
+ }
+ return false;
+ },
+
+ write: function(color) {
+ return {
+ r: color.r,
+ g: color.g,
+ b: color.b,
+ a: color.a
+ }
+ }
+ },
+
+ RGB_OBJ: {
+ read: function(original) {
+ if (common.isNumber(original.r) &&
+ common.isNumber(original.g) &&
+ common.isNumber(original.b)) {
+ return {
+ space: 'RGB',
+ r: original.r,
+ g: original.g,
+ b: original.b
+ }
+ }
+ return false;
+ },
+
+ write: function(color) {
+ return {
+ r: color.r,
+ g: color.g,
+ b: color.b
+ }
+ }
+ },
+
+ HSVA_OBJ: {
+ read: function(original) {
+ if (common.isNumber(original.h) &&
+ common.isNumber(original.s) &&
+ common.isNumber(original.v) &&
+ common.isNumber(original.a)) {
+ return {
+ space: 'HSV',
+ h: original.h,
+ s: original.s,
+ v: original.v,
+ a: original.a
+ }
+ }
+ return false;
+ },
+
+ write: function(color) {
+ return {
+ h: color.h,
+ s: color.s,
+ v: color.v,
+ a: color.a
+ }
+ }
+ },
+
+ HSV_OBJ: {
+ read: function(original) {
+ if (common.isNumber(original.h) &&
+ common.isNumber(original.s) &&
+ common.isNumber(original.v)) {
+ return {
+ space: 'HSV',
+ h: original.h,
+ s: original.s,
+ v: original.v
+ }
+ }
+ return false;
+ },
+
+ write: function(color) {
+ return {
+ h: color.h,
+ s: color.s,
+ v: color.v
+ }
+ }
+
+ }
+
+ }
+
+ }
+
+
+ ];
+
+ module.exports = interpret;
+
+
+/***/ },
+/* 4 */
+/***/ function(module, exports, __webpack_require__) {
+
+ /**
+ * dat-gui JavaScript Controller Library
+ * http://code.google.com/p/dat-gui
+ *
+ * Copyright 2011 Data Arts Team, Google Creative Lab
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ */
+
+ var common = __webpack_require__(5);
+
+ module.exports = function(color) {
+ if (color.a == 1 || common.isUndefined(color.a)) {
+ var s = color.hex.toString(16);
+ while (s.length < 6) {
+ s = '0' + s;
+ }
+
+ return '#' + s;
+ } else {
+ return 'rgba(' + Math.round(color.r) + ',' + Math.round(color.g) + ',' + Math.round(color.b) + ',' + color.a + ')';
+ }
+ };
+
+/***/ },
+/* 5 */
+/***/ function(module, exports) {
+
+ /**
+ * dat-gui JavaScript Controller Library
+ * http://code.google.com/p/dat-gui
+ *
+ * Copyright 2011 Data Arts Team, Google Creative Lab
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ */
+
+ var ARR_EACH = Array.prototype.forEach;
+ var ARR_SLICE = Array.prototype.slice;
+
+ /**
+ * Band-aid methods for things that should be a lot easier in JavaScript.
+ * Implementation and structure inspired by underscore.js
+ * http://documentcloud.github.com/underscore/
+ */
+
+ var Common = {
+
+ BREAK: {},
+
+ extend: function (target) {
+
+ this.each(ARR_SLICE.call(arguments, 1), function (obj) {
+
+ for (var key in obj)
+ if (!this.isUndefined(obj[key]))
+ target[key] = obj[key];
+
+ }, this);
+
+ return target;
+
+ },
+
+ defaults: function (target) {
+
+ this.each(ARR_SLICE.call(arguments, 1), function (obj) {
+
+ for (var key in obj)
+ if (this.isUndefined(target[key]))
+ target[key] = obj[key];
+
+ }, this);
+
+ return target;
+
+ },
+
+ compose: function () {
+ var toCall = ARR_SLICE.call(arguments);
+ return function () {
+ var args = ARR_SLICE.call(arguments);
+ for (var i = toCall.length - 1; i >= 0; i--) {
+ args = [toCall[i].apply(this, args)];
+ }
+ return args[0];
+ }
+ },
+
+ each: function (obj, itr, scope) {
+
+ if (!obj) return;
+
+ if (ARR_EACH && obj.forEach && obj.forEach === ARR_EACH) {
+
+ obj.forEach(itr, scope);
+
+ } else if (obj.length === obj.length + 0) { // Is number but not NaN
+
+ for (var key = 0, l = obj.length; key < l; key++)
+ if (key in obj && itr.call(scope, obj[key], key) === this.BREAK)
+ return;
+
+ } else {
+
+ for (var key in obj)
+ if (itr.call(scope, obj[key], key) === this.BREAK)
+ return;
