Mildly selectable keyframes

This commit is contained in:
George Michael Brower 2011-02-02 15:51:58 -05:00
parent 263fcbc677
commit e17d9be534
6 changed files with 128 additions and 44 deletions

View File

@ -3,6 +3,7 @@ GUI.Controller = function() {
this.parent = arguments[0];
this.object = arguments[1];
this.propertyName = arguments[2];
this.changeListeners = [];
if (arguments.length > 0) this.initialValue = this.propertyName[this.object];
@ -20,7 +21,7 @@ GUI.Controller = function() {
};
GUI.Controller.prototype.changeFunction = null;
GUI.Controller.prototype.name = function(n) {
this.propertyNameElement.innerHTML = n;
@ -44,8 +45,8 @@ GUI.Controller.prototype.unlisten = function() {
GUI.Controller.prototype.setValue = function(n) {
this.object[this.propertyName] = n;
if (this.changeFunction != null) {
this.changeFunction.call(this, n);
for (var i in this.changeListeners) {
this.changeListeners[i].call(this, n);
}
// Whenever you call setValue, the display will be updated automatically.
// This reduces some clutter in subclasses. We can also use this method for listen().
@ -59,7 +60,7 @@ GUI.Controller.prototype.getValue = function() {
GUI.Controller.prototype.updateDisplay = function() {}
GUI.Controller.prototype.onChange = function(fnc) {
this.changeFunction = fnc;
GUI.Controller.prototype.addChangeListener = function(fnc) {
this.changeListeners.push(fnc);
return this;
}

View File

@ -1,7 +1,7 @@
// Would really love to make it so that as FEW changes as possible are required to gui.js in order to make this work. Would love to make it so you simply include gui.scrubber.min.js in addition to gui.min.js.
GUI.Controller.prototype.at = function(when, what, tween) {
new GUI.ScrubberPoint(this.scrubber, when, what);
this.scrubber.add(new GUI.ScrubberPoint(this.scrubber, when, what));
this.scrubber.render();
return this;
}
@ -14,7 +14,30 @@ GUI.Scrubber = function(controller, timer) {
this.timer = timer;
this.controller = controller;
this.controller.scrubber = this;
this.playing = false;
this.sort = function() {
this.points.sort(function(a,b) {
return a.time - b.time;
});
}
this.add = function(p) {
this.points.push(p);
this.sort();
}
this.controller.addChangeListener(function(newVal) {
if (!_this.playing) {
if (_this.timer.activePoint == null) {
console.log(_this, _this.timer.playhead, newVal);
_this.timer.activePoint = new GUI.ScrubberPoint(_this, _this.timer.playhead, newVal);
_this.render();
} else {
_this.timer.activePoint.value = newVal;
}
}
});
this.domElement = document.createElement('div');
this.domElement.setAttribute('class', 'guidat-time');
@ -25,6 +48,7 @@ GUI.Scrubber = function(controller, timer) {
this.g = canvas.getContext('2d');
var width;
var position;
var height;
this.__defineGetter__("width", function() {
@ -61,9 +85,12 @@ GUI.Scrubber = function(controller, timer) {
this.render();
var onResize = function() {
canvas.width = width = _this.domElement.offsetWidth;
canvas.height = height = _this.domElement.offsetHeight;
position = GUI.getOffset(canvas);
_this.render();
};
@ -71,12 +98,55 @@ GUI.Scrubber = function(controller, timer) {
onResize();
}, false);
var scrub = function(e) {
var t = GUI.map(e.pageX, position.left, position.left+width, _this.timer.windowMin, _this.timer.windowMin+_this.timer.windowWidth);
_this.timer.playhead = t;
}
canvas.addEventListener('mousedown', function(e) {
if (_this.timer.hoverPoint != null) {
_this.timer.activePoint = _this.timer.hoverPoint;
_this.timer.playhead = _this.timer.activePoint.time;
} else {
_this.timer.activePoint = null;
scrub(e);
document.body.style.cursor = "text";
document.addEventListener('mousemove', scrub, false);
_this.render();
}
}, false);
canvas.addEventListener('mousemove', function(e) {
_this.timer.hoverPoint = null;
for (var i in _this.points) {
var cur = _this.points[i];
if (cur.isHovering(e.pageX-position.left)) {
_this.timer.hoverPoint = cur;
}
}
_this.render();
});
document.addEventListener('mouseup', function() {
document.body.style.cursor = "auto";
document.removeEventListener('mousemove', scrub, false);
}, false);
onResize();
this.timer.addPlayListener(this.render);
var onPlayChange = function(curTime, prevTime) {
_this.playing = true;
// This assumes a SORTED point array
// And a PROGRESSING/INCREASING/GROWING playhead
@ -87,10 +157,10 @@ GUI.Scrubber = function(controller, timer) {
var cur = _this.points[i];
if (cur.time >= curTime && i > 0) {
closestToLeft = _this.points[i-1];
break;
}
}
if (closestToLeft == null || closestToLeft.time > curTime) return;
var n = closestToLeft.next;
@ -122,6 +192,8 @@ GUI.Scrubber = function(controller, timer) {
}
_this.playing = false;
};
var pointHandlers = {
@ -151,20 +223,29 @@ GUI.ScrubberPoint = function(scrubber, time, value) {
var _this = this;
scrubber.points.push(this);
scrubber.points.sort(function(a,b) {
return a.time - b.time;
});
var g = scrubber.g;
var timer = scrubber.timer;
var type = scrubber.controller.type;
var x, y;
this.hold = false;
this.value = value;
var barSize = 4;
var rectSize = 7;
var c1 = "#ffd800";
var c2 = "#ff9000";
this.tween = function(t) {
return t;
};
this.hold = false;
this.isHovering = function(xx) {
return xx >= x-rectSize/2 && xx <= x+rectSize/2;
};
this.__defineGetter__("next", function() {
if (scrubber.points.length <= 1) {
@ -177,38 +258,28 @@ GUI.ScrubberPoint = function(scrubber, time, value) {
}
return scrubber.points[i+1];
});
this.value = value;
var barSize = 4;
var rectSize = 7;
var c1 = "#ffd800";
var c2 = "#ff9000";
this.__defineGetter__("time", function() {
return time;
});
this.render = function() {
var x = GUI.map(time, timer.windowMin, timer.windowMin+timer.windowWidth, 0, 1);
x = GUI.map(time, timer.windowMin, timer.windowMin+timer.windowWidth, 0, 1);
if (x >= 0 && x <= 1) {
x = Math.round(GUI.map(x, 0, 1, 0, scrubber.width));
}
y = scrubber.height/2;
switch (type) {
case "number":
g.save();
var y = scrubber.height/2;
var n = this.next;
if (n != null) {
@ -240,9 +311,16 @@ GUI.ScrubberPoint = function(scrubber, time, value) {
default:
g.save();
g.translate(x-barSize/2, 0);
g.fillStyle = c1;
if (scrubber.timer.activePoint == this) {
g.fillStyle = "red"; //
} else if (scrubber.timer.hoverPoint == this) {
g.fillStyle = "green";
} else {
g.fillStyle = "blue";
}
//g.fillStyle = c1;
g.fillRect(0, 0, barSize/2, scrubber.height-1);
g.fillStyle = c2;
//g.fillStyle = c2;
g.fillRect(barSize/2, 0, barSize/2, scrubber.height-1);
g.restore();

