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Compute float implied step using the absolute of the input value.
Fix mouse drag setting the value to NaN if the initial value is negative.
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@ -46,7 +46,7 @@ define([
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this.__impliedStep = 1; // What are we, psychics?
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} else {
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// Hey Doug, check this out.
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this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue)/Math.LN10))/10;
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this.__impliedStep = Math.pow(10, Math.floor(Math.log(Math.abs(this.initialValue))/Math.LN10))/10;
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}
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} else {
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