+
+ }
+
+ },
+
+ defer: function (fnc) {
+ setTimeout(fnc, 0);
+ },
+
+ toArray: function (obj) {
+ if (obj.toArray) return obj.toArray();
+ return ARR_SLICE.call(obj);
+ },
+
+ isUndefined: function (obj) {
+ return obj === undefined;
+ },
+
+ isNull: function (obj) {
+ return obj === null;
+ },
+
+ isNaN: function (obj) {
+ return obj !== obj;
+ },
+
+ isArray: Array.isArray || function (obj) {
+ return obj.constructor === Array;
+ },
+
+ isObject: function (obj) {
+ return obj === Object(obj);
+ },
+
+ isNumber: function (obj) {
+ return obj === obj + 0;
+ },
+
+ isString: function (obj) {
+ return obj === obj + '';
+ },
+
+ isBoolean: function (obj) {
+ return obj === false || obj === true;
+ },
+
+ isFunction: function (obj) {
+ return Object.prototype.toString.call(obj) === '[object Function]';
+ }
+
+ };
+
+ module.exports = Common;
+
+/***/ },
+/* 6 */
+/***/ function(module, exports) {
+
+ /**
+ * dat-gui JavaScript Controller Library
+ * http://code.google.com/p/dat-gui
+ *
+ * Copyright 2011 Data Arts Team, Google Creative Lab
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ */
+
+ var tmpComponent;
+
+ var ColorMath = {
+
+ hsv_to_rgb: function(h, s, v) {
+
+ var hi = Math.floor(h / 60) % 6;
+
+ var f = h / 60 - Math.floor(h / 60);
+ var p = v * (1.0 - s);
+ var q = v * (1.0 - (f * s));
+ var t = v * (1.0 - ((1.0 - f) * s));
+ var c = [
+ [v, t, p],
+ [q, v, p],
+ [p, v, t],
+ [p, q, v],
+ [t, p, v],
+ [v, p, q]
+ ][hi];
+
+ return {
+ r: c[0] * 255,
+ g: c[1] * 255,
+ b: c[2] * 255
+ };
+
+ },
+
+ rgb_to_hsv: function(r, g, b) {
+
+ var min = Math.min(r, g, b),
+ max = Math.max(r, g, b),
+ delta = max - min,
+ h, s;
+
+ if (max != 0) {
+ s = delta / max;
+ } else {
+ return {
+ h: NaN,
+ s: 0,
+ v: 0
+ };
+ }
+
+ if (r == max) {
+ h = (g - b) / delta;
+ } else if (g == max) {
+ h = 2 + (b - r) / delta;
+ } else {
+ h = 4 + (r - g) / delta;
+ }
+ h /= 6;
+ if (h < 0) {
+ h += 1;
+ }
+
+ return {
+ h: h * 360,
+ s: s,
+ v: max / 255
+ };
+ },
+
+ rgb_to_hex: function(r, g, b) {
+ var hex = this.hex_with_component(0, 2, r);
+ hex = this.hex_with_component(hex, 1, g);
+ hex = this.hex_with_component(hex, 0, b);
+ return hex;
+ },
+
+ component_from_hex: function(hex, componentIndex) {
+ return (hex >> (componentIndex * 8)) & 0xFF;
+ },
+
+ hex_with_component: function(hex, componentIndex, value) {
+ return value << (tmpComponent = componentIndex * 8) | (hex & ~ (0xFF << tmpComponent));
+ }
+ }
+
+ module.exports = ColorMath;
+
+
+/***/ },
+/* 7 */
+/***/ function(module, exports, __webpack_require__) {
+
+ /**
+ * dat-gui JavaScript Controller Library
+ * http://code.google.com/p/dat-gui
+ *
+ * Copyright 2011 Data Arts Team, Google Creative Lab
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ */
+
+ var common = __webpack_require__(5);
+
+ /**
+ * @class An "abstract" class that represents a given property of an object.
+ *
+ * @param {Object} object The object to be manipulated
+ * @param {string} property The name of the property to be manipulated
+ *
+ * @member dat.controllers
+ */
+ var Controller = function(object, property) {
+
+ this.initialValue = object[property];
+
+ /**
+ * Those who extend this class will put their DOM elements in here.
+ * @type {DOMElement}
+ */
+ this.domElement = document.createElement('div');
+
+ /**
+ * The object to manipulate
+ * @type {Object}
+ */
+ this.object = object;
+
+ /**
+ * The name of the property to manipulate
+ * @type {String}
+ */
+ this.property = property;
+
+ /**
+ * The function to be called on change.
+ * @type {Function}
+ * @ignore
+ */
+ this.__onChange = undefined;
+
+ /**
+ * The function to be called on finishing change.
