mirror of
https://github.com/dataarts/dat.gui.git
synced 2024-12-12 04:08:27 +00:00
Hacked in a Controllers Watcher.
It would be nice if the controllers had the last value cached so setValue will execute only if _value != value. Added a setWatched example in the demo.
This commit is contained in:
parent
67557292bb
commit
eb410d3fda
@ -9,6 +9,15 @@ var Controller = function() {
|
||||
return this;
|
||||
}
|
||||
|
||||
this.setWatched = function() {
|
||||
this.parent.watchController(this);
|
||||
return this;
|
||||
}
|
||||
|
||||
this.getValue = function() {
|
||||
return this.object[this.propertyName];
|
||||
}
|
||||
|
||||
this.setValue = function(n) {
|
||||
this.object[this.propertyName] = n;
|
||||
if (onChange != null) {
|
||||
@ -17,8 +26,8 @@ var Controller = function() {
|
||||
return this;
|
||||
}
|
||||
|
||||
this.getValue = function() {
|
||||
return this.object[this.propertyName];
|
||||
this.watchValue = function() {
|
||||
this.updateValue(this.object[this.propertyName]);
|
||||
}
|
||||
|
||||
this.onChange = function(fnc) {
|
||||
|
@ -20,15 +20,9 @@ var NumberController = function() {
|
||||
var step = arguments[4];
|
||||
|
||||
if (!step) {
|
||||
if (min != undefined && max != undefined) {
|
||||
step = (max-min)*0.01;
|
||||
} else {
|
||||
step = 1;
|
||||
}
|
||||
step = min != undefined && max != undefined ? (max-min)*0.01: 1;
|
||||
}
|
||||
|
||||
console.log("step " + step);
|
||||
|
||||
var numberField = document.createElement('input');
|
||||
numberField.setAttribute('id', this.propertyName);
|
||||
|
||||
@ -94,7 +88,7 @@ var NumberController = function() {
|
||||
// We don't want to be highlighting this field as we scroll.
|
||||
// Or any other fields in this gui for that matter ...
|
||||
// TODO: Make makeUselectable go through each element and child element.
|
||||
_this.makeUnselectable(GUI.domElement);
|
||||
_this.makeUnselectable(_this.parent.domElement);
|
||||
_this.makeUnselectable(numberField);
|
||||
|
||||
py = y;
|
||||
|
@ -1,5 +1,7 @@
|
||||
function FizzyText(message) {
|
||||
|
||||
var that = this;
|
||||
|
||||
// These are the variables that we manipulate with gui-dat.
|
||||
// Notice they're all defined with "this". That makes them public.
|
||||
// Otherwise, gui-dat can't see them.
|
||||
@ -9,6 +11,7 @@ function FizzyText(message) {
|
||||
this.noiseStrength = 10; // how turbulent is the flow?
|
||||
this.speed = 0.4; // how fast do particles move?
|
||||
this.displayOutline = false; // should we draw the message as a stroke?
|
||||
this.framesRendered = 0;
|
||||
|
||||
// __defineGetter__ and __defineSetter__ makes JavaScript believe that
|
||||
// we've defined a variable 'this.message'. This way, whenever we
|
||||
@ -98,6 +101,8 @@ function FizzyText(message) {
|
||||
// Called once per frame, updates the animation.
