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increased the controllers in the test to account for a monitor turned sideways
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@ -1041,7 +1041,7 @@ console.log(c2.__checkbox.getAttribute('checked'));
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var gui = new GUI();
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var gui = new GUI();
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// Add a lot of controllers. This will fail if you have some freakishly tall monitor.
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// Add a lot of controllers. This will fail if you have some freakishly tall monitor.
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for (var i = 0; i < 50; i++) {
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for (var i = 0; i < 100; i++) {
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gui.add({ x: 0 }, 'x');
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gui.add({ x: 0 }, 'x');
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}
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}
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