+ * @type {Function}
+ * @ignore
+ */
+ this.__onFinishChange = undefined;
+
+ };
+
+ common.extend(
+
+ Controller.prototype,
+
+ /** @lends dat.controllers.Controller.prototype */
+ {
+
+ /**
+ * Specify that a function fire every time someone changes the value with
+ * this Controller.
+ *
+ * @param {Function} fnc This function will be called whenever the value
+ * is modified via this Controller.
+ * @returns {dat.controllers.Controller} this
+ */
+ onChange: function(fnc) {
+ this.__onChange = fnc;
+ return this;
+ },
+
+ /**
+ * Specify that a function fire every time someone "finishes" changing
+ * the value wih this Controller. Useful for values that change
+ * incrementally like numbers or strings.
+ *
+ * @param {Function} fnc This function will be called whenever
+ * someone "finishes" changing the value via this Controller.
+ * @returns {dat.controllers.Controller} this
+ */
+ onFinishChange: function(fnc) {
+ this.__onFinishChange = fnc;
+ return this;
+ },
+
+ /**
+ * Change the value of object[property]
+ *
+ * @param {Object} newValue The new value of object[property]
+ */
+ setValue: function(newValue) {
+ this.object[this.property] = newValue;
+ if (this.__onChange) {
+ this.__onChange.call(this, newValue);
+ }
+ this.updateDisplay();
+ return this;
+ },
+
+ /**
+ * Gets the value of object[property]
+ *
+ * @returns {Object} The current value of object[property]
+ */
+ getValue: function() {
+ return this.object[this.property];
+ },
+
+ /**
+ * Refreshes the visual display of a Controller in order to keep sync
+ * with the object's current value.
+ * @returns {dat.controllers.Controller} this
+ */
+ updateDisplay: function() {
+ return this;
+ },
+
+ /**
+ * @returns {Boolean} true if the value has deviated from initialValue
+ */
+ isModified: function() {
+ return this.initialValue !== this.getValue()
+ }
+ }
+ );
+
+ module.exports = Controller;
+
+/***/ },
+/* 8 */
+/***/ function(module, exports, __webpack_require__) {
+
+ /**
+ * dat-gui JavaScript Controller Library
+ * http://code.google.com/p/dat-gui
+ *
+ * Copyright 2011 Data Arts Team, Google Creative Lab
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ */
+
+ var Controller = __webpack_require__(7),
+ dom = __webpack_require__(9),
+ common = __webpack_require__(5);
+
+ /**
+ * @class Provides a checkbox input to alter the boolean property of an object.
+ * @extends dat.controllers.Controller
+ *
+ * @param {Object} object The object to be manipulated
+ * @param {string} property The name of the property to be manipulated
+ *
+ * @member dat.controllers
+ */
+ var BooleanController = function(object, property) {
+
+ BooleanController.superclass.call(this, object, property);
+
+ var _this = this;
+ this.__prev = this.getValue();
+
+ this.__checkbox = document.createElement('input');
+ this.__checkbox.setAttribute('type', 'checkbox');
+
+
+ dom.bind(this.__checkbox, 'change', onChange, false);
+
+ this.domElement.appendChild(this.__checkbox);
+
+ // Match original value
+ this.updateDisplay();
+
+ function onChange() {
+ _this.setValue(!_this.__prev);
+ }
+
+ };
+
+ BooleanController.superclass = Controller;
+
+ common.extend(
+
+ BooleanController.prototype,
+ Controller.prototype,
+
+ {
+
+ setValue: function(v) {
+ var toReturn = BooleanController.superclass.prototype.setValue.call(this, v);
+ if (this.__onFinishChange) {
+ this.__onFinishChange.call(this, this.getValue());
+ }
+ this.__prev = this.getValue();
+ return toReturn;
+ },
+
+ updateDisplay: function() {
+
+ if (this.getValue() === true) {
+ this.__checkbox.setAttribute('checked', 'checked');
+ this.__checkbox.checked = true;
+ } else {
+ this.__checkbox.checked = false;
+ }
+
+ return BooleanController.superclass.prototype.updateDisplay.call(this);
+
+ }
+
+
+ }
+
+ );
+
+ module.exports = BooleanController;
+
+
+/***/ },
+/* 9 */
+/***/ function(module, exports, __webpack_require__) {
+
+ /**
+ * dat-gui JavaScript Controller Library
+ * http://code.google.com/p/dat-gui
+ *
+ * Copyright 2011 Data Arts Team, Google Creative Lab
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ */
+
+ var common = __webpack_require__(5);
+
+ var EVENT_MAP = {
+ 'HTMLEvents': ['change'],
+ 'MouseEvents': ['click', 'mousemove', 'mousedown', 'mouseup', 'mouseover'],
+ 'KeyboardEvents': ['keydown']
+ };
+
+ var EVENT_MAP_INV = {};
+ common.each(EVENT_MAP, function (v, k) {
+ common.each(v, function (e) {
+ EVENT_MAP_INV[e] = k;
+ });
+ });
+
+ var CSS_VALUE_PIXELS = /(\d+(\.\d+)?)px/;
+
+ function cssValueToPixels(val) {
+
+ if (val === '0' || common.isUndefined(val)) return 0;
+
+ var match = val.match(CSS_VALUE_PIXELS);
+
+ if (!common.isNull(match)) {
+ return parseFloat(match[1]);
+ }
+
+ // TODO ...ems? %?