View File

@ -17,16 +17,6 @@ GUI.Slider = function(numberController, min, max, step, initValue) {
this.domElement.appendChild(this.fg);
var findPos = function(obj) {
var curleft = curtop = 0;
if (obj.offsetParent) {
do {
curleft += obj.offsetLeft;
curtop += obj.offsetTop;
} while (obj = obj.offsetParent);
return [curleft,curtop];
}
}
this.__defineSetter__('value', function(e) {
var pct = GUI.map(e, min, max, 0, 100);
@ -35,8 +25,8 @@ GUI.Slider = function(numberController, min, max, step, initValue) {
var onDrag = function(e) {
if (!clicked) return;
var pos = findPos(_this.domElement);
var val = GUI.map(e.pageX, pos[0], pos[0] + _this.domElement.offsetWidth, min, max);
var pos = GUI.getOffset(_this.domElement);
var val = GUI.map(e.pageX, pos.left, pos.top + _this.domElement.offsetWidth, min, max);
val = Math.round(val/step)*step;
numberController.setValue(val);
}

View File

@ -2,6 +2,9 @@ GUI.Timer = function(gui) {
var _this = this;
this.hoverPoint = null;
this.activePoint = null;
this.gui = gui;
this.gui.timer = this;

11
gui.js
View File

@ -627,6 +627,17 @@ GUI.error = function(str) {
}
};
GUI.getOffset = function(obj) {
var curleft = curtop = 0;
if (obj.offsetParent) {
do {
curleft += obj.offsetLeft;
curtop += obj.offsetTop;
} while (obj = obj.offsetParent);
return {left: curleft,top: curtop};
}
}
GUI.roundToDecimal = function(n, decimals) {
var t = Math.pow(10, decimals);
return Math.round(n*t)/t;

View File

@ -56,12 +56,13 @@
// Sliders with min, max and increment.
gui.add(fizzyText, "noiseStrength", 10, 100, 5).
at(1000, 30).
at(4500, 20);
at(4500, 20).
at(7000, 100);
// Boolean checkbox
gui.add(fizzyText, "displayOutline")
.at(50, true)
.at(250, false);
.at(250, true)
.at(450, false);
// Fires a function called "explode"
gui.add(fizzyText, "explode")