|
||||
var render = function () {
|
||||
|
||||
that.framesRendered ++;
|
||||
|
||||
g.clearRect(0, 0, width, height);
|
||||
|
||||
if (_this.displayOutline) {
|
||||
|
21
gui.js
21
gui.js
@ -22,6 +22,13 @@ var GUI = function () {
|
||||
this.domElement.appendChild(controllerContainer);
|
||||
this.domElement.appendChild(toggleButton);
|
||||
|
||||
// Controllers Watcher
|
||||
setInterval( function() {
|
||||
for (var c in controllersWatched) {
|
||||
controllersWatched[c].watchValue();
|
||||
}
|
||||
}, 1000 / 60 );
|
||||
|
||||
var handlerTypes = {
|
||||
"number": NumberController,
|
||||
"string": StringController,
|
||||
@ -96,16 +103,16 @@ var GUI = function () {
|
||||
|
||||
return controllerObject;
|
||||
|
||||
};
|
||||
|
||||
this.watchController = function(c) {
|
||||
|
||||
controllersWatched.push(c);
|
||||
|
||||
}
|
||||
|
||||
this.toggle = function() {
|
||||
|
||||
if (open) {
|
||||
this.hide();
|
||||
} else {
|
||||
this.show();
|
||||
}
|
||||
|
||||
open ? this.hide() : this.show();
|
||||
};
|
||||
|
||||
this.show = function() {
|
||||
|
55
index.html
55
index.html
@ -2,8 +2,8 @@
|
||||
<head>
|
||||
<title>gui-dat</title>
|
||||
|
||||
<link rel="icon" type="image/png" href="demo/assets/favicon.png" />
|
||||
<link href="demo/demo.css" media="screen" rel="stylesheet" type="text/css" />
|
||||
<link rel="icon" type="image/png" href="demo/assets/favicon.png" />
|
||||
<link href="demo/demo.css" media="screen" rel="stylesheet" type="text/css" />
|
||||
|
||||
<!-- <script type="text/javascript" src="gui.min.js"></script> -->
|
||||
|
||||
@ -17,37 +17,42 @@
|
||||
<script type="text/javascript" src="controllers/controller.string.js"></script>
|
||||
<script type="text/javascript" src="gui.js"></script>
|
||||
|
||||
<script type="text/javascript" src="demo/improvedNoise.js"></script>
|
||||
<script type="text/javascript" src="demo/prettify.js"></script>
|
||||
<script type="text/javascript" src="demo/demo.js"></script>
|
||||
<script type="text/javascript">
|
||||
window.onload = function() {
|
||||
<script type="text/javascript" src="demo/improvedNoise.js"></script>
|
||||
<script type="text/javascript" src="demo/prettify.js"></script>
|
||||
<script type="text/javascript" src="demo/demo.js"></script>
|
||||
<script type="text/javascript">
|
||||
|
||||
prettyPrint();
|
||||
window.onload = function() {
|
||||
|
||||
var fizzyText = new FizzyText("gui-dat");
|
||||
prettyPrint();
|
||||
|
||||
var gui = new GUI();
|
||||
document.body.appendChild( gui.domElement );
|
||||
var fizzyText = new FizzyText("gui-dat");
|
||||
|
||||
// Text field
|
||||
gui.add(fizzyText, "message");
|
||||
var gui = new GUI();
|
||||
document.body.appendChild( gui.domElement );
|
||||
|
||||
// Sliders with min and max
|
||||
gui.add(fizzyText, "maxSize", 0.5, 7);
|
||||
gui.add(fizzyText, "growthSpeed", 0.01, 1);
|
||||
gui.add(fizzyText, "speed", 0.1, 2);
|
||||
// Text field
|
||||
gui.add(fizzyText, "message");
|
||||
|
||||
// Sliders with min, max and increment.
|
||||
gui.add(fizzyText, "noiseStrength", 10, 100, 5);
|
||||
// Sliders with min and max
|
||||
gui.add(fizzyText, "maxSize", 0.5, 7);
|
||||
gui.add(fizzyText, "growthSpeed", 0.01, 1);
|
||||
gui.add(fizzyText, "speed", 0.1, 2);
|
||||
|
||||
// Boolean checkbox
|
||||
gui.add(fizzyText, "displayOutline");
|
||||
// Sliders with min, max and increment.
|
||||
gui.add(fizzyText, "noiseStrength", 10, 100, 5);
|
||||
|
||||
// Fires a function called "explode"
|
||||
gui.add(fizzyText, "explode").setName('Explode!'); // Specify a custom name.
|
||||
// Boolean checkbox
|
||||
gui.add(fizzyText, "displayOutline");
|
||||
|
||||
// Watches a property
|
||||
gui.add(fizzyText, "framesRendered").setWatched();
|
||||
|
||||
// Fires a function called "explode"
|
||||
gui.add(fizzyText, "explode").setName("Explode!"); // Specify a custom name.
|
||||
|
||||
};
|
||||
|
||||
};
|
||||
</script>
|
||||
</head>
|
||||
<body>
|
||||
@ -89,7 +94,7 @@ window.onload = function() {
|
||||
gui.add(fizzyText, "displayOutline");
|
||||
|
||||
// Fires a function called "explode"
|
||||
gui.add(fizzyText, "explode").setName('Explode!'); // Specify a custom name.
|
||||
gui.add(fizzyText, "explode").setName("Explode!"); // Specify a custom name.
|
||||
|
||||
};
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user