+
+ return 0;
+
+ }
+
+ /**
+ * @namespace
+ * @member dat.dom
+ */
+ var dom = {
+
+ /**
+ *
+ * @param elem
+ * @param selectable
+ */
+ makeSelectable: function (elem, selectable) {
+
+ if (elem === undefined || elem.style === undefined) return;
+
+ elem.onselectstart = selectable ? function () {
+ return false;
+ } : function () {
+ };
+
+ elem.style.MozUserSelect = selectable ? 'auto' : 'none';
+ elem.style.KhtmlUserSelect = selectable ? 'auto' : 'none';
+ elem.unselectable = selectable ? 'on' : 'off';
+
+ },
+
+ /**
+ *
+ * @param elem
+ * @param horizontal
+ * @param vertical
+ */
+ makeFullscreen: function (elem, horizontal, vertical) {
+
+ if (common.isUndefined(horizontal)) horizontal = true;
+ if (common.isUndefined(vertical)) vertical = true;
+
+ elem.style.position = 'absolute';
+
+ if (horizontal) {
+ elem.style.left = 0;
+ elem.style.right = 0;
+ }
+ if (vertical) {
+ elem.style.top = 0;
+ elem.style.bottom = 0;
+ }
+
+ },
+
+ /**
+ *
+ * @param elem
+ * @param eventType
+ * @param params
+ */
+ fakeEvent: function (elem, eventType, params, aux) {
+ params = params || {};
+ var className = EVENT_MAP_INV[eventType];
+ if (!className) {
+ throw new Error('Event type ' + eventType + ' not supported.');
+ }
+ var evt = document.createEvent(className);
+ switch (className) {
+ case 'MouseEvents':
+ var clientX = params.x || params.clientX || 0;
+ var clientY = params.y || params.clientY || 0;
+ evt.initMouseEvent(eventType, params.bubbles || false,
+ params.cancelable || true, window, params.clickCount || 1,
+ 0, //screen X
+ 0, //screen Y
+ clientX, //client X
+ clientY, //client Y
+ false, false, false, false, 0, null);
+ break;
+ case 'KeyboardEvents':
+ var init = evt.initKeyboardEvent || evt.initKeyEvent; // webkit || moz
+ common.defaults(params, {
+ cancelable: true,
+ ctrlKey: false,
+ altKey: false,
+ shiftKey: false,
+ metaKey: false,
+ keyCode: undefined,
+ charCode: undefined
+ });
+ init(eventType, params.bubbles || false,
+ params.cancelable, window,
+ params.ctrlKey, params.altKey,
+ params.shiftKey, params.metaKey,
+ params.keyCode, params.charCode);
+ break;
+ default:
+ evt.initEvent(eventType, params.bubbles || false,
+ params.cancelable || true);
+ break;
+ }
+ common.defaults(evt, aux);
+ elem.dispatchEvent(evt);
+ },
+
+ /**
+ *
+ * @param elem
+ * @param event
+ * @param func
+ * @param bool
+ */
+ bind: function (elem, event, func, bool) {
+ bool = bool || false;
+ if (elem.addEventListener)
+ elem.addEventListener(event, func, bool);
+ else if (elem.attachEvent)
+ elem.attachEvent('on' + event, func);
+ return dom;
+ },
+
+ /**
+ *
+ * @param elem
+ * @param event
+ * @param func
+ * @param bool
+ */
+ unbind: function (elem, event, func, bool) {
+ bool = bool || false;
+ if (elem.removeEventListener)
+ elem.removeEventListener(event, func, bool);
+ else if (elem.detachEvent)
+ elem.detachEvent('on' + event, func);
+ return dom;
+ },
+
+ /**
+ *
+ * @param elem
+ * @param className
+ */
+ addClass: function (elem, className) {
+ if (elem.className === undefined) {
+ elem.className = className;
+ } else if (elem.className !== className) {
+ var classes = elem.className.split(/ +/);
+ if (classes.indexOf(className) == -1) {
+ classes.push(className);
+ elem.className = classes.join(' ').replace(/^\s+/, '').replace(/\s+$/, '');
+ }
+ }
+ return dom;
+ },
+
+ /**
+ *
+ * @param elem
+ * @param className
+ */
+ removeClass: function (elem, className) {
+ if (className) {
+ if (elem.className === undefined) {
+ // elem.className = className;
+ } else if (elem.className === className) {
+ elem.removeAttribute('class');
+ } else {
+ var classes = elem.className.split(/ +/);
+ var index = classes.indexOf(className);
+ if (index != -1) {
+ classes.splice(index, 1);
+ elem.className = classes.join(' ');
+ }
+ }
+ } else {
+ elem.className = undefined;
+ }
+ return dom;
+ },
+
+ hasClass: function (elem, className) {
+ return new RegExp('(?:^|\\s+)' + className + '(?:\\s+|$)').test(elem.className) || false;
+ },
+
+ /**
+ *
+ * @param elem
+ */
+ getWidth: function (elem) {
+
+ var style = getComputedStyle(elem);
+
+ return cssValueToPixels(style['border-left-width']) +
+ cssValueToPixels(style['border-right-width']) +
+ cssValueToPixels(style['padding-left']) +
+ cssValueToPixels(style['padding-right']) +
+ cssValueToPixels(style['width']);
+ },
+
+ /**
+ *
+ * @param elem
+ */
+ getHeight: function (elem) {
+
+ var style = getComputedStyle(elem);
+
+ return cssValueToPixels(style['border-top-width']) +
+ cssValueToPixels(style['border-bottom-width']) +
+ cssValueToPixels(style['padding-top']) +
+ cssValueToPixels(style['padding-bottom']) +
+ cssValueToPixels(style['height']);
+ },
+
+ /**
+ *
+ * @param elem
+ */
+ getOffset: function (elem) {
+ var offset = {left: 0, top: 0};
+ if (elem.offsetParent) {
+ do {
+ offset.left += elem.offsetLeft;
+ offset.top += elem.offsetTop;
+ } while (elem = elem.offsetParent);
+ }
+ return offset;
+ },
+
+ // http://stackoverflow.com/posts/2684561/revisions
+ /**
+ *
+ * @param elem
+ */
+ isActive: function (elem) {
+ return elem === document.activeElement && ( elem.type || elem.href );
+ }
+
+ };
+
+ module.exports = dom;
+
+
+/***/ },
+/* 10 */
+/***/ function(module, exports, __webpack_require__) {
+
+ /**
+ * dat-gui JavaScript Controller Library
+ * http://code.google.com/p/dat-gui
+ *
+ * Copyright 2011 Data Arts Team, Google Creative Lab
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ */
+
+ var Controller = __webpack_require__(7),
+ dom = __webpack_require__(9),
+ common = __webpack_require__(5);
+
+ /**
+ * @class Provides a select input to alter the property of an object, using a
+ * list of accepted values.
+ *
+ * @extends dat.controllers.Controller
+ *
+ * @param {Object} object The object to be manipulated
+ * @param {string} property The name of the property to be manipulated
+ * @param {Object|string[]} options A map of labels to acceptable values, or
+ * a list of acceptable string values.
+ *
+ * @member dat.controllers
+ */
+ var OptionController = function(object, property, options) {
+
+ OptionController.superclass.call(this, object, property);
+
+ var _this = this;
+
+ /**
+ * The drop down menu
+ * @ignore
+ */
+ this.__select = document.createElement('select');
+
+ if (common.isArray(options)) {
+ var map = {};
+ common.each(options, function(element) {
+ map[element] = element;
+ });
+ options = map;
+ }
+
+ common.each(options, function(value, key) {
+
+ var opt = document.createElement('option');
+ opt.innerHTML = key;
+ opt.setAttribute('value', value);
+ _this.__select.appendChild(opt);
+
+ });
+
+ // Acknowledge original value
+ this.updateDisplay();
+
+ dom.bind(this.__select, 'change', function() {
+ var desiredValue = this.options[this.selectedIndex].value;
+ _this.setValue(desiredValue);
+ });
+
+ this.domElement.appendChild(this.__select);
+
+ };
+
+ OptionController.superclass = Controller;
+
+ common.extend(
+
+ OptionController.prototype,
+ Controller.prototype,
+
+ {
+
+ setValue: function(v) {
+ var toReturn = OptionController.superclass.prototype.setValue.call(this, v);
+ if (this.__onFinishChange) {
+ this.__onFinishChange.call(this, this.getValue());
+ }
+ return toReturn;
+ },
+
+ updateDisplay: function() {
+ this.__select.value = this.getValue();
+ return OptionController.superclass.prototype.updateDisplay.call(this);
+ }
+
+ }
+
+ );
+
+ module.exports = OptionController;
+
+/***/ },
+/* 11 */
+/***/ function(module, exports, __webpack_require__) {
+
+ /**
+ * dat-gui JavaScript Controller Library
+ * http://code.google.com/p/dat-gui
+ *
+ * Copyright 2011 Data Arts Team, Google Creative Lab
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ */
+
+ var Controller = __webpack_require__(7),
+ dom = __webpack_require__(9),
+ common = __webpack_require__(5);
+
+ /**
+ * @class Provides a text input to alter the string property of an object.
+ *
+ * @extends dat.controllers.Controller
+ *
+ * @param {Object} object The object to be manipulated
+ * @param {string} property The name of the property to be manipulated
+ *
+ * @member dat.controllers
+ */
+ var StringController = function(object, property) {
+
+ StringController.superclass.call(this, object, property);
+
+ var _this = this;
+
+ this.__input = document.createElement('input');
+ this.__input.setAttribute('type', 'text');
+
+ dom.bind(this.__input, 'keyup', onChange);
+ dom.bind(this.__input, 'change', onChange);
+ dom.bind(this.__input, 'blur', onBlur);
+ dom.bind(this.__input, 'keydown', function(e) {
+ if (e.keyCode === 13) {
+ this.blur();
+ }
+ });
+
+
+ function onChange() {
+ _this.setValue(_this.__input.value);
+ }
+
+ function onBlur() {
+ if (_this.__onFinishChange) {
+ _this.__onFinishChange.call(_this, _this.getValue());
+ }
+ }
+
+ this.updateDisplay();
+
+ this.domElement.appendChild(this.__input);
+
+ };
+
+ StringController.superclass = Controller;
+
+ common.extend(
+
+ StringController.prototype,
+ Controller.prototype,
+
+ {
+
+ updateDisplay: function() {
+ // Stops the caret from moving on account of:
+ // keyup -> setValue -> updateDisplay
+ if (!dom.isActive(this.__input)) {
+ this.__input.value = this.getValue();
+ }
+ return StringController.superclass.prototype.updateDisplay.call(this);
+ }
+
+ }
+
+ );
+
+ module.exports = StringController;
+
+
+/***/ },
+/* 12 */
+/***/ function(module, exports, __webpack_require__) {
+
+ /**
+ * dat-gui JavaScript Controller Library
+ * http://code.google.com/p/dat-gui
+ *
+ * Copyright 2011 Data Arts Team, Google Creative Lab
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ */
+
+ var Controller = __webpack_require__(7),
+ common = __webpack_require__(5);
+
+
+ /**
+ * @class Represents a given property of an object that is a number.
+ *
+ * @extends dat.controllers.Controller
+ *
+ * @param {Object} object The object to be manipulated
+ * @param {string} property The name of the property to be manipulated
+ * @param {Object} [params] Optional parameters
+ * @param {Number} [params.min] Minimum allowed value
+ * @param {Number} [params.max] Maximum allowed value
+ * @param {Number} [params.step] Increment by which to change value
+ *
+ * @member dat.controllers
+ */
+ var NumberController = function(object, property, params) {
+
+ NumberController.superclass.call(this, object, property);
+
+ params = params || {};
+
+ this.__min = params.min;
+ this.__max = params.max;
+ this.__step = params.step;
+
+ if (common.isUndefined(this.__step)) {
+
+ if (this.initialValue == 0) {
+ this.__impliedStep = 1; // What are we, psychics?
+ } else {
+ // Hey Doug, check this out.
+ this.__impliedStep = Math.pow(10, Math.floor(Math.log(Math.abs(this.initialValue))/Math.LN10))/10;
+ }
+
+ } else {
+
+ this.__impliedStep = this.__step;
+ }
+
+ this.__precision = numDecimals(this.__impliedStep);
+ };
+
+ NumberController.superclass = Controller;
+
+ common.extend(
+
+ NumberController.prototype,
+ Controller.prototype,
+
+ /** @lends dat.controllers.NumberController.prototype */
+ {
+
+ setValue: function(v) {
+
+ if (this.__min !== undefined && v < this.__min) {
+ v = this.__min;
+ } else if (this.__max !== undefined && v > this.__max) {
+ v = this.__max;
+ }
+
+ if (this.__step !== undefined && v % this.__step != 0) {
+ v = Math.round(v / this.__step) * this.__step;
+ }
+
+ return NumberController.superclass.prototype.setValue.call(this, v);
+
+ },
+
+ /**
+ * Specify a minimum value for object[property]
.
+ *
+ * @param {Number} minValue The minimum value for
+ * object[property]
+ * @returns {dat.controllers.NumberController} this
+ */
+ min: function(v) {
+ this.__min = v;
+ return this;
+ },
+
+ /**
+ * Specify a maximum value for object[property]
.
+ *
+ * @param {Number} maxValue The maximum value for
+ * object[property]
+ * @returns {dat.controllers.NumberController} this
+ */
+ max: function(v) {
+ this.__max = v;
+ return this;
+ },
+
+ /**
+ * Specify a step value that dat.controllers.NumberController
+ * increments by.
+ *
+ * @param {Number} stepValue The step value for
+ * dat.controllers.NumberController
+ * @default if minimum and maximum specified increment is 1% of the
+ * difference otherwise stepValue is 1
+ * @returns {dat.controllers.NumberController} this
+ */
+ step: function(v) {
+ this.__step = v;
+ this.__impliedStep = v;
+ this.__precision = numDecimals(v);
+ return this;
+ }
+
+ }
+
+ );
+
+ function numDecimals(x) {
+ x = x.toString();
+ if (x.indexOf('.') > -1) {
+ return x.length - x.indexOf('.') - 1;
+ } else {
+ return 0;
+ }
+ }
+
+ module.exports = NumberController;
+
+
+/***/ },
+/* 13 */
+/***/ function(module, exports, __webpack_require__) {
+
+ /**
+ * dat-gui JavaScript Controller Library
+ * http://code.google.com/p/dat-gui
+ *
+ * Copyright 2011 Data Arts Team, Google Creative Lab
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ */
+
+ var Controller = __webpack_require__(7),
+ NumberController = __webpack_require__(12),
+ dom = __webpack_require__(9),
+ common = __webpack_require__(5);
+
+ /**
+ * @class Represents a given property of an object that is a number and
+ * provides an input element with which to manipulate it.
+ *
+ * @extends dat.controllers.Controller
+ * @extends dat.controllers.NumberController
+ *
+ * @param {Object} object The object to be manipulated
+ * @param {string} property The name of the property to be manipulated
+ * @param {Object} [params] Optional parameters
+ * @param {Number} [params.min] Minimum allowed value
+ * @param {Number} [params.max] Maximum allowed value
+ * @param {Number} [params.step] Increment by which to change value
+ *
+ * @member dat.controllers
+ */
+ var NumberControllerBox = function(object, property, params) {
+
+ this.__truncationSuspended = false;
+
+ NumberControllerBox.superclass.call(this, object, property, params);
+
+ var _this = this;
+
+ /**
+ * {Number} Previous mouse y position
+ * @ignore
+ */
+ var prev_y;
+
+ this.__input = document.createElement('input');
+ this.__input.setAttribute('type', 'text');
+
+ // Makes it so manually specified values are not truncated.
+
+ dom.bind(this.__input, 'change', onChange);
+ dom.bind(this.__input, 'blur', onBlur);
+ dom.bind(this.__input, 'mousedown', onMouseDown);
+ dom.bind(this.__input, 'keydown', function(e) {
+
+ // When pressing entire, you can be as precise as you want.
+ if (e.keyCode === 13) {
+ _this.__truncationSuspended = true;
+ this.blur();
+ _this.__truncationSuspended = false;
+ }
+
+ });
+
+ function onChange() {
+ var attempted = parseFloat(_this.__input.value);
+ if (!common.isNaN(attempted)) _this.setValue(attempted);
+ }
+
+ function onBlur() {
+ onChange();
+ if (_this.__onFinishChange) {
+ _this.__onFinishChange.call(_this, _this.getValue());
+ }
+ }
+
+ function onMouseDown(e) {
+ dom.bind(window, 'mousemove', onMouseDrag);
+ dom.bind(window, 'mouseup', onMouseUp);
+ prev_y = e.clientY;
+ }
+
+ function onMouseDrag(e) {
+
+ var diff = prev_y - e.clientY;
+ _this.setValue(_this.getValue() + diff * _this.__impliedStep);
+
+ prev_y = e.clientY;
+
+ }
+
+ function onMouseUp() {
+ dom.unbind(window, 'mousemove', onMouseDrag);
+ dom.unbind(window, 'mouseup', onMouseUp);
+ }
+
+ this.updateDisplay();
+
+ this.domElement.appendChild(this.__input);
+
+ };
+
+ NumberControllerBox.superclass = NumberController;
+
+ common.extend(
+
+ NumberControllerBox.prototype,
+ NumberController.prototype,
+
+ {
+
+ updateDisplay: function() {
+
+ this.__input.value = this.__truncationSuspended ? this.getValue() : roundToDecimal(this.getValue(), this.__precision);
+ return NumberControllerBox.superclass.prototype.updateDisplay.call(this);
+ }
+
+ }
+
+ );
+
+ function roundToDecimal(value, decimals) {
+ var tenTo = Math.pow(10, decimals);
+ return Math.round(value * tenTo) / tenTo;
+ }
+
+ module.exports = NumberControllerBox;
+
+
+
+
+/***/ },
+/* 14 */
+/***/ function(module, exports, __webpack_require__) {
+
+ /**
+ * dat-gui JavaScript Controller Library
+ * http://code.google.com/p/dat-gui
+ *
+ * Copyright 2011 Data Arts Team, Google Creative Lab
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ */
+
+ var NumberController = __webpack_require__(12),
+ dom = __webpack_require__(9),
+ css = __webpack_require__(15),
+ common = __webpack_require__(5),
+ styleSheet = __webpack_require__(16);
+
+ /**
+ * @class Represents a given property of an object that is a number, contains
+ * a minimum and maximum, and provides a slider element with which to
+ * manipulate it. It should be noted that the slider element is made up of
+ * <div>
tags, not the html5
+ * <slider>
element.
+ *
+ * @extends dat.controllers.Controller
+ * @extends dat.controllers.NumberController
+ *
+ * @param {Object} object The object to be manipulated
+ * @param {string} property The name of the property to be manipulated
+ * @param {Number} minValue Minimum allowed value
+ * @param {Number} maxValue Maximum allowed value
+ * @param {Number} stepValue Increment by which to change value
+ *
+ * @member dat.controllers
+ */
+ var NumberControllerSlider = function(object, property, min, max, step) {
+
+ NumberControllerSlider.superclass.call(this, object, property, { min: min, max: max, step: step });
+
+ var _this = this;
+
+ this.__background = document.createElement('div');
+ this.__foreground = document.createElement('div');
+
+
+
+ dom.bind(this.__background, 'mousedown', onMouseDown);
+
+ dom.addClass(this.__background, 'slider');
+ dom.addClass(this.__foreground, 'slider-fg');
+
+ function onMouseDown(e) {
+
+ dom.bind(window, 'mousemove', onMouseDrag);
+ dom.bind(window, 'mouseup', onMouseUp);
+
+ onMouseDrag(e);
+ }
+
+ function onMouseDrag(e) {
+
+ e.preventDefault();
+
+ var offset = dom.getOffset(_this.__background);
+ var width = dom.getWidth(_this.__background);
+
+ _this.setValue(
+ map(e.clientX, offset.left, offset.left + width, _this.__min, _this.__max)
+ );
+
+ return false;
+
+ }
+
+ function onMouseUp() {
+ dom.unbind(window, 'mousemove', onMouseDrag);
+ dom.unbind(window, 'mouseup', onMouseUp);
+ if (_this.__onFinishChange) {
+ _this.__onFinishChange.call(_this, _this.getValue());
+ }
+ }
+
+ this.updateDisplay();
+
+ this.__background.appendChild(this.__foreground);
+ this.domElement.appendChild(this.__background);
+
+ };
+
+ NumberControllerSlider.superclass = NumberController;
+
+ /**
+ * Injects default stylesheet for slider elements.
+ */
+ NumberControllerSlider.useDefaultStyles = function() {
+ css.inject(styleSheet);
+ };
+
+ common.extend(
+
+ NumberControllerSlider.prototype,
+ NumberController.prototype,
+
+ {
+
+ updateDisplay: function() {
+ var pct = (this.getValue() - this.__min)/(this.__max - this.__min);
+ this.__foreground.style.width = pct*100+'%';
+ return NumberControllerSlider.superclass.prototype.updateDisplay.call(this);
+ }
+
+ }
+
+
+
+ );
+
+ function map(v, i1, i2, o1, o2) {
+ return o1 + (o2 - o1) * ((v - i1) / (i2 - i1));
+ }
+
+ module.exports = NumberControllerSlider;
+
+/***/ },
+/* 15 */
+/***/ function(module, exports) {
+
+ /**
+ * dat-gui JavaScript Controller Library
+ * http://code.google.com/p/dat-gui
+ *
+ * Copyright 2011 Data Arts Team, Google Creative Lab
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ */
+
+ module.exports = {
+ load: function (url, doc) {
+ doc = doc || document;
+ var link = doc.createElement('link');
+ link.type = 'text/css';
+ link.rel = 'stylesheet';
+ link.href = url;
+ doc.getElementsByTagName('head')[0].appendChild(link);
+ },
+ inject: function (css, doc) {
+ doc = doc || document;
+ var injected = document.createElement('style');
+ injected.type = 'text/css';
+ injected.innerHTML = css;
+ doc.getElementsByTagName('head')[0].appendChild(injected);
+ }
+ };
+
+/***/ },
+/* 16 */
+/***/ function(module, exports, __webpack_require__) {
+
+ // style-loader: Adds some css to the DOM